Difference between pages "IJN Yuudachi" and "Soobrazitelny"

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{{Specs-Card|code=jp_destroyer_yuudachi}}
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{{Specs-Card|code=ussr_destroyer_7y}}
  
 
== Description ==
 
== Description ==
<!--In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot. If a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.-->
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<!--''In the first part of the description, cover the history of the ship’s creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot. If a beginner player has a hard time remembering vehicles by name, a picture will help them understand which ship is being discussed.''-->
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
{{break}}
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{{Break}}
The '''{{Specs|name}}''' is a gift rank {{Specs|rank}} Japanese destroyer {{Battle-rating}}. It was introduced during [[Update 1.89 "Imperial Navy"]] as a reward for the [[wt:en/news/6293/current|Operation H.E.A.T event]].
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The '''{{specs|name}}''' is a rank {{specs|rank}} Soviet destroyer {{Battle-rating|1}}. It was introduced during [[Update 1.79 "Project X"]] when the Soviet fleet was implemented into the game. This was a backbone of Soviet naval forces in WW2. Project 7U is essentially an upgraded Project 7, the only difference being improved engine room.
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armament separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips for preserving survivability in the "Use in battle" section.''
+
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armament separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Tips for preserving survivability should be saved for the "Use in battle" section.''
  
''If necessary, use a graphics template to show the most well-protected or most vulnerable points in the armour.''
+
''If necessary, use a graphic template to show the most well-protected or most vulnerable points in the armour.''
  
 
=== Mobility ===
 
=== Mobility ===
''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.''
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''Write about the ship’s mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.''
  
 
== Armament ==
 
== Armament ==
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''Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''
 
''Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''
{{main|Type 3 (127 mm)}}
 
  
 
=== Secondary armament ===
 
=== Secondary armament ===
''Some ships are fitted with weapons of various calibres. The secondary armament is defined as the weapon chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armament and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that anti-air armament, even heavy calibre weapons, belong in the next section.''
+
''Some ships are fitted with weapons of various calibres. Secondary armament is defined by the weapon chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armament and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that anti-air armament, even heavy calibre weapons, belong in the next section.''
  
 
''If there is no secondary armament, remove this section.''
 
''If there is no secondary armament, remove this section.''
{{main|40 mm/62 "HI" Type 91 AA (40 mm)}}
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 +
=== Anti-aircraft armament ===
 +
''An important part of the ship’s armament responsible for air raid defense. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship’s anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets.''
 +
 
 +
''If there is no anti-aircraft artillery, remove this section.''
  
 
=== Torpedo armament ===
 
=== Torpedo armament ===
''Torpedoes launchers are standard equipment on many ships and boats. Torpedoes are a significant means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc.''
+
''Many ships are armed with torpedo launchers, and for some vessels such as boats, torpedoes are an extremely important means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc.''
  
 
''If there is no torpedo armament, remove this section.''
 
''If there is no torpedo armament, remove this section.''
{{main|Type 93 Model 1, Mod 2}}
 
  
 
=== Special armament ===
 
=== Special armament ===
''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can take an off-guard opponent by surprise. Evaluate the ammunition of this type of armament and rate its performance in combat.''
+
''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can be an unexpected surprise for an opponent. Evaluate the ammunition of this type of armament and rate its performance in combat.''
{{main|Type 95 depth charge}}
 
  
 
== Usage in battles ==
 
== Usage in battles ==
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''
+
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don’t get try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
+
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
  
 
'''Pros:'''
 
'''Pros:'''
 +
 
*
 
*
  
 
'''Cons:'''
 
'''Cons:'''
 +
 
*
 
*
  
 
== History ==
 
== History ==
<!--Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).-->
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Gnevny-class destroyers, which Pr.7U is part of was a backbone of Soviets in WW2. Due to Novik-class becoming obsolete in the inter-war period, Soviets needed a new destroyer to rival new generation of destroyers,
 
 
The Yūdachi is one of the Shiratsuyu-class destroyers designed with consideration in the restrictions of the London Naval Treaty in place during the period of 1933-1937. All ten destroyers of this class had histories replete with adventure and combat. They were active in Japan’s naval war in the Pacific ocean, the conquests in the Philippines and Indonesia, and the battles of Midway and Guadalcanal.  
 
 
 
Especially noteworthy is the Yūdachi’s final battle in November of 1942, when, after a nocturnal assault, the small ship found herself at the head of a large squadron that had literally collided head first with American ships defending the Solomon Islands. The American formation was thrown into chaos by this unexpected encounter between fleets. Ships from the opposing sides began to manoeuvre, changed course, and eventually became inextricably intermingled. This led to a horrific 40-minute close combat, in which the Yūdachi found herself behind the enemy front line. Seeing that the squadron’s flagship, the battleship Hiei, was taking heavy fire, the commander of the Yūdachi steered his ship into the thickest part of the battle. The destroyer wound up between two ships, both of which attacked her at once: the USS Juneau, a light cruiser, and the USS Aaron Ward, a destroyer. Taking hit after hit, the Yūdachi tried to torpedo the Juneau. The next torpedo volley hit the USS Portland, the hull of which was massively breached as a result. Parts of the damaged aft section caused a “bump steer,” and the ship could only move in circles until the end of the battle. Unceasingly firing her artillery at the enemy ships, the Yūdachi mistook the destroyer USS Sterett for a friendly vessel, where she paid for her mistake – the Sterett disabled the Japanese ship’s powertrain with a torpedo volley, immobilising the Yūdachi where surviving crew members were evacuated. It wasn’t until the following morning that the heavy cruiser the USS Portland, which had been hit by the little destroyer, sank the brave ship with six volleys.
 
  
''- From [[wt:en/news/6299/current|Devblog]]''
+
build all around the globe. Soviet engineers, designed this destroyer with a cruiser-set of guns (130mm), but same as all inter-war DD, AA defenses were pathetic, but ships were constantly being improved in shipyards. After the war, some were transfered to China , where one is still on display and it is possible to see it.
  
 
== Media ==
 
== Media ==
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
  
 
== See also ==
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
 
* ''reference to the series of the ship;''
 
* ''reference to the series of the ship;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
  
 
== External links ==
 
== External links ==
<!--Paste links to sources and external resources, such as:
+
<!--''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the ship;''
+
* ''encyclopedia page on ship;''
 
* ''other literature.''-->
 
* ''other literature.''-->
* [[wt:en/news/6299/current|[Development<nowiki>]</nowiki> Yūdachi: The nightmare of the Solomon Islands]]
 
  
{{Japan destroyers}}
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* [https://warthunder.com/en/news/4679-development-project-7u-destroyer-en [Devblog<nowiki>]</nowiki> Project 7U Destroyer]
{{Japan premium ships}}
+
 
 +
{{USSR destroyers}}

Revision as of 18:39, 10 September 2019

Soobrazitelny
ussr_destroyer_7y.png
Soobrazitelny
AB RB SB
4.3 4.3 4.3
Class:
Research:11 000 Specs-Card-Exp.png
Purchase:22 000 Specs-Card-Lion.png
Show in game

Description

GarageImage Soobrazitelny.jpg


The Pr.7U, Soobrazitelny, 1943 is a rank II Soviet destroyer with a battle rating of 4.3 (AB/RB/SB). It was introduced during Update 1.79 "Project X" when the Soviet fleet was implemented into the game. This was a backbone of Soviet naval forces in WW2. Project 7U is essentially an upgraded Project 7, the only difference being improved engine room.

General info

Survivability and armour

Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armament separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Tips for preserving survivability should be saved for the "Use in battle" section.

If necessary, use a graphic template to show the most well-protected or most vulnerable points in the armour.

Mobility

Write about the ship’s mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.

Armament

Primary armament

Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: {{main|Weapon name (calibre)}}.

Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.

Secondary armament

Some ships are fitted with weapons of various calibres. Secondary armament is defined by the weapon chosen with the control Select secondary weapon. Evaluate the secondary armament and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that anti-air armament, even heavy calibre weapons, belong in the next section.

If there is no secondary armament, remove this section.

Anti-aircraft armament

An important part of the ship’s armament responsible for air raid defense. Anti-aircraft armament is defined by the weapon chosen with the control Select anti-aircraft weapons. Talk about the ship’s anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets.

If there is no anti-aircraft artillery, remove this section.

Torpedo armament

Many ships are armed with torpedo launchers, and for some vessels such as boats, torpedoes are an extremely important means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc.

If there is no torpedo armament, remove this section.

Special armament

Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can be an unexpected surprise for an opponent. Evaluate the ammunition of this type of armament and rate its performance in combat.

Usage in battles

Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don’t get try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).

Pros and cons

Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".

Pros:

Cons:

History

Gnevny-class destroyers, which Pr.7U is part of was a backbone of Soviets in WW2. Due to Novik-class becoming obsolete in the inter-war period, Soviets needed a new destroyer to rival new generation of destroyers,

build all around the globe. Soviet engineers, designed this destroyer with a cruiser-set of guns (130mm), but same as all inter-war DD, AA defenses were pathetic, but ships were constantly being improved in shipyards. After the war, some were transfered to China , where one is still on display and it is possible to see it.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links


USSR destroyers
  Imperial Russia
Derzky-class  Frunze
Fidonisy-class  Kerch
  Soviet Union
Pr. 1  Leningrad · Moskva
Pr. 45  Opytny
Pr. 7  Besposhchadny · Ryany
Pr. 7U  Soobrazitelny · Stroyny
Pr. 20  Tashkent
Pr. 30  Ognevoy
Pr. 30-bis  Smelyi · Bezuprechny
Pr. 41  Neustrashimy
Pr. 56  Spokoinyy · Blagorodnyy · Bravy
Trophies  Romania
Regele Ferdinand-class  Letuchiy