Difference between pages "A6M2-N" and "SC1800B (1,800 kg)"

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{{Specs-Card|code=a6m2_n_zero}}
+
{{DISPLAYTITLE:1,800 kg SC1800B bomb}}
{{About
 
| about = Japanese fighter '''{{PAGENAME}}'''
 
| usage = other versions
 
| link = A6M (Family)
 
}}
 
 
 
 
== Description ==
 
== Description ==
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
+
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
+
[[File:SC1800B.jpg|left|400px|thumb]]
 
{{break}}
 
{{break}}
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Japanese hydroplane fighter {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to Update 1.27.
 
  
Albeit generally worse than the "normal" Zeroes, the A6M2-N still retains good climb rate, acceleration and manoeuvrability. It suffers from bad performance at higher altitudes, but that is rarely a problem for this plane, as high altitude engagements are rare at its battle rating. It also has good armament for such a low battle rating: two 20 mm Type 99 Mod 1 cannons and two 7.7 mm Type 97 machine guns. Although powerful, the guns have low shell velocity, so you should lead your target more than you think. Also, the ammo count is quite low, and the aircraft has no armour or self-sealing fuel tanks, so it is best to avoid taking too many hits, as you will probably start burning from the first 7.5 mm machine gun bullet. The aircraft is designed to land on water, though like all other seaplanes, with enough care, one can land it on airfields.
+
=== Vehicles equipped with this weapon ===
 +
<!-- ''List out vehicles that are equipped with the weapon.'' -->
 +
 
 +
* {{Specs-Link|he-177a-5}}
 +
* {{Specs-Link|ju-188a-2}}
 +
* {{Specs-Link|ju-288c}}
 +
* {{Specs-Link|me_264}}
  
 
== General info ==
 
== General info ==
=== Flight performance ===
+
<!-- ''Tell us about the tactical and technical characteristics of the bomb.'' -->
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
 
  
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 +
! colspan="2" | Bomb characteristics
 
|-
 
|-
! colspan="8" | Characteristics
+
| '''Mass'''
 +
| 1,832 kg
 
|-
 
|-
! colspan="8" | ''Stock''
+
| '''Explosive mass'''
 +
| 1,000 kg
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at 4,300 m)
+
| '''Explosive type'''
! rowspan="2" | Max altitude<br>(meters)
+
| Amatol
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
! AB !! RB !! AB !! RB !! AB !! RB
 
|-
 
| 418 || 408 || {{Specs|ceiling}} || 20.7 || 21.1 || 9.3 || 9.3 || 500
 
|-
 
! colspan="8" | ''Upgraded''
 
|-
 
! colspan="2" | Max Speed<br>(km/h at 4,300 m)
 
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
! AB !! RB !! AB !! RB !! AB !! RB
 
|-
 
| 447 || 432 || {{Specs|ceiling}} || 19.4 || 20.0 || 16.1 || 12.3 || 500
 
|-
 
|}
 
 
 
==== Details ====
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="5" | Features
 
|-
 
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
 
|-
 
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 
|-
 
|}
 
 
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="5" | Limits
 
|-
 
! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
 
! rowspan="2" | Combat flaps<br>(km/h)
 
! colspan="2" | Max Static G
 
|-
 
! + !! -
 
|-
 
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 520 || ~12 || ~10
 
|-
 
|}
 
 
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="4" | Optimal velocities
 
|-
 
! Ailerons<br>(km/h)
 
! Rudder<br>(km/h)
 
! Elevators<br>(km/h)
 
! Radiator<br>(km/h)
 
|-
 
| < 310 || < 420 || < 410 || > 324
 
|-
 
|}
 
 
 
{| class="wikitable" style="text-align:center"
 
 
|-
 
|-
! colspan="3" | Compressor (RB/SB)
+
| '''TNT equivalent'''
 +
| 1,000 kg
 
|-
 
|-
! colspan="3" | Setting 1
+
| '''HE max penetration'''
 +
| 238 mm
 
|-
 
|-
! Optimal altitude
+
| '''Destruction radius'''
! 100% Engine power
+
| 34 m
! WEP Engine power
 
 
|-
 
|-
| 3,560 m || 935 hp || 1,055 hp
+
| '''Fragment dispersion radius'''
 +
| 229 m
 
|-
 
|-
 
|}
 
|}
  
=== Survivability and armour ===
+
=== Effective damage ===
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''
+
''Describe the type of damage produced by this type of bomb (high explosive, splash damage, etc)''
  
== Armaments ==
+
=== Comparison with analogues ===
=== Offensive armament ===
+
''Give a comparative description of bombs that have firepower equal to this weapon.''
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
{{main|Type 99 Model 1 navy (20 mm)|Type 97 navy (7.7 mm)}}
 
 
 
The '''''{{PAGENAME}}''''' is armed with:
 
 
 
* 2 x 20 mm Type 99 Model 1 navy cannons, wing-mounted (60 rpg = 120 total)
 
* 2 x 7.7 mm Type 97 navy machine guns, nose-mounted (680 rpg = 1,360 total)
 
 
 
=== Suspended armament ===
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
{{main|Navy Type 97 Number 6 (60 kg)}}
 
 
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 
 
 
* Without load
 
* 2 x 60 kg Navy Type 97 Number 6 bombs (120 kg total)
 
  
 
== Usage in battles ==
 
== Usage in battles ==
<!-- ''Describe the tactics of playing in an aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
+
''Describe situations when you would utilise this bomb in-game (vehicle, pillbox, base, etc)''
'''Defensive Play'''
 
 
 
This play style is a common theme among all Japanese Zeroes, due to the fact that playing aggressive and going for head on attacks is not an option (no armour + wood frame + no self sealing tanks = fires!). In saying that, you want to stick to tactics that are purely defensive and only attack when someone attacks you and not vice-versa. If you do think you can attack, make sure that the enemy is within 1 kilometre of you (2 kilometres max). Once engaged you are in that fight till the end but if the fight goes sour, remember to turn in defensive manners and only manoeuvre in manners that will keep you safe and leave the chaser in a disadvantage where he has to or is forced into a recovery manoeuvre to keep up with you. But because you're a float plane, it's going to be a bit hard trying to turn so speed is everything, but luckily due to the weight being below the plane, downward turns are fast and quick but be warned... the neck of the main float has a oil cooler and the float itself has a massive fuel tank, so be extra careful than being in a normal Zero.
 
 
 
=== Manual Engine Control ===
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="7" | MEC elements
 
|-
 
! rowspan="2" | Mixer
 
! rowspan="2" | Pitch
 
! colspan="3" | Radiator
 
! rowspan="2" | Supercharger
 
! rowspan="2" | Turbocharger
 
|-
 
! Oil !! Water !! Type
 
|-
 
| Controllable || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Separate || Not controllable<br>1 gear || Not controllable
 
|-
 
|}
 
 
 
=== Modules ===
 
{| class="wikitable"
 
! Tier
 
! colspan="2" | Flight performance
 
! Survivability
 
! colspan="2" | Weaponry
 
|-
 
| I
 
| Fuselage repair
 
| Radiator
 
|
 
| Offensive 7 mm
 
|
 
|-
 
| II
 
|
 
| Compressor
 
| Airframe
 
| New 7 mm MGs
 
| 9 in (mod30)
 
|-
 
| III
 
| Wings repair
 
| Engine
 
|
 
| Offensive 20 mm
 
|
 
|-
 
| IV
 
|
 
| Engine injection
 
| Cover
 
| New 20 mm cannons
 
|
 
|-
 
|}
 
 
 
* Grinding the A6M2-N will be depending what game modes that you play frequently. If it is Realistic or Simulator battles, it is best to focus on aircraft performance as you will be engaged in frequent manoeuvring engagements. In Arcade battles, it's better to focus on firepower as most of the time you will get into head-on attacks against other players.
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
+
<!-- ''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.'' -->
  
 
'''Pros:'''
 
'''Pros:'''
  
* Gets an air spawn on all maps
+
* Great for high altitude bombing as its large blast radius means you can still destroy the target even if you miss.
* Good manoeuvrability
+
* Great for air battles as it will destroy most bases with only one bomb without the need of a second pass or the risk of some bombs not hitting the target.
* Relatively fast
 
* Decent climb rate
 
* Powerful armament
 
* Center float can protect the plane from attacks from below
 
* You can ram other planes with the float (esp. the wings)
 
  
 
'''Cons:'''
 
'''Cons:'''
  
* Low ammo count
+
* Very few planes can carry such a bomb, making it quite rare to see in tank RB.
* No self-sealing fuel tanks
 
* Landing on water can be hard in certain weather conditions
 
* Very poor energy retention
 
* Very fragile
 
* Excessive drag due to pontoon
 
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
+
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Weapon-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>.''
 
 
=== In-game description ===
 
The single-seater, single-engine float seaplane fighter A6M2-N was created to cover combat operations near atolls, where the construction of airfields was often impossible.
 
 
 
Initially, the Kawanishi N1K1 Kyofu was planned for this purpose, but it soon became clear that Kawanishi was unable to produce the planes in sufficient quantity before the start of the war, so the navy asked Nakajima to create a float seaplane fighter. The A6M2 model 11, with non-folding wings, was chosen as a starting point. The landing gear was removed, and a large float with a built-in fuel tank installed in its place. A float was also installed under each wing for stability. The plane's armament was left unchanged.
 
 
 
Despite the significantly increased aerodynamic resistance and weight, the plane was quite fast and manoeuvrable.
 
 
 
327 of these aircraft were produced, including the original prototype, but the first A6M2-Ns barely ever took part in combat, since they were destroyed shortly after arriving at Tulagi (in the Solomon Islands) in an attack by U.S. B-17s from the 11th Bombardment Group.
 
 
 
They were used primarily as interceptors.
 
  
 
== Media ==
 
== Media ==
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
+
''An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.''
Skin and Camouflages for the [https://live.warthunder.com/feed/camouflages/?vehicleCountry=japan&vehicleType=aircraft&vehicleClass=fighter&vehicle=a6m2_n_zero A6M2-N] in Warthunder Live.
 
  
 
== See also ==
 
== See also ==
<!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''-->
 
  
;Related development
+
* ''reference to the article about the variant of the weapon;''
 +
* ''references to approximate analogues by other nations and research trees.''
  
* Mitsubishi [[A6M2]]
+
== External links ==
* Kawanishi [[N1K1]]
+
''Paste links to sources and external resources, such as:''
  
;Aircraft of comparable role, configuration and era
+
* ''topic on the official game forum;''
 
+
* ''encyclopedia page on the weapon;''
* Brewster [[F2A (Family)|F2A]] Buffalo
+
* ''other literature.''
* Curtiss-Wright [[CW-21]]
 
* Fiat [[G.50 (Family)|G.50]]
 
* Grumman [[F4F (Family)|F4F]] Wildcat
 
* Grumman [[F6F (Family)|F6F]] Hellcat
 
* [[IAR-81C|IAR-81]]
 
* Macchi [[C.200 (Family)|C.200]]
 
* Nakajima [[Ki-43 (Family)|Ki-43]] Oscar
 
* Supermarine [[Spitfire (Family)|Seafire]]
 
* Hawker [[Hurricane (Family)|Sea Hurricane]]
 
  
== External links ==
+
{{Bombs}}
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on the aircraft;''
 
* ''other literature.'' -->
 
[[Wikipedia:Nakajima_A6M2-N|[Wikipedia<nowiki>]</nowiki> Nakajima A6M2-N]]
 
  
{{AirManufacturer Nakajima}}
+
[[Category:Suspended armaments]]
{{Japan fighters}}
 

Revision as of 21:07, 15 August 2020

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack

Description

Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.

SC1800B.jpg


Vehicles equipped with this weapon

General info

Bomb characteristics
Mass 1,832 kg
Explosive mass 1,000 kg
Explosive type Amatol
TNT equivalent 1,000 kg
HE max penetration 238 mm
Destruction radius 34 m
Fragment dispersion radius 229 m

Effective damage

Describe the type of damage produced by this type of bomb (high explosive, splash damage, etc)

Comparison with analogues

Give a comparative description of bombs that have firepower equal to this weapon.

Usage in battles

Describe situations when you would utilise this bomb in-game (vehicle, pillbox, base, etc)

Pros and cons

Pros:

  • Great for high altitude bombing as its large blast radius means you can still destroy the target even if you miss.
  • Great for air battles as it will destroy most bases with only one bomb without the need of a second pass or the risk of some bombs not hitting the target.

Cons:

  • Very few planes can carry such a bomb, making it quite rare to see in tank RB.

History

Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: https://wiki.warthunder.com/(Weapon-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />.

Media

An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the article about the variant of the weapon;
  • references to approximate analogues by other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the weapon;
  • other literature.


Bombs
USA 
100 lb  AN-M30A1
250 lb  AN-M57 · LDGP Mk 81
300 lb  H.E. M31
500 lb  AN-M64A1 · LDGP Mk 82
600 lb  H.E. M32
750 lb  M117 cone 45
1,000 lb  AN-M65A1 · AN-M65A1 Fin M129 · LDGP Mk 83
1,600 lb  AN-Mk 1
2,000 lb  AN-M66A2 · LDGP Mk 84
3,000 lb  M118
4,000 lb  AN-M56
Germany 
10 kg  SD10C
50 kg  SC50JA
200 kg  Sprengbombe
250 kg  SC250JA
400 kg  Sprengbombe
450 kg  Sprengbombe 68/70
500 kg  SC500K
1,000 kg  SC1000L2
1,800 kg  SC1800B
2,500 kg  SC2500
USSR 
25 kg  AO-25M-1
50 kg  FAB-50sv
100 kg  FAB-100sv · FAB-100M43 · OFAB-100
220 kg  BRAB-220 (1930)
250 kg  FAB-250sv · FAB-250M-43 · FAB-250M-44 · FAB-250M-46 · FAB-250M-54 · FAB-250M-62 · OFAB-250sv · OFAB-250-270
500 kg  BRAB-500 (1938) · BRAB-500 · FAB-500sv · FAB-500M-43 · FAB-500M-44 · FAB-500M-46 · FAB-500M-54 · FAB-500M-62
1,000 kg  FAB-1000 · FAB-1000M-43 · FAB-1000M-44
1,500 kg  FAB-1500M-46
3,000 kg  FAB-3000M-46
5,000 kg  FAB-5000
Britain 
250 lb  G.P. Mk.IV · M.C. Mk.I
500 lb  G.P. Mk.IV · H.E. M.C. Mk.II · M.C. Mk.I
540 lb  Mk.M2
1,000 lb  G.P. Mk.I · M.C. Mk.I · L.D H.E. M.C. Mk.1 · H.E. M.C. Mk.13
4,000 lb  H.C. Mk.II · H.C. Mk.IV
8,000 lb  H.C. Mk.II
12,000 lb  H.C Mk.I
Japan 
Army 
50 kg  Type 94 GPHE
100 kg  Type 94 GPHE
250 kg  Type 92 GPHE
500 kg  Type 92 GPHE
Navy 
60 kg  Type 97 Number 6
250 kg  Type 98 Number 25 · Type Number 25 Model 2
500 kg  Type Number 50 Model 2 · Number Type 2 50 Model 1 GP(SAP)
800 kg  Type 99 Number 80 AP · Number 80 Mod. 1
1500 kg  Type 3 Number 150 AP
China 
250 kg  Type 250-2 · 250-3
500 kg  500-3
Italy 
50 kg  GP 50
100 kg  GP 100T · SAP 100M
160 kg  A.P 160
250 kg  GP 250
500 kg  GP 500
800 kg  GP 800
France 
50 kg  D.T. No.2 · G.A. MMN. 50 · Type 61C
75 kg  G2 Navale
100 kg  No.1
250 lb  SAMP Mk 81
150 kg  I2 Navale
200 kg  No.1
500 lb  SAMP Mk 82
250 kg  Matra 25E · SAMP Type 25
400 kg  SAMP Type 21
1,000 lb  SAMP Mk 83
500 kg  No.2
2,000 lb  SAMP Mk 84
Sweden 
50 kg  mb m/37AT · sb m/42 · sb m/47 · Model 1938
100 kg  Model 1938
120 kg  sb m/61 · m/71
250 kg  mb m/40 · mb m/50
500 kg  mb m/41 · mb m/56
600 kg  mb m/50
Israel 
50 kg  SD50
70 kg  SD70
100 kg  100/50 kg G.P.
250 kg  250/50 kg G.P.
360 kg  360/50 kg G.P.
500 kg  500/50 kg G.P.
See also  List of guided bombs · List of retarded bombs