Befehlswagen Jagdpanther

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Arcade Realistic Simulator

Arcade Realistic Simulator

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General info

The Befehlswagen Jagdpanther in the Garage.

The Befehlswagen Jagdpanther is a premium Rank IV German tank destroyer with a battle rating of 6.3 (AB/RB) and 6.7 (SB). It was introduced in during the Closed Beta Test for Ground Forces before Update 1.41. This is a premium version of the original Jagdpanther tank destroyer. It costs 6,090 Golden Eagles.

The main purpose, usage and tactics recommendations

General play style

The main role of the Jagdpanther was a heavy tank destroyer. It excelled at long range combat.

The Jagdpanther is best used defensively, to cover capture points and prevent their capture, and cover friendly tank advances. It's highly recommended to hide the lower frontal plate in this tank, as it has a frontal mounted transmission which will set the tank on fire if shot, as well as destroying the transmission. It's also strongly advised to use this tank at long range, and change position often.

It is important to keep in mind that the Jagdpanther's armour is sloped. Using it on the side of a hill facing the enemy is extremely dangerous, since this would decrease the angle at which the frontal armour and sloped and thus negate a large part of its survival capabilities. By hiding behind buildings, trees and bushes, or on top of a hill, you optimise it's fighting capabilities. A well positioned Jagdpanther is very hard to destroy. In addition, using the Jagdpanther in a diamond position (with your right side facing the enemy) will mean that your most important crew members are better protected (driver, gunner, commander) since they are on the other side.

Vehicle characteristics

Tactics

Specific enemies worth noting

Counter-tactics

Pros and cons

Pros:

  • Good mobility.
  • Excellent firepower.
  • Excellent long range sniping abilities.
  • Low profile
  • Unlike earlier Tank destroyers as the StuGs, Jagdpanzer IVs, Marders and Hetzer; it has 5 crew, rather than 4

Cons:

  • Bad reverse speed.
  • Average armor for it's rank.
  • Front mounted transmission. Causes fire when shot through lower frontal plate.
  • Like most Tank Destroyers, it lacks a turret.

Specifications

Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator

Armaments

1 x 8.8 cm PaK 43 cannon (60 Rounds)
1 x 7.92 mm MG 34 machine gun (3,000 Rounds)

Main armament

1 x 8.8 cm PaK 43 cannon
  • Ammunition Capacity: 60 Shells
  • Gun Depression: -8°
  • Gun Elevation: 14°
  • Turret Rotation Speed: 4.8°/s (Stock), __._°/s (Upgraded), __._°/s (Prior + Full Crew), __._°/s (Prior + Expert Qualif.), __._°/s (Prior + Ace Qualif.)
  • Reloading Rate: 11.1s (Stock), __._s (Full Crew), __._s (Prior + Expert Qualif.), __._s (Prior + Ace Qualif.)
1 x 8.8 cm PaK 43 cannon
  • Ammunition Capacity: 60 Shells
  • Gun Depression: -8°
  • Gun Elevation: 14°
  • Turret Rotation Speed: 4.8°/s (Stock), __._°/s (Upgraded), __._°/s (Prior + Full Crew), __._°/s (Prior + Expert Qualif.), __._°/s (Prior + Ace Qualif.)
  • Reloading Rate: 11.1s (Stock), __._s (Full Crew), __._s (Prior + Expert Qualif.), __._s (Prior + Ace Qualif.)
1 x 8.8 cm PaK 43 cannon
  • Ammunition Capacity: 60 Shells
  • Gun Depression: -8°
  • Gun Elevation: 14°
  • Turret Rotation Speed: 4.8°/s (Stock), __._°/s (Upgraded), __._°/s (Prior + Full Crew), __._°/s (Prior + Expert Qualif.), __._°/s (Prior + Ace Qualif.)
  • Reloading Rate: 11.1s (Stock), __._s (Full Crew), __._s (Prior + Expert Qualif.), __._s (Prior + Ace Qualif.)
Ammunition
Ammunition Penetration in mm @ 90° Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Fuse delay
in m:
Fuse sensitivity
in mm:
Explosive Mass in
TNT equivalent
in g:
Normalization At 30°
from horizontal:
Ricochet:
10m 100m 500m 1000m 1500m 2000m 0% 50% 100%
PzGr 39/43 235 232 219 204 190 176 APCBC 1000 10 0.8 28 108.8 +4° 42° 27° 19°
Sprgr 13 13 13 13 13 13 HE 820 11 0.1 0.5 935 +0° 11° 10°
Hl.Gr 39 110 110 110 110 110 110 HEAT 600 7.6 0.0 0.3 1,100 +0° 28° 21° 17°
PzGr 40/43 272 270 250 228 208 189 APCR 1200 7.3 N/A N/A N/A +1.5° 24° 20° 18°
Ammo racks
Ammo racks of the Jagdpanther.
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
Recommendations Visual
discrepancy
60 46 (+14) 31 (+29) 16 (+44) (+59) Left side empty: 31 (+29) Yes

Secondary armament

1 x 7.92 mm MG 34 machine gun (hull-mounted)

Crew

  • Commander
  • Gunner
  • Loader
  • Driver
  • Assistant Driver

Total: 5 Crew members

Armour

Armour type:

  • Rolled homogeneous armour
  • Cast homogeneous armour (Gun mantlet)
Armour Front (Slope angle) Sides (Slope angle) Rear (slope angle) Roof (Slope angle)
Hull 80 mm (55°) Front glacis
60 mm (54°) Bottom glacis
40 + 5 mm 40 mm (24-26°) 25 mm
Superstructure Same as Hull 50 mm (26-29°) 40 mm (36°) 25 mm (85°)

Notes:

  • Tracks and lower side of the hull are covered by 5 mm thick armour plate, protecting them from HEAT and HE shells.
  • Rear parts of the upper side hull armour have tracks attached to it, adding additional 20 mm of armour.

Engine & mobility

Weight: 46.0 ton

Max Speed: 60 km/h
Stock

  • Engine Power: 994 hp @ 3000 rpm
  • Power-to-Weight Ratio: 21.61 hp/ton
  • Maximum Inclination: 43°

Upgraded

  • Engine Power: ____ hp @ 3000 rpm
  • Power-to-Weight Ratio: __.__ hp/ton
  • Maximum Inclination: __°
Weight: 46.0 ton

Max Speed: 55 km/h
Stock

  • Engine Power: 619 hp @ 3000 rpm
  • Power-to-Weight Ratio: 13.46 hp/ton
  • Maximum Inclination: 41°

Upgraded

  • Engine Power: ____ hp @ 3000 rpm
  • Power-to-Weight Ratio: __.__ hp/ton
  • Maximum Inclination: __°
Weight: 46.0 ton

Max Speed: 55 km/h
Stock

  • Engine Power: 619 hp @ 3000 rpm
  • Power-to-Weight Ratio: 13.46 hp/ton
  • Maximum Inclination: 41°

Upgraded

  • Engine Power: ____ hp @ 3000 rpm
  • Power-to-Weight Ratio: __.__ hp/ton
  • Maximum Inclination: __°

Modules and improvements

History of creation and combat usage

Development

Nazi Germany created the formidable 8.8 cm Pak 43 anti-tank gun, a longer version of the 8.8 cm Kwk 36. 2 attempts were made to fit this gun onto a self-propelled configuration, the first was Panzerjäger Tiger (P) Ferdinand (later Elefant) and the second was the Nashorn. However, the Ferdinand was too heavy and unreliable while the Nashorn was too small and underpowered to propel such a gun. The Jagdpanther was proposed in late 1942, as a tank destroyer from the Panther chassis that could mount the formidable 8.8 cm Pak 43 with good armor and speed. The tank destroyer was created and designated SdKfz 173 and was demonstrated to Hitler on October 1943. Production then started in January 1944 under the simpler name Jagdpanther by Hitler rather than using the longer 8.8 cm Pak 43/3 auf Panzerjäger Panther.

Throughout its production life of Janurary 1944 to 1945, 415 total of these vehicles were made. MIAG produced 270 from Januray 1944 to the end of the war, MNH produced 112 from November 1944, and MBA produced 37 from December 1944. The supposed goal was 150 Jagdpanther produced a month, but Germany's deteriorating situation made this impossible. The Jagdpanthers were made in two variants, G1 and G2. The G1 had a small internally bolted main gun and modified Panther Ausf. A engine deckwhile the G2 had a larger simplified, outer bolted mantlet with a modified Panther Ausf. G engine deck. A proposal to mount the 12.8 cm Pak 80 was mentioned, but never came around to production.

The Jagdpanther was a rather good design as a tank destroyer, it had a good power-to weight ratio and had a gun that could kill any allied tank in service in the war. It did not suffer as much reliability problems due to being based of the later model Panther Ausf. G, which had most of the initial problems fixed. It also used an improved transmission and final drive (the two sources of most Panther issues) that was planned for the Panther II.

Command variant

Jagdpanthers were assigned to heavy tank destroyer battalions in the Western Front and Eastern Front, but they required a vehicle to house the commander of each battalion. So during the Jagdpanther's production, a command vehicle variant was also made from the Jagdpanther. These vehicles are distinguishable from the regular-issued Jagdpanthers with the presence of more antennas to house the FuG8 30W radio that allows communication between the command tank and headquarters. Each battalion would have access to two Befehlswagen Jagdpanther for use to coordinate the battalion, other units in each battalion is 14 normal Jagdpanthers, 5 Bergepanthers for armor recovery, a repair company, two anti-aircraft platoons, a combat engineer platoon, and an armored reconnaissance platoon

Ingame description

@var:description

Screenshots and fan art

Skins and camouflages for the _____ from live.warthunder.com.

Additional information (links)

References


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germ_panzerbefelhswagen_jagdpanther.png

Icon-country-der.png Bfw. Jagdpanther
Nation Germany
Type Tank destroyer
Rank 4
Battle Rating
6.3
6.3
6.7

   Metric✓       Imperial   

   Metric       Imperial✓   

Characteristics
Weight
46,000 kg
101,413 lb
Number of Crew 5
Hull armour thickness
80/50/40/25 mm
3.15/1.97/1.57/1.00 inches
Statistics
Engine power (stock)
994 hp
619 hp
619 hp
Engine power (upgraded)
___ hp
700 hp
700 hp
HP/ton ratio (stock)
21.61
21.96
13.46
13.67
13.46
13.67
HP/ton ratio (Upgraded)
__.__
__.__
15.22
15.46
15.22
15.46
Max speed
60 km/h
37 mph
55 km/h
34 mph
55 km/h
34 mph
Main Weapon
1 x 88 mm PaK 43 Cannon
Ammo stowage 60 rounds
Vertical guidance -8°/14°
Horizontal guidance -11°/11°
Secondary Weapon
1 x MG 34 Machine gun
Ammo stowage 3,000 rounds
Mount Hull mount
Vertical guidance -5°/10°
Horizontal guidance -10°/5°
Economy
Required RP N/A
Vehicle cost 210,000 SL
Crew training cost 6,090 GE
Max repair cost*
1,860 SL
2,560 SL
2,860 SL
Free repair time (Stock)
1d 21h
3d 19h
3d 19h
Free repair time (Upgraded)
_d __h
_d __h
_d __h
Warning: this sidebar is a WIP, and can be incorrect. Last updated 1.75.0.162.