Difference between pages "SPz BMP-1" and "File:GarageImage SAV 20.12.48.jpg"

From War Thunder Wiki
(Difference between pages)
Jump to: navigation, search
(Edited weapon characteristics and pros and cons)
 
(Added description to photo)
 
Line 1: Line 1:
{{Specs-Card|code=germ_bmp_1_ddr}}
+
Images of the [[SAV 20.12.48]] in the garage.
{{About
 
| about = German light tank '''{{PAGENAME}}'''
 
| other
 
| usage-1 = the Russian version
 
| link-1 = BMP-1
 
| usage-2 = other uses
 
| link-2 = BMP (Disambiguation)
 
}}
 
  
== Description ==
+
[[Category:In-game screenshots]]
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
+
[[Category:Garage images]]
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{Break}}
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German light tank {{Battle-rating}}. It was introduced in [[Update 1.93 "Shark Attack"]].
 
 
 
== General info ==
 
=== Survivability and armour ===
 
<!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.-->
 
 
 
The Spz BMP-1 has very little to speak of in the armour department. Minimal frontal and nearly non-existent side armour results in the vehicle being vulnerable to almost any incoming fire. As such, the vehicle's survivability stems entirely from its mobility and reasonably small profile. Where possible, utilise hills or other cover, only exposing as much of the vehicle as is necessary to engage an unaware target.
 
 
 
Despite the lack of armour, however, the SPz BMP-1 will, on occasion, survive hits unexpectedly - the internals of the vehicle are largely non-critical and many rounds will over-penetrate.
 
{| class="wikitable"
 
!Armour
 
!Front (Slope angle)
 
!Sides
 
!Rear
 
!Roof
 
|-
 
|Hull
 
|7-12 mm (80°) ''Front glacis'' <br>19 mm (56°) ''Lower glacis''
 
|16 mm (3-18°) ''Top'' <br>18 + 4 mm ''Bottom''
 
|16 mm (12°) ''Top'' <br>12 mm (48°) ''Bottom'' <br>12 mm (8-51°) ''Doors''
 
|6 mm <br>5 mm ''Engine exhausts''
 
|-
 
|Turret
 
|23 mm (0-53°) ''Turret front'' <br>33 + 26 mm ''Gun mantlet''
 
|13-23 mm (24-37°)
 
|13 mm (23-26°)
 
|6 mm
 
|-
 
!Armour
 
!Sides
 
!Roof
 
|-
 
|Cupola
 
|7 mm
 
|7 mm
 
|-
 
|}
 
'''Notes:'''
 
 
 
* Suspension wheels and tracks are 10 mm thick.
 
* Belly armour is 6 mm thick.
 
 
 
=== Mobility ===
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
 
 
{| class="wikitable" style="text-align:center" width="70%"
 
! rowspan="2" | Game Mode
 
! colspan="3" | Mobility characteristics
 
! colspan="2" | Engine power (horsepower)
 
! colspan="2" | Power-to-weight ratio (hp/ton)
 
|-
 
! {{Annotation|Max Speed|Maximum Speed (km/h)}}
 
! {{Annotation|Weight|Vehicle Weight (tons)}}
 
! {{Annotation|AoA Weight|Add on Armour Weight (tons)}}
 
! Stock
 
! Upgraded
 
! Stock
 
! Upgraded
 
|-
 
! Arcade
 
| 72 || rowspan="2" | 13.0 || rowspan="2" | N/A || 465 || 572 || 35.77 || 44.00
 
|-
 
! {{Annotation|Realistic|Simulator uses Realistic FMs}}
 
| 65 || 265 || 300 || 20.38 || 23.08
 
|}
 
 
 
== Armaments ==
 
=== Main armament ===
 
{{main|2A28 (73 mm)}}
 
 
 
Stock you have both shells on your grenade launcher unlocked.
 
 
 
HEAT and HE are available.
 
 
 
HE should be avoided as it only has 12mm of pen and 290m/sec muzzle velocity.
 
 
 
The HEAT round is also only 670 m/sec velocity but with some training can be shot at a bit over 1km reliably.
 
 
 
It has 300mm pen and very good damage output , oneshots can be achieved quite often when shooting center mass, big tanks might give you some headache as they sometimes survive multiple shots.
 
 
 
=== Additional armament ===
 
{{main|9M14}}
 
 
 
P upgrade gives you 4 Konkurs ATGM missiles.
 
 
 
They have 600mm pen and do very good damage while having good speed.
 
 
 
Only their manouverability is a bit lacking but you can quickly make a follow up shot with your cannon or use smoke if you want to retreat.
 
 
 
=== Machine guns ===
 
{{main|PKT (7.62 mm)}}
 
 
 
You have one PKT machinegun with 1000 rounds.
 
 
 
Its not useful and cannot aim at air targets., ok against exposed crew and "milk trucks"
 
 
 
Sometimes you can still ping/spit enemies with it though.
 
 
 
== Usage in battles ==
 
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
 
 
 
=== Pros and cons ===
 
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
 
 
 
'''Pros:'''
 
 
 
* Very mobile, can quickly adapt to new situations
 
* Quick reload on grenade launcher (6 sec autloader, 5 sec max manual with P upgrade)
 
* Low module RP cost
 
* BMP-1P upgrade adds smoke launchers which don't have to be researched extra
 
* Upgrade also makes ATGM more powerful, mouse guided and it will not launch upwards since its now mounted on top of the turret
 
* Scouting ability
 
* ESS allows you to smoke up big areas and provide cover for teammates as well as covering your retreat
 
* Small turret, hard to hit when hull down
 
* Upper hull can sometimes bounce shells due ro steep angle
 
 
 
*
 
 
 
'''Cons:'''
 
 
 
* Easily hullbroken
 
* Big target from the side
 
* Bad gin depression of -5 for the main gun
 
* Only 3 crew members, bad survivability
 
 
 
*
 
 
 
== History ==
 
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
 
 
 
== Media ==
 
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
 
 
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
 
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
 
 
== External links ==
 
''Paste links to sources and external resources, such as:''
 
 
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on the tank;''
 
* ''other literature.''
 
 
 
{{Germany light tanks}}
 

Revision as of 00:29, 24 February 2020

VTOL | Rank 5 USA
AV-8A Harrier Pack

Images of the SAV 20.12.48 in the garage.