Difference between pages "M3A3 Stuart (China)" and "Sd.Kfz. 140/1"

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{{Specs-Card|code=cn_m3a3_stuart}}
+
{{Specs-Card
 +
|code = germ_pzkpfw_38t_Aufklarungspanzer
 +
|store = 8168
 +
}}
 
{{About
 
{{About
| about = light tank '''{{PAGENAME}}'''
+
| about = premium German light tank '''{{PAGENAME}}'''
|other
+
| usage = other uses
|usage-1 = other uses
+
| link = LT-38 (Family)
|link-1 = M3 (Disambiguation)
 
|usage-2 = other vehicles of the family
 
|link-2 = M3 Stuart (Family)
 
 
}}
 
}}
 
== Description ==
 
== Description ==
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
+
<!--In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.-->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
+
[[File:GarageImage_SdKfz140-1.jpg|420px|thumb|left]]
{{break}}
+
{{Break}}
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Chinese light tank {{Battle-rating}}. It was introduced in [[Update 1.91 "Night Vision"]].
+
The '''{{PAGENAME}}''' is a rank {{Specs|rank}} premium German light tank {{Battle-rating}}. It was introduced during the Closed Beta Test for Ground Forces before [[Update 1.41]].
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
+
<!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?
 
 
{| class="wikitable"
 
|-
 
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
|-
 
|Hull || 25 mm (46-49°) ''Front Glacis - upper plate'' <br> 20 mm (spherical) ''MG port'' <br> 50 mm (24-27°) ''Front Glacis - joint plate'' <br> 50 mm (44-46°) ''Front Glacis - lower plate'' <br> 44.4 mm (25-43°) ''Lower Glacis'' || 25.4 mm || 25.4 mm (1-26°) ''Upper part'' <br> 25.4 mm (21°) ''Lower part'' || 12.7 mm
 
|-
 
|Turret || 38.1 mm (12-14°) ''Turret front'' <br> 50.8 mm ''Gun mantlet'' || 31.75 mm <br> 15 mm ''Add-on tracks'' || 31.75 mm || 12.7 mm
 
|-
 
|}
 
  
'''Notes:'''
+
If necessary use a visual template to indicate the most secure and weak zones of the armour.-->
* Suspension wheels, tracks and bogies are 15 mm thick.
 
* Mudguards and reat storage box are 4 mm thick
 
  
The frontal armour on the {{Specs|pseudonym}} is pretty tough for a light tank with 25 mm on the front & sides of the hull, and a large, 50 mm thick gun mantlet covering up most of its frontal turret. When angled correctly it can bounce off quite a few shots. However it can still be easily penetrated by average guns on its BR. From the front the 4 crews are sitting pretty close together, thus making it highly possible to get one-shot by shells with explosives like the Soviet 45 mm AP or the German short 75 mm APHE. The transmission and the engine are all quite small and low, and the ammoracks are also small, reducing the chance of being immobile or ammoracked. There is also an empty area under the turret crews and in front of the driving compartment, which will absorb those shells with weak damage.
+
This vehicle is all-around better than the Flakpanzer I at the same BR in the tech tree. It has a 50mm front plate, a 30mm sloped turret, and four crew spaced out nicely.  
  
 
=== Mobility ===
 
=== Mobility ===
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
  
{{tankMobility|abMinHp= 406|rbMinHp= 232}}
+
{{tankMobility|abMinHp= 248|rbMinHp= 142|<!--AoAweight=(optional) -->}}
  
One of the best aspect of the {{Specs|pseudonym}} is its superior mobility. It has a top speed of 58 km/h and doesn't lose too much speed on soft terrains as it's tracked, making it one of the fastest tanks at the BR alongside with the famous BT series tanks. The turning ability is also amazing, since the hull is short and wide enough, allowing it to turn agilely. However, when trying to stop the tank while it is travelling at full speed, the brakes tend to be inefficient, giving it a long braking distance and making it very sluggish when stopping.
+
The speed and power-to-weight ratio of the {{PAGENAME}} are both superior to the [[Flakpanzer I]], being 58 km/h forward, -6 km/h backwards, and a power-to-weight ratio of 15.45 hp/ton.
  
 
== Armaments ==
 
== Armaments ==
 
=== Main armament ===
 
=== Main armament ===
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
+
<!--Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.-->
{{main|M6 (37 mm)}}
+
{{main|KwK 38 (20 mm)}}
 
 
{| class="wikitable" style="text-align:center" width="100%"
 
|-
 
! colspan="5" | [[M6 (37 mm)|37 mm M6]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
 
|-
 
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer
 
! Stock !! Upgraded !! Full !! Expert !! Aced
 
! Stock !! Full !! Expert !! Aced
 
|-
 
! ''Arcade''
 
| rowspan="2" | 174 || rowspan="2" | -__°/+__° || rowspan="2" | ±___° || rowspan="2" | __ || __.__ || __.__ || __.__ || __.__ || __.__ || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | _.__
 
|-
 
! ''Realistic''
 
| __.__ || __.__ || __.__ || __.__ || __.__
 
|-
 
|}
 
  
The {{Specs|pseudonym}} is armed with an [[M6 (37 mm)|37 mm M6]] cannon as its main armament, the same gun as the preceding [[M8 LAC (China)|M8]]. While being 1.3 BR higher than the M8, the {{Specs|pseudonym}}'s gun still packs a fierce punch if aiming at the correct area and firing at the correct distance. It is a small caliber fast-firing gun with a maximum penetration of 84 mm at 100 m (M51B1/B2 shell), being able to penetrate most of the opponents it will face. While it lacks the post-penetration damage to one-shot most enemy, it can quickly finish them off with its fast reload. The penetration and trajectory drops a lot beyond 500 m. Note that the gun has a vertical stabiliser, giving the player a huge advantage in some cases, but keep in mind that the stabiliser only works when the tank is slower than 10 km/h.
+
This tank is equipped with the [[KwK 38 (20 mm)|FlaK 38 (20 mm)]], which is one of the better low-rank guns. It has good HE for taking out planes, 46 mm pen AP-I, and 64 mm pen APCR. Unlike the Flakpanzer I, the APCR belt is full APCR instead of half.  
  
 
==== Ammunition ====
 
==== Ammunition ====
 +
* '''Default:''' {{Annotation|API-T|Armour-piercing incendiary tracer}}{{-}}{{Annotation|HEFI-T*|High-explosive fragmentation incendiary tracer (self-destroying)}}
 +
* '''Sprgr.:''' {{Annotation|HEFI-T*|High-explosive fragmentation incendiary tracer (self-destroying)}}
 +
* '''PzGr:''' {{Annotation|API-T|Armour-piercing incendiary tracer}}
 +
* '''PzGr 40:''' {{Annotation|HVAP-T|High-velocity armour-piercing tracer}}
 +
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="8" | Penetration statistics
 
! colspan="8" | Penetration statistics
 
|-
 
|-
! rowspan="2" data-sort-type="text" | Ammunition
+
! rowspan="2" data-sort-type="text" | Belt
! rowspan="2" | Type of<br>warhead
 
 
! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)'''
 
! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)'''
 
|-
 
|-
 
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 
|-
 
|-
| ___ || ___ || __ || __ || __ || __ || __ || __
+
| Default || 36 || 34 || 26 || 19 || 14 || 10
 +
|-
 +
| Sprgr. || 2 || 2 || 2 || 2 || 2 || 2
 +
|-
 +
| PzGr || 36 || 34 || 26 || 19 || 14 || 10
 +
|-
 +
| PzGr 40 || 64 || 63 || 26 || 8 || 3 || 1
 
|-
 
|-
 
|}
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
{| class="wikitable sortable" style="text-align:center" width="100%"
! colspan="10" | Shell details
+
! colspan="10" | Belt details
 
|-
 
|-
! rowspan="2" data-sort-type="text" | Ammunition
+
! rowspan="2" data-sort-type="text" | Belt
 
! rowspan="2" | Type of<br>warhead
 
! rowspan="2" | Type of<br>warhead
 
! rowspan="2" | Velocity<br>(m/s)
 
! rowspan="2" | Velocity<br>(m/s)
Line 91: Line 73:
 
! 0% !! 50% !! 100%
 
! 0% !! 50% !! 100%
 
|-
 
|-
| ___ || ___ || ___ || _.__ || __ || _._ || ___ || __° || __° || __°
+
| Sprgr. || HEFI-T* || 900 || 0.12 || 0.0 || 0.1 || 10.2 || 79° || 80° || 81°
|-
 
|}
 
 
 
==== [[Ammo racks]] ====
 
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
 
{| class="wikitable" style="text-align:center"
 
 
|-
 
|-
! Full<br>ammo
+
| PzGr || API-T || 780 || 0.15 || N/A || N/A || N/A || 47° || 60° || 65°
! 1st<br>rack empty
 
! 2nd<br>rack empty
 
! 3rd<br>rack empty
 
! 4th<br>rack empty
 
! Visual<br>discrepancy
 
 
|-
 
|-
| '''174''' || 131&nbsp;''(+43)'' || 87&nbsp;''(+87)'' || 44&nbsp;''(+130)'' || 1&nbsp;''(+173)'' || Yes
+
| PzGr 40 || HVAP-T || 1,050 || 0.1 || N/A || N/A || N/A || 66° || 70° || 72°
 
|-
 
|-
 
|}
 
|}
Notes:
 
* Only 144 shells are modeled in the racks 1 to 4.
 
* The 1st rack contains 13 shells but empties after having fired 43 shells.
 
* The 2nd rack contains 52 shells but empties after having fired 44 shells.
 
* The 3rd rack contains 24 shells but empties after having fired 43 shells.
 
* The 4th rack contains 55 shells but empties after having fired 44 shells.
 
* To go into battle with the turret and the flanks empty of ammo, pack 44&nbsp;''(+130)'' shells (racks 1 to 3 emptied).
 
  
=== Machine guns ===
+
=== Machine Guns ===
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
+
<!--Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.-->
{{main|M1919A4 (7.62 mm)}}
+
{{main|MG 42 (7.92 mm)}}
 
+
This tank has a coaxial 7.92 mm MG 42 machine gun that is a sufficient fallback to the FlaK 38. The MG42 is unlikely to be of help against other ground vehicles but is best used between reloads to maintain a semi-constant rate of fire on enemy aircraft.  
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
! colspan="5" | [[M1919A4 (7.62 mm)|7.62 mm M1919A4]]
 
|-
 
! Mount
 
! Capacity (Belt)
 
! Fire rate
 
! Vertical
 
! Horizontal
 
|-
 
| Coaxial || 3200 (250) || 500 || N/A || N/A
 
|-
 
| Pintle || 3200 (250) || 500 || -__°/+__° || ±__°
 
|-
 
|}
 
 
 
The {{Specs|pseudonym}} has two 7.62 mm M1919A4 machine guns, one being coaxial to the main gun and the other roof mounted. The two machine guns can quickly incapacitate the exposed crews on some vehicles or do some serious damage to those low-passing planes. However it lacks the ability to effectively damage even lightly armored vehicles due to its low penetration of only 10 mm.
 
  
 
== Usage in battles ==
 
== Usage in battles ==
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
+
<!--Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).-->
 
 
The {{Specs|pseudonym}} is best used as a point-capper and a hit-n-run tank. Its extreme mobility gives the player uncountable ways to play with the enemy. At the start of a battle, it can quickly cap a nearby point first, but note that some wheeled vehicles, like the [[Sd.Kfz.234/2|Sd.kfz.234]] series, can still outrun the M3 on-road, therefore posing a great threat. Or it can get to an ambush position near the point and wait until the prey comes. With its reliable gun, the M3 should be able to destroy the first wave of enemies easily and quickly.
 
 
 
In the middle stages of a battle, the M3 can utilise its excellent mobility and get to wherever needs help while carefully looking around. If the {{Specs|pseudonym}} unexpectedly encounters an enemy in its path, don't panic! Circle around the enemy and try to force it to turn, this way it usually cannot aim at the {{Specs|pseudonym}} accurately, then reduce the {{Specs|pseudonym}}'s speed down under 10 km/h and keep moving. Now the {{Specs|pseudonym}}'s stabiliser will give the tank a great chance to hit while on the move as it stabilises the gun when the tank is under 10 km/h, making it easier time to put the gun on target while moving compared to the enemy.
 
 
 
The frontal armour of this tank is also quite good at a distance. Find a building or a big rock as cover and angle the hull for about 40 degrees. When ready to fire, go out of cover and stop once the 37 mm gun is exposed, don't go out too much or the thin side armour will be exposed to be hit. Keep in mind that with this tactic the player should only engage the low-penetrating enemies at more than 400 m, as their penetration will drop significantly at that distance while the M3 can still penetrate 73 mm of armour, which is enough to go through most of its opponents like the [[Pz.III (Disambiguation)|Pz.IIIs]].
 
 
 
'''Enemies worth noting:'''
 
 
 
Specific enemy vehicles that bear mentioning are firstly any Germans with the [[KwK38 (20 mm)|20 mm KwK/FlaK38]] cannon, this gun might be small but can have up to 64 mm of pen, which is enough to go through the {{Specs|pseudonym}} almost anywhere. These guns can also fire 10 rounds at 280 rounds/min before having to reload the clip, meaning that they will very easily take out your crew before you have a chance to respond. To counter, the best chance you have is to angle your frontal armour which can make it difficult for the PzGr 40 rounds to penetrate. The Russian [[T-50]] and [[T-126]] are vehicles you will also see commonly, these have fairly thick and angled frontal armour that will prevent you from easily getting through. These tanks can also carry an APHEBC round that will destroy you in one shot with little difficulty, to counter you should use your speed to attempt to get a side shot into either the turret or engine. If the T-50 cannot move you can outrun its turret and finish it without much difficulty.
 
 
 
It is likely that the M3 will encounter some rough heavies, like the [[Matilda III]] and the [[B1 bis]]. The best tactic against these types of targets is to use the {{Specs|pseudonym}}'s fast speed, get within 200 m from them and attack, with shooting at point-blank range being the most effective way. Before conducting an attack, check the {{Specs|pseudonym}}'s and the enemy's surroundings to make sure no one will ambush the {{Specs|pseudonym}}. While charging, use the {{Specs|pseudonym}}'s quick turns to suddenly change direction to avoid being shot if they are aiming and firing at the {{Specs|pseudonym}}. Once the tank is at the ideal distance, manoeuvre so that the gun is vertical to their armour. Do not shoot if the enemy is angling! The small calibre 37 mm gun is very likely to bounce off or not penetrate against sloped armour.
 
  
For the Matilda III, shoot at the middle of the near-vertical frontal plate to knock out the driver first, since the 37 mm shell is not enough to knock out the gunner after penetrating. Once it is immobile, go to its side and finish it by shooting its hull sides. Or, shoot the right side of the gun mantlet to disable its gunner. For best chance of penetration, do not shoot its turret side.
+
The Sd.Kfz.140/1 is simply better than the Flakpanzer I. Faster, more mobile, better-armoured, not hull-breakable, better APCR belt, less wobbly suspension, and better survivability. It does the same job as its main tree brethren, flanking and taking out specific targets of opportunity with the HVAP. Like the other two flankers, it cannot deal with B1 bis, B1 ter, or Valentine Mk I at all, but otherwise, it can shred everything it encounters.  
  
For the B1, either aim for the near-vertical frontal armour plate at the right side of the hull, or the turret ring to incapacitate the commander/gunner, or simply move to its side and knock out the crews one by one by hitting its flat side armour.
+
The only cons it has versus the Flakpanzer I are gun depression of just -4 degrees (''Flakpanzer's -10 degrees'') and slower turret traverse of 12.4 degrees/sec (''Flakpanzer's 24.5 degrees/sec''). Also, the reload rate is half what the Flakpanzer I or Gepard have, 7.6 seconds vs their 3.9 seconds.
  
 
=== Modules ===
 
=== Modules ===
 
{| class="wikitable"
 
{| class="wikitable"
! Tier
+
!Tier
! colspan="2" | Mobility
+
! colspan="2" |Mobility
! Protection
+
!Protection
! colspan="2" | Firepower
+
! colspan="2" |Firepower
 
|-
 
|-
| I
+
|I
| Tracks
+
|Tracks
 
|
 
|
| Parts
+
|Parts
| Horizontal Drive
+
|Horizontal Drive
| M51B1/B2
+
|Sprgr
 
|-
 
|-
| II
+
|II
| Suspension
+
|Suspension
| Brake System
+
|Brake System
| FPE
+
|FPE
| Adjustment of Fire
+
|Adjustment of Fire
|
+
|PzGr
 
|-
 
|-
| III
+
|III
| Filters
+
|Filters
 
|
 
|
| Crew Replenishment
+
|Crew Replenishment
| Elevation Mechanism
+
|Elevation Mechanism
 
|
 
|
 
|-
 
|-
| IV
+
|IV
| Transmission
+
|Transmission
| Engine
+
|Engine
|
 
| Artillery Support
 
 
|
 
|
 +
|Artillery Support 
 +
|PzGr 40
 +
|-
 +
! colspan="6" |This is a premium vehicle: all modifications are unlocked on purchase
 
|-
 
|-
 
|}
 
|}
Line 200: Line 137:
 
'''Pros:'''
 
'''Pros:'''
  
* Great cannon with good penetration, excellent rate of fire and gun depression; it can effectively penetrate common opponents like the [[Pz.II (Disambiguation)|Pz.II]] and [[Chi-Ha (Family)|Chi-Ha]], as well as heavy targets like the [[B1 bis]] or [[Matilda III]]
+
* Armed with a powerful 20 mm cannon that has a really high rate of fire.
* Excellent acceleration, top speed and turning ability on all terrains; easily outruns slower opponents like the [[Pz.III (Disambiguation)|Pz.III]]
+
* The 20 mm HVAP magazine has incredible close range penetration and damage potential thanks to all the spalling. Hitting an enemy with all 10 rounds will either kill crew, or leave the vehicle severely damaged.
* Access to a vertical stabiliser which most tanks don't have, it is an advantage in close quarter encounters
+
* Can carry almost twice the amount of ammo that the [[Pz.II C]] or [[Pz.II F|F]] can.
* Respectable frontal armour that, if angled, might bounce some shells from a distance (eg. Japanese 37 mm/German 20 mm)
+
* The high rate of fire coupled with the 70 degrees of gun elevation makes this vehicle an effective anti-aircraft tank.
* Small turret profile makes it harder to get hit when hull-down
+
* The hull has an impressive 50 mm of armour on the front while the turret has 30 mm of angled armour.
* Empty space below the turret crew can absorb poorly aimed shots, they tend to not do much damage
+
* Very fast and highly mobile. Can keep up with many of the armoured cars at Rank I.
 +
* Many tanks at this BR have exposed crew members. This makes the coaxial MG42 an excellent way of taking out exposed enemy crew without having to waste any 20 mm shells.
 +
* With this tank being so effective at flanking, ambushing, brawling, and acting as an AA screen; the Sd.Kfz. 140/1 is one of the best pound-for-pound tanks in the game.
  
 
'''Cons:'''
 
'''Cons:'''
  
* Weak armour against high-penetration shells like 50 mm Kwk 39 or 76 mm F-34
+
* There's only a 15 mm plate of armour between the turret and chassis making it a massive weak spot if shot.
* Its shells do not have explosive filler, severely limiting the post-penetration effect especially against spacious tanks like the [[LVT(A)(1)]]
+
* Only 15 mm of armour on the flat corners of the upper hull and hull sides. Angling is not a good tactic to employ.
* Inefficient brakes when trying to stop the tank at full speed
+
* A really tall tank with a high center of gravity. Not only is this tank difficult to hide, but a really sharp turn can cause the tank to flip over.
* Hull is fairly tall for a light tank and the crews are closely packed, reducing its survivability
+
* Only 4 degrees of gun depression. That coupled with this tank's height makes this vehicle ill-suited for cresting ridge lines.
 +
* Longer reload time between magazine reloads. Many contemporary tanks can fire off 1 or 2 shells before a new magazine has been loaded.
 +
* Only performs well at close quarters combat, as both the AP and HVAP penetration drop below 30 mm past 500 m.
 +
* No point in ever loading an API magazine since the HVAP shells provides much more muzzle velocity, penetration, and damage potential.
 +
* There is no roof covering the crew in the turret. All can be killed by a strafing aircraft.
  
 
== History ==
 
== History ==
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
  
The M3A3 Stuart was a substantially exported tank from the United States. Due to its proven capabilities in all theatres of the Second World War, it found itself on the battlefields of Eastern Asia. The Republic of China were supplied with over one thousand M3A3 Stuarts, making them a prolific user of the Stuart.<ref name=":0">http://www.tankarchives.ca/2017/05/light-tank-m3a3-american-emigrant.html</ref> Some tanks during the late war use were retrofitted with light up-armour packages to further protect the front and sides of the tank thus extending its service life.<ref name=":0" /> By 1946, the Kuomintang Armoured Corps were still operating at least 116 Stuart light tanks.<ref>https://tanks-encyclopedia.com/ww2/china/chinese-tanks-1925-1950/</ref>
+
=== Development ===
 +
In 1934, the Czechoslovak tank manufacturer ČKD developed an alternative design for the LT-35 tank. The latter was made by competitor Škoda. The LT-35 was too complex and had many shortcomings; its reliability was poor. ČKD's engineer Alexander Surin decided to use leaf spring suspension and four large wheels for the newly developed tank. The resulting type was reliable and an export success. The new running gear was first used for a light tank, the AH-IV, with only machine gun armament; it was first delivered to Iran, as the RH, of which fifty were bought in 1935; a second version, the R-1, was delivered to Romania in a number of 35 in 1936 and 1937, and a third, the AH-IV-Sv in a number of 48 to Sweden from 1937. In 1935 this enlarged running gear was combined with the hull of the light LT Vz 34 tank previously produced for the Czechoslovak army, which had a real 37mm gun. The new vehicle was called the TNH. In 1935, Iran ordered fifty vehicles. On April 17, 1936, Switzerland ordered 26 vehicles of the LTH, a modified version with 24mm gun. In 1938, 24 units of the LTP were ordered by Peru, and 21 LTL vehicles, with a more powerful engine, were ordered by Latvia, which, incidentally, were never delivered due to occupation by the Soviet Union. The United Kingdom also acquired a specimen just before the occupation of the Czech Republic and tested it between 16 and 29 March 1939. The opinion on the type was strongly dismissive: the tank was found to be too tight and the speed through rough terrain too bumpy. 
  
The use of this tank would continue post-war into the Chinese civil war. M3A3 Stuarts served with both Kuomintang and Communist Party forces until at least 1949 when the Civil war concluded in Communist Party victory. The Kuomintang were able to transport tanks over the East China Sea as they escaped to Taiwan.<ref name=":0" /> Some of these tanks remain today in museums in both China and Taiwan.
+
In March 1937, the Czechoslovakian Ministry of Defense asked both country's tank producers to propose a new type to supplement the LT-35, which could be mass-produced as soon as possible. They indicated that they would purchase at least 400 vehicles and guaranteed an initial order of 260. Naturally, ČKD offered the TNH, which was already fully developed. In tests from January 25, 1938, the type proved superior to all counterparts. On July 22, 1938, Czechoslovakia ordered 150 vehicles of the Type Lt Vz.38, for 620,146 crowns each. The intention was to achieve a monthly production of 20. However, when the first tank left the factory in February, the land was already divided; shortly afterwards, the Czech hull state was also occupied: none of the tanks could eventually serve the army before the German occupation began.
 +
 
 +
=== In German service ===
 +
As early as March, the factory management had contacted the Germans to continue production after the occupation. Germany had a great shortage of medium tanks and although the now LTM 38 tank was officially called a light tank, with its 37 mm gun it was no worse armed than the German medium Panzerkampfwagen III and much better than the light Panzerkampfwagen I and Panzerkampfwagen II; it was not only more reliable than the LT-35, but also than the light German tanks. Czech production capacity in the early years allowed Germany to form about a third more armored divisions and was thus critical to success during that time of the war. The production of the tank continued as Panzerkampfwagen 38 (t) (the name from January 16, 1940) until June 1942 and 1411 were built; monthly production peaked in September 1941 with 76 vehicles. There was also exported to the countries on the German side: Hungary took 102, Slovakia 69, Romania 50 and Bulgaria 10. Due to the rapid technical developments during the war, the type soon became obsolete. She was too small to carry a bigger cannon in a tower; several plans to do so were rejected. From 1942, the LT-38s were replaced or assigned less important tasks.
 +
 
 +
However, Germany could not afford to leave production capacity idle; the chassis was extremely useful due to its reliability. A modified chassis of the PzKpfw 38 (t) therefore became the basis for various types of mechanized artillery, mechanized artillery and tank hunters, including the successful German Jagdpanzer 38, better known today as the "Hetzer".
 +
 
 +
=== In-game description ===
 +
The Aufklärungspanzer 38(t) reconnaissance tank was based on the Pz.38(t) towards the end of 1943, by the BMM construction office in Prague. The order specifications required a 20 mm automatic cannon and a 75 mm regular cannon.
 +
 
 +
A Praga AE engine with 160 hp at 2600 rpm replaced the Praga AC. This required a change in the exhaust system and the introduction of a longer exhaust pipe, which, together with a muffler, was put on the tank's roof. The tank's hull received a new superstructure, with modified inclination and with riveted joints for its armor plates.
 +
 
 +
The tank's armament consisted of a 20 mm automatic KwK38 L/55 cannon paired with a 7.92 mm MG42 machine gun. The guns could be pointed anywhere between -4 and 70 degrees and so could fire at air targets. The tank's ammunition included 300 shells and 1,500 machine gun rounds.
 +
 
 +
The open-top hexahedral turret, manufactured by the company Appelt, was equipped with a metal mesh to protect against hand grenades. The tank's armor thickness ranged from 8 to 50 millimeters. Its operational weight reached 9,750 kg. At this weight, its maximum highway speed was 52 kph, and its maximum highway range was 240 kilometers.
 +
 
 +
The Aufklärungpanzer 38(t) tank was accepted into the Wehrmacht in 1944, but large-scale production of the machine was never successfully introduced. A total of 70 tanks were produced.
 +
 
 +
The tanks were used on both the West and the Eastern Fronts.
 +
 
 +
Its design was successful, reliable, and advanced. However, the rivet joints in its armor plating were a disadvantage.
  
 
== Media ==
 
== Media ==
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
 
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
 
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
  
 
== See also ==
 
== See also ==
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
  
 
== External links ==
 
== External links ==
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on the tank;''
 
* ''other literature.'' -->
 
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 +
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on the tank;''
 
* ''encyclopedia page on the tank;''
 
* ''other literature.''
 
* ''other literature.''
  
=== References ===
+
{{Germany light tanks}}
<references />
+
{{Germany premium ground vehicles}}
 
 
{{China light tanks}}
 

Revision as of 08:58, 11 August 2020

Sd.Kfz. 140/1
germ_pzkpfw_38t_aufklarungspanzer.png
Sd.Kfz. 140/1
AB RB SB
1.7 2.0 2.0
Show in game
STORE
This page is about the premium German light tank Sd.Kfz. 140/1. For other uses, see LT-38 (Family).

Description

GarageImage SdKfz140-1.jpg


The Sd.Kfz. 140/1 is a rank I premium German light tank with a battle rating of 1.7 (AB) and 2.0 (RB/SB). It was introduced during the Closed Beta Test for Ground Forces before Update 1.41.

General info

Survivability and armour

This vehicle is all-around better than the Flakpanzer I at the same BR in the tech tree. It has a 50mm front plate, a 30mm sloped turret, and four crew spaced out nicely.

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 65 7 11 248 305 22.55 27.73
Realistic 59 7 142 160 12.91 14.55

The speed and power-to-weight ratio of the Sd.Kfz. 140/1 are both superior to the Flakpanzer I, being 58 km/h forward, -6 km/h backwards, and a power-to-weight ratio of 15.45 hp/ton.

Armaments

Main armament

Main article: KwK 38 (20 mm)

This tank is equipped with the FlaK 38 (20 mm), which is one of the better low-rank guns. It has good HE for taking out planes, 46 mm pen AP-I, and 64 mm pen APCR. Unlike the Flakpanzer I, the APCR belt is full APCR instead of half.

Ammunition

  • Default: API-T · HEFI-T*
  • Sprgr.: HEFI-T*
  • PzGr: API-T
  • PzGr 40: HVAP-T
Penetration statistics
Belt Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
Default 36 34 26 19 14 10
Sprgr. 2 2 2 2 2 2
PzGr 36 34 26 19 14 10
PzGr 40 64 63 26 8 3 1
Belt details
Belt Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
Sprgr. HEFI-T* 900 0.12 0.0 0.1 10.2 79° 80° 81°
PzGr API-T 780 0.15 N/A N/A N/A 47° 60° 65°
PzGr 40 HVAP-T 1,050 0.1 N/A N/A N/A 66° 70° 72°

Machine Guns

Main article: MG 42 (7.92 mm)

This tank has a coaxial 7.92 mm MG 42 machine gun that is a sufficient fallback to the FlaK 38. The MG42 is unlikely to be of help against other ground vehicles but is best used between reloads to maintain a semi-constant rate of fire on enemy aircraft.

Usage in battles

The Sd.Kfz.140/1 is simply better than the Flakpanzer I. Faster, more mobile, better-armoured, not hull-breakable, better APCR belt, less wobbly suspension, and better survivability. It does the same job as its main tree brethren, flanking and taking out specific targets of opportunity with the HVAP. Like the other two flankers, it cannot deal with B1 bis, B1 ter, or Valentine Mk I at all, but otherwise, it can shred everything it encounters.

The only cons it has versus the Flakpanzer I are gun depression of just -4 degrees (Flakpanzer's -10 degrees) and slower turret traverse of 12.4 degrees/sec (Flakpanzer's 24.5 degrees/sec). Also, the reload rate is half what the Flakpanzer I or Gepard have, 7.6 seconds vs their 3.9 seconds.

Modules

Tier Mobility Protection Firepower
I Tracks Parts Horizontal Drive Sprgr
II Suspension Brake System FPE Adjustment of Fire PzGr
III Filters Crew Replenishment Elevation Mechanism
IV Transmission Engine Artillery Support PzGr 40
This is a premium vehicle: all modifications are unlocked on purchase

Pros and cons

Pros:

  • Armed with a powerful 20 mm cannon that has a really high rate of fire.
  • The 20 mm HVAP magazine has incredible close range penetration and damage potential thanks to all the spalling. Hitting an enemy with all 10 rounds will either kill crew, or leave the vehicle severely damaged.
  • Can carry almost twice the amount of ammo that the Pz.II C or F can.
  • The high rate of fire coupled with the 70 degrees of gun elevation makes this vehicle an effective anti-aircraft tank.
  • The hull has an impressive 50 mm of armour on the front while the turret has 30 mm of angled armour.
  • Very fast and highly mobile. Can keep up with many of the armoured cars at Rank I.
  • Many tanks at this BR have exposed crew members. This makes the coaxial MG42 an excellent way of taking out exposed enemy crew without having to waste any 20 mm shells.
  • With this tank being so effective at flanking, ambushing, brawling, and acting as an AA screen; the Sd.Kfz. 140/1 is one of the best pound-for-pound tanks in the game.

Cons:

  • There's only a 15 mm plate of armour between the turret and chassis making it a massive weak spot if shot.
  • Only 15 mm of armour on the flat corners of the upper hull and hull sides. Angling is not a good tactic to employ.
  • A really tall tank with a high center of gravity. Not only is this tank difficult to hide, but a really sharp turn can cause the tank to flip over.
  • Only 4 degrees of gun depression. That coupled with this tank's height makes this vehicle ill-suited for cresting ridge lines.
  • Longer reload time between magazine reloads. Many contemporary tanks can fire off 1 or 2 shells before a new magazine has been loaded.
  • Only performs well at close quarters combat, as both the AP and HVAP penetration drop below 30 mm past 500 m.
  • No point in ever loading an API magazine since the HVAP shells provides much more muzzle velocity, penetration, and damage potential.
  • There is no roof covering the crew in the turret. All can be killed by a strafing aircraft.

History

Development

In 1934, the Czechoslovak tank manufacturer ČKD developed an alternative design for the LT-35 tank. The latter was made by competitor Škoda. The LT-35 was too complex and had many shortcomings; its reliability was poor. ČKD's engineer Alexander Surin decided to use leaf spring suspension and four large wheels for the newly developed tank. The resulting type was reliable and an export success. The new running gear was first used for a light tank, the AH-IV, with only machine gun armament; it was first delivered to Iran, as the RH, of which fifty were bought in 1935; a second version, the R-1, was delivered to Romania in a number of 35 in 1936 and 1937, and a third, the AH-IV-Sv in a number of 48 to Sweden from 1937. In 1935 this enlarged running gear was combined with the hull of the light LT Vz 34 tank previously produced for the Czechoslovak army, which had a real 37mm gun. The new vehicle was called the TNH. In 1935, Iran ordered fifty vehicles. On April 17, 1936, Switzerland ordered 26 vehicles of the LTH, a modified version with 24mm gun. In 1938, 24 units of the LTP were ordered by Peru, and 21 LTL vehicles, with a more powerful engine, were ordered by Latvia, which, incidentally, were never delivered due to occupation by the Soviet Union. The United Kingdom also acquired a specimen just before the occupation of the Czech Republic and tested it between 16 and 29 March 1939. The opinion on the type was strongly dismissive: the tank was found to be too tight and the speed through rough terrain too bumpy. 

In March 1937, the Czechoslovakian Ministry of Defense asked both country's tank producers to propose a new type to supplement the LT-35, which could be mass-produced as soon as possible. They indicated that they would purchase at least 400 vehicles and guaranteed an initial order of 260. Naturally, ČKD offered the TNH, which was already fully developed. In tests from January 25, 1938, the type proved superior to all counterparts. On July 22, 1938, Czechoslovakia ordered 150 vehicles of the Type Lt Vz.38, for 620,146 crowns each. The intention was to achieve a monthly production of 20. However, when the first tank left the factory in February, the land was already divided; shortly afterwards, the Czech hull state was also occupied: none of the tanks could eventually serve the army before the German occupation began.

In German service

As early as March, the factory management had contacted the Germans to continue production after the occupation. Germany had a great shortage of medium tanks and although the now LTM 38 tank was officially called a light tank, with its 37 mm gun it was no worse armed than the German medium Panzerkampfwagen III and much better than the light Panzerkampfwagen I and Panzerkampfwagen II; it was not only more reliable than the LT-35, but also than the light German tanks. Czech production capacity in the early years allowed Germany to form about a third more armored divisions and was thus critical to success during that time of the war. The production of the tank continued as Panzerkampfwagen 38 (t) (the name from January 16, 1940) until June 1942 and 1411 were built; monthly production peaked in September 1941 with 76 vehicles. There was also exported to the countries on the German side: Hungary took 102, Slovakia 69, Romania 50 and Bulgaria 10. Due to the rapid technical developments during the war, the type soon became obsolete. She was too small to carry a bigger cannon in a tower; several plans to do so were rejected. From 1942, the LT-38s were replaced or assigned less important tasks.

However, Germany could not afford to leave production capacity idle; the chassis was extremely useful due to its reliability. A modified chassis of the PzKpfw 38 (t) therefore became the basis for various types of mechanized artillery, mechanized artillery and tank hunters, including the successful German Jagdpanzer 38, better known today as the "Hetzer".

In-game description

The Aufklärungspanzer 38(t) reconnaissance tank was based on the Pz.38(t) towards the end of 1943, by the BMM construction office in Prague. The order specifications required a 20 mm automatic cannon and a 75 mm regular cannon.

A Praga AE engine with 160 hp at 2600 rpm replaced the Praga AC. This required a change in the exhaust system and the introduction of a longer exhaust pipe, which, together with a muffler, was put on the tank's roof. The tank's hull received a new superstructure, with modified inclination and with riveted joints for its armor plates.

The tank's armament consisted of a 20 mm automatic KwK38 L/55 cannon paired with a 7.92 mm MG42 machine gun. The guns could be pointed anywhere between -4 and 70 degrees and so could fire at air targets. The tank's ammunition included 300 shells and 1,500 machine gun rounds.

The open-top hexahedral turret, manufactured by the company Appelt, was equipped with a metal mesh to protect against hand grenades. The tank's armor thickness ranged from 8 to 50 millimeters. Its operational weight reached 9,750 kg. At this weight, its maximum highway speed was 52 kph, and its maximum highway range was 240 kilometers.

The Aufklärungpanzer 38(t) tank was accepted into the Wehrmacht in 1944, but large-scale production of the machine was never successfully introduced. A total of 70 tanks were produced.

The tanks were used on both the West and the Eastern Fronts.

Its design was successful, reliable, and advanced. However, the rivet joints in its armor plating were a disadvantage.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the tank;
  • other literature.


Germany light tanks
Pz.II  Pz.II C · Pz.II C (DAK) · Pz.II C TD · Pz.II F · Pz.Sfl.Ic
Sd.Kfz.234  Sd.Kfz.234/1 · Sd.Kfz.234/2 · Sd.Kfz.234/2 TD
Marder  Marder A1- · Marder 1A3 · Begleitpanzer 57 · DF105
  PUMA
Wheeled  Sd.Kfz.221 (s.Pz.B.41) · Class 3 (P) · Radkampfwagen 90
Other  Ru 251 · SPz 12-3 LGS
Argentina  TAM · TAM 2C · TAM 2IP · JaPz.K A2
Czechoslovakia  Pz.35(t) · Pz.38(t) A · Pz.38(t) F · Pz.38(t) n.A. · Sd.Kfz. 140/1
France  Pz.Sp.Wg.P204(f) KwK
Lithuania  Vilkas
USA  leKPz M41
USSR  SPz BMP-1

Germany premium ground vehicles
Light tanks  Pz.II C (DAK) · Pz.Sfl.Ic · Pz.Sp.Wg.P204(f) KwK · Sd.Kfz. 140/1 · Sd.Kfz.234/1 · Ru 251 · SPz 12-3 LGS · TAM 2IP
Medium tanks  Nb.Fz. · Pz.III N · Pz.Bef.Wg.IV J · ▀M4 748 (a) · ▀T 34 747 (r) · Ersatz M10
  mKPz M47 G · Turm III · Leopard A1A1 (L/44) · Leopard 2 (PzBtl 123)
Heavy tanks  ▀Pz.Kpfw. Churchill · ▀KV-IB · ▀KW I C 756 (r) · ▀KW II 754 (r)
  VK 45.01 (P) · ␠Tiger · Pz.Bef.Wg.VI P · Tiger II (H) Sla.16
Tank destroyers  Sd.Kfz.234/3 · Sd.Kfz.234/4 · Sd.Kfz.251/10 · Sd.Kfz.251/22 · 15 cm Pz.W.42
  Brummbär · Panzer IV/70(A) · VFW · Bfw. Jagdpanther G1 · Elefant · 38 cm Sturmmörser