Difference between pages "J32B" and "Strv 103-0"

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(Fixed a slight PAGENAME error)
 
(Main armament)
 
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{{Specs-Card
 
{{Specs-Card
|code=saab_j32b
+
|code=sw_strv_103_0
|cockpit=cockpit_saab_j32b.jpg
+
|store = 7245
}}
 
{{About
 
| about = Swedish jet fighter '''{{PAGENAME}}'''
 
| usage = the attack-oriented version
 
| link = A32A
 
 
}}
 
}}
  
 
== Description ==
 
== Description ==
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
+
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{Break}}
 
{{Break}}
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Swedish jet fighter {{Battle-rating}}. It was introduced in [[Update 1.95 "Northern Wind"]].
+
The '''{{Specs|name}}''' is a gift rank {{Specs|rank}} Swedish medium tank {{Battle-rating}}. It was introduced in [[Update 1.95 "Northern Wind"]].
 +
 
 +
== General info ==
 +
=== Survivability and armour ===
 +
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''
  
The '''''{{PAGENAME}}'''''is a Swedish subsonic interceptor, combining excellent climb-rate and devastating firepower, both in terms of suspended and offensive armaments.  
+
=== Mobility ===
 +
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
  
== General info ==
+
{{tankMobility|abMinHp= 732|rbMinHp= 478}}
=== Flight performance ===
+
 
<!-- Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle. -->
+
== Armaments ==
The Saab {{PAGENAME}} Lansen is a powerful interceptor built for all-weather operations. Being the descendant of the earlier [[A32A]], this version focuses on air-to-air combat instead of its previous role as an air-to-ground platform. To achieve this, the {{PAGENAME}} received the new RM6A engine. This engine is a Swedish license-produced variant of the Avon 300, producing a staggering 6810kgf when engaged with full afterburner. This engine was originally developed for the Lightning F.6. This makes the {{PAGENAME}} a subsonic plane with a supersonic engine, resulting in incredible acceleration and energy retention. Staying fast and avoiding dogfights is the main advantage of the {{PAGENAME}}, as the airframe is relatively large and cumbersome, not really meant for aerial maneuvers. However, a single pass is more than enough thanks to four center-mounted Akan. m/55 cannons, with a incredible 24kg burst mass. The {{PAGENAME}} is also outfitted with four Rb24 air-to-air missiles capable of killing enemies far beyond the planes reach. This, combined with the incredible thrust, let's the '''''{{PAGENAME}}''''' decide when, and how to strike down opponents. A luxury most planes can only dream of.
+
=== Main armament ===
 +
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Advise about how to use them and how to fill the ammunition storage.''
  
{| class="wikitable" style="text-align:center" width="70%"
+
<!-- {{main|Link to cannon}}  -->
! rowspan="2" | Characteristics
+
{| class="wikitable" style="text-align:center" width="100%"
! colspan="2" | Max Speed<br>(km/h at 0 m - sea level)
 
! rowspan="2" | Max altitude<br>(metres)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(metres/second)
 
! rowspan="2" | Take-off run<br>(metres)
 
 
|-
 
|-
! AB !! RB !! AB !! RB !! AB !! RB
+
! colspan="5" | [[CANNON PAGE|Cannon Name]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
 
|-
 
|-
! Stock
+
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer
| 1,133 || 1,128 || rowspan="2" | {{Specs|ceiling}} || 34.4 || 34.6 || 84.5 || 78.5 || rowspan="2" | 900
+
! Stock !! Upgraded !! Full !! Expert !! Aced
 +
! Stock !! Full !! Expert !! Aced
 
|-
 
|-
! Upgraded
+
! ''Arcade''
| 1,148 || 1,140 || 33.6 || 34.0 || 119.5 || 101.0
+
| rowspan="2" | __ || rowspan="2" | -__°/+__° || rowspan="2" | ±___° || rowspan="2" | __ || __.__ || __.__ ||81.6||90.2||96.0|| rowspan="2" |4.0|| rowspan="2" |4.0|| rowspan="2" |4.0|| rowspan="2" |4.0
 +
|-
 +
! ''Realistic''
 +
| __.__ || __.__ ||51.0||56.4||60.0
 
|-
 
|-
 
|}
 
|}
  
==== Details ====
+
==== Ammunition ====
{| class="wikitable" style="text-align:center" width="50%"
+
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="8" | Penetration statistics
 
|-
 
|-
! colspan="6" | Features
+
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" | Type of<br>warhead
 +
! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)'''
 
|-
 
|-
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
+
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 
|-
 
|-
| || || || || X || X    <!-- ✓ -->
+
| ___ || ___ || ___ || ___ || ___ || ___ || ___ || ___
 
|-
 
|-
 
|}
 
|}
  
{| class="wikitable" style="text-align:center" width="50%"
+
{| class="wikitable sortable" style="text-align:center" width="100%"
|-
+
! colspan="10" | Shell details
! colspan="7" | Limits
 
 
|-
 
|-
! rowspan="2" | Wings (km/h)
+
! rowspan="2" data-sort-type="text" | Ammunition
! rowspan="2" | Gear (km/h)
+
! rowspan="2" | Type of<br>warhead
! colspan="3" | Flaps (km/h)
+
! rowspan="2" | Velocity<br>(m/s)
! colspan="2" | Max Static G
+
! rowspan="2" | Projectile<br>Mass (kg)
 +
! rowspan="2" | Fuse delay<br>(m)
 +
! rowspan="2" | Fuse sensitivity<br>(mm)
 +
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
 +
! colspan="3" | Ricochet
 
|-
 
|-
! Combat !! Take-off !! Landing !! + !! -
+
! 0% !! 50% !! 100%
 
|-
 
|-
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 550 || 550 || 320 || ~10 || ~4
+
| ___ || ___ || ___ || _.__ || __ || _._ || _.__ || __° || __° || __°
 
|-
 
|-
 
|}
 
|}
  
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 +
! colspan="7" | Smoke shell characteristics
 
|-
 
|-
! colspan="4" | Optimal velocities (km/h)
+
! Ammunition
|-
+
! Velocity<br>(m/s)
! Ailerons !! Rudder !! Elevators !! Radiator
+
! Projectile<br>Mass (kg)
 +
! Screen radius<br>(m)
 +
! Screen deploy time<br>(s)
 +
! Screen hold time<br>(s)
 +
! Explosive Mass<br>(TNT equivalent) (g)
 
|-
 
|-
| < 850 || < 650 || < 600 || N/A
+
| ___ || ___ || _.__ || __ || _ || __ || __
 
|-
 
|-
 
|}
 
|}
  
==== Engine performance ====
+
=== Machine guns ===
[[File:J32B_Armor_ Protection.png|thumb|right|400px|Thickness of each armour section located in the {{PAGENAME}}.]]
+
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
{| class="wikitable" style="text-align:center"
+
 
 +
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="3" | Engine
+
! colspan="5" | [[MACHINE GUN PAGE|Machine Gun Name]]
! colspan="4" | Aircraft mass
 
 
|-
 
|-
! colspan="2" | Engine name || Number
+
! Mount
! colspan="2" | Empty mass || colspan="2" | Wing loading (full fuel)
+
! Capacity (Belt)
 +
! Fire rate
 +
! Vertical
 +
! Horizontal
 
|-
 
|-
| colspan="2" | Svenska Flygmotor RM6A || 1
+
| ___ || ___ (___) || ___ || N/A || N/A
| colspan="2" | 8,680 kg || colspan="2" | 307 kg/m<sup>2</sup>
 
 
|-
 
|-
! colspan="3" | Engine characteristics
+
| ___ || ___ (___) || ___ || -__°/+__° || ±__°
! colspan="3" | Mass with fuel (no weapons load) || rowspan="2" | Max Takeoff<br />Weight
 
|-
 
! Weight (each) || colspan="2" | Type
 
! 8m fuel || 20m fuel || 28m fuel
 
|-
 
| 1,400 kg || colspan="2" | Afterburning axial-flow turbojet
 
| 9,491 kg || 10,675 kg || 11,464 kg || 13,500 kg
 
|-
 
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB / SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
 
! colspan="4" | Thrust to weight ratio @ 0 m (WEP)
 
|-
 
! Condition || 100% || WEP
 
! 8m fuel || 20m fuel || 28m fuel || MTOW
 
|-
 
| ''Stationary'' || 4,727 kgf || 6,807 kgf
 
| 0.72 || 0.64 || 0.59 || 0.50
 
|-
 
| ''Optimal'' || 4,727 kgf<br />(0 km/h) || 7,199 kgf<br />(1,000 km/h)
 
| 0.76 || 0.67 || 0.63 || 0.53
 
 
|-
 
|-
 
|}
 
|}
 
=== Survivability and armour ===
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
 
* 5 mm steel plate - cockpit floor and spacer plate between frontal armour.
 
* 10 mm steel plate - behind the pilot and GIB's seats
 
* 15 mm steel plate - armour plates in front of the cockpit section
 
* 50 mm bulletproof glass - armoured canopy windscreen
 
 
The {{PAGENAME}} features good pilot protection. A 50mm bulletproof screen, and plates surrounding the two pilots, reaching thickness levels of between 5 to 15 millimeters. These plates were originally meant to save the pilot from incoming ground-fire due to it's earlier ground-attack purpose. Thanks to this excellent protection, as well as having two pilots instead of one, dying by a pilot knockout is highly unlikely in comparison to other fighters of the same rank. The {{PAGENAME}} is also survivable in terms of fuselage strength. A single pass rarely knocks it out immediately, and seems more on-par with the [[S.O.4050 Vautour IIA|Vautour IIA]] than other fighters at its rank. This strength can be contributed to the separated fuel-tanks, as well as the short engine (in relation to the fuselage). This high survivability makes the {{PAGENAME}} quite forgiving for making mistakes, as it usually isn't hard to return back to base for repairs. '''It is important, however, to avoid all damage possible''', as even the slightest fuselage damage can heavily cripple the {{PAGENAME}}<nowiki/>'s general flight performance. A badly damaged fuselage makes the {{PAGENAME}} unable to retain energy, keeping it away from its main advantage. The {{PAGENAME}} is also prone to catch fire. Although the fire is easily put out, the damage suffered is usually more than fatal.
 
 
== Armaments ==
 
=== Offensive armament ===
 
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
{{main|Akan m/55 (30 mm)}}
 
 
The '''''{{PAGENAME}}''''' is armed with:
 
 
* 4 x 30 mm Akan m/55 cannons, nose-mounted (90 rpg = 360 total)
 
 
=== Suspended armament ===
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
{{main|Rb24|srak m/57B}}
 
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 
 
* Without load
 
* 38 x srak m/57B rockets
 
* 4 x Rb24 missiles
 
* 2 x Rb24 missiles + 38 x srak m/57B rockets
 
  
 
== Usage in battles ==
 
== Usage in battles ==
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
+
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
 
 
This aircraft excels at being fast, it is important to use that advantage to quickly Boom & Zoom any unsuspecting enemies. Avoid utilising turning manoeuvres with other aircraft as every aircraft with the exception of the F-100D will shake you rather easily and you risk being pulled into a "reversal". Although you can easily out-run most jets, some aircraft like the Etendard IVM, MiG-17AS and Shenyang F-5 will easily catch up. These aircraft prove deadly to the {{PAGENAME}} as they will keep up with your turns if you try to evade them, not to mention they also carry air-to-air missiles which they will certainly use to force you to bleed speed (if you don't get destroyed in the process). Your safest bet is to go in a straight line hugging the maximum safe speed (concern for realistic and simulator battles) and hope they pull away.
 
  
 
=== Modules ===
 
=== Modules ===
 
{| class="wikitable"
 
{| class="wikitable"
 
! Tier
 
! Tier
! colspan="2" | Flight performance
+
! colspan="2" | Mobility
! Survivability
+
! Protection
! colspan="2" | Weaponry
+
! colspan="3" | Firepower
 
|-
 
|-
 
| I
 
| I
| Fuselage repair
+
| Tracks
 +
|
 +
| Parts
 
|
 
|
 
|
 
|
| Offensive 30 mm
 
 
|
 
|
 
|-
 
|-
 
| II
 
| II
 +
| Suspension
 +
| Brake System
 +
| FPE
 +
| Adjustment of Fire
 +
| slspgr m/61
 
|
 
|
| Compressor
 
| Airframe
 
|
 
| m/57
 
 
|-
 
|-
 
| III
 
| III
| Wings repair
+
| Filters
| Engine
 
 
|
 
|
| New 30 mm cannons
+
| Crew Replenishment
 +
| rökgr m/61
 +
| NVD
 
|
 
|
 
|-
 
|-
 
| IV
 
| IV
| G-suit
+
| Transmission
 +
| Engine
 
|
 
|
| Cover
+
| Laser rangefinder
|
+
| Artillery Support
| Rb24
+
| slpprj m/62
 +
|-
 +
! colspan="7" |This is a premium vehicle: all modifications are unlocked on purchase
 
|-
 
|-
 
|}
 
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
+
<!--''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''-->
  
 
'''Pros:'''
 
'''Pros:'''
  
* Excellent top speed - outruns most opponents
+
* The gun has good penetration and damage
* 4x 30mm Akan m/55 - incredible burst mass and damage
+
* Four second reload time makes it much easier to dispatch enemy tanks
* 4x Rb-24 air-to-air missiles - Highly potent at its battle rating
+
* The frontal armour is heavily sloped, which makes it quite tough even though being only 40 mm thick
* Powerful afterburning engine - excellent acceleration & energy retention
+
* Has a tiny profile, making it much easier to hide in realistic and simulator battles
* Integrated radar
+
* Because the engine is located at the front most shots will not go through the whole tank if it penetrates and will simply be absorbed
* Above-average roll-rate
+
* Has a 30 mm gun shield, which almost completely blocks any shrapnel
* Resistant to high-G maneuvers (up to 10Gs)
 
* Decent pilot protection & airframe endurance
 
* Fowler flap design - provides excellent lift at low speeds
 
  
 
'''Cons:'''
 
'''Cons:'''
  
* Mediocre maneuverability, almost every opponent it faces can out-maneuver it
+
* The sloped frontal armour becomes redundant if faced with an enemy above it
* Difficult to land - Landing flaps rip at 300kph
+
* Very thin side and rear armour, any gun larger than a machine gun can go through
* Very inefficient air-brake design - requires high angle-of-attack or aggressive banking to slow down
+
* The gun is very hard to aim
* Large target - Easy to hit
+
* The turret is fixed to the hull and cannot swivel
* High rate of fire - ammunition will deplete very quickly, trigger control required
+
* APDSFS and APDS shells will go straight through the front, most of the time no matter the angle
  
 
== History ==
 
== History ==
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
+
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
In the year 1948, SAAB started to develop a new type of multi purpose aircraft with capabilities such as a strike-fighter, interceptor or reconnaissance aircraft. The project was called P1150 and had the intent to replace the B18, J21A, A21R and the J30 aircraft. After some testing, a swept wing design typical for the time period was decided upon. After some testing with a Swedish jet engine design called the Dovern, it was decided that the engine lacked the desired power so a swap to the British Rolls-Royce Avon Mk.21 engine was decided upon due to its ability to produce more power without its afterburner on than the Dovern could even with the afterburner engaged. The airplane was designated the Saab 32 Lansen and flew for the first time in November 1952 with Bengt Olow as pilot. 
 
 
 
A total of 447 aircraft were delivered to the Swedish Air Force from 1955 until 1960. These were modified and renovated until its retirement in 1997. A total of 10 variants were in service, including the prototype P1150.
 
  
 
== Media ==
 
== Media ==
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
+
<!--Excellent additions to the article would be video guides, screenshots from the game, and photos.-->
 
+
{{Youtube-gallery|qoprhFB5S7I|'''The Shooting Range #179''' - ''Pages of History'' section at 05:25 discusses the Strv 103.}}
;Images
 
<gallery mode="packed">
 
File:J32B WTWallpaper 001.jpg
 
File:J32B WTWallpaper 003.jpg
 
File:J32B WTWallpaper 004.jpg
 
File:J32B WTWallpaper 005.jpg
 
File:J32B WTWallpaper 006.jpg
 
File:J32B WTWallpaper 007.jpg
 
</gallery>
 
 
 
;Videos
 
{{Youtube-gallery|6yUrv5UsiXU|'''The Shooting Range #183''' - ''Metal Beasts'' section at 00:32 discusses the J.32B.}}
 
  
 
== See also ==
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
  
* ''reference to the series of the aircraft;''
+
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
<!--;Related development
 
* [[?-?? (Family)]]
 
 
;Aircraft of comparable role, configuration and era
 
 
* Airplane manufacture name [[Airplane name]]-->
 
  
 
== External links ==
 
== External links ==
<!-- ''Paste links to sources and external resources, such as:''
+
<!--Paste links to sources and external resources, such as:
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the aircraft;''
+
* ''encyclopedia page on the tank;''
* ''other literature.'' -->
+
* ''other literature.''-->
  
* [[wt:en/news/6519-development-j32-lansen-flying-lance-en|[Devblog] J32 Lansen: Flying Lance]]
+
* [[wt:en/news/6505-development-strv-103-0-last-man-standing-en|[Devblog] Strv 103-0: Last Man Standing]]
  
{{AirManufacturer Saab}}
+
{{Sweden medium tanks}}
{{Sweden jet aircraft}}
+
{{Sweden premium ground vehicles}}

Revision as of 20:07, 30 July 2020

Strv 103-0
sw_strv_103_0.png
Strv 103-0
AB RB SB
8.0 8.0 8.0
Purchase:8 380 Specs-Card-Eagle.png
Show in game
STORE

Description

GarageImage Strv 103-0.jpg


The Stridsvagn 103-0 is a gift rank V Swedish medium tank with a battle rating of 8.0 (AB/RB/SB). It was introduced in Update 1.95 "Northern Wind".

General info

Survivability and armour

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 56 49 35 732 1,030 20.91 29.43
Realistic 50 44 478 540 13.66 15.43

Armaments

Main armament

Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}. Describe in general terms the ammunition available for the main gun. Advise about how to use them and how to fill the ammunition storage.

Cannon Name Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade __ -__°/+__° ±___° __ __.__ __.__ 81.6 90.2 96.0 4.0 4.0 4.0 4.0
Realistic __.__ __.__ 51.0 56.4 60.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
___ ___ ___ ___ ___ ___ ___ ___
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
___ ___ ___ _.__ __ _._ _.__ __° __° __°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
Mass (kg)
Screen radius
(m)
Screen deploy time
(s)
Screen hold time
(s)
Explosive Mass
(TNT equivalent) (g)
___ ___ _.__ __ _ __ __

Machine guns

Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.

Machine Gun Name
Mount Capacity (Belt) Fire rate Vertical Horizontal
___ ___ (___) ___ N/A N/A
___ ___ (___) ___ -__°/+__° ±__°

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Modules

Tier Mobility Protection Firepower
I Tracks Parts
II Suspension Brake System FPE Adjustment of Fire slspgr m/61
III Filters Crew Replenishment rökgr m/61 NVD
IV Transmission Engine Laser rangefinder Artillery Support slpprj m/62
This is a premium vehicle: all modifications are unlocked on purchase

Pros and cons

Pros:

  • The gun has good penetration and damage
  • Four second reload time makes it much easier to dispatch enemy tanks
  • The frontal armour is heavily sloped, which makes it quite tough even though being only 40 mm thick
  • Has a tiny profile, making it much easier to hide in realistic and simulator battles
  • Because the engine is located at the front most shots will not go through the whole tank if it penetrates and will simply be absorbed
  • Has a 30 mm gun shield, which almost completely blocks any shrapnel

Cons:

  • The sloped frontal armour becomes redundant if faced with an enemy above it
  • Very thin side and rear armour, any gun larger than a machine gun can go through
  • The gun is very hard to aim
  • The turret is fixed to the hull and cannot swivel
  • APDSFS and APDS shells will go straight through the front, most of the time no matter the angle

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links


Sweden medium tanks
Strv m/42  Lago I · Strv m/42 EH · Ikv 73 · Strv m/42 DT · Pvkv IV
Centurion derivatives  Strv 81 · Strv 81 (RB 52) · Strv 101 · Strv 104 · Strv 105
Strv 103  Strv 103-0 · Strv 103A · Strv 103С
Strv 121/122  Strv 121 · Christian II · Strv 122A · Strv 122B PLSS · Strv 122B+
Other  Sherman III/IV · T 80 U
Finland 
WWII  ▄T-28 · ▄T-34 · ▄Pz.IV · ▄T-34-85
Post War  ▄Comet I · ▄Charioteer Mk VII · ▄T-54 · ▄T-55M · ▄T-72M1 · ▄Leopard 2A4 · ▄Leopard 2A6
Norway  Leopard 1A5NO2

Sweden premium ground vehicles
Light tanks  ▄T-26E · Strv m/39 · Pbil m/40 · Strv m/41 S-I · CV 90105
Medium tanks  Sherman III/IV · Strv 81 (RB 52) · Strv 103-0 · Leopard 1A5NO2 · Christian II
Tank destroyers  Ikv 73 · SAV 20.12.48 · VIDAR