Difference between pages "Matchmaker" and "Category:Fourth rank aircraft"

From War Thunder Wiki
(Difference between pages)
Jump to: navigation, search
(Transfer Mechanics page - Matchmaker)
 
(Updated for 1.99)
 
Line 1: Line 1:
{{DISPLAYTITLE:Matchmaker}}
+
{{DISPLAYTITLE:Fourth rank aircraft}}
__TOC__
+
{{Aircraft by ranks}}
==General Information about the matchmaking==
+
{{Tree-Start|7}}
[[File:Matchmaker GameModeSelection.PNG ‎|390px|thumb|right|The game mode selection screen]]
 
  
'''Matchmaking''' is better known to players as the "balancer," but this mechanic in War Thunder is called matchmaking for good reason. Unlike simple team selection systems, designed only to balance out the game sessions, the capabilities of War Thunder's system are much broader. It allows you to create sessions with strictly defined vehicles, restrictions on certain types and classes and various other configurations.
+
{{Tree-Line|USA}}
+
|
'''There are several types of matchmaking:'''
+
{{Tree-Skip}}
*By Battle Rating – the battle performance rating given to every Aircraft, Ground Vehicle, or Naval Vessel. These ratings may vary across game modes.
+
|
*By Bracket – the same as BR, but grouped into brackets.
+
{{Tree-Group-Start}}
*In accordance with strictly prescribed lists of permitted vehicles with the ability to limit numbers, e.g. in events playing through historical battles, only the vehicles that would have actually participated in the battle are permitted to take part, and the number of individual vehicles can also be limited.
+
{{Tree-Unit|p-38j}}
*Tournament – uses the player’s personal rating to select opponents of equal strength in various competitive events.
+
{{Tree-Arrow}}
 +
{{Tree-Unit|p-38l}}
 +
{{Tree-Group-End|p-38_late_group|P-38 (l)}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|p-47n-15}}
 +
{{Tree-Arrow}}
 +
{{Tree-Group-Start}}
 +
{{Tree-Unit|p-51d-5}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|p-51d-30_usaaf_korea}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|f-82e}}
 +
{{Tree-Group-End|p-51_group|P-51 (l)}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|p-51h-5_na}}
 +
{{Tree-Skip}}
 +
|
 +
{{Tree-Unit|f4u-4b}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|f8f1}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|f8f1b}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|f7f1}}
 +
{{Tree-Skip}}
 +
|
 +
{{Tree-Unit|a-26b_10}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|a-26b}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|am_1_mauler}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|douglas_ad_2}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|douglas_ad_4}}
 +
{{Tree-Skip}}
 +
|
 +
{{Tree-Unit|b-17g}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|b_24d}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|b-29}}
 +
{{Tree-Skip}}
 +
| style="border-left: solid 1px #ccc;" |
 +
{{Tree-Unit-Prem|p-47m-1-re}}
 +
{{Tree-Skip}}
 +
{{Tree-Unit-Prem|p-51d-10}}
 +
{{Tree-Skip}}
 +
{{Tree-Unit-Prem|p-51d-20-na}}
 +
{{Tree-Skip}}
 +
{{Tree-Unit-Prem|p-38j_marge}}
 +
{{Tree-Skip}}
 +
{{Tree-Unit-Prem|p-38k}}
 +
{{Tree-Skip}}
 +
{{Tree-Unit-Prem|p-47m-1-re_boxted}}
 +
{{Tree-Skip}}
 +
{{Tree-Unit-Prem|p-59a}}
 +
{{Tree-Skip}}
 +
{{Tree-Unit-Prem|f4u-6_au-1}}
 +
{{Tree-Skip}}
 +
|
 +
{{Tree-Unit-Prem|fw-190a-8_usa}}
 +
{{Tree-Skip}}
 +
{{Tree-Unit-Prem|spitfire_ix_usa}}
 +
{{Tree-Skip}}
 +
{{Tree-Unit-Prem|xa_38}}
 +
{{Tree-Skip}}
 +
{{Tree-Unit-Prem|f7f3}}
 +
{{Tree-Skip}}
 +
{{Tree-Unit|a-26c}}
 +
{{Tree-Skip}}
 +
{{Tree-Unit-Prem|a-26c-45-dt}}
 +
{{Tree-Skip}}
 +
{{Tree-Unit-Prem|a2d}}
 +
{{Tree-Skip}}
 +
{{Tree-Unit-Prem|f4u-4b_vmf_214}}
 +
{{Tree-Skip}}
  
Learn more about game modes in their respective related articles. In this article, you can find out about the general rules of matchmaking.
+
{{Tree-Line|Germany}}
 +
|
 +
{{Tree-Group-Start}}
 +
{{Tree-Unit|bf-109g-6}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|bf-109g-14}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|bf-109g-10}}
 +
{{Tree-Group-End|bf-109g_group|Bf 109 G}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|bf-109k-4}}
 +
{{Tree-Skip}}
 +
|
 +
{{Tree-Group-Start}}
 +
{{Tree-Unit|fw-190a-8}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|fw-190f-8}}
 +
{{Tree-Group-End|fw-190a-f-8_group|Fw 190 A/F-8}}
 +
{{Tree-Arrow}}
 +
{{Tree-Group-Start}}
 +
{{Tree-Unit|fw-190d-9}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|fw-190d-12}}
 +
{{Tree-Group-End|fw-190d_group|Fw 190 D}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|ta-152h-1}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|ta-152c}}
 +
{{Tree-Skip}}
 +
|
 +
{{Tree-Unit|me-410b-6_r3}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|do_335a_0}}
 +
{{Tree-Skip}}
 +
|
 +
{{Tree-Unit|do_335a_1}}
 +
{{Tree-Skip}}
 +
|
 +
{{Tree-Unit|do_217k_1}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|do_217m_1}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|ju-188a-2}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|he-177a-5}}
 +
{{Tree-Skip}}
 +
| style="border-left: solid 1px #ccc;" |
 +
{{Tree-Unit-Prem|fw-190d-13}}
 +
{{Tree-Skip}}
 +
{{Tree-Unit-Prem|do_335b_2}}
 +
{{Tree-Skip}}
 +
{{Tree-Unit-Prem|bf-109z}}
 +
{{Tree-Skip}}
 +
{{Tree-Unit-Prem|fw-190c}}
 +
{{Tree-Skip}}
 +
|
 +
{{Tree-Unit-Prem|he_219a_7}}
 +
{{Tree-Skip}}
 +
{{Tree-Unit-Prem|ju-288c}}
 +
{{Tree-Skip}}
 +
{{Tree-Unit-Prem|tempest_mkv_luftwaffe}}
 +
{{Tree-Skip}}
 +
{{Tree-Unit-Prem|ju-388j}}
 +
{{Tree-Skip}}
  
 +
{{Tree-Line|USSR}}
 +
|
 +
{{Tree-Unit|yak-9u}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|yak-9p}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|yak-9ut}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|yak-3u}}
 +
{{Tree-Skip}}
 +
|
 +
{{Tree-Unit|i_185_m71_standard}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|i_225}}
 +
{{Tree-Skip}}
 +
|
 +
{{Tree-Unit|la-7}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|la-7b-20}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|la-9}}
 +
{{Tree-Skip}}
 +
|
 +
{{Tree-Unit|su-6_am42}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|il-10}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|il-10_1946}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|su-6_m71}}
 +
{{Tree-Skip}}
 +
|
 +
{{Tree-Group-Start}}
 +
{{Tree-Unit|er-2_ach30b_early}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|er-2_ach30b_late}}
 +
{{Tree-Group-End|er-2_ach30b_group|Yer-2 (l)}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|tu-2}}
 +
{{Tree-Arrow}}
 +
{{Tree-Group-Start}}
 +
{{Tree-Unit|tu-2_postwar}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|tu-2_postwar_late}}
 +
{{Tree-Group-End|tu-2_group|Tu-2}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|tu_4}}
 +
{{Tree-Skip}}
 +
| style="border-left: solid 1px #ccc;" |
 +
{{Tree-Unit-Prem|la-7_dolgushin}}
 +
{{Tree-Skip}}
 +
{{Tree-Unit-Prem|la-11}}
 +
{{Tree-Skip}}
 +
{{Tree-Unit-Prem|yak-3_vk107}}
 +
{{Tree-Skip}}
 +
{{Tree-Unit-Prem|be_6}}
 +
{{Tree-Skip}}
 +
|
 +
{{Tree-Unit-Prem|p-63c-5_ussr}}
 +
{{Tree-Skip}}
 +
{{Tree-Unit-Prem|p-63a-10_ussr}}
 +
{{Tree-Skip}}
 +
{{Tree-Unit-Prem|spitfire_ix_ussr}}
 +
{{Tree-Skip}}
 +
{{Tree-Unit-Prem|fw-190d-9_ussr}}
 +
{{Tree-Skip}}
  
==Matchmaking by Battle Rating==
+
{{Tree-Line|Britain}}
This is the most widespread matchmaking method. It is used in the two biggest battle modes, Arcade and Realistic battles, involving ground vehicles, aviation, and naval forces. When selecting allies and opponents in these modes, the matchmaking system uses only one parameter – your vehicle Battle Rating.
+
|
 +
{{Tree-Group-Start}}
 +
{{Tree-Unit|tempest_mkv}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|tempest_mkv_vikkers}}
 +
{{Tree-Group-End|tempest_mkv_group|Tempest Mk V}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|tempest_mk2}}
 +
{{Tree-Skip}}
 +
|
 +
{{Tree-Unit|spitfire_xvi}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|spitfire_ix}}
 +
{{Tree-Arrow}}
 +
{{Tree-Group-Start}}
 +
{{Tree-Unit|spitfire_mk14e}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|spitfire_mk18e}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|spitfire_f22}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|spitfire_f24}}
 +
{{Tree-Group-End|spitfire_f2x_group|Spitfire (Griffon)}}
 +
{{Tree-Skip}}
 +
|
 +
{{Tree-Unit|seafire_mk17}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|seafire_fr47}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|sea_fury_fb11}}
 +
{{Tree-Skip}}
 +
|
 +
{{Tree-Unit|whirlwind_mk1}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|brigand_b1}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|hornet_mk3}}
 +
{{Tree-Skip}}
 +
|
 +
{{Tree-Unit|lancaster_mk1}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|lancaster_mk3}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|lincoln_b2}}
 +
{{Tree-Skip}}
 +
| style="border-left: solid 1px #ccc;" |
 +
{{Tree-Unit-Prem|spitfire_ix_plagis}}
 +
{{Tree-Skip}}
 +
{{Tree-Unit-Prem|spitfire_mk14c}}
 +
{{Tree-Skip}}
 +
{{Tree-Unit-Prem|spitfire_fr_mk14e}}
 +
{{Tree-Skip}}
 +
|
 +
{{Tree-Unit-Prem|wyvern_s4}}
 +
{{Tree-Skip}}
 +
{{Tree-Unit-Prem|mb_5}}
 +
{{Tree-Skip}}
  
===General rules===
+
{{Tree-Line|Japan}}
[[Battle_ratings|'''Battle ratings (BR)''']] is given to every vehicle in War Thunder and depending on the game mode, matchmaking uses either the average BR of your vehicle set or the highest BR of any single vehicle from your entire set.
+
|
 +
{{Tree-Group-Start}}
 +
{{Tree-Unit|n1k1_ja}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|n1k2_j}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|n1k2_jko}}
 +
{{Tree-Group-End|n1k2_group|N1K}}
 +
{{Tree-Arrow}}
 +
{{Tree-Group-Start}}
 +
{{Tree-Unit|j2m3}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|j2m5}}
 +
{{Tree-Group-End|j2m_group|J2M}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|j7w1}}
 +
{{Tree-Skip}}
 +
|
 +
{{Tree-Unit|ki_84_ko}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|ki_84_otsu}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|ki_84_hei}}
 +
{{Tree-Skip}}
 +
|
 +
{{Tree-Unit|j5n1}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|ki-83}}
 +
{{Tree-Skip}}
 +
|
 +
{{Tree-Unit|p1y1_mod11}}
 +
{{Tree-Skip}}
 +
|
 +
{{Tree-Unit|g5n1}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|g8n1}}
 +
{{Tree-Skip}}
 +
| style="border-left: solid 1px #ccc;" |
 +
{{Tree-Unit-Prem|j2m4_kai}}
 +
{{Tree-Skip}}
 +
{{Tree-Unit-Prem|j2m5_30mm}}
 +
{{Tree-Skip}}
 +
{{Tree-Unit-Prem|ki_87}}
 +
{{Tree-Skip}}
 +
{{Tree-Unit-Prem|j6k1}}
 +
{{Tree-Skip}}
 +
|
 +
{{Tree-Unit-Prem|a6m5ko}}
 +
{{Tree-Skip}}
 +
{{Tree-Unit-Prem|b-17e_japan}}
 +
{{Tree-Skip}}
 +
{{Tree-Unit|ki_94_2}}
 +
{{Tree-Skip}}
  
{| class="wikitable"
+
{{Tree-Line|China}}
|+ Matchmaking strategies for different game modes
+
|
|-
+
{{Tree-Unit|p-51d-20_china}}
! scope="col" | Game modes
+
{{Tree-Arrow}}
! scope="col" | Ground battles
+
{{Tree-Unit|p-38l_1_china_rocaf}}
! scope="col" | Aviation battles
+
{{Tree-Arrow}}
|-
+
{{Tree-Unit|p-51k}}
! scope="row" | Arcade mode
+
{{Tree-Skip}}
! style="background: #83D6FF"|
+
|
! style="background: #99FF66"|
+
{{Tree-Unit|la-9_china}}
|-
+
{{Tree-Skip}}
! scope="row" | Realistic mode
+
|
! style="background: #83D6FF"|
+
{{Tree-Unit|il-10_1946_china}}
! style="background: #FFB2B2"|
+
{{Tree-Skip}}
|-
+
|
! scope="row" | Simulation mode
+
{{Tree-Unit|tu-2_postwar_china}}
! style="background: #FFB2B2"|
+
{{Tree-Arrow}}
! style="background: #FFB2B2"|
+
{{Tree-Unit|tu_4_china}}
|-
+
{{Tree-Skip}}
! style="background: #99FF66" |
+
|
| colspan="2" | Matchmaking by average BR
+
| style="border-left: solid 1px #ccc;" |
|-
+
{{Tree-Unit-Prem|ki_84_ko_china}}
! style="background: #83D6FF" |
+
{{Tree-Skip}}
| colspan="2" | Matchmaking by top vehicle BR
+
|
|-
+
{{Tree-Skip}}
! style="background: #FFB2B2" |
 
| colspan="2" | Matchmaking by selected vehicle BR
 
|}
 
  
For all game modes, the maximum BR range for a session is limited to ±1.0 from the average BR or the BR of the best vehicle in your set. This means that you will never come up against an opponent whose BR is more than 1.0 higher or lower than your average vehicle BR or the BR of your best vehicle.
+
{{Tree-Line|Italy}}
 +
|
 +
{{Tree-Unit|re_2005_serie0}}
 +
{{Tree-Skip}}
 +
|
 +
{{Tree-Unit|mc-205_n2}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|bf-109g-14as}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|g_56}}
 +
{{Tree-Skip}}
 +
|
 +
{{Tree-Unit|sm_91}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|sm_92}}
 +
{{Tree-Skip}}
 +
|
 +
{{Tree-Unit|p_108b_serie1}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|p_108b_serie2}}
 +
{{Tree-Skip}}
 +
|
 +
| style="border-left: solid 1px #ccc;" |
 +
{{Tree-Unit-Prem|g_55s}}
 +
{{Tree-Skip}}
 +
|
 +
{{Tree-Skip}}
  
 +
{{Tree-Line|France}}
 +
|
 +
{{Tree-Unit|vb_10c1}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|vb_10_02}}
 +
{{Tree-Skip}}
 +
|
 +
{{Tree-Unit|f6f-5n_france}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|douglas_ad_4_france}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|f4u-7}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|f8f1b_france}}
 +
{{Tree-Skip}}
 +
|
 +
{{Tree-Unit|pb4y-2_france}}
 +
{{Tree-Skip}}
 +
|
 +
|
 +
| style="border-left: solid 1px #ccc;" |
 +
{{Tree-Unit-Prem|so_8000_narval}}
 +
{{Tree-Skip}}
 +
|
 +
{{Tree-Skip}}
  
The matchmaker always aims to assemble teams with minimal BR spread, which has a positive impact on gameplay experience. Selection begins by searching for players with the same BR as you and the net gradually widens if a closely rated team cannot be assembled. This means that the more players are queued for battle, the better the balancing will be.
+
{{Tree-Line|Sweden}}
 +
|
 +
{{Tree-Unit|saab_j21a_2}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|p-51d-20-na_j26}}
 +
{{Tree-Skip}}
 +
|
 +
{{Tree-Unit|saab_a21a_3}}
 +
{{Tree-Skip}}
 +
|
 +
{{Tree-Unit|saab_t18b_1}}
 +
{{Tree-Arrow}}
 +
{{Tree-Unit|saab_t18b_2}}
 +
{{Tree-Skip}}
 +
|
 +
|
 +
| style="border-left: solid 1px #ccc;" |
 +
{{Tree-Skip}}
 +
|
 +
{{Tree-Skip}}
 +
{{Tree-End}}
  
These are all the rules governing matchmaking in random battles. There are no exceptions.
+
[[Category:Aircraft by ranks|4]]
 
 
===Matchmaking by average BR===
 
In Air Arcade mode, matchmaking works differently in comparison with any other mode – it is performed in accordance with the average Battle Rating of several aircraft with the highest BR among all the aircraft in the set. Damaged or temporarily blocked vehicles will not be factored into the calculation, as they cannot be used in battle.
 
 
 
 
 
Matchmaking by average BR allows players to even make use of the capabilities of planes that are inferior to newer aircraft in the player’s set, as well as to continue to use the tried-and-tested aircraft for a long time.
 
 
 
===Calculation formula===
 
 
 
The calculation uses the three aircraft with the highest BR in the set. The average BR is calculated as follows:
 
 
 
*BR='''A'''/2 + '''B'''/4 + '''C'''/4
 
Where '''A''' is the vehicle with the highest BR, and '''B''' and '''C''' are the top-rated vehicles after '''A'''.
 
*If the difference in rating between vehicle '''A''' and vehicle '''B''' or '''C''' is greater than 0.6 BR, then the rating of the vehicle outside the permitted range will be calculated as '''A'''-0.6.
 
*If the difference in rating between vehicle '''A''' and vehicle '''B''' or '''C''' is greater than 2.0 BR, then the rating of the vehicle will be substituted for the BR of the top vehicle ('''A''').
 
*If fewer than three crews go into battle, the missing aircraft are given values of '''A'''-0.6.
 
The average BR resulting from the calculation is rounded to the nearest number from the range: X.0, X.3, X.7. In borderline cases, the BR is rounded up.
 
<br>
 
So X.15 will be rounded to X.3, X.35 will be rounded to X.3, and X.5 will be rounded up to X.7.
 
<br/>
 
<br>
 
Here is an example of how the averaging formula works in game aviation:
 
(''spoiler from old article, below'')
 
 
 
<div class="NavFrame">
 
<div class="NavHead">'''Click '''show''' to view'''</div>
 
<div class="NavContent">
 
{| class="wikitable" align="center"
 
|-
 
!colspan="2" | Legend for the table below
 
|-
 
!Aircraft example!!BR Effect on lineup
 
|-
 
| align="center" style="background: #ff8484"|[[File:Matchmaker F-86f-25 icon.png|frameless|link=]] || Vehicle with Highest BR
 
|-
 
| align="center" style="background: #ffc284"|[[File:Matchmaker MiG-9 icon.png|frameless|link=]] || Vehicle, BR lower than 0.3
 
|-
 
| align="center" style="background: #ffff84"|[[File:Matchmaker SpitfireF24 icon.png|frameless|link=]] || Vehicle, with a BR lower than 0.6 (to 2.0) from a top BR 
 
|-
 
| align="center" style="background: #84ff84"|[[File:Matchmaker I-153 icon.png|frameless|link=]] || Vehicle, with a BR lower than 2.0 from a top BR - goes beyond the permissible BR and its rating is considered equal with the top rated vehicle BR.
 
|}
 
 
 
{| class="wikitable collapsible"
 
|-
 
! Aircraft 1 !! Aircraft 2 !! Aircraft 3 !! ⇒ !! BR Result
 
|-
 
| style="background: #ff8484"|[[File:Matchmaker F-86f-25 icon.png|frameless|link=]] || style="background: #ff8484"|[[File:Matchmaker F-86f-25 icon.png|frameless|link=]] || style="background: #ff8484"|[[File:Matchmaker F-86f-25 icon.png|frameless|link=]] || ⇒ || style="background: #ff8484"|[[File:Matchmaker F-86f-25 icon.png|frameless|link=]]
 
|-
 
| style="background: #ff8484"|[[File:Matchmaker F-86f-25 icon.png|frameless|link=]] || style="background: #ff8484"|[[File:Matchmaker F-86f-25 icon.png|frameless|link=]] || style="background: #ffc284"|[[File:Matchmaker MiG-9 icon.png|frameless|link=]] || ⇒ || style="background: #ff8484"|[[File:Matchmaker F-86f-25 icon.png|frameless|link=]]
 
|-
 
| style="background: #ff8484"|[[File:Matchmaker F-86f-25 icon.png|frameless|link=]] || style="background: #ffc284"|[[File:Matchmaker MiG-9 icon.png|frameless|link=]] || style="background: #ffc284"|[[File:Matchmaker MiG-9 icon.png|frameless|link=]] || ⇒ || style="background: #ff8484"|[[File:Matchmaker F-86f-25 icon.png|frameless|link=]]
 
|-
 
| style="background: #ff8484"|[[File:Matchmaker F-86f-25 icon.png|frameless|link=]] || style="background: #ff8484"|[[File:Matchmaker F-86f-25 icon.png|frameless|link=]] || style="background: #ffff84"|[[File:Matchmaker SpitfireF24 icon.png|frameless|link=]] || ⇒ || style="background: #ff8484"|[[File:Matchmaker F-86f-25 icon.png|frameless|link=]]
 
|-
 
| style="background: #ff8484"|[[File:Matchmaker F-86f-25 icon.png|frameless|link=]] ||  style="background: #ffc284"|[[File:Matchmaker MiG-9 icon.png|frameless|link=]] || style="background: #ffff84"|[[File:Matchmaker SpitfireF24 icon.png|frameless|link=]] || ⇒ || style="background: #ffc284"|[[File:Matchmaker MiG-9 icon.png|frameless|link=]]
 
|-
 
| style="background: #ff8484"|[[File:Matchmaker F-86f-25 icon.png|frameless|link=]] ||  style="background: #ffff84"|[[File:Matchmaker SpitfireF24 icon.png|frameless|link=]] || style="background: #ffff84"|[[File:Matchmaker SpitfireF24 icon.png|frameless|link=]] || ⇒ || style="background: #ffc284"|[[File:Matchmaker MiG-9 icon.png|frameless|link=]]
 
|-
 
|}
 
</div>
 
</div>
 
 
 
===Matchmaking by maximum BR===
 
*In all other random battle modes, matchmaking uses the highest Battle Rating of the vehicles available in the player’s set.
 
*In Air Realistic mode, matchmaking is performed based on the aircraft selected for the battle. Since the vehicles not selected cannot be used in the battle, there is no need to include them in the calculation.
 
*In Ground Forces Arcade mode, matchmaking is performed based on the tank with the highest BR in the set.
 
*In Ground Forces Realistic mode, matchmaking is performed based on the tank or aircraft with the highest BR in the entire set (depending on which vehicle has the highest BR).
 
 
 
<br>
 
Many players have a preference for several modes. For their convenience, there is a "[[Hangar_User_Interface#User_Preset|vehicle preset]]" mechanism, which allows players to save preferred and frequently used vehicle arrangements in their hangar. This allows players to prepare for any type of battle in just a few clicks.
 
<br/>
 
 
 
==Matchmaking by Bracket==
 
Air Simulator battles use this matchmaking method. When the player opens the Air SB interface, they will see several identical missions where the only difference is the BR of the permitted aircraft. All you have to do is select the desired battle rank and assemble the required aircraft in your set. Very straightforward.
 
 
 
==Matching by Set Vehicles==
 
This method is used in Ground Forces Simulator battles. When the player opens the Tanks SB interface, the names of the vehicles permitted for the current battle will be clearly displayed. Battles are regularly updated, so the team composition options also change.
 
 
 
==Tournament Matchmaking==
 
A relatively broad but simple matchmaking method. Can be done differently for every tournament. For more about tournament rules and actual battles, go to [https://tss.warthunder.com/index.php https://tss.warthunder.com/index.php]
 
 
 
== Other (custom) matchmaking types in battles ==
 
Going further, there used to be other custom matchmaking types apart from matchmaking by BR and vehicle ranks:
 
* Sessions with restricted vehicle set
 
* Rating battles
 
* Squadron battles
 
 
 
==== Sessions with restricted vehicle set ====
 
[[File:Matchmaker Bf109SBMode.jpg|390px|thumbnail|right|Bf.109E-1 selected for Air Simulation Battle]]
 
As an example for this type of battle, let's have a look at the missions from "Events and Tournaments". Matchmaking for this mode is made only from the vehicles that were specially selected for every mission.
 
This type of Matchmaking allows developers to carefully reconstruct historical events from different battlegrounds, while paying attention to power balance. This also aims for the creation alternative history missions and holding events with a number of possible finals.
 
 
 
Sessions are made from all vehicles allowed, without looking at BR or vehicle ranks. Teams can have different numbers of players, and that is also controlled in the mission settings.
 
The exact matchmaking settings for every mission can be obtained from the mission descriptions shown in the in-game client for each mission in the "Events and Tournaments" list.
 
 
 
All missions in this mode have different difficulty levels and can have a mix of ground and air vehicles.
 
 
 
 
 
==== Rating Battles ====
 
Matchmaking is able to create sessions depending on a player's personal skills level, and that's an important feature of the game.
 
This type of matchmaking fits to 'duel' and 'sparring' forms of battle tournaments and challenges, where personal expertise plays a key role in success. Creating a session based on player personal rankings allows to equalize forces of teams, squadrons, and particular players, and makes sessions more fair and attractive.
 
 
 
Rating battles of all types do not have mutual effect, meaning that player rating gained in one mode will not affect other rating battle modes. Player rating can also be reset after a corresponding tournament or event ending.
 
 
 
==== Squadron Battles ====
 
Squadron battles are a subset of rating battles. The key difference here is that matchmaking is made by teammate average scores, taken as the arithmetical mean of all teammate ratings.
 
To participate in this type of battle, one needs to be a part of squadron (clan). These battles are only 8×8 in all game modes.
 
 
 
A player's personal rating is calculated from his personal battle results for clan events, and 'only' clan events. The initial player rating is 0. In case of victory, the player's rating is recalculated as if it was 1500, and in case of failure, the player rating changes from that current rating value so that it can be lower than 1500.
 
 
 
=== Map Rotation in Combined Ground Battles ===
 
Map Rotation refers to the chance one has to be placed into a game on one or another location, depending on pre-determined conditions.
 
 
 
In War Thunder, there is only one such condition - the rank of your chosen ground vehicles. Suppose you play with the T-26, being a tank of the first rank. In this case, you will only be able to get into battles on locations that are specifically selected for vehicles of the first rank.
 
 
 
If your vehicle lineup comprises of vehicles with several different ranks, the rotation of locations will then work pursuant to the highest ranked vehicle within your lineup. Therefore, if your lineup has both the T-26 and T-44, your battles will occur in accordance with the category of locations provided for the vehicles of rank IV.
 
 
 
The need for the rotation of maps revolves around map size, as well as gameplay complexity. The bigger (and more difficult) a location is in terms of gameplay, the more experienced should those players which are to battle upon it be.
 
 
 
Below you can see detailed tables, divided by game modes, listing all locations for ground battles and the corresponding ranks of ground vehicles for which those locations are designed:
 
 
 
{{Maps rotation tables}}
 
 
 
[[Category:Game mechanics]]
 

Revision as of 20:17, 27 May 2020

First rank Second rank Third rank Fourth rank Fifth rank Sixth rank Seventh rank Eighth rank
Researchable vehicles Premium vehicles
USA
Item own.png
P-38J-15
p-38j.png
Arrow.png
Item own.png
P-38L-5-LO
p-38l.png
P-38 (l)
p-38_late_group.png
Arrow.png
Item own.png
P-47N-15
p-47n-15.png
Arrow.png
Item own.png
P-51D-5
p-51d-5.png
Arrow.png
Item own.png
P-51D-30
p-51d-30_usaaf_korea.png
Arrow.png
Item own.png
F-82E
f-82e.png
P-51 (l)
p-51_group.png
Arrow.png
Item own.png
P-51H-5-NA
p-51h-5_na.png
Item own.png
F4U-4B
f4u-4b.png
Arrow.png
Item own.png
F8F-1
f8f1.png
Arrow.png
Item own.png
F8F-1B
f8f1b.png
Arrow.png
Item own.png
F7F-1
f7f1.png
Item own.png
A-26B-10
a-26b_10.png
Arrow.png
Item own.png
A-26B-50
a-26b.png
Arrow.png
Item own.png
AM-1
am_1_mauler.png
Arrow.png
Item own.png
AD-2
douglas_ad_2.png
Arrow.png
Item own.png
AD-4
douglas_ad_4.png
Item own.png
B-17G-60-VE
b-17g.png
Arrow.png
Item own.png
B-24D-25-CO
b_24d.png
Arrow.png
Item own.png
B-29A-BN
b-29.png
Item prem.png
P-47M-1-RE
p-47m-1-re.png
Item prem.png
P-51D-10
p-51d-10.png
Item prem.png
P-51D-20-NA
p-51d-20-na.png
Item prem.png
Bong's P-38J-15
p-38j_marge.png
Item prem.png
P-38K
p-38k.png
Item prem.png
⋠P-47M-1-RE
p-47m-1-re_boxted.png
Item prem.png
P-59A
p-59a.png
Item prem.png
AU-1
f4u-6_au-1.png
Item prem.png
▃Fw 190 A-8
fw-190a-8_usa.png
Item prem.png
▃Spitfire LF Mk IXc
spitfire_ix_usa.png
Item prem.png
XA-38
xa_38.png
Item prem.png
F7F-3
f7f3.png
Item own.png
A-26C-45
a-26c.png
Item prem.png
A-26C-45DT
a-26c-45-dt.png
Item prem.png
A2D-1
a2d.png
Item prem.png
F4U-4B VMF-214
f4u-4b_vmf_214.png
Germany
Item own.png
Bf 109 G-6
bf-109g-6.png
Arrow.png
Item own.png
Bf 109 G-14
bf-109g-14.png
Arrow.png
Item own.png
Bf 109 G-10
bf-109g-10.png
Bf 109 G
bf-109g_group.png
Arrow.png
Item own.png
Bf 109 K-4
bf-109k-4.png
Item own.png
Fw 190 A-8
fw-190a-8.png
Arrow.png
Item own.png
Fw 190 F-8
fw-190f-8.png
Fw 190 A/F-8
fw-190a-f-8_group.png
Arrow.png
Item own.png
Fw 190 D-9
fw-190d-9.png
Arrow.png
Item own.png
Fw 190 D-12
fw-190d-12.png
Fw 190 D
fw-190d_group.png
Arrow.png
Item own.png
Ta 152 H-1
ta-152h-1.png
Arrow.png
Item own.png
Ta 152 C-3
ta-152c.png
Item own.png
Me 410 B-6/R3
me-410b-6_r3.png
Arrow.png
Item own.png
Do 335 A-0
do_335a_0.png
Item own.png
Do 335 A-1
do_335a_1.png
Item own.png
Do 217 K-1
do_217k_1.png
Arrow.png
Item own.png
Do 217 M-1
do_217m_1.png
Arrow.png
Item own.png
Ju 188 A-2
ju-188a-2.png
Arrow.png
Item own.png
He 177 A-5
he-177a-5.png
Item prem.png
Fw 190 D-13
fw-190d-13.png
Item prem.png
Do 335 B-2
do_335b_2.png
Item prem.png
Bf 109 Z-1
bf-109z.png
Item prem.png
Fw 190 C
fw-190c.png
Item prem.png
He 219 A-7
he_219a_7.png
Item prem.png
Ju 288 C
ju-288c.png
Item prem.png
▀Tempest Mk V
tempest_mkv_luftwaffe.png
Item prem.png
Ju 388 J
ju-388j.png
USSR
Item own.png
Yak-9U
yak-9u.png
Arrow.png
Item own.png
Yak-9P
yak-9p.png
Arrow.png
Item own.png
Yak-9UT
yak-9ut.png
Arrow.png
Item own.png
Yak-3U
yak-3u.png
Item own.png
I-185 (M-71)
i_185_m71_standard.png
Arrow.png
Item own.png
I-225
i_225.png
Item own.png
La-7
la-7.png
Arrow.png
Item own.png
La-7B-20
la-7b-20.png
Arrow.png
Item own.png
La-9
la-9.png
Item own.png
Su-6 (AM-42)
su-6_am42.png
Arrow.png
Item own.png
IL-10
il-10.png
Arrow.png
Item own.png
IL-10 (1946)
il-10_1946.png
Arrow.png
Item own.png
Su-6 (M-71F)
su-6_m71.png
Item own.png
Yer-2 (ACh-30B) (e)
er-2_ach30b_early.png
Arrow.png
Item own.png
Yer-2 (ACh-30B) (l)
er-2_ach30b_late.png
Yer-2 (l)
er-2_ach30b_group.png
Arrow.png
Item own.png
Tu-2S
tu-2.png
Arrow.png
Item own.png
Tu-2S-44
tu-2_postwar.png
Arrow.png
Item own.png
Tu-2S-59
tu-2_postwar_late.png
Tu-2
tu-2_group.png
Arrow.png
Item own.png
Tu-4
tu_4.png
Item prem.png
Dolgushin's La-7
la-7_dolgushin.png
Item prem.png
La-11
la-11.png
Item prem.png
Yak-3 (VK-107)
yak-3_vk107.png
Item prem.png
Be-6
be_6.png
Item prem.png
▂P-63C-5
p-63c-5_ussr.png
Item prem.png
▂P-63A-10
p-63a-10_ussr.png
Item prem.png
▂Spitfire Mk IXc
spitfire_ix_ussr.png
Item prem.png
▂Fw 190 D-9
fw-190d-9_ussr.png
Britain
Item own.png
Tempest Mk V
tempest_mkv.png
Arrow.png
Item own.png
Tempest Mk V (Vickers P)
tempest_mkv_vikkers.png
Tempest Mk V
tempest_mkv_group.png
Arrow.png
Item own.png
Tempest Mk II
tempest_mk2.png
Item own.png
Spitfire F Mk XVI
spitfire_xvi.png
Arrow.png
Item own.png
Spitfire LF Mk IX
spitfire_ix.png
Arrow.png
Item own.png
Spitfire F Mk XIVe
spitfire_mk14e.png
Arrow.png
Item own.png
Spitfire F Mk XVIIIe
spitfire_mk18e.png
Arrow.png
Item own.png
Spitfire F Mk 22
spitfire_f22.png
Arrow.png
Item own.png
Spitfire F Mk 24
spitfire_f24.png
Spitfire (Griffon)
spitfire_f2x_group.png
Item own.png
Seafire F Mk XVII
seafire_mk17.png
Arrow.png
Item own.png
Seafire FR 47
seafire_fr47.png
Arrow.png
Item own.png
Sea Fury FB 11
sea_fury_fb11.png
Item own.png
Whirlwind Mk I
whirlwind_mk1.png
Arrow.png
Item own.png
Brigand B 1
brigand_b1.png
Arrow.png
Item own.png
Hornet Mk.III
hornet_mk3.png
Item own.png
Lancaster B Mk I
lancaster_mk1.png
Arrow.png
Item own.png
Lancaster B Mk III
lancaster_mk3.png
Arrow.png
Item own.png
Lincoln B Mk II
lincoln_b2.png
Item prem.png
Plagis' Spitfire LF Mk IXc
spitfire_ix_plagis.png
Item prem.png
Spitfire F Mk XIVc
spitfire_mk14c.png
Item prem.png
Prendergast's Spitfire FR Mk XIVe
spitfire_fr_mk14e.png
Item prem.png
Wyvern S4
wyvern_s4.png
Item prem.png
MB.5
mb_5.png
Japan
Item own.png
N1K1-Ja
n1k1_ja.png
Arrow.png
Item own.png
N1K2-J
n1k2_j.png
Arrow.png
Item own.png
N1K2-Ja
n1k2_jko.png
N1K
n1k2_group.png
Arrow.png
Item own.png
J2M3
j2m3.png
Arrow.png
Item own.png
J2M5
j2m5.png
J2M
j2m_group.png
Arrow.png
Item own.png
J7W1
j7w1.png
Item own.png
Ki-84 ko
ki_84_ko.png
Arrow.png
Item own.png
Ki-84 otsu
ki_84_otsu.png
Arrow.png
Item own.png
Ki-84 hei
ki_84_hei.png
Item own.png
J5N1
j5n1.png
Arrow.png
Item own.png
Ki-83
ki-83.png
Item own.png
P1Y1 mod. 11
p1y1_mod11.png
Item own.png
G5N1
g5n1.png
Arrow.png
Item own.png
G8N1
g8n1.png
Item prem.png
J2M4 Kai
j2m4_kai.png
Item prem.png
J2M5
j2m5_30mm.png
Item prem.png
Ki-87
ki_87.png
Item prem.png
J6K1
j6k1.png
Item prem.png
A6M5 Ko
a6m5ko.png
Item prem.png
▅B-17E
b-17e_japan.png
Item own.png
Ki-94-II
ki_94_2.png
China
Item own.png
␗P-51D-20
p-51d-20_china.png
Arrow.png
Item own.png
␗P-38L-1
p-38l_1_china_rocaf.png
Arrow.png
Item own.png
␗P-51K
p-51k.png
Item own.png
␗La-9
la-9_china.png
Item own.png
␗IL-10 (1946)
il-10_1946_china.png
Item own.png
␗Tu-2S-44
tu-2_postwar_china.png
Arrow.png
Item own.png
␗Tu-4
tu_4_china.png
Item prem.png
␗Ki-84 ko
ki_84_ko_china.png
Italy
Item own.png
Re.2005 serie 0
re_2005_serie0.png
Item own.png
C. 205N2
mc-205_n2.png
Arrow.png
Item own.png
▄Bf 109 G-14/AS
bf-109g-14as.png
Arrow.png
Item own.png
G.56
g_56.png
Item own.png
SM.91
sm_91.png
Arrow.png
Item own.png
SM.92
sm_92.png
Item own.png
P.108B serie 1
p_108b_serie1.png
Arrow.png
Item own.png
P.108B serie 2
p_108b_serie2.png
Item prem.png
G.55S
g_55s.png
France
Item own.png
VB.10C-1
vb_10c1.png
Arrow.png
Item own.png
VB.10-02
vb_10_02.png
Item own.png
▄F6F-5N
f6f-5n_france.png
Arrow.png
Item own.png
▄AD-4
douglas_ad_4_france.png
Arrow.png
Item own.png
F4U-7
f4u-7.png
Arrow.png
Item own.png
▄F8F-1B
f8f1b_france.png
Item own.png
▄PB4Y-2
pb4y-2_france.png
Item prem.png
S.O.8000 Narval
so_8000_narval.png
Sweden
Item own.png
J21A-2
saab_j21a_2.png
Arrow.png
Item own.png
J26
p-51d-20-na_j26.png
Item own.png
A21A-3
saab_a21a_3.png
Item own.png
T18B
saab_t18b_1.png
Arrow.png
Item own.png
T18B (57)
saab_t18b_2.png