Difference between pages "AMX-30" and "N.C.223.3"

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{{Specs-Card
+
{{Specs-Card|code=nc_223_3}}
|code = fr_amx_30
 
|store = 6092
 
}}
 
{{Notice|''This page is about the premium/pack '''{{PAGENAME}}'''. For other uses, see [[AMX-30_(Disambiguation)|AMX-30 (Disambiguation)]]''}}
 
  
 
== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''-->
+
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
+
[[File:GarageImage_N.C.223.3.jpg|420px|thumb|left]]
 
{{break}}
 
{{break}}
The '''{{specs|name}}''' is a gift Rank {{specs|rank}} French medium tank {{Battle-rating|1}}. It was introduced in [[Update 1.77 "Advancing Storm"]].
+
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} French bomber {{Battle-rating|1}}. It was introduced in [[Update 1.73 "Vive la France"]].  
  
The AMX-30 is a similar tank to its younger counterpart, the [[AMX-30 (1972)]], with the 20 mm coaxial autocannon replaced by a 12.7 mm heavy machinegun, still able to deal with lightly armoured targets such as SPAA, but doesn't deal the extra punch of an autocannon.
+
The N.C.223.3, as a derivative of the Farman F.220 plane model, looks strikingly similar to the [[F.222.2]] bomber, yet different as well. The biggest difference is the twin rudder on the tail that helps improve stability and yaw control. The plane's overall design was also made more aerodynamic as part of the improvement, the nose section is made a tad shorter, and the plane uses Hispano-Suiza 12Y-29 engines rather than the previous Gnome Rhone model. Defense armaments were also improved with two Hispano cannons as the rear ventral and dorsal turret armament.
  
Like the AMX-30 (1972), it lacks a stabilizer and has incredibly weak side armour, but the excellent HEAT shell, comparable to other nations' HEATFS shells, the reasonable front armour (most tanks will still one-shot you though) and the good mobility make up for it.
+
The N.C.223.3 is made distinctive with its push-pull engine configuration, stacking the engine on each side in tandem for the effect where the forward engine "pulls" the plane while the rear engine "pushes" the plane. This lowered the amount of engines having to protrude from the wing, while keeping the engine centerline so that one failed engine in a side will not prevent the other to provide a similar thrust force.
 
 
The HEAT shell is comparable to other nations' HEATFS shells, and has a good penetration amount (400 mm flat), but will often bounce on angled surfaces. When the shell penetrates, it usually causes enough shrapnel to one-shot a tank. In a fight against lightly armored vehicles, like SPAA, the HEAT round will often cause hull breaks.
 
 
 
The armour only reaches 190 mm at some angled parts of the front, the turret goes 100mm at best, some rank I vehicles like the Panzer IV E could take you on frontally and easily win.
 
 
 
The mobility, which is good but unexceptional, can be both a blessing and a curse, since, due to said lack of stabilizer, you will not be able to shoot accurately while on the move.
 
 
 
Be wary, also, of your ridiculously tall cupola, you can be destroyed even if you are behind cover just because of it.
 
  
 +
In the default camouflage scheme, the N.C.223.3 is coated in the French standard aircraft tri-color camouflage, which consisted of ''Vert'' (Green), ''Brun Mat'' (Matt brown), and ''Gris Bleu foncé'' (Dark blue gray). The underside of the aircraft was painted in ''Gris Bleu Clair'' (Light blue gray). The French roundel is present twice on the left side, one on the N.C.223.3 fuselage and one on top of the wing. Final note of appearance is the French national tri-color markings on the tail plane and rudder.
 
== General info ==
 
== General info ==
=== Survivability and armour ===
+
=== Flight Performance ===
<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?''
+
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
 
 
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''-->
 
'''Armour type:'''
 
* Cast homogeneous armour
 
* Rolled homogeneous armour (Hull roof, Hull sides)
 
{| class="wikitable"
 
|-
 
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
|-
 
| Hull || 79 mm (57-68°), 50 mm (52-76°) ''Front glacis'' <br> 79 mm (0-57°), 30 mm (75°) ''Lower glacis'' || 35-57 mm (0-35) <br> 30 mm ''Bottom'' <br> 25 mm (70°) ''Belly'' || 30 mm (10°) ''Top'' <br> 30 mm ''Center'' <br> 25 mm (70°) ''Bottom'' || 15 mm <br> 8 mm ''Engine grille''
 
|-
 
| Turret || 30-150 mm (0-79°) ''Gun mantlet'' <br> 30 mm (61-75°) ''Turret front top'' || 41.5 mm (19-47°)  || 30 mm (1-64°) <br> 20 mm (54-64°) ''Turret underside'' || 20 mm
 
|-
 
! Armour !! Sides !! Roof
 
|-
 
| Cupola || 60 mm || 20 mm
 
|}
 
'''Notes:'''
 
* Suspension wheels are 15 mm thick while tracks are 20 mm thick.
 
 
 
=== Mobility ===
 
<!--''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''-->
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
!colspan="3" | Mobility characteristic
+
! colspan="8" | Characteristics
|-
 
! Weight (tons)
 
!colspan="1" | Add-on Armour<br>weight (tons)
 
!colspan="1" | Max speed (km/h)
 
|-
 
|rowspan="2" | 36.0 || colspan="1" rowspan="2" | N/A || colspan="1" | 72 (AB)
 
 
|-
 
|-
|65 (RB/SB)
+
! colspan="8" | ''Stock''
 
|-
 
|-
!colspan="3" | Engine power (horsepower)
+
! colspan="2" | Max Speed<br>(km/h at ?,000 m)
 +
! rowspan="2" | Max altitude<br>(meters)
 +
! colspan="2" | Turn time<br>(seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" |Take-off run<br>(meters)
 
|-
 
|-
!colspan="1" | Mode
+
! AB
!Stock
+
! RB
!Upgraded
+
! AB
 +
! RB
 +
! AB
 +
! RB
 
|-
 
|-
|''Arcade''
+
| ? || ? || ?,000 || ??.? || ??.? || ??.? || ??.? || ???
|1,116
 
|795
 
 
|-
 
|-
|''Realistic/Simulator''
+
! colspan="8" | ''Upgraded''
|637
 
|720
 
 
|-
 
|-
!colspan="3" | Power-to-weight ratio (hp/ton)
+
! colspan="2" | Max Speed<br>(km/h at ?,000 m)
 +
! rowspan="2" |Max altitude (meters)
 +
! colspan="2" | Turn time (seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" |Take-off run (meters)
 
|-
 
|-
!colspan="1" | Mode
+
! AB
!Stock
+
! RB
!Upgraded
+
! AB
 +
! RB
 +
! AB
 +
! RB
 
|-
 
|-
|''Arcade''
+
| ? || ? || ?,000 || ??.? || ??.? || ?.? || ?.? || ?
|31.00
 
|__.__
 
|-
 
|''Realistic/Simulator''
 
|17.69
 
|20.00
 
 
|-
 
|-
 
|}
 
|}
  
== Armaments ==
+
====Details====
=== Main armament ===
 
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
 
{{main|CN-105-F1 (105 mm)}}
 
 
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="6" | [[CN-105-F1 (105 mm)|105 mm CN-105-F1]]
+
! colspan="5" | Features
 
|-
 
|-
! colspan="3" rowspan="1" style="width:5em" |Capacity
+
! Combat flap
! rowspan="1" | Vertical <br> guidance
+
! Take-off flap
! rowspan="1" | Horizontal <br> guidance
+
! Landing flap
! rowspan="1" | Stabilizer
+
! Air brakes
 +
! Arrestor gear
 
|-
 
|-
| colspan="3" | 50 || -8°/+20° || ±180° || N/A
+
| X || X || X || X || X    <!-- ✓ -->
 
|-
 
|-
! colspan="6" | Turret rotation speed (°/s)
+
|}
|-
+
 
! style="width:4em" |Mode
+
{| class="wikitable" style="text-align:center"
! style="width:4em" |Stock
 
! style="width:4em" |Upgraded
 
! style="width:4em" |Prior + Full crew
 
! style="width:4em" |Prior + Expert qualif.
 
! style="width:4em" |Prior + Ace qualif.
 
|-
 
| ''Arcade'' || 17.9 || 24.7 || 28.9 || 33.2 || 35.3
 
 
|-
 
|-
| ''Realistic'' || 17.9 || 22.1 || 25.7 || 28.4 || 30.0
+
! colspan="5" | Limits
 
|-
 
|-
! colspan="4" | Reloading rate (seconds)
+
! rowspan="2" | Wing-break speed<br>(km/h)
 +
! rowspan="2" | Gear limit<br>(km/h)
 +
! rowspan="2" | Combat flap<br> (km/h)
 +
! colspan="2" | Max Static G
 
|-
 
|-
! colspan="1" style="width:4em" |Stock
+
! +
! colspan="1" style="width:4em" |Prior + Full crew
+
! -
! colspan="1" style="width:4em" |Prior + Expert qualif.
 
! colspan="1" style="width:4em" |Prior + Ace qualif.
 
 
|-
 
|-
| 8.7 || 7.7 || 7.1 || 6.7
+
| ??? || ??? || ??? || ~?? || ~?
 
|-
 
|-
 
|}
 
|}
  
===== Ammunition =====
+
{| class="wikitable" style="text-align:center"
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="8" | Penetration statistics
 
 
|-
 
|-
! rowspan="2" data-sort-type="text" | Ammunition
+
! colspan="4" | Optimal velocities
! rowspan="2" class="unsortable" | Type of <br /> warhead
 
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°'''
 
 
|-
 
|-
! 10m
+
! Ailerons<br>(km/h)
! 100m
+
! Rudder<br>(km/h)
! 500m
+
! Elevators<br>(km/h)
! 1000m
+
! Radiator<br>(km/h)
! 1500m
 
! 2000m
 
 
|-
 
|-
| OCC 105 F1 || HEAT || 400 || 400 || 400 || 400 || 400 || 400
+
| < ??? || < ??? || < ??? || > ???
 
|-
 
|-
| OE 105 F1 Mle.60 || HE || 25 || 25 || 25 || 25 || 25 || 25
 
|-
 
 
|}
 
|}
{| class="wikitable sortable" style="text-align:center" width="100%"
+
 
! colspan="11" | Shell details
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! rowspan="2" data-sort-type="text" | Ammunition
+
! colspan="3" | Compressor (RB/SB)
! rowspan="2" class="unsortable" | Type of <br /> warhead
 
! rowspan="2" |Velocity <br /> in m/s
 
! rowspan="2" |Projectile<br />Mass in kg
 
! rowspan="2" | ''Fuse delay''
 
''in m:''
 
! rowspan="2" | ''Fuse sensitivity''
 
''in mm:''
 
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 
! colspan="3" | ''Ricochet:''
 
 
|-
 
|-
! 0%
+
! colspan="3" | Setting 1
! 50%
 
! 100%
 
 
|-
 
|-
| OCC 105 F1 || HEAT || 1,000 || 11 || 0.0 || 0.1 || 1,020 || +0° || 62° || 69° || 73°
+
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 
|-
 
|-
| OE 105 F1 Mle.60 || HE || 700 || 12 || 0.1 || 0.1 || 2,000 || +0° || 79° || 80° || 81°
+
| ?,??? m || ??? hp || ?,??? hp
|-
 
|}
 
{| class="wikitable sortable" style="text-align:center"
 
! colspan="7" | Smoke characteristic
 
 
|-
 
|-
! Ammunition
+
<!--! colspan="3" | Setting 2
! Velocity <br /> in m/s
 
! Projectile<br />Mass in kg
 
! ''Screen radius <br /> in m''
 
! ''Screen time <br /> in s''
 
! ''Screen hold time <br /> in s:''
 
! ''Explosive Mass in g<br /> (TNT equivalent):''
 
 
|-
 
|-
| OFPH 105 F1 || 700 || 11 || 20 || 5 || 25 || 50
+
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 
|-
 
|-
|}
+
| ?,??? m || ?,??? hp || ?,??? hp
 
 
===== [[Ammo racks|Ammo racks]] =====
 
[[File:Ammoracks_{{PAGENAME}}.png|right|thumbnail|x250px|Ammo racks of the {{PAGENAME}}.]]
 
{| class="wikitable sortable" style="text-align:center"
 
 
|-
 
|-
! class="wikitable unsortable" |Full<br /> ammo
+
! colspan="3" | Setting 3
! class="wikitable unsortable" |1st<br />  rack empty
 
! class="wikitable unsortable" |2nd<br />  rack empty
 
! class="wikitable unsortable" |3rd<br />  rack empty
 
! class="wikitable unsortable" |4th<br />  rack empty
 
! class="wikitable unsortable" |5th<br />  rack empty
 
! class="wikitable unsortable" |6th<br />  rack empty
 
! class="wikitable unsortable" |Visual<br /> discrepancy
 
 
|-
 
|-
|| '''50''' || XX&nbsp;''(X+)'' || &nbsp;''(+)'' || &nbsp;''(+)'' || &nbsp;''(+)'' || &nbsp;''(+)'' || &nbsp;''(+)'' || style="text-align:left" | no
+
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 
|-
 
|-
 +
| ?,??? m || ?,??? hp || ?,??? hp
 +
|- -->
 
|}
 
|}
  
=== Machine guns ===
+
=== Survivability and armour ===
<!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''-->
+
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
{{main|Browning M2 (12.7 mm)|AAN-F1 (7.62 mm)}}
+
* No armour plating
 +
* No armour glazing
 +
* Critical components located at front of aircraft (fuel, pilot, engine, controls)
 +
* Very large and slow target
 +
 
 +
== Armaments ==
 +
<!--=== Offensive armament ===
 +
''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
 +
-->
 +
=== Suspended armament ===
 +
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
 +
{{main|G.A.M.Mn 50 (50 kg)|№.1 (100 kg)}}
 +
 
 +
The '''''{{PAGENAME}}''''' can be outfitted with the following ordinance:
 +
 
 +
* 52 x 50 kg G.A.M.Mn 50 bombs (total = 2,600 kg)
 +
* 7 x 100 kg №.1 bombs + 5 x 200 kg №.1 bombs (total = 1,700 kg)
 +
* 12 x 100 kg №.1 bombs + 15 x 200 kg №.1 bombs (total = 4,200 kg)
 +
 
 +
=== Defensive armament ===
 +
<!--''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''-->
 +
{{main|Hispano 404 (20 mm)|MAC 1934 (7.5 mm)}}
 +
 
 +
The '''''{{PAGENAME}}''''' is defended by:
 +
 
 +
* 1 x 20 mm Hispano 404 cannon, dorsal turret (240 rpg)
 +
* 1 x 20 mm Hispano 404 cannon, ventral turret (240 rpg)
 +
* 1 x 7.5 mm MAC 1934 machine gun, nose turret (1,000 rpg)
 +
 
 +
== Usage in the battles ==
 +
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 +
Like its predecessor, the [[F.222.2]], the NC 223.3 is a heavy hitting bomber with okay maneuverability at low altitude and low air speed, and can carry a staggering 52x50 kg bombs. Combined with its frequent presence in Ground Strike matches with only light vehicles, it will make short work of any (or even all) groups of armoured cars and AAA it crosses paths with. However, the ability to carry larger bomb loads later in its upgrade tree turns it into an exceptionally capable base killer, often time wiping out bases solo. However, it is still capable of turning entire columns of medium tanks to flaming scrap if escorted in higher level battles.
  
 +
===Manual Engine Control===
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="7" | [[Browning M2 (12.7 mm)|12.7 mm M2HB]]
+
! colspan="7" | MEC elements
 +
|-
 +
! rowspan="2" |Mixer
 +
! rowspan="2" |Pitch
 +
! colspan="3" |Radiator
 +
! rowspan="2" |Supercharger
 +
! rowspan="2" |Turbocharger
 
|-
 
|-
! colspan="7" | ''Coaxial mount''
+
! Oil
 +
! Water
 +
! Type
 
|-
 
|-
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
+
| Not controllable || Controllable<br>Automatic pitch || Controllable || Not controllable || Combined || Controllable || Not controllable
! rowspan="1" | Fire rate <br> (shots/minute)
 
! rowspan="1" | Vertical <br> guidance
 
! rowspan="1" | Horizontal <br> guidance
 
 
|-
 
|-
| colspan="4" | 800 (200) || 577 || -0°/+20° || N/A
 
 
|-
 
|-
 
|}
 
|}
{| class="wikitable" style="text-align:center"
+
 
 +
===Modules===
 +
{| class="wikitable"
 +
! Tier
 +
! Flight performance
 +
! Survivability
 +
! Weaponry
 
|-
 
|-
! colspan="7" | [[AAN-F1 (7.62 mm)|7.62 mm AAN-F1]]
+
| I
 +
|
 +
|
 +
|  
 
|-
 
|-
! colspan="7" | ''Pintle mount''
+
| II
 +
|
 +
|
 +
|
 
|-
 
|-
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
+
| III
! rowspan="1" | Fire rate <br> (shots/minute)
+
|  
! rowspan="1" | Vertical <br> guidance
+
|  
! rowspan="1" | Horizontal <br> guidance
+
|  
 
|-
 
|-
| colspan="4" | 2,000 (100) || 900 || -10°/+45° || ±120°
+
| IV
 +
|  
 +
|  
 +
|  
 
|-
 
|-
 
|}
 
|}
  
== Usage in the battles ==
+
=== Pros and cons ===
<!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
+
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
This tank cannot stand a fight on its own, therefore, only two tactics are viable
 
  
First (the most dangerous), you can try getting behind the enemy lines and attacking the SPAA, you will often get hull breaks thanks to the HEAT round, be wary of bushes however, they will stop your HEAT shells, you can attempt to take on enemy tanks, provided it is from the side, and you can hit the ammunition (HEAT will rarely cause fire, and the weak shrapnel makes it hard to take out entire crews).
+
'''Pros:'''
 
+
* Strong defensive firepower.
Second, stay with your team, ideally behind another tank (do NOT lead the formation, it's a death sentence), use your HEAT shells to disable tracks or take out one or two crew members and ease the task of your teammates.
+
* The N.C.223.3 currently has the largest payload available from any other Rank I bombers, rivaling even Rank III and IV heavy bombers.
 
+
* Engines away from the wing fuselage.
Compared to the vehicles it will face, the AMX-30 ranges from Inferior to Harmless, every enemy vehicle should be regarded the same way, as major threats that will destroy it in a couple of hits at best. Aiming for the ammunition is the only way for you.
+
* Addition of takeoff flaps make taking off from a airfield easier than in the F.222.
 +
* Durable.
 +
* Has two pilots.
 +
* Somehow fast, despite it's size.
 +
* Internal payload doesn't really affect it's performance except rate of climb.
 +
* Can potentially win games by outright destroying the airfields when played in groups.
 +
* Large wings but are not littered with fuel tanks.
 +
* Default payload of 52x 50 kg bombs makes short work of artillery, light tanks, armored cars and trucks crucial to many games this bomber finds itself in.
  
=== Pros and cons ===
 
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
 
'''Pros:'''
 
* Moderate front armour.
 
* Fuel tank armour surrounding frontal ammo rack, much like Cold War Russian tanks.
 
* The HEAT shell is comparable to other HEATFS shells of contemporary tanks and can theoretically penetrate up to 400 mm on flat armour.
 
* Fairly good mobility
 
 
'''Cons:'''
 
'''Cons:'''
* No kinetic ammunition.  
+
* Low maneuverability at high speeds.
* Very tall cupola.
+
* Massive target.
* Only 30-35mm thick side armour.
+
* Poor acceleration.
* Does not have a stabilizer.
+
* Weak from the front.
* Lacks the 20mm Autocannon of its tree counterpart, the [[AMX-30 (1972)]]
+
* 20 mm turrets don't carry a lot of ammo and have a very long reload.
* Rear turret bustle is pretty much lathered with ammunition when filled.  
+
* No armour.
* Fuel tanks everywhere in hull, front and sides, likely to cause fire.
+
* Tail design creates blind spots for gunners.
* HEAT shell will be stopped by any kind of obstacle, which includes (but is not limited to) bushes, trees, fences, wooden houses etc...
+
* You need to invest a large amount of crew points to be effective in the N.C.223.3, especially the gunners and reload time.
 +
* Being a Rank I, it has a 0.3 multiplier for SL rewards, so you will find yourself in a hard time earning SL with the N.C.223.3, despite it being able to earn a lot of it by base bombing.
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
+
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
  
 
== Media ==
 
== Media ==
<!--''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''-->
+
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[https://live.warthunder.com/feed/camouflages/?vehicleCountry=france&vehicleType=tank&vehicleClass=medium_tank&vehicle=fr_amx_30 '''Skins''' and '''camouflages''' for the AMX-30 from live.warthunder.com.]
 
 
 
==References==
 
<references />
 
  
 
== Read also ==
 
== Read also ==
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* ''links to approximate analogues of other nations and research trees.''
''ETC.''-->
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== Sources ==
 
== Sources ==
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{{France medium tanks}}
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{{France bombers}}
{{France premium ground vehicles}}
 

Revision as of 00:24, 28 January 2019

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
N.C.223.3
nc_223_3.png
N.C.223.3
Research:7 900 Specs-Card-Exp.png
Purchase:10 000 Specs-Card-Lion.png
Show in game

Description

GarageImage N.C.223.3.jpg


The N.C.223.3 is a Rank II French bomber with a battle rating of 2.7 (AB), 3.0 (RB), and 2.3 (SB). It was introduced in Update 1.73 "Vive la France".

The N.C.223.3, as a derivative of the Farman F.220 plane model, looks strikingly similar to the F.222.2 bomber, yet different as well. The biggest difference is the twin rudder on the tail that helps improve stability and yaw control. The plane's overall design was also made more aerodynamic as part of the improvement, the nose section is made a tad shorter, and the plane uses Hispano-Suiza 12Y-29 engines rather than the previous Gnome Rhone model. Defense armaments were also improved with two Hispano cannons as the rear ventral and dorsal turret armament.

The N.C.223.3 is made distinctive with its push-pull engine configuration, stacking the engine on each side in tandem for the effect where the forward engine "pulls" the plane while the rear engine "pushes" the plane. This lowered the amount of engines having to protrude from the wing, while keeping the engine centerline so that one failed engine in a side will not prevent the other to provide a similar thrust force.

In the default camouflage scheme, the N.C.223.3 is coated in the French standard aircraft tri-color camouflage, which consisted of Vert (Green), Brun Mat (Matt brown), and Gris Bleu foncé (Dark blue gray). The underside of the aircraft was painted in Gris Bleu Clair (Light blue gray). The French roundel is present twice on the left side, one on the N.C.223.3 fuselage and one on top of the wing. Final note of appearance is the French national tri-color markings on the tail plane and rudder.

General info

Flight Performance

Characteristics
Stock
Max Speed
(km/h at ?,000 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
 ?  ?  ?,000  ??.?  ??.?  ??.?  ??.?  ???
Upgraded
Max Speed
(km/h at ?,000 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
 ?  ?  ?,000  ??.?  ??.?  ?.?  ?.?  ?

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X X X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
 ???  ???  ??? ~?? ~?
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< ??? < ??? < ??? > ???
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
 ?,??? m  ??? hp  ?,??? hp

Survivability and armour

  • No armour plating
  • No armour glazing
  • Critical components located at front of aircraft (fuel, pilot, engine, controls)
  • Very large and slow target

Armaments

Suspended armament

The N.C.223.3 can be outfitted with the following ordinance:

  • 52 x 50 kg G.A.M.Mn 50 bombs (total = 2,600 kg)
  • 7 x 100 kg №.1 bombs + 5 x 200 kg №.1 bombs (total = 1,700 kg)
  • 12 x 100 kg №.1 bombs + 15 x 200 kg №.1 bombs (total = 4,200 kg)

Defensive armament

The N.C.223.3 is defended by:

  • 1 x 20 mm Hispano 404 cannon, dorsal turret (240 rpg)
  • 1 x 20 mm Hispano 404 cannon, ventral turret (240 rpg)
  • 1 x 7.5 mm MAC 1934 machine gun, nose turret (1,000 rpg)

Usage in the battles

Like its predecessor, the F.222.2, the NC 223.3 is a heavy hitting bomber with okay maneuverability at low altitude and low air speed, and can carry a staggering 52x50 kg bombs. Combined with its frequent presence in Ground Strike matches with only light vehicles, it will make short work of any (or even all) groups of armoured cars and AAA it crosses paths with. However, the ability to carry larger bomb loads later in its upgrade tree turns it into an exceptionally capable base killer, often time wiping out bases solo. However, it is still capable of turning entire columns of medium tanks to flaming scrap if escorted in higher level battles.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Controllable
Automatic pitch
Controllable Not controllable Combined Controllable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I
II
III
IV

Pros and cons

Pros:

  • Strong defensive firepower.
  • The N.C.223.3 currently has the largest payload available from any other Rank I bombers, rivaling even Rank III and IV heavy bombers.
  • Engines away from the wing fuselage.
  • Addition of takeoff flaps make taking off from a airfield easier than in the F.222.
  • Durable.
  • Has two pilots.
  • Somehow fast, despite it's size.
  • Internal payload doesn't really affect it's performance except rate of climb.
  • Can potentially win games by outright destroying the airfields when played in groups.
  • Large wings but are not littered with fuel tanks.
  • Default payload of 52x 50 kg bombs makes short work of artillery, light tanks, armored cars and trucks crucial to many games this bomber finds itself in.

Cons:

  • Low maneuverability at high speeds.
  • Massive target.
  • Poor acceleration.
  • Weak from the front.
  • 20 mm turrets don't carry a lot of ammo and have a very long reload.
  • No armour.
  • Tail design creates blind spots for gunners.
  • You need to invest a large amount of crew points to be effective in the N.C.223.3, especially the gunners and reload time.
  • Being a Rank I, it has a 0.3 multiplier for SL rewards, so you will find yourself in a hard time earning SL with the N.C.223.3, despite it being able to earn a lot of it by base bombing.

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • page on aircraft encyclopedia;
  • other literature.


France bombers
Farman  F.222.2 · N.C.223.3
Latécoère  Late 298D
Potez  Potez 633
Liore et Olivier  LeO 451 early · LeO 451 late
Bloch  M.B.174A-3 · M.B.162 · M.B.175T
American  V-156-F · Martin 167-A3 · ▄A-35B · ▄SB2C-5 · B-26C · ▄PBY-5A Late · ▄PB4Y-2
British  Lancaster MR.7