B-25J-20 Mitchell

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Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator

General Info

B-25J-20 Mitchell in the Garage.

The B-25J-20 Mitchell is a Rank III American medium bomber with a battle rating of 4.0 (AB) and 4.3 (RB/SB). It was introduced in Update 1.29.

The main purpose, usage and tactics recommendations

General play style

The air frame makes this plane a particularly difficult target to bring down, however there are four main blindspots to be considered: Level with the leading edges of the wings, the complete underside, and each side in the rear presented by the twin tail. These are the easiest areas to kill an opposing B-25. With a max speed of 250 MPH under ideal conditions and a max air frame speed of 360 MPH, The B-25 is relatively fast for a bomber, but while climbing, can go no faster than 175 with optimal pitch. The twin engines makes for good acceleration, and allows the plane to get to an airfield to land, given you are at altitude and can maintain airspeed. This plane makes a great strategic bomber, but its wings make for nice large targets. The best way to ward off enemy fighters is to bank in toward them, giving your top gunner a chance to damage them before they can cause any real damage. Always try to fly at treetop level to cover the blindspot on the underside, or fly with bombers that have belly gunners, so you are fully covered. Also try to fly with friendly fighters, as they will prove invaluable to your survival. If you wind up with an enemy fighter or attacker on your tail, reduce engine power and adjust trim so you retain level flight, but give all rear facing gunners the ability to damage your opponent. NEVER FLY IN A STRAIGHT LINE WHILE FENDING OFF ATTACKERS!!!

Vehicle characteristics

Tactics

Specific enemies worth noting

Counter-tactics

Pros and cons

Pros:

  • Very effective front facing armament of 6x 12.7mm machine guns allows for engaging enemy bombers at the start of the match, or incoming fighters.
  • Durable airframe.
  • Heavy defensive armament on both left and rights sides and especially on the rear.
  • Can provide initial cover for other bombers until fighters reach their altitude.
  • Can be used as both a tactical and strategic bomber.

Cons:

  • The belly of the aircraft is a massive blindspot in the aircraft's defense.
  • Slow.
  • Poor climb rate and energy retention.
  • For the most part, the offensive armament will only be useful in attacking enemy bombers, ground targets, or engaging fighters head-on, as the plane is too unmaneuverable for any real dogfighting of any kind.
  • Steel construction makes this plane particularly heavy, and a small payload limits this plane's ability to be used as a tactical or strategic bomber.
  • The Elevator can be shot off by an enemy plane easily. This can cause it to become uncontrollable in certain situations. However, it can still be controlled by operating flaps, or adjusting engine power.

Specifications

Armaments

Offensive armaments

  • 2 × 12.7 mm M2 Browning machine gun, nose-mounted (400 rpg = 800 total)
  • 4 × 12.7 mm M2 Browning machine gun, cheek-mounted (400 rpg = 1,600 total)

Defensive armaments

  • 1 x 12.7 mm M2 Browning machine gun, nose turret (300 rpg)
  • 2 x 12.7 mm M2 Browning machine gun, tail turret (600 rpg = 1,200 total)
  • 2 x 12.7 mm M2 Browning machine gun, dorsal turret (400 rpg = 800 total)
  • 1 x 12.7 mm M2 Browning machine gun, 2 x beam turret, (250 rpg = 500 total)

Payloads

  • 12 x 100 lb AN-M30A1 bombs
  • 4 x 250 lb AN-M57 bombs
  • 4 x 250 lb AN-M57 bombs + 8 x 100 lb AN-M30A1 bombs
  • 8 x 250 lb AN-M57 bombs
  • 8 x 100 lb AN-M30A1 bombs + 2 x 500 lb AN-M64A1 bombs
  • 4 x 500 lb AN-M64A1 bombs
  • 10 x 100 lb AN-M30A1 bombs + 1 x 1000 lbs AN-M65A1 bomb
  • 3 x 1000 lb AN-M65A1 bombs

Engine & mobility

Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator


Engine

Name: Wright R-2600-29 14-cylinder radial x2
  • Cooling type: Air
  • Max power: 1371 hp (Stock), ____ hp (Upgraded)
  • Takeoff power: 1542 hp (Stock), ____ hp (Upgraded)
  • Mass: 907 kg
Name: Wright R-2600-29 14-cylinder radial x2
  • Cooling type: Air
  • Max power: 1356 hp (Stock), ____ hp (Upgraded)
  • Takeoff power: 1527 hp (Stock), ____ hp (Upgraded)
  • Mass: 907 kg
Name: Wright R-2600-29 14-cylinder radial x2
  • Cooling type: Air
  • Max power: 1356 hp (Stock), ____ hp (Upgraded)
  • Takeoff power: 1527 hp (Stock), ____ hp (Upgraded)
  • Mass: 907 kg

Stat card

Stock
  • Max speed: 420 km/h
    • at height: 3,049 m
  • Max altitude: 7,500 m
  • Turn Time: 32.9 s
  • Rate of Climb: 4.1 m/s
  • Takeoff run: 750 m

Upgraded

  • Max speed: ___ km/h
    • at height: 3,049 m
  • Max altitude: 7,500 m
  • Turn Time: __._ s
  • Rate of Climb: _._ m/s
  • Takeoff run: 750 m
Stock
  • Max speed: 407 km/h
    • at height: 3,049 m
  • Max altitude: 7,500 m
  • Turn Time: 33.9 s
  • Rate of Climb: 5.3 m/s
  • Takeoff run: 750 m

Upgraded

  • Max speed: ___ km/h
    • at height: 3,049 m
  • Max altitude: 7,500 m
  • Turn Time: __._ s
  • Rate of Climb: _._ m/s
  • Takeoff run: 750 m
Stock
  • Max speed: 407 km/h
    • at height: 3,049 m
  • Max altitude: 7,500 m
  • Turn Time: 33.9 s
  • Rate of Climb: 5.3 m/s
  • Takeoff run: 750 m

Upgraded

  • Max speed: ___ km/h
    • at height: 3,049 m
  • Max altitude: 7,500 m
  • Turn Time: __._ s
  • Rate of Climb: _._ m/s
  • Takeoff run: 750 m

Performance

Warning this is still in the test phase and is probably incorrect. Take information with a grain of salt (data taken from 1.55)




0
1
2
3
4
5
6
7
8
9
10
0
0.68
1.36
2.04
2.72
3.4
Horsepower in 1000hp
Altitude in 1000m

Supercharger Stage #1: 100%

Supercharger Stage #1: WEP

Supercharger Stage #2: 100%

Supercharger Stage #2: WEP



Modules and improvements

History of creation and combat usage

Screenshots and fan art

Skins for the B-25J-20 from live.warthunder.com.

Additional information (links)

http://forum.warthunder.com/index.php?/topic/22479-b-25j-mitchell-official-thread/

References


Horsepower graphSidebar

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b_25j_20.png

Icon-country-usa.png B-25J-20 Mitchell
Nation USA
Manufacture North American Aviation
Type Medium bomber
Rank 3
Battle Rating
4.0
4.3
4.3
Fighting style Ground Attack
Bombing

   Metric✓       Imperial   

   Metric       Imperial✓   

Offensive armament
2 x 12.7 mm M2/early Browning Heavy machine gun
Magazine 400 RPG
Mount Nose
4 x 12.7 mm M2/early Browning Heavy machine gun
Magazine 400 RPG
Mount Cheek
Defensive armament
1 x 12.7 mm M2 Browning Heavy machine gun
Magazine 300 RPG
Mount Nose turret
2 x 12.7 mm M2 Browning Heavy machine gun
Magazine 300 RPG
Mount Dorsal turret
1 x 12.7 mm M2 Browning Heavy machine gun
Magazine 250 RPG
Mount 2 x Beam turret
2 x 12.7 mm M2 Browning Heavy machine gun
Magazine 600 RPG
Mount Tail turret
Payload Option 1
12 x 100 lb AN-M30A1 💣 Bomb
Payload Option 2
4 x 250 lb AN-M57 💣 Bomb
Payload Option 3
4 x 250 lb AN-M57 💣 Bomb
8 x 100 lb AN-M30A1 💣 Bomb
Payload Option 4
8 x 250 lb AN-M57 💣 Bomb
Payload Option 5
2 x 500 lb AN-M64A1 💣 Bomb
8 x 100 lb AN-M30A1 💣 Bomb
Payload Option 6
4 x 500 lb AN-M64A1 💣 Bomb
Payload Option 7
10 x 100 lb AN-M30A1 💣 Bomb
1 x 1,000 lb AN-M65A1 💣 Bomb
Payload Option 8
3 x 1,000 lb AN-M65A1 💣 Bomb
Engine power
Number of Engines 2
100% (Stock, Upgraded)
1,371 hp, 1,664 hp
1,356 hp, 1,500 hp
1,356 hp, 1,500 hp
WEP (Stock, Upgraded)
1,542 hp, 1,835 hp
1,527 hp, 1,671 hp
1,527 hp, 1,671 hp
WEP Duration
25.0 s
Infinite
Infinite
Characteristics
Empty Weight
10,395 kg
22,917 lb
Empty Weight + fuel
13,770 kg
30,358 lb
Takeoff Weight
15,422 kg
34,000 lb
Wing Area
56.65 m²
609.78 ft²
Wing loading (Empty)
183.49 kg/m²
37.58 lb/ft²
# Flap Positions 3 (Combat/Take-off/Landing)
Air brakes No
Arrestor Gear No
Statistics
Top speed
439 km/h at 4,400 m
273 mph at 14,436 ft
Top speed (WEP)
459 km/h at 4,100 m
285 mph at 13,451 ft
Climb Rate (100%)
5.74 m/s
18.83 ft/s
Climb Rate (WEP)
6.92 m/s
22.70 ft/s
Optimal climb velocity
? km/h
? mph
Turn Time (100%) 33.4 s
Turn Time (WEP) 31.0 s
Limits
Max Speed limit
580 km/h
360mph
Gear limit
350 km/h
217mph
Flaps
Combat
340 km/h
211 mph
Landing
280 km/h
174 mph
Max static +G's ~5 g
Max static -G's ~2 g
Optimal Velocities
Ailerons
<300 km/h
<186 mph
Rudder
<270 km/h
<168 mph
Elevators
<350 km/h
<217 mph
Radiator
>330 km/h
>205 mph
Manual Control
Mixer Controllable
Pitch Controllable
No automatic pitch
Radiator (engine) Controllable
Radiator (oil) Not controllable
Engine and oil Uses combined radiator control
Supercharger Controllable
Turbocharger Not controllable
Compressor settings 1
Optimal Altitude
2,000 m
6,562 ft
100% Engine power 1,500 hp
WEP Engine power 1,669 hp
Compressor settings 2
Optimal Altitude
7,000 m
22,966 ft
100% Enginepower 1,350 hp
WEP Enginepower 1,502 hp
Economy
Required RP 26,000 RP
Vehicle cost 100,000 SL
Crew training cost 29,000 SL
Max repair cost*
1,650 SL
3,231 SL
5,280 SL
Free repair time (Stock)
17h 38m
20h 38m
1d 22h
Free repair time (Upgraded)
5h 52m
6h 52m
15h 28m
Warning: this sidebar is a WIP and can be incorrect. Last updated 1.77.2.170.