Difference between pages "M3A3 Stuart (France)" and "Crusader II"

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(Mobility: Replaced name with {{Specs-pseudonym}})
 
(Updated)
 
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{{Specs-Card|code=fr_m3a3_stuart}}
+
{{Specs-Card|code=uk_crusader_mk_2}}
 
{{About
 
{{About
| about = light tank '''{{PAGENAME}}'''
+
| about = British light tank '''{{PAGENAME}}'''
| other
+
| usage = other uses
| usage-1 = other vehicles of the family
+
| link = Crusader (Family)
| link-1 = M3 Stuart (Family)
 
| usage-2 = other uses
 
| link-2 = M3 (Disambiguation)
 
 
}}
 
}}
  
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[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{Break}}
 
{{Break}}
The '''{{Specs|name}}''' is a rank {{Specs|rank}} French light tank {{Battle-rating}}. It was introduced in [[Update 1.97 "Viking Fury"]].
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British light tank {{Battle-rating}}. It was introduced along with the initial British ground tree in [[Update 1.55 "Royal Armour"]].
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 
+
'''Armour type:'''
 +
* Rolled homogeneous armour
 +
* Cast homogeneous armour (Gun mantlet, Machine gun mantlet, Driver's port)
 +
* Structural steel (Side skirts)
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
+
! Armour !! Front !! Sides !! Rear !! Roof
 
|-
 
|-
|Hull || 25 mm (46-49°) ''Front Glacis - upper plate'' <br> 20 mm (spherical) ''MG port'' <br> 50 mm (24-27°) ''Front Glacis - joint plate'' <br> 50 mm (44-46°) ''Front Glacis - lower plate'' <br> 44.4 mm (25-43°) ''Lower Glacis'' || 25.4 mm || 25.4 mm (1-26°) ''Upper part'' <br> 25.4 mm (21°) ''Lower part'' || 12.7 mm
+
| Hull || 20 mm (33°) ''Front plate'' <br> 9 mm (78-85°), 20 mm (61°) ''Front glacis'' <br> 20 mm (27-64°) ''Lower glacis'' <br> 18 mm () ''Driver's port'' || 14 + 4 mm || 14 mm (44-51°) ''Top'' <br> (14-51°) 14 mm ''Bottom''|| 7 mm
 
|-
 
|-
|Turret || 38.1 mm (12-14°) ''Turret front'' <br> 50.8 mm ''Gun mantlet'' || 31.75 mm <br> 15 mm ''Add-on tracks'' || 31.75 mm || 12.7 mm
+
| Main Turret || 30 mm (11°) ''Turret front'' <br> 30 mm (6-58°) ''Gun mantlet'' || 14 mm (40-49°) || 17 + 12.7 mm (36°) ''Top'' <br> 9 mm (66°) ''Bottom'' || 12.7 mm
 
|-
 
|-
 +
| Secondary Turret || 30 mm (1-32°) ''Turret front'' <br> 20 mm (3-67°) ''Gun mantlet'' || 30 mm (1-3°) || 30 mm (5-6°) || 9 mm
 
|}
 
|}
 
 
'''Notes:'''
 
'''Notes:'''
* Suspension wheels, tracks and bogies are 15 mm thick.
+
* Suspension wheels and tracks are 15 mm thick.
* Mudguards and rear storage box are 4 mm thick
 
 
 
The frontal armour on the {{Specs|pseudonym}} is pretty tough for a light tank with 25 mm on the front & sides of the hull, and a large, 50 mm thick gun mantlet covering up most of its frontal turret. When angled correctly it can bounce off quite a few shots. However it can still be easily penetrated by average guns on its BR. From the front the 4 crews are sitting pretty close together, thus making it highly possible to get one-shot by shells with explosives like the Soviet 45 mm AP or the German short 75 mm APHE. The transmission and the engine are all quite small and low, and the ammoracks are also small, reducing the chance of being immobile or ammoracked. There is also an empty area under the turret crews and in front of the driving compartment, which will absorb those shells with weak damage.
 
  
 
=== Mobility ===
 
=== Mobility ===
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
  
{{tankMobility|abMinHp=406|rbMinHp=232}}
+
{{tankMobility|abMinHp=527|rbMinHp=301}}
 
 
One of the best aspect of the {{Specs|pseudonym}} is its superior mobility. It has a top speed of 58 km/h and doesn't lose too much speed on soft terrains as it's tracked, making it one of the fastest tanks at the BR alongside with the famous BT series tanks. The turning ability is also amazing, since the hull is short and wide enough, allowing it to turn agilely. However, when trying to stop the tank while it is travelling at full speed, the brakes tend to be inefficient, giving it a long braking distance and making it very sluggish when stopping.
 
  
 
== Armaments ==
 
== Armaments ==
 
=== Main armament ===
 
=== Main armament ===
 
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
{{main|M6 (37 mm)}}
+
{{main|QF 2-pounder (40 mm)}}
 
 
The M3A3 is armed with a 37 mm M6 cannon as its main armament, the same gun as the preceding [[M8 LAC (China)|M8]]. While being 1.3 BR higher than the M8, the M3A3's gun still packs a fierce punch if aiming at the correct area and firing at the correct distance. It is a small calibre fast-firing gun with a maximum penetration of 84 mm at 100 m (M51B1/B2 shell), being able to penetrate most of the opponents it will face. While it lacks the post-penetration damage to one-shot most enemy, it can quickly finish them off with its fast reload. The penetration and trajectory drop a lot beyond 500 m. Note that the gun has a vertical stabiliser, giving the player a huge advantage in some cases, but keep in mind that the stabiliser only works when the tank is slower than 10 km/h.
 
  
 
{| class="wikitable" style="text-align:center" width="100%"
 
{| class="wikitable" style="text-align:center" width="100%"
 
|-
 
|-
! colspan="5" | [[M6 (37 mm)|37 mm M6]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
+
! colspan="5" | [[QF 2-pounder (40 mm)|40 mm QF 2-pounder]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
 
|-
 
|-
 
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer
 
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer
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|-
 
|-
 
! ''Arcade''
 
! ''Arcade''
| rowspan="2" | 174 || rowspan="2" | -10°/+20° || rowspan="2" | ±180° || rowspan="2" | Vertical || __.__ || __.__ || __.__ || __.__ || __.__ || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | _.__
+
| rowspan="2" | 110 || rowspan="2" | -15°/+20° || rowspan="2" | ±180° || rowspan="2" | Vertical || 34.27 || 47.44 || 57.60 || 63.69 || 67.76 || rowspan="2" | 3.64 || rowspan="2" | 3.22 || rowspan="2" | 2.97 || rowspan="2" | 2.80
 
|-
 
|-
 
! ''Realistic''
 
! ''Realistic''
| __.__ || __.__ || __.__ || __.__ || __.__
+
| 21.42 || 25.20 || 30.60 || 33.84 || 36.00
 
|-
 
|-
 
|}
 
|}
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! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 
|-
 
|-
| M74B1 || AP || 79 || 76 || 65 || 54 || 45 || 37
+
| Shot Mk.1 AP/T || AP || 72 || 68 || 52 || 37 || 27 || 19
 +
|-
 +
| Shot Mk.IXB APCBC/T || APCBC || 88 || 83 || 64 || 46 || 33 || 24
 +
|-
 +
| Shot Mk.1 APHV/T || AP || 80 || 78 || 67 || 56 || 47 || 40
 
|-
 
|-
| M51B1/B2 || APCBC || 87 || 84 || 73 || 60 || 50 || 41
+
| Shell Mk.1 AP/T || APHE || 66 || 62 || 49 || 36 || 26 || 20
 
|-
 
|-
 
|}
 
|}
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! 0% !! 50% !! 100%
 
! 0% !! 50% !! 100%
 
|-
 
|-
| M74B1 || AP || 883 || 0.87 || N/A || N/A || N/A || 47° || 60° || 65°
+
| Shot Mk.1 AP/T || AP || 792 || 1.08 || N/A || N/A || N/A || 47° || 60° || 65°
 +
|-
 +
| Shot Mk.IXB APCBC/T || APCBC || 792 || 1.24 || N/A || N/A || N/A || 48° || 63° || 71°
 +
|-
 +
| Shot Mk.1 APHV/T || AP || 853 || 1.08 || N/A || N/A || N/A || 47° || 60° || 65°
 
|-
 
|-
| M51B1/B2 || APCBC || 883 || 0.87 || N/A || N/A || N/A || 48° || 63° || 71°
+
| Shell Mk.1 AP/T || APHE || 792 || 1.08 || 1.2 || 9.0 || 20.9 || 47° || 60° || 65°
 
|-
 
|-
 
|}
 
|}
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! 3rd<br>rack empty
 
! 3rd<br>rack empty
 
! 4th<br>rack empty
 
! 4th<br>rack empty
 +
! 5th<br>rack empty
 
! Visual<br>discrepancy
 
! Visual<br>discrepancy
 
|-
 
|-
| '''174''' || 131&nbsp;''(+43)'' || 87&nbsp;''(+87)'' || 44&nbsp;''(+130)'' || 1&nbsp;''(+173)'' || Yes
+
| '''110''' || 89&nbsp;''(+21)'' || 67&nbsp;''(+43)'' || 45&nbsp;''(+65)'' || 23&nbsp;''(+87)'' || 1&nbsp;''(+109)'' || No
 
|-
 
|-
 
|}
 
|}
 +
Notes:
 +
* Turret & center empty: 45&nbsp;''(+65)'' shells.
 +
* Racks disappear after all shells in the rack have been shot or loaded.
  
 
=== Machine guns ===
 
=== Machine guns ===
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
{{main|M1919A4 (7.62 mm)}}
+
{{main|BESA (7.92 mm)}}
 
 
The M3A3 has two [[M1919A4 (7.62 mm)|7.62 mm M1919A4]] machine guns, one being coaxial to the main gun and the other roof-mounted. The two machine guns can quickly incapacitate the exposed crews on some vehicles or do some serious damage to those low-passing planes. The machine gun is only enough to destroy poorly protected vehicles such as AS 42, FlakPz I and GAZ-AAA. The penetration of around 10 mm is not enough to go through the frontal armour of those not-so-weakly-armoured tanks like SU-5-1, Panzerjager 1 or 15cm sIG 33 B Sfl. If you are skilled the two machine gun can effectively damage low-flying biplanes.
 
  
 
{| class="wikitable" style="text-align:center" width="50%"
 
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | [[M1919A4 (7.62 mm)|7.62 mm M1919A4]]
+
! colspan="5" | [[BESA (7.92 mm)|7.92 mm BESA]]
 
|-
 
|-
 
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
|-
 
|-
| Pintle || 4,300 (250) || 500 || -10°/+70° || -60°/+15°
+
| Hull || 4,950 (225) || 600 || ±10° || ±50°
 
|-
 
|-
| Coaxial || 3,200 (250) || 500 || N/A || N/A
+
| Coaxial || 3,375 (225) || 600 || N/A || N/A
 
|-
 
|-
 
|}
 
|}
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== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
The M3A3 Stuart is best used as a point-capper and a hit-n-run tank. Its extreme mobility gives the player uncountable ways to play with the enemy. At the start of a battle, it can quickly cap a nearby point first, but note that some wheeled vehicles, like the [[Sd.Kfz.234/2|Sd.Kfz.234]] series in a mixed battle can still outrun the M3A3 on-road, therefore posing a great threat. Or it can get to an ambush position near the point and wait until the prey comes. With its reliable gun, the M3A3 should be able to destroy the first wave of enemies easily and quickly.
+
The Crusader Mk II is a quite effective low-range light tank, it is equipped with a fast firing 40 mm cannon, which is excellent at taking out tanks with a cramped interior and the crew close to each other, very fast reload, gun stabilization and its good handling makes up for shell doing not so much damage because of lack of the good explosive filler compared to other tanks in its battle rating range and even the last unlockable shell can take out enemy tanks so easily.
 
 
In the middle stages of a battle, the M3A3 can utilise its excellent mobility and get to wherever needs help while carefully looking around. If the M3A3 unexpectedly encounter an enemy in its path, don't panic! Circle around the enemy and try to force it to turn, this way it usually cannot aim at the M3A3 accurately, then reduce the M3A3's speed down under 10 km/h and keep moving. Now the M3A3's stabiliser will give the tank a great chance to hit while on the move as it stabilises the gun when the tank is under 10 km/h, making it easier time to put the gun on target while moving compared to the enemy.
 
 
 
The frontal armour of this tank is also quite good at a distance. Find a building or a big rock as cover and angle the hull for about 40 degrees. When ready to fire, go out of cover and stop once the 37 mm gun is exposed, don't go out too much or the thin side armour will be exposed to be hit. Keep in mind that with this tactic the player should only engage the low-penetrating enemies at more than 400 m, as their penetration will drop significantly at that distance while the M3A3 can still penetrate 73 mm of armour, which is enough to go through most of its opponents like the [[T-50]], [[SU-76M]] or [[Crusader Mk III]].
 
 
 
'''Enemies worth noting:'''
 
  
Specific enemy vehicles that bear mentioning are firstly any Germans with the [[KwK38 (20 mm)|20 mm KwK/FlaK38]] cannon, this gun might be small but can have up to 64 mm of penetration, which is enough to go through the M3A3 almost anywhere. These guns can also fire 10 rounds at 280 rounds/min before having to reload the clip, meaning that they will very easily take out your crew before you have a chance to respond. To counter, the best chance you have is to angle your frontal armour which can make it difficult for the PzGr 40 rounds to penetrate. The Russian [[T-50]] and [[T-126]] are vehicles you will also see commonly, these have fairly thick and angled frontal armour that will prevent you from easily getting through. These tanks can also carry an APHEBC round that will destroy you in one shot with little difficulty, to counter you should use your speed to attempt to get a side shot into either the turret or engine. If the T-50 cannot move you can outrun its turret and finish it without much difficulty.
+
Since it is a light tank it does not have so much armour, driving and fighting in the open field should be avoided whatever it is possible, unless there is enough of cover or the terrain shaped in a way so it is possible to use the hull down tactics at which this tank excels, because of its very low profile, excellent gun elevation and the turret shape which makes it hard to hit.
  
It is likely that the M3A3 will encounter some rough heavies, like the [[Matilda III]] and the [[B1 bis]]. The best tactic against these types of targets is to use the M3A3's fast speed, get within 200 m from them and attack, with shooting at point-blank range being the most effective way. Before conducting an attack, check the M3A3's and the enemy's surroundings to make sure no one will ambush the M3A3. While charging, use the M3A3's quick turns to suddenly change direction to avoid being shot if they are aiming and firing at the M3A3. Once the tank is at the ideal distance, manoeuvre so that the gun is perpendicular to their armour. Do not shoot if the enemy is angling! The small calibre 37 mm gun is very likely to bounce off or not penetrate against sloped armour.
+
The combination of manoeuvrability, quite high speed and good acceleration makes it good at flanking and rushing the enemy positions, max speed could seem to be inferior to other light tanks and make think that it is not a good tank, but it is compensated by its acceleration, it can get to the high speed very fast and the turning ability is very good at any speed, except for moving in the same place, tank is also very stable and pleasant to drive.
  
For the Matilda III, shoot at the middle of the near-vertical frontal plate to knock out the driver first, since the 37 mm shell is not enough to knock out the gunner after penetrating. Once it is immobile, go to its side and finish it by shooting its hull sides. Or, shoot the right side of the gun mantlet to disable its gunner. For the best chance of penetration, do not shoot its turret side.
+
Any frontal engagement with enemy SPAAG units should be avoided, it can work only at long distance and when flanking them. Dealing with other light tanks should not be an issue, the 40 mm cannon lacks in accuracy but the reload speed if fast and hitting the target should not be an issue at the close distance. Fighting against the medium tanks and other bigger vehicles could be a problem, against them is always required to know the crew position in the enemy tank and aim for them and since all available shells do not a lot of damage in most cases only one crew member will be falling unconscious, this means destroying the medium tank can take a lot of time and make you and your position exposed to the enemy team, long range engagements against them should be avoided.
 
 
For the B1, either aim for the near-vertical frontal armour plate at the right side of the hull, or the turret ring to incapacitate the commander/gunner, or simply move to its side and knock out the crews one by one by hitting its flat side armour.
 
  
 
=== Modules ===
 
=== Modules ===
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! colspan="2" | Mobility
 
! colspan="2" | Mobility
 
! Protection
 
! Protection
! colspan="2" | Firepower
+
! colspan="3" | Firepower
 
|-
 
|-
 
| I
 
| I
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| Parts
 
| Parts
 
| Horizontal Drive
 
| Horizontal Drive
| M51B1/B2
+
| Shot Mk.IXB APCBC/T
 +
|
 
|-
 
|-
 
| II
 
| II
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| Adjustment of Fire
 
| Adjustment of Fire
 
| Airstrike
 
| Airstrike
 +
| Shot Mk.1 APHV/T
 
|-
 
|-
 
| III
 
| III
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| Crew Replenishment
 
| Crew Replenishment
 
| Elevation Mechanism
 
| Elevation Mechanism
 +
| Improved optics
 
|
 
|
 
|-
 
|-
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|
 
|
 
| Artillery Support
 
| Artillery Support
| Improved optics
+
| Shell Mk.1 AP/T
 +
| Smoke grenade
 
|-
 
|-
 
|}
 
|}
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'''Pros:'''
 
'''Pros:'''
 
+
* 5 man crew
* Great firepower: cannon has good penetration, excellent rate of fire and gun depression of -10 degrees, allowing the M3 to manoeuvre to any terrain and adapt to it well
+
* Frontal armour can bounce the enemy shells when shot from certain angle
* Excellent acceleration, top speed and turning ability on all terrains; easily outruns common opponents like the [[Pz.III (Disambiguation)|Pz.III]] and Crusader
+
* High penetration 2 pdr cannon
* Access to a vertical stabiliser which most tanks don't have, giving it an advantage in a sudden encounter
+
* Low profile
* Respectable sloped armour that, if angled, might bounce some shells from a distance, such as the 37 mm M6 on other M3 Stuarts
+
* Very good acceleration with good handling
* Small turret profile makes it harder to get hit
+
* Additional 4mm side skirts
 +
* Smoke grenades which can be fired one at the time
  
 
'''Cons:'''
 
'''Cons:'''
 
+
* Overall weak armour
* Weak armour against high-penetration shells like the 76 mm F-34/ZIS-5
+
* Low maximum speed
* Its shells do not have explosive filler, severely limiting the post-penetration effect especially against spacious tanks like the [[LVT(A)(1)]]
+
* Most of shells have no explosive filler and can have trouble killing larger tanks, pinpoint shots are needed
* Inefficient brakes when trying to stop the tank at full speed
+
* Crew is packed together, can be one-shotted easily by large calibre shells, notably the early Pz.IV models
* Hull is fairly tall for a light tank and the crews are closely packed, reducing its survivability
+
* Flat surface on the front turret armour
* While fast, it is still slower than the Sd.Kfz.234 series on the road
+
* Any tank with a respectable gun will be able to penetrate and destroy the Crusader easily
  
 
== History ==
 
== History ==
 
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 +
===Development===
 +
In 1938, the General Staff of the British Army requested for a cruiser tank that was lighter and more affordable than the heavier A16 cruiser design developed by Nuffield Mechanizations & Aero. One of these designs was the designation ''Tank, Cruiser Mk.V'' based off the [[A13 Mk I|A13 cruiser tanks]], named the "Covenanter", and Nuffield was invited to become part of its development team, but they refused due to interest in developing their own cruiser tank. Their tank was designated the '''Tank, Cruiser Mk.VI Crusader''' and fell under the General Staff specification of ''A15''. The Crusader was a parallel design to the Covenanter, but was ready six weeks earlier than the Covenanter despite starting at a later time. The Crusader was adopted into service with the British Army in 1941 and the 5,300 units were manufactured between 1940 to 1943.
 +
 +
===Design===
 +
The Crusader features a new design that differs from its cruiser tank predecessors. The Christie suspension system on the Crusader had five road wheels for it instead of the usual four, which improves weight distribution of the increased 20 ton weight of the Crusader compared to the 14 tons of the A13 cruisers. The engine, steering system, and cooling system on the Crusader was different as well, but the Covenanter and Crusader use the same main turret. The polygonal shape of the turret gives the crew inside more room for the turret ring diameter.
 +
 +
The Crusader Mk.I and '''Mk.II''' were equipped with the 2-pounder, which was aimed by the gunner inside with a padded shaft that allows them to elevate the gun by simply adjusting his own height. Later in the war where an up-gun of the tank armament was necessary and newer tanks such as the [[Cromwell V|Cromwell]] was delayed, the Crusader was upgraded into the ''[[Crusader Mk III]]'' variant with a 6-pounder instead, which restricted turret space, requiring the turret crew to be reduced from three to two. These saw first action the Second Battle of El Alamein in October 1942.
 +
 +
===Combat Usage===
 +
The Crusader first saw action at North Africa, right after the British had been pushed back to the Egyptian border by Axis forces. The Crusaders were part of the huge shipment in the Malta Convoys to reequip the British forces there. Enough Crusaders arrive that the entire 6th Royal Tank Regiment was refitted with them, which joined up with the 2nd Royal Tank Regiment to form the 7th Armoured Brigade "Desert Rats". The brigade's first action was in Operation Battleaxe, though it was delayed due to adapting the tanks for the desert environment. The operation, which called for the relieve of the siege of Tobruk in June, was initiated in June to which 11 Crusader tanks were lost to anti-tank guns, plus many more to mechanical faults. While more Crusader tanks came in to reinforce the cruiser tank forces, there were never enough to supply the continuously expanding armoured units as 7th Brigade was combine with the 7th Hussars, the 2nd Armoured Brigade was added to the 7th Armoured Division, and the 8th Hussars was combined with the 4th Armoured Brigade. Overall, the Crusaders proved effective in the North African Campaign, the Crusader was faster than any tanks on the opposing side and the 2-pounder was lethal to the [[Pz.III J|Panzer III]], but the tank suffered from its thin armour, mechanical problems in the desert, and the growing deficiency of the 2-pounder, which didn't have enough range to destroy farther tanks. The Crusader design also caused the ammo racks on the tank to easily ignite due to unprotected racks and shot traps on the turret design. Anti-tank guns continue to be the main reason the Crusader units suffer losses, rather than to enemy tanks.
 +
 +
By the end of 1941, only the 2nd Armoured Brigade retained the Crusaders, the rest of the other tank units were being refitted with better tanks, such as the [[Grant I|M3 Grant medium tank]] from the American Lend-Lease. Crusader units were also refitted with the more powerful Crusader Mk.III with the 6-pounder, which improved the Crusader's ability to destroy the gradually stronger German tanks. After General Bernard Montgomery took command of the British Army in 1942, more British tank units were reequipped with the Grant and [[M4|M4 Sherman]] tanks while the Crusaders were relegated from the front-lines to "light squadrons" meant to flank the enemy and attacked at its exposed sides. When the British 1st Army engaged the Axis at Tunisia, some tank regiments still use Crusaders mixed in with [[Valentine Mk I|Valentine tanks]]. These units in the 26th Armoured Brigade, code named "Blade Force", worked alongside the 78th Infantry Division as an independent armoured column. During Tunisia, the 1st Army was already converting the tank regiments into Shermans, but the 8th Army continued to use the Crusaders for much longer, which would see use at the Battle of Wadi Akarit and Mareth Line.
 +
 +
After the North African Campaign, the Crusaders no longer saw any use in the front-lines and were used in other roles such as gun tractors with 17-pounders or anti-aircraft mounts such as the ''[[Crusader AA Mk I|Crusader AA Mk I]]'' and ''[[Crusader AA Mk II|Mk II]]'' Some Crusader tanks equipped the tank regiments that stayed back at the British Homelands such as the 11th Armoured Division.
  
The US lend-leased a total of 651 light tanks to the Free French forces, including 273 M3A3s, delivered prior to D-Day. All the light tanks of 2nd French Armoured Div. were M3A3s during the 1944 fighting in France. 1st and 5th Divisions had a mix of M3A3 and M5A1. Three of the five armoured recon battalions integral to the Free French infantry divisions also had a mixed fleet, while the 2 non-divisional armoured recon battalions, the 1st and 2nd Spahis Algeriens, were entirely M3A3-equipped. They would continue in service from D-Day until the end of the war in Europe.
+
===Survivors===
 +
About 21 Crusaders still exist intact in various parts of the world. The most notable places with the Crusaders are South Africa with 8 known survivors, a running [[Crusader Mk III]] at Bovington Tank Museum at England, and an anti-aircraft version at Musée des Blindés in France.
  
 
== Media ==
 
== Media ==
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* ''other literature.''
 
* ''other literature.''
  
{{France light tanks}}
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{{Britain light tanks}}

Revision as of 10:53, 11 August 2020

VTOL | Rank 5 USA
AV-8A Harrier Pack
Crusader II
uk_crusader_mk_2.png
Crusader II
AB RB SB
2.3 2.7 2.7
Class:
Research:7 900 Specs-Card-Exp.png
Purchase:10 000 Specs-Card-Lion.png
Show in game
This page is about the British light tank Crusader II. For other uses, see Crusader (Family).

Description

GarageImage Crusader II.jpg


The Tank, Cruiser, Mk VIA, Crusader II (A15) is a rank II British light tank with a battle rating of 2.3 (AB) and 2.7 (RB/SB). It was introduced along with the initial British ground tree in Update 1.55 "Royal Armour".

General info

Survivability and armour

Armour type:

  • Rolled homogeneous armour
  • Cast homogeneous armour (Gun mantlet, Machine gun mantlet, Driver's port)
  • Structural steel (Side skirts)
Armour Front Sides Rear Roof
Hull 20 mm (33°) Front plate
9 mm (78-85°), 20 mm (61°) Front glacis
20 mm (27-64°) Lower glacis
18 mm (1°) Driver's port
14 + 4 mm 14 mm (44-51°) Top
(14-51°) 14 mm Bottom
7 mm
Main Turret 30 mm (11°) Turret front
30 mm (6-58°) Gun mantlet
14 mm (40-49°) 17 + 12.7 mm (36°) Top
9 mm (66°) Bottom
12.7 mm
Secondary Turret 30 mm (1-32°) Turret front
20 mm (3-67°) Gun mantlet
30 mm (1-3°) 30 mm (5-6°) 9 mm

Notes:

  • Suspension wheels and tracks are 15 mm thick.

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 47 8 16.3 527 649 32.33 39.82
Realistic 43 7 301 340 18.47 20.86

Armaments

Main armament

Main article: QF 2-pounder (40 mm)
40 mm QF 2-pounder Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 110 -15°/+20° ±180° Vertical 34.27 47.44 57.60 63.69 67.76 3.64 3.22 2.97 2.80
Realistic 21.42 25.20 30.60 33.84 36.00

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
Shot Mk.1 AP/T AP 72 68 52 37 27 19
Shot Mk.IXB APCBC/T APCBC 88 83 64 46 33 24
Shot Mk.1 APHV/T AP 80 78 67 56 47 40
Shell Mk.1 AP/T APHE 66 62 49 36 26 20
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
Shot Mk.1 AP/T AP 792 1.08 N/A N/A N/A 47° 60° 65°
Shot Mk.IXB APCBC/T APCBC 792 1.24 N/A N/A N/A 48° 63° 71°
Shot Mk.1 APHV/T AP 853 1.08 N/A N/A N/A 47° 60° 65°
Shell Mk.1 AP/T APHE 792 1.08 1.2 9.0 20.9 47° 60° 65°

Ammo racks

Ammo racks of the Crusader II
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
Visual
discrepancy
110 89 (+21) 67 (+43) 45 (+65) 23 (+87) (+109) No

Notes:

  • Turret & center empty: 45 (+65) shells.
  • Racks disappear after all shells in the rack have been shot or loaded.

Machine guns

Main article: BESA (7.92 mm)
7.92 mm BESA
Mount Capacity (Belt) Fire rate Vertical Horizontal
Hull 4,950 (225) 600 ±10° ±50°
Coaxial 3,375 (225) 600 N/A N/A

Usage in battles

The Crusader Mk II is a quite effective low-range light tank, it is equipped with a fast firing 40 mm cannon, which is excellent at taking out tanks with a cramped interior and the crew close to each other, very fast reload, gun stabilization and its good handling makes up for shell doing not so much damage because of lack of the good explosive filler compared to other tanks in its battle rating range and even the last unlockable shell can take out enemy tanks so easily.

Since it is a light tank it does not have so much armour, driving and fighting in the open field should be avoided whatever it is possible, unless there is enough of cover or the terrain shaped in a way so it is possible to use the hull down tactics at which this tank excels, because of its very low profile, excellent gun elevation and the turret shape which makes it hard to hit.

The combination of manoeuvrability, quite high speed and good acceleration makes it good at flanking and rushing the enemy positions, max speed could seem to be inferior to other light tanks and make think that it is not a good tank, but it is compensated by its acceleration, it can get to the high speed very fast and the turning ability is very good at any speed, except for moving in the same place, tank is also very stable and pleasant to drive.

Any frontal engagement with enemy SPAAG units should be avoided, it can work only at long distance and when flanking them. Dealing with other light tanks should not be an issue, the 40 mm cannon lacks in accuracy but the reload speed if fast and hitting the target should not be an issue at the close distance. Fighting against the medium tanks and other bigger vehicles could be a problem, against them is always required to know the crew position in the enemy tank and aim for them and since all available shells do not a lot of damage in most cases only one crew member will be falling unconscious, this means destroying the medium tank can take a lot of time and make you and your position exposed to the enemy team, long range engagements against them should be avoided.

Modules

Tier Mobility Protection Firepower
I Tracks Parts Horizontal Drive Shot Mk.IXB APCBC/T
II Suspension Brake System FPE Adjustment of Fire Airstrike Shot Mk.1 APHV/T
III Filters Crew Replenishment Elevation Mechanism Improved optics
IV Transmission Engine Artillery Support Shell Mk.1 AP/T Smoke grenade

Pros and cons

Pros:

  • 5 man crew
  • Frontal armour can bounce the enemy shells when shot from certain angle
  • High penetration 2 pdr cannon
  • Low profile
  • Very good acceleration with good handling
  • Additional 4mm side skirts
  • Smoke grenades which can be fired one at the time

Cons:

  • Overall weak armour
  • Low maximum speed
  • Most of shells have no explosive filler and can have trouble killing larger tanks, pinpoint shots are needed
  • Crew is packed together, can be one-shotted easily by large calibre shells, notably the early Pz.IV models
  • Flat surface on the front turret armour
  • Any tank with a respectable gun will be able to penetrate and destroy the Crusader easily

History

Development

In 1938, the General Staff of the British Army requested for a cruiser tank that was lighter and more affordable than the heavier A16 cruiser design developed by Nuffield Mechanizations & Aero. One of these designs was the designation Tank, Cruiser Mk.V based off the A13 cruiser tanks, named the "Covenanter", and Nuffield was invited to become part of its development team, but they refused due to interest in developing their own cruiser tank. Their tank was designated the Tank, Cruiser Mk.VI Crusader and fell under the General Staff specification of A15. The Crusader was a parallel design to the Covenanter, but was ready six weeks earlier than the Covenanter despite starting at a later time. The Crusader was adopted into service with the British Army in 1941 and the 5,300 units were manufactured between 1940 to 1943.

Design

The Crusader features a new design that differs from its cruiser tank predecessors. The Christie suspension system on the Crusader had five road wheels for it instead of the usual four, which improves weight distribution of the increased 20 ton weight of the Crusader compared to the 14 tons of the A13 cruisers. The engine, steering system, and cooling system on the Crusader was different as well, but the Covenanter and Crusader use the same main turret. The polygonal shape of the turret gives the crew inside more room for the turret ring diameter.

The Crusader Mk.I and Mk.II were equipped with the 2-pounder, which was aimed by the gunner inside with a padded shaft that allows them to elevate the gun by simply adjusting his own height. Later in the war where an up-gun of the tank armament was necessary and newer tanks such as the Cromwell was delayed, the Crusader was upgraded into the Crusader Mk III variant with a 6-pounder instead, which restricted turret space, requiring the turret crew to be reduced from three to two. These saw first action the Second Battle of El Alamein in October 1942.

Combat Usage

The Crusader first saw action at North Africa, right after the British had been pushed back to the Egyptian border by Axis forces. The Crusaders were part of the huge shipment in the Malta Convoys to reequip the British forces there. Enough Crusaders arrive that the entire 6th Royal Tank Regiment was refitted with them, which joined up with the 2nd Royal Tank Regiment to form the 7th Armoured Brigade "Desert Rats". The brigade's first action was in Operation Battleaxe, though it was delayed due to adapting the tanks for the desert environment. The operation, which called for the relieve of the siege of Tobruk in June, was initiated in June to which 11 Crusader tanks were lost to anti-tank guns, plus many more to mechanical faults. While more Crusader tanks came in to reinforce the cruiser tank forces, there were never enough to supply the continuously expanding armoured units as 7th Brigade was combine with the 7th Hussars, the 2nd Armoured Brigade was added to the 7th Armoured Division, and the 8th Hussars was combined with the 4th Armoured Brigade. Overall, the Crusaders proved effective in the North African Campaign, the Crusader was faster than any tanks on the opposing side and the 2-pounder was lethal to the Panzer III, but the tank suffered from its thin armour, mechanical problems in the desert, and the growing deficiency of the 2-pounder, which didn't have enough range to destroy farther tanks. The Crusader design also caused the ammo racks on the tank to easily ignite due to unprotected racks and shot traps on the turret design. Anti-tank guns continue to be the main reason the Crusader units suffer losses, rather than to enemy tanks.

By the end of 1941, only the 2nd Armoured Brigade retained the Crusaders, the rest of the other tank units were being refitted with better tanks, such as the M3 Grant medium tank from the American Lend-Lease. Crusader units were also refitted with the more powerful Crusader Mk.III with the 6-pounder, which improved the Crusader's ability to destroy the gradually stronger German tanks. After General Bernard Montgomery took command of the British Army in 1942, more British tank units were reequipped with the Grant and M4 Sherman tanks while the Crusaders were relegated from the front-lines to "light squadrons" meant to flank the enemy and attacked at its exposed sides. When the British 1st Army engaged the Axis at Tunisia, some tank regiments still use Crusaders mixed in with Valentine tanks. These units in the 26th Armoured Brigade, code named "Blade Force", worked alongside the 78th Infantry Division as an independent armoured column. During Tunisia, the 1st Army was already converting the tank regiments into Shermans, but the 8th Army continued to use the Crusaders for much longer, which would see use at the Battle of Wadi Akarit and Mareth Line.

After the North African Campaign, the Crusaders no longer saw any use in the front-lines and were used in other roles such as gun tractors with 17-pounders or anti-aircraft mounts such as the Crusader AA Mk I and Mk II Some Crusader tanks equipped the tank regiments that stayed back at the British Homelands such as the 11th Armoured Division.

Survivors

About 21 Crusaders still exist intact in various parts of the world. The most notable places with the Crusaders are South Africa with 8 known survivors, a running Crusader Mk III at Bovington Tank Museum at England, and an anti-aircraft version at Musée des Blindés in France.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the tank;
  • other literature.


Britain light tanks
A13  A13 Mk I · A13 Mk I (3rd R.T.R.) · A13 Mk II · A13 Mk II 1939
A15  Crusader II · Crusader "The Saint" · Crusader III
A17  Tetrarch I
IFV  Warrior
Wheeled  Daimler Mk II · AEC Mk II · Fox · Vickers Mk.11
Other  VFM5
South Africa 
SARC  SARC MkIVa · SARC MkVI (2pdr) · SARC MkVI (6pdr)
Ratel  Ratel 90 · Ratel 20
Rooikat  Rooikat Mk.1D · Rooikat 105 · Rooikat MTTD
Other  Concept 3 · Eland 90 Mk.7
USA  Stuart I · Stuart III