Difference between pages "F-86A-5" and "Tempest Mk II"

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(Added basic information and tables.)
 
(Added tables and basic info.)
 
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{{Specs-Card|code=f-86a-5}}
+
{{Specs-Card|code=tempest_mk2}}
  
 
== Description ==
 
== Description ==
Line 6: Line 6:
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{break}}
 
{{break}}
The '''F-86A-5 Sabre''' is a Rank V American jet fighter with a battle rating of 8.0 (AB) and 9.0 (RB/SB). It was in the game since the start of the Open Beta Test prior to Update 1.29.
+
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} British fighter {{BR2}} It has been in the game since the start of the Open Beta Test prior to Update 1.29.
 
 
The F-86A-5 has the weakest engine of all Sabre variants, and generally the engine is weak compared to other top tier jets (F-86F, CL-13, MiG-17, MiG-15bis etc); thus the slow acceleration, lower top speed than all other Sabres and the low rate of climb for a top tier jet. However, it is the best-turning Sabre in the game and the one with the fastest roll rate. But do not turn at any cost unless it's an emergency! The F-86A-5 bleeds speeds in vertical and horizontal turns very quickly and struggles to regain the energy it had unless there are no enemies in the area to deal with. Remember this: a slow Sabre is a dead Sabre! Despite all of that, it is still faster than the MiG-15, MiG-15bis and many other enemies in top speed.
 
 
== General info ==
 
== General info ==
 
=== Flight Performance ===
 
=== Flight Performance ===
Line 18: Line 16:
 
! colspan="8" | ''Stock''
 
! colspan="8" | ''Stock''
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at 0 m - sea level)
+
! colspan="2" | Max Speed<br>(km/h at 3,658 m)
 
! rowspan="2" | Max altitude<br>(meters)
 
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
Line 31: Line 29:
 
! RB
 
! RB
 
|-
 
|-
| 1,081 || 1,071 || 14,000 || 25.4 || 25.9 || 30.8 || ??.? || 700
+
| ? || ? || 11,800 || ??.? || ??.? || ??.? || ??.? || 452
 
|-
 
|-
 
! colspan="8" | ''Upgraded''
 
! colspan="8" | ''Upgraded''
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at 0 m - sea level)
+
! colspan="2" | Max Speed<br>(km/h at 3,658 m)
 
! rowspan="2" |Max altitude (meters)
 
! rowspan="2" |Max altitude (meters)
 
! colspan="2" | Turn time (seconds)
 
! colspan="2" | Turn time (seconds)
Line 48: Line 46:
 
! RB
 
! RB
 
|-
 
|-
| 1,105 || 1,093 || 14,000 || 22.7 || 24.0 || 46.2 || 38.1 || 700
+
| ? || ? || 11,800 || ??.? || ??.? || ?.? || ?.? || 452
 +
|-
 
|}
 
|}
  
Line 62: Line 61:
 
! Arrestor gear
 
! Arrestor gear
 
|-
 
|-
| ✓ || ✓ || ✓ || || X    <!-- ✓ -->
+
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
Line 78: Line 77:
 
! -
 
! -
 
|-
 
|-
| 1,118 || 350 || 620 || ~13 || ~8
+
| 822 || 340 || ??? || ~11 || ~7
 
|-
 
|-
 
|}
 
|}
Line 91: Line 90:
 
! Radiator<br>(km/h)
 
! Radiator<br>(km/h)
 
|-
 
|-
| < 850 || < 600 || < 680 || > 250
+
| < 473 || < 490 || < 530 || > 550
 
|-
 
|-
 
|}
 
|}
Line 105: Line 104:
 
! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| ?,??? m || ??? hp || ?,??? hp  
+
| 980 m || 2,150 hp || 2,857 hp  
 
|-
 
|-
<!--! colspan="3" | Setting 2
+
! colspan="3" | Setting 2
 
|-
 
|-
 
! Optimal altitude
 
! Optimal altitude
Line 113: Line 112:
 
! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| ?,??? m || ?,??? hp || ?,??? hp  
+
| 4,200 m || 1,995 hp || 2,574 hp  
 
|-
 
|-
! colspan="3" | Setting 3
+
<!--! colspan="3" | Setting 3
 
|-
 
|-
 
! Optimal altitude
 
! Optimal altitude
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=== Survivability and armour ===
 
=== Survivability and armour ===
 
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
 
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
* 38 mm Bulletproof glass - Front Windshield
+
* No armour plating
* 6.35 mm Steel - Nose armor x 2
+
* No armour glazing
* 20 mm Steel - Pilot's headrest
+
* Critical components located at front of aircraft (fuel, pilot, engine, controls)
* 12.7 mm Steel - Back of pilot's seat
+
* More fuel tanks located in wings near fuselage
  
 
== Armaments ==
 
== Armaments ==
 
=== Offensive armament ===
 
=== Offensive armament ===
 
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
 
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
{{main|Browning M3 (12.7 mm)}}
+
{{main|Hispano Mk.V (20 mm)}}
  
 
The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
  
* 6 x 12.7 mm Browning M3 machine guns, nose-mounted (300 rpg = 1,800 total)
+
* 4 x 20 mm Hispano Mk.V cannon, wing-mounted (''Left'' (162 rpg inner + 156 rpg outer) + ''Right'' (162 rpg outer + 156 rpg inner) = 636 total)
  
 
=== Suspended armament ===
 
=== Suspended armament ===
 
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
 
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
{{main|Bombs|Rockets}}
+
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;''Main article:&nbsp;'''[[:Category:Suspended armaments|Bombs]], [[:Category:Suspended armaments|Rockets]]'''''
  
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordinance:
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordinance:
  
* Without payload
+
* Without load
* 16 x 127 mm HVAR rockets
+
* 2 x G.P. 250 lb Mk.IV bombs (500 lb total)
* 2 x 1,000 lb AN-M65A1 Fin M129 bombs (2,000 lb total)
+
* 2 x G.P. 500 lb Mk.IV bombs (1,000 lb total)
 +
* 2 x M.C. 1,000 lb Mk.I bombs (2,000 lb total)
 +
* 8 x RP-3 rockets
 
<!--
 
<!--
 
=== Defensive armament ===
 
=== Defensive armament ===
Line 156: Line 157:
 
== Usage in the battles ==
 
== Usage in the battles ==
 
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
[[File:ArtworkImage_F86mig.jpg|thumb|300px|right|The view of an F-86 Sabre from the cockpit of a [[MiG-15]]]]
+
The main tactic for the Tempest II is high speed combat. With a weight of over 5,000 kg, and a peak WEP power of 2,500 HP it can accelerate very fast in a dive. This means that less altitude is traded for the same gain in speed compared to other props.
The F-86A-5 should be played as a strict Boom & Zoom plane due to the fact that simple turns make it bleed a lot of speed. Gain some speed after takeoff (750 - 800 kph or 466 - 497 mph) then zoom up to 3,000 mm/9843 ft then turn to the center after you're done zoom side-climbing. Next, you pick your targets. Dive, engage, zoom up smoothly (to not lose a lot of speed) then rinse and repeat. If there are multiple enemies above you, don't engage and keep flying straight. If there is one enemy above you in the vicinity, you can engage, but don't pull up hard or you will lose a lot of speed in the process! Do it smoothly. If you are generally low on speed and you can escape from enemies, keep flying straight until you're fast, zoom up then loop around and keep flying straight at the altitude you went up to then resume the strict Boom & Zoom procedure.
 
  
The F-86A-5 is not an air superiority fighter, it's more of a support plane despite being a Sabre. Tactics explained in "General play style".
+
The second main benefit from the extra weight is that the plane can hold the speed gained form a dive for a long time. Additionally, the plane has a very sleek airframe, which means that it’s top speed is the highest of any prop in the game.
  
All top tier jets are a threat. All of them have better performance overall especially in acceleration, climb rate and energy retention.
+
Considering this data, the plane should be flown in high speed shallow maneuvers.
  
For those who may have an {{PAGENAME}} on their tail, if you're in an emergency (a situation where nothing that was explained works), resort to defensive flying. The defensive flying capabilities of the A-5 Sabre are very high and extremely good due to its roll rate. Most of the time, top tier jet pilots will Boom & Zoom you which can be a problem for you, however, if they decide to stick around and dogfight you, you will have the advantage.
+
Against jets the tactics are reversed. Jets are faster and heavier, thus shallow angles should be avoided. Steep angle energy fighting and turn fighting should be applied.
 +
Few  exceptions against jets should be made. The Ho 229 will out turn the Tempest II, but upwards spirals at high speed are an effective way to burn away the 229’s energy and they are easily trapped.
 +
 
 +
The second exception is the Meteor F Mk.3. This plane outperforms or is on par in every aspect except for, hilariously enough, top speed on the deck.
 +
 
 +
The third and last are the Yak-15/17. They turn better, but their diving speed is a lot lower than the Tempest II’s.
 +
 
 +
===Manual Engine Control===
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="7" | MEC elements
 +
|-
 +
! rowspan="2" |Mixer
 +
! rowspan="2" |Pitch
 +
! colspan="3" |Radiator
 +
! rowspan="2" |Supercharger
 +
! rowspan="2" |Turbocharger
 +
|-
 +
! Oil
 +
! Water
 +
! Type
 +
|-
 +
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
 +
|-
 +
|}
  
 
===Modules===
 
===Modules===
Line 174: Line 198:
 
| I
 
| I
 
| Fuselage Repair
 
| Fuselage Repair
| Compressor
+
| Radiator
 
|  
 
|  
| Offensive 12 mm
 
 
|  
 
|  
 
|-
 
|-
 
| II
 
| II
| New Boosters
 
 
|  
 
|  
 +
| Compressor
 
| Airframe
 
| Airframe
 
|  
 
|  
| FRC mk.2
 
 
|-
 
|-
 
| III
 
| III
Line 190: Line 212:
 
| Engine
 
| Engine
 
|  
 
|  
| New 12 mm MGs
 
 
|  
 
|  
 
|-
 
|-
 
| IV
 
| IV
| G-Suit
 
 
|  
 
|  
 +
| Engine Injection
 
| Cover
 
| Cover
 
|  
 
|  
| FLBC mk.1
 
 
|-
 
|-
 
|}
 
|}
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'''Pros:'''
 
'''Pros:'''
* Very fast roll rate
+
* Strong engine providing excellent performance below 3,000 m/9,840 ft
* Leading edge slats which improve low speed maneuverability
+
* Dives very well (low parasite drag)
* Nose mounted weaponry
+
* Very high straight-line speed for a propeller-driven aircraft
* Good zooming ability
+
* Good fire power
* Good diving ability
+
* Very agile at moderate speeds
* Best turning Sabre
 
* 12.7 mm M3 Browning .50 cals are very effective weapons
 
  
 
'''Cons:'''
 
'''Cons:'''
* Poor sustained climb rate
+
* Poor performance at high altitudes
* Slow acceleration for a top rank jet
+
* Often gets matches with early rank 5 aircraft
* Loses a lot of speed in turns
 
* Slow compared to it's enemies
 
* Very hard to get guns on target in horizontal due to weak rudder control
 
  
 
== History ==
 
== History ==
 
<!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''-->
 
<!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''-->
The F-86 is considered one of the best fighter jets of the Korean War. It is the most-produced Western fighter, with almost 10,000 aircraft produced by the US, Australia, Canada (as the re-engined CL-13), Italy, and Japan.
+
The creation of this plane also came with it's older counterpart, the Tempest Mk V. The Mk II has a different engine than the Mk V which is why they seem different. The Mk II's were use later in the war than the Mk V's.  
 
 
The F-86 was developed by North American Aviation, the creator of the venerable P-51 Mustang. The XP-86 prototype was created to meet the USAF requirement for a high-altitude escort fighter. It was derived from the Navy's FJ-1 Fury, a transitional fighter jet that borrowed the wings, tail surfaces and canopy from the P-51D. The XP-86 was under threat of cancellation because the XP-80 and XP-84 had similar performance characteristics and were farther ahead in development. However, North American designers made a radical change to the design and replaced the straight wing with a swept wing, which was shown by seized German research to greatly reduce drag and increase performance at high speed. The resulting performance boost was so significant that the swept-wing prototype of the XP-86 was supposedly able break the sound barrier in a dive a few days before Chuck Yeager made his official attempt.
 
 
 
The F-86A-5 is the first operational variant of the F-86. It is powered by the General Electric J47 engine and includes slats on the leading edge of the wing derived from the Messerschmitt Me 262 to increase low-speed performance. It is armed with six M3 .50 (12.7 mm) electrically boosted machine guns firing at 1,200 rounds per minute. It can carry eight 5" rockets, 2,000 lb of bombs, or a pair of external fuel tanks that can be jettisoned in-flight to increase performance in combat. While most of the F-86As had a Mark 18 manual ranging-computing gun sight, the last 24 F-86A-5-NAs were equipped with the A-1CM gun sight, which used radar to automatically compute a target's range. This later became standard on the F-86E.
 
  
 
== Media ==
 
== Media ==
Line 244: Line 255:
 
* ''other literature.''
 
* ''other literature.''
  
{{USA jet aircrafts}}
+
{{Britain fighters}}

Revision as of 11:53, 3 December 2018

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
Tempest Mk II
tempest_mk2.png
Tempest Mk II
AB RB SB
6.3 6.0 6.3
Class:
Research:54 000 Specs-Card-Exp.png
Purchase:185 000 Specs-Card-Lion.png
Show in game

Description

GarageImage Tempest Mk II.jpg


The Tempest Mk II is a Rank IV British fighter Template:BR2 It has been in the game since the start of the Open Beta Test prior to Update 1.29.

General info

Flight Performance

Characteristics
Stock
Max Speed
(km/h at 3,658 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
 ?  ? 11,800  ??.?  ??.?  ??.?  ??.? 452
Upgraded
Max Speed
(km/h at 3,658 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
 ?  ? 11,800  ??.?  ??.?  ?.?  ?.? 452

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
822 340  ??? ~11 ~7
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 473 < 490 < 530 > 550
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
980 m 2,150 hp 2,857 hp
Setting 2
Optimal altitude 100% Engine power WEP Engine power
4,200 m 1,995 hp 2,574 hp

Survivability and armour

  • No armour plating
  • No armour glazing
  • Critical components located at front of aircraft (fuel, pilot, engine, controls)
  • More fuel tanks located in wings near fuselage

Armaments

Offensive armament

Main article: Hispano Mk.V (20 mm)

The Tempest Mk II is armed with:

  • 4 x 20 mm Hispano Mk.V cannon, wing-mounted (Left (162 rpg inner + 156 rpg outer) + Right (162 rpg outer + 156 rpg inner) = 636 total)

Suspended armament

      Main article: Bombs, Rockets

The Tempest Mk II can be outfitted with the following ordinance:

  • Without load
  • 2 x G.P. 250 lb Mk.IV bombs (500 lb total)
  • 2 x G.P. 500 lb Mk.IV bombs (1,000 lb total)
  • 2 x M.C. 1,000 lb Mk.I bombs (2,000 lb total)
  • 8 x RP-3 rockets

Usage in the battles

The main tactic for the Tempest II is high speed combat. With a weight of over 5,000 kg, and a peak WEP power of 2,500 HP it can accelerate very fast in a dive. This means that less altitude is traded for the same gain in speed compared to other props.

The second main benefit from the extra weight is that the plane can hold the speed gained form a dive for a long time. Additionally, the plane has a very sleek airframe, which means that it’s top speed is the highest of any prop in the game.

Considering this data, the plane should be flown in high speed shallow maneuvers.

Against jets the tactics are reversed. Jets are faster and heavier, thus shallow angles should be avoided. Steep angle energy fighting and turn fighting should be applied. Few exceptions against jets should be made. The Ho 229 will out turn the Tempest II, but upwards spirals at high speed are an effective way to burn away the 229’s energy and they are easily trapped.

The second exception is the Meteor F Mk.3. This plane outperforms or is on par in every aspect except for, hilariously enough, top speed on the deck.

The third and last are the Yak-15/17. They turn better, but their diving speed is a lot lower than the Tempest II’s.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable Not controllable Not controllable Separate Not ontrollable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Radiator
II Compressor Airframe
III Wings Repair Engine
IV Engine Injection Cover

Pros and cons

Pros:

  • Strong engine providing excellent performance below 3,000 m/9,840 ft
  • Dives very well (low parasite drag)
  • Very high straight-line speed for a propeller-driven aircraft
  • Good fire power
  • Very agile at moderate speeds

Cons:

  • Poor performance at high altitudes
  • Often gets matches with early rank 5 aircraft

History

The creation of this plane also came with it's older counterpart, the Tempest Mk V. The Mk II has a different engine than the Mk V which is why they seem different. The Mk II's were use later in the war than the Mk V's.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • page on aircraft encyclopedia;
  • other literature.


Britain fighters
Fury  Fury Mk I · Fury Mk II
Nimrod  Nimrod Mk I · Nimrod Mk II
Gladiator  Gladiator Mk II · Tuck's Gladiator Mk II · Gladiator Mk IIF · Gladiator Mk IIS
Sea Gladiator  Sea Gladiator Mk I
Hurricane  Hurricane Mk I/L · Hurricane Mk.I/L FAA M · Hurricane Mk IIB/Trop
Sea Hurricane  Sea Hurricane Mk IB · Sea Hurricane Mk IC
Martin-Baker  MB.5
Spitfire (early-Merlin)  Spitfire Mk Ia · Spitfire Mk IIa · Spitfire Mk.IIa Venture I · Spitfire Mk IIb · Spitfire Mk Vb/trop · Spitfire Mk Vb · Spitfire Mk Vc/trop · Spitfire Mk Vc
Spitfire (late-Merlin)  Spitfire F Mk IX · Spitfire LF Mk IX · Spitfire F Mk IXc · Plagis' Spitfire LF Mk IXc · Spitfire F Mk XVI
Spitfire (Griffon)  Spitfire F Mk XIVc · Spitfire F Mk XIVe · Prendergast's Spitfire FR Mk XIVe · Spitfire F Mk XVIIIe · Spitfire F Mk 22 · Spitfire F Mk 24
Seafire  Seafire LF Mk.III · Seafire F Mk XVII · Seafire FR 47
Typhoon  Typhoon Mk Ia · Typhoon Mk Ib · Typhoon Mk Ib/L
Tempest  Tempest Mk II · Tempest Mk V
Sea Fury  Sea Fury FB 11
Twin-engine fighters  Hornet Mk.I · Hornet Mk.III · Whirlwind Mk I · Whirlwind P.9
  Foreign:
Australia  ▄Boomerang Mk I · ▄Boomerang Mk II
France  ▄D.520 · ▄D.521
USA  ▄Martlet Mk IV · ▄Corsair F Mk II · ▄Hellcat Mk II · ▄Thunderbolt Mk.1 · ▄Mustang Mk IA