B-25J-30 Mitchell ★

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Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator

General info

The Nation-su.pngB-25J-30 Mitchell in the garage.

The Nation-su.pngB-25J-30 Mitchell is a premium Rank III Soviet medium bomber with a battle rating of 4.0 (AB) and 4.3 (RB/SB). It was introduced in Update 1.35. It costs 1,450 Golden Eagles. The B-25J-30 is a lend-lease vehicle for the Soviets and is essentially identical in-game to the USAAF counterpart. The minor differences are the reinforced steel pilot seats and extra armour for the top gunner.

The main purpose, usage and tactics recommendations

General play style

Vehicle characteristics

Tactics

Specific enemies worth noting

Counter-tactics

Pros and cons

Pros:

  • Good defensive guns, both in positioning and firepower.
  • Durable airframe for its rank.
  • Impressive offensive armament for a bomber, giving it a reasonable defense against approaching fighters.
  • Reasonable bomb load.

Cons:

  • Unresponsive elevators.
  • The belly of the aircraft is a massive blind spot in the aircraft's defence.
  • Somewhat slow with bombs.
  • Abysmal climb rate.
  • Poor energy retention.
  • As with most bombers, it is too unmaneuverable and slow for any real dogfighting of any kind.

Specifications

Armaments

Offensive armaments

  • 2 × 12.7 mm M2 Browning machine guns, nose-mounted (400 rpg = 800 total)
  • 4 × 12.7 mm M2 Browning machine guns, cheek-mounted (400 rpg = 1,600 total)

M2_Early

M2_Early

M2/early Browning USA

Pros

  • More powerful than the .30cals.
  • High rate of fire, though lower than the .30cals.
  • Accurate.

Cons

  • Weaker than cannons
  • Like the .30cals, default belts usually contain ball ammunition.



Defensive armaments

  • 1 x 12.7 mm M2 Browning machine gun, nose turret (300 rpg)
  • 2 x 12.7 mm M2 Browning machine gun, dorsal turret (400 rpg = 800 total)
  • 1 x 12.7 mm M2 Browning machine gun, 2 x beam turret (250 rpg = 500 total)
  • 2 x 12.7 mm M2 Browning machine gun, tail turret (600 rpg = 1,200 total)

M2_Turret

M2_Turret

M2 Browning Turret

Pros

Cons


Payloads

  • 12 x 50 kg FAB-50 (forged) bombs
  • 8 x 100 kg FAB-100 (forged) bombs
  • 4 x 100 kg FAB-100 (forged) bombs + 8 x 50 kg FAB-50 (forged) bombs
  • 2 x 250 kg FAB-250M43 bombs + 8 x 50 kg FAB-50 (forged) bombs
  • 4 x 250 kg FAB-250M43 bombs
  • 10 x 50 kg FAB-50 (forged) bombs + 1 x 500 kg FAB-100 (welded) bomb
  • 3 x 500 kg FAB-100 (welded) bombs

Armour

  • 9.5 mm Steel plate around cockpit.
  • 8 mm Steel plate behind the pilots.
  • 8 mm Steel plate under nose gunner.
  • 9.5 mm Steel plate behind the nose gunner.
  • 9.5 mm Steel plate in front of dorsal gunner.
  • 6.35 mm Steel plate in fuselage.
  • 38 mm Bulletproof glass in front of tail gunner.
  • 9.5 mm Steel plates in front of tail gunner.

Engine & mobility

Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator


Engine

Name: Wright R-2600-29 14-cylinder radial x2
  • Cooling type: Air
  • Max power: ____ hp (Stock), ____ hp (Upgraded)
  • Takeoff power: ____ hp (Stock), ____ hp (Upgraded)
  • Mass: 907 kg
Name: Wright R-2600-29 14-cylinder radial x2
  • Cooling type: Air
  • Max power: ____ hp (Stock), ____ hp (Upgraded)
  • Takeoff power: ____ hp (Stock), ____ hp (Upgraded)
  • Mass: 907 kg
Name: Wright R-2600-29 14-cylinder radial x2
  • Cooling type: Air
  • Max power: ____ hp (Stock), ____ hp (Upgraded)
  • Takeoff power: ____ hp (Stock), ____ hp (Upgraded)
  • Mass: 907 kg

Stats

Stock
  • Max speed: ___ km/h
    • at height: 3,049 m
  • Max altitude: 7,500 m
  • Turn Time: __._ s
  • Rate of Climb: _._ m/s
  • Takeoff run: 750 m

Upgraded

  • Max speed: ___ km/h
    • at height: 3,049 m
  • Max altitude: 7,500 m
  • Turn Time: __._ s
  • Rate of Climb: _._ m/s
  • Takeoff run: 750 m
Stock
  • Max speed: ___ km/h
    • at height: 3,049 m
  • Max altitude: 7,500 m
  • Turn Time: __._ s
  • Rate of Climb: _._ m/s
  • Takeoff run: 750 m

Upgraded

  • Max speed: ___ km/h
    • at height: 3,049 m
  • Max altitude: 7,500 m
  • Turn Time: __._ s
  • Rate of Climb: _._ m/s
  • Takeoff run: 750 m
Stock
  • Max speed: ___ km/h
    • at height: 3,049 m
  • Max altitude: 7,500 m
  • Turn Time: __._ s
  • Rate of Climb: _._ m/s
  • Takeoff run: 750 m

Upgraded

  • Max speed: ___ km/h
    • at height: 3,049 m
  • Max altitude: 7,500 m
  • Turn Time: __._ s
  • Rate of Climb: _._ m/s
  • Takeoff run: 750 m

Performance

Warning this is still in the test phase and is probably incorrect. Take information with a grain of salt (data taken from 1.55)




0
1
2
3
4
5
6
7
8
9
10
0
0.68
1.36
2.04
2.72
3.4
Horsepower in 1000hp
Altitude in 1000m

Supercharger Stage #1: 100%

Supercharger Stage #1: WEP

Supercharger Stage #2: 100%

Supercharger Stage #2: WEP



Modules and improvements

History of creation and combat usage

Ingame description

@var:description

Screenshots and fan art

Skins and camouflages for the ___ from live.warthunder.com.

Additional information (links)

B-25J-30 Mitchell official discussion thread

References


Horsepower graphSidebar

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b_25j_30_vvs_ussr.png

Icon-country-sov.png B-25J-30
Nation USSR
Type Medium Tactical Bomber
Fighting style Ground Attack
Bombing

   Metric✓       Imperial   

   Metric       Imperial✓   

Characteristics
Empty Weight ~10395 kg
Empty Weight + fuel ~13770 kg
Takeoff Weight ~15422 kg
Wing Area ~57 m²
# Flap Positions 3
Number of Engines 2
Air Brakes no
Arrestor Gear no
Statistics
Power per Engine 1500 hp
WEP Duration infinite
top speed ~399.34 kph at 3049 m
Climb Rate ~7.74 m/s
Optimal climb velocity ~231.84 kph
Turn Time ~43.71 s
Wing loading (Empty) ~183.00 kg/m²
Characteristics
Empty Weight ~22917 lb
Empty Weight + fuel ~30358 lb
Takeoff Weight ~34000 lb
Wing Area ~610 ft²
# Flap Positions 3
Number of Engines 2
Air Brakes no
Arrestor Gear no
Statistics
Power per Engine 1500 hp
WEP Duration infinite
Top speed ~248.14 mph at 10003 m
Climb Rate 25.38 ft/s
Optimal climb velocity ~144.06 mph
Turn Time 43.71 s
Wing loading (Empty) ~37.48 lb/ft²
Main Weapons
6 x M2 Browning 400 RPG
2 x M2 Browning 250 RPG
1 x M2 Browning 300 RPG
2 x M2 Browning 400 RPG
2 x M2 Browning 600 RPG
Payload Option 1
12 x 💣 50 kg FAB-50 Bomb
Payload Option 2
8 x 💣 100 kg FAB-100 Bomb
Payload Option 3
4 x 💣 100 kg FAB-100 Bomb
8 x 💣 50 kg FAB-50 Bomb
Payload Option 4
2 x 💣 250 kg FAB-250 Bomb
8 x 💣 50 kg FAB-50 Bomb
Payload Option 5
4 x 💣 250 kg FAB-250 Bomb
Payload Option 6
11 x 💣 50 kg FAB-50 Bomb
1 x 💣 500 kg FAB-500 Bomb
Payload Option 7
3 x 💣 500 kg FAB-500 Bomb
Limits
Max Speed limit 580 kph
Gear limit 350 kph
Combat Flaps 340 kph
Max static +G's ~4
Max static -G's ~2
Optimal Velocities
Ailerons <300 kph
Rudder <270 kph
Elevators <350 kph
Radiator >240 kph
Limits
Max Speed limit 360 mph
Gear limit 217 mph
Combat Flaps 211 mph
Max static +G's ~4
Max static -G's ~2
Optimal Velocities
Ailerons <186 mph
Rudder <168 mph
Elevators <217 mph
Radiator >149 mph
Manual Control
Mixer is controllable
Pitch is controllable
no automatic pitch
Radiator (water) is controllable
Radiator (oil) is not controllable
Oil and water uses combined radiator control
Supercharger is controllable
Turbocharger is not controllable
Compressor settings 1
Optimal Altitude
524 m
1719 ft
100% Engine power 3000 hp
WEP Engine power 3339 hp
Compressor settings 2
Optimal Altitude
3700 m
12139 ft
100% Engine power 2700 hp
WEP Engine power 3005 hp
* Warning this is still in the test phase and can be incorrect. Take information with a grain of salt (data from 1.57 initial release)