Difference between pages "Pz.IV F2" and "Yak-3 (VK-107)"

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{{Specs-Card|code=germ_pzkpfw_IV_ausf_F2}}
+
{{Specs-Card|code=yak-3_vk107}}
 +
{{About
 +
| about = Soviet premium fighter '''{{PAGENAME}}'''
 +
| usage = other uses
 +
| link = Yak-3 (Family)
 +
}}
  
 
== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''-->
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage Pz.IVF2.jpg|420px|thumb|left]]
+
[[File:GarageImage_Yak-3_VK-107.jpg|420px|thumb|left]]
 
{{break}}
 
{{break}}
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German medium tank {{Battle-rating}}. It was introduced during the Closed Beta Test for Ground Forces before Update 1.41. It is essentially the earlier [[Pz.IV F1|Panzer IV Ausf. F1]] rearmed with a long-barreled 75 mm gun for much greater anti-tank capabilities.
+
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} Russian fighter {{Battle-rating}}. This aircraft was introduced in [[Update 1.51 "Cold Steel"]].
  
 
== General info ==
 
== General info ==
=== Survivability and armour ===
+
=== Flight Performance ===
<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''
+
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
  
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''-->
+
{| class="wikitable" style="text-align:center"
The armour of the Panzer IV Ausf. F2 is virtually identical to that of the Ausf. F1. With a maximum thickness of only 50 mm, it is quite thin compared to that of its arch-rivals, the [[T-34 (Family)|T-34]] and [[Sherman|M4]] medium tanks, and can be easily penetrated by most medium calibre guns and is also mostly unangled. The side and rear armour is even thinner, and is highly vulnerable to even autocannons commonly used by anti-aircraft vehicles at medium and close ranges.
+
|-
 
+
! colspan="8" | Characteristics
The hull armour can be supplemented by add-on armour in the form of track links, but the turret remains highly vulnerable since it receives no extra protection even with the upgrade. The turret also sports a relatively large cupola that is just thick enough to cause some rounds with explosive filler to detonate after penetration, potentially killing the entire turret crew. It is also important to note that the roof armour is only 10 mm thick, and is quite vulnerable to aircraft heavy machine guns and cannons.
+
|-
 
+
! colspan="8" | ''Stock''
The crew compartment is relatively compact, and has a lot of ammunition scattered all over. Penetrating hits are likely to be quite devastating, especially if the shell has an explosive filler.
+
|-
 
+
! colspan="2" | Max Speed<br>(km/h at ?,000 m)
'''Armour type:'''  
+
! rowspan="2" | Max altitude<br>(meters)
 
+
! colspan="2" | Turn time<br>(seconds)
*Rolled homogeneous armour
+
! colspan="2" | Rate of climb<br>(meters/second)
*Cast homogeneous armour (Cupola)  
+
! rowspan="2" | Take-off run<br>(meters)
 
+
|-
{| class="wikitable"
+
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 
|-
 
|-
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
+
|739||719||10400||18.8||18.9||28.1||23.6||360
 
|-
 
|-
| Hull || 50 mm (12°) ''Front plate'' <br> 20 mm (73°) ''Front glacis'' <br> 50 mm (13-59°) ''Lower glacis'' || 30 mm || 30 mm (4-15°) || 10 mm
+
! colspan="8" | ''Upgraded''
 
|-
 
|-
| Turret || 50 mm (11°) ''Turret front'' <br> 50 mm (7-29°) ''Gun mantlet'' || 30 mm (23-26°) || 30 mm (15-17°) || 10 mm
+
! colspan="2" | Max Speed<br>(km/h at ?,000 m)
 +
! rowspan="2" | Max altitude<br>(meters)
 +
! colspan="2" | Turn time<br>(seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
|-
! Armour !! Sides !! Roof
+
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 
|-
 
|-
| Cupola || 30 mm || 10 mm
+
| ? || ? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || ???
 
|-
 
|-
 
|}
 
|}
'''Notes:'''
 
 
* Suspension wheels are 15 mm thick, while the tracks are 20 mm thick.
 
 
=== Mobility ===
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
 
{{tankMobility|abMinHp= 465|rbMinHp= 265|AoAweight= 0.35}}The mobility of the Ausf. F2 is comparable to that of the earlier Ausf. F1, though slightly worse due to the heavier gun. It is decent enough for a medium tank, especially since the Ausf. F2 is less reliant on flanking due to its powerful gun, and it can keep up with most advances without problems. The reverse speed of 10 km/h is also relatively good, allowing it to back off fairly quickly for a medium tank.
 
 
== Armament ==
 
=== Main armament ===
 
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
 
{{main|KwK 40 (75 mm)}}The biggest difference between the Ausf. F2 and the Ausf. F1 is the new long-barreled '''7,5 cm KwK 40 L/43''' gun. As easily the best gun available to any medium tank at the Ausf. F2's BR, the KwK 40 has absolutely no problems dealing with all but the heaviest tanks at this BR, even from the front. It is even quite capable against higher tiered tanks, with only a few exceptions. The turret also provides the gun with an excellent amount of gun depression, allowing the effective use of hull-down tactics.
 
 
The stock '''PzGr 39''' APCBC shell is also the best all-round ammunition to use. It is much more effective against sloped armour than the '''PzGr 40''' APCR shot and even at 2,000 m has more penetration than the '''HlGr 38B''' HEAT shell. The only reason to carry any APCR at all is in case of a full uptier, where very heavily armoured tanks such as the [[Churchill Mk VII|Churchill VII]] may be faced and only shots to the front are possible.
 
 
Smoke and HE shells are also available, although their use is rather situational.
 
  
 +
====Details====
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="6" | [[KwK 40 (75 mm)|75 mm KwK 40]]
+
! colspan="5" | Features
 
|-
 
|-
! colspan="3" rowspan="1" style="width:5em" |Capacity
+
! Combat flaps
! rowspan="1" | Vertical <br> guidance
+
! Take-off flaps
! rowspan="1" | Horizontal <br> guidance
+
! Landing flaps
! rowspan="1" | Stabilizer
+
! Air brakes
 +
! Arrestor gear
 
|-
 
|-
| colspan="3" | 87 || -10°/+20° || ±180° || N/A
+
| X || X || ✓ || X || X    <!-- ✓ -->
 
|-
 
|-
! colspan="6" | Turret rotation speed (°/s)
+
|}
|-
+
 
! style="width:4em" |Mode
+
{| class="wikitable" style="text-align:center"
! style="width:4em" |Stock
 
! style="width:4em" |Upgraded
 
! style="width:4em" |Prior + Full crew
 
! style="width:4em" |Prior + Expert qualif.
 
! style="width:4em" |Prior + Ace qualif.
 
|-
 
| ''Arcade'' || 13.33 || 18.45 || 22.40 || 24.77 || 26.35
 
 
|-
 
|-
| ''Realistic'' || 8.33 || 9.80 || 11.90 || 13.16 || 14.00
+
! colspan="5" | Limits
 
|-
 
|-
! colspan="4" | Reloading rate (seconds)
+
! rowspan="2" | Wing-break speed<br>(km/h)
 +
! rowspan="2" | Gear limit<br>(km/h)
 +
! rowspan="2" | Combat flap<br> (km/h)
 +
! colspan="2" | Max Static G
 
|-
 
|-
! colspan="1" style="width:4em" |Stock
+
! +
! colspan="1" style="width:4em" |Prior + Full crew
+
! -
! colspan="1" style="width:4em" |Prior + Expert qualif.
 
! colspan="1" style="width:4em" |Prior + Ace qualif.
 
 
|-
 
|-
| 7.67 || 6.78 || 6.25 || 5.90
+
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || ??? || ~?? || ~?
 
|-
 
|-
 
|}
 
|}
  
===== Ammunition =====
+
{| class="wikitable" style="text-align:center"
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="8" | Penetration statistics
 
 
|-
 
|-
! rowspan="2" data-sort-type="text" | Ammunition
+
! colspan="4" | Optimal velocities
! rowspan="2" class="unsortable" | Type of <br /> warhead
 
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°'''
 
 
|-
 
|-
! 10m
+
! Ailerons<br>(km/h)
! 100m
+
! Rudder<br>(km/h)
! 500m
+
! Elevators<br>(km/h)
! 1000m
+
! Radiator<br>(km/h)
! 1500m
 
! 2000m
 
 
|-
 
|-
| PzGr 39 || APCBC ||137||135||123||110||98||88
+
| < ??? || < ??? || < ??? || > ???
 
|-
 
|-
| PzGr 40 || APCR || 175 || 173 || 151 || 127 || 108 || 91
+
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 
|-
 
|-
| Hl.Gr 38B || HEAT || 80 || 80 || 80 || 80 || 80 || 80
+
! colspan="3" | Compressor (RB/SB)
 
|-
 
|-
| Sprgr. 34 || HE || 10 || 10 || 10 || 10 || 10 || 10
+
! colspan="3" | Setting 1
 
|-
 
|-
|}
+
! Optimal altitude
{| class="wikitable sortable" style="text-align:center" width="100%"
+
! 100% Engine power
! colspan="11" | Shell details
+
! WEP Engine power
 
|-
 
|-
! rowspan="2" data-sort-type="text" | Ammunition
+
| ?,??? m || ??? hp || ?,??? hp
! rowspan="2" class="unsortable" | Type of <br /> warhead
 
! rowspan="2" |Velocity <br /> in m/s
 
! rowspan="2" |Projectile<br />Mass in kg
 
! rowspan="2" | ''Fuse delay''
 
''in m:''
 
! rowspan="2" | ''Fuse sensitivity''
 
''in mm:''
 
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 
! colspan="3" | ''Ricochet:''
 
 
|-
 
|-
! 0%
+
<!--! colspan="3" | Setting 2
! 50%
 
! 100%
 
 
|-
 
|-
| PzGr 39 || APCBC || 740 || 6.8 || 1.3 || 15.0 || 28.9 || +4° || 48° || 63° || 71°
+
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 
|-
 
|-
| PzGr 40 || APCR || 919 || 4.2 || N/A || N/A || N/A || +1.5° || 66° || 70° || 72°
+
| ?,??? m || ?,??? hp || ?,??? hp
 
|-
 
|-
| Hl.Gr 38B || HEAT || 450 || 4.4 || 0.0 || 0.1 || 872.1 || +0° || 62° || 69° || 71°
+
! colspan="3" | Setting 3
 
|-
 
|-
| Sprgr. 34 || HE || 550 || 5.7 || 0.1 || 0.1 || 686 || +0° || 79° || 80° || 81°
+
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 
|-
 
|-
 +
| ?,??? m || ?,??? hp || ?,??? hp
 +
|- -->
 
|}
 
|}
{| class="wikitable sortable" style="text-align:center"
+
 
! colspan="7" | Smoke characteristic
+
=== Survivability and armour ===
 +
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''
 +
 
 +
== Armaments ==
 +
=== Offensive armament ===
 +
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 +
{{main|B-20M (20 mm)|B-20S (20 mm)}}
 +
 
 +
The '''''{{PAGENAME}}''''' is armed with:
 +
 
 +
* 1 x 20 mm B-20M cannon, nose-mounted (120 rpg)
 +
* 1 x 20 mm B-20S cannon, nose-mounted (120 rpg)
 +
 
 +
== Usage in battles ==
 +
''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
 +
 
 +
===Manual Engine Control===
 +
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! Ammunition
+
! colspan="7" | MEC elements
! Velocity <br /> in m/s
 
! Projectile<br />Mass in kg
 
! ''Screen radius <br /> in m''
 
! ''Screen time <br /> in s''
 
! ''Screen hold time <br /> in s:''
 
! ''Explosive Mass in g<br /> (TNT equivalent):''
 
 
|-
 
|-
| K.Gr.Rot Nb. || 423 || 6.8 || 13 || 5 || 20 || 50
+
! rowspan="2" | Mixer
 +
! rowspan="2" | Pitch
 +
! colspan="3" | Radiator
 +
! rowspan="2" | Supercharger
 +
! rowspan="2" | Turbocharger
 
|-
 
|-
|}
+
! Oil
 
+
! Water
===== [[Ammo racks|Ammo racks]] =====
+
! Type
[[File:Ammoracks_Pz.IVF2.png|right|thumbnail|[[Ammo racks|Ammo racks]] of the Panzer IV F2]]
 
{| class="wikitable sortable" style="text-align:center"
 
 
|-
 
|-
! class="wikitable unsortable" |Full<br /> ammo
+
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not controllable || rowspan="2" | Not controllable
! class="wikitable unsortable" |1st<br />  rack empty
 
! class="wikitable unsortable" |2nd<br />  rack empty
 
! class="wikitable unsortable" |3rd<br />  rack empty
 
! class="wikitable unsortable" |4th<br />  rack empty
 
! class="wikitable unsortable" |4th<br />  rack empty
 
! class="wikitable unsortable" |5th<br />  rack empty
 
! class="wikitable unsortable" |6th<br />  rack empty
 
! class="wikitable unsortable" |7th<br />  rack empty
 
! class="wikitable unsortable" |8th<br />  rack empty
 
! class="wikitable unsortable" |Visual<br /> discrepancy
 
|-
 
|| '''87''' || 78&nbsp;''(+9)'' || 68&nbsp;''(+19)'' || 58&nbsp;''(+29)'' || 48&nbsp;''(+39)'' || 38&nbsp;''(+49)'' || 28&nbsp;''(+59)'' || 19&nbsp;''(+68)'' || 10&nbsp;''(+77)'' || 1&nbsp;''(+86)'' || style="text-align:left" | Yes
 
 
|-
 
|-
 
|}
 
|}
  
The tank can carry up to 87 rounds, which is more than sufficient for most battles. It is recommended to carry only 58&nbsp;rounds at most, as this will reduce the likelihood of ammunition detonation if the turret is penetrated.
+
===Modules===
 
+
{| class="wikitable"
=== Machine guns ===
+
! colspan="1" | Tier
<!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''-->
+
! colspan="2" | Flight performance
{{main|MG 34 (7.92 mm)}}
+
! colspan="1" | Survivability
 
+
! colspan="1" | Weaponry
{| class="wikitable" style="text-align:center"
+
|-
 +
| I
 +
| Fuselage repair
 +
| Radiator
 +
|
 +
|
 
|-
 
|-
! colspan="7" | [[MG 34 (7.92 mm)|7.92 mm MG 34]]
+
| II
 +
|
 +
| Compressor
 +
| Airframe
 +
| Offensive 20 mm
 
|-
 
|-
! colspan="7" | ''Coaxial mount''
+
| III
 +
| Wings repair
 +
| Engine
 +
|
 +
|
 
|-
 
|-
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
+
| IV
! rowspan="1" | Fire rate <br> (shots/minute)
+
| 100 octane fuel usage
! rowspan="1" | Vertical <br> guidance
+
| Engine injection
! rowspan="1" | Horizontal <br> guidance
+
| Cover
 +
| New 20 mm cannons
 
|-
 
|-
| colspan="4" | 3,000 (150) || 900 || N/A || N/A
+
! colspan="5" |This is a premium vehicle: all modifications are unlocked on purchase
 
|-
 
|-
 
|}
 
|}
  
== Usage in battle ==
+
=== Pros and cons ===
<!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
+
<!-- ''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
A veritable glass cannon, the Ausf. F2 has one of the best guns of its BR, balanced by its poor armour. This makes it rather more oriented towards long and medium range combat, where the thin armour is less of an issue and its powerful gun gives it a big advantage in firepower over its peers. Like the American [[Sherman|M4s]], the Ausf. F2 has a good amount of gun depression, which allows the player to hide the tank's entire hull behind terrain and only expose its turret while shooting. Unlike the M4, however, the F2's turret is unable to deflect almost anything that hits it, and it will wither quickly under concentrated fire. Unlike the [[T-34 (Family)|T-34]], the Ausf. F2 cannot hope to bounce anything but the weakest guns from the front, and should thus be played a lot more cautiously.
 
 
 
The 75 mm gun will frontally penetrate all but the most heavily armoured tanks even with the stock APCBC. Combined with the explosive filler in the APCBC shell, the Ausf. F2 is a very dangerous threat that even higher BR tanks can ill-afford to ignore. Only the [[Churchill Mk VII|Churchill VII]] is reasonably immune, but even its frontal armour can be penetrated by the APCR shell at cose ranges. However, it may be more efficient to simply flank around and use the APCBC shell against the sides, since the APCR round lacks post-penetration effectiveness. This combination of an excellent gun, relatively good mobility, and good gun depression allow the Ausf. F2 to remain quite competitive even in uptiers, where other medium tanks begin to struggle against the heavier tanks that can be faced.
 
  
=== Pros and cons ===
 
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
 
 
'''Pros:'''
 
'''Pros:'''
  
* Outstanding penetration and lethality with the stock APCBC shell
+
* Excellent rate of climb
* High-penetration APCR shot
+
* Excellent turn rate
* Excellent gun depression
+
* Excellent acceleration when below 4000 m, it's even faster than some early period jets
* Great mobility and top speed compared to later Panzer IV variants
+
* Excellent roll rate
* Competitive even when facing higher BR opposition
 
  
 
'''Cons:'''
 
'''Cons:'''
  
* Thin armour
+
* Low top speed in a dive, the plane rips at 720 km/h
* Poor post-penetration damage with APCR
+
* Control stiffening when flying above 500 km/h, the roll rate is significantly lower
* Cramped crew compartment with ammunition scattered all over
+
* Bad acceleration when above 5000 m
* Large commander's cupola
+
* Low ammo count, only 120 rounds per gun, often runs out after getting 2-3 kills
  
 
== History ==
 
== History ==
<!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''-->
+
<!--Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).-->
===Development===
 
The '''Pz.Kpfw. IV's''' creation, like its predecessor the [[Pz.III E|Pz.Kpfw. III]], was devised by Heinz Guderian. He envisioned a support tank to be used to handle anti-tank guns and fortifications. The Panzer IV was to work alongside the more numerable Panzer III in Panzer Divisions (three company of IIIs and one of IVs) to engage the enemy, giving the role of fighting enemy armoured forces to the Panzer IIIs. As a support tank, the tank was to have the short 75 mm howitzer as its main armament and have a weight limit of 24 tons. MAN, Krupp, and Rheinmetall-Borsig worked on the development of the tanks, but the Krupp's model was selected for further testing.
 
  
The chosen model from Krupp, once finished, used a leaf-spring double-bogie system for its suspension, doing away the proposed interleaved or torsion bar suspension system earlier devised for the sake of faster production. The vehicle held five crew members: the commander, gunner, loader, radio operator (and hull machine gunner), and driver. Though it looked symmetrical, the Panzer IV turret was actually offset to the left of the chassis centerline a bit while the engine was also offset to the right. This was to allow the torque shaft to turn the turret. The offset also meant that most of the ammo is held on the right side of the tank in storage areas. The Panzer IV was then accepted into service and production began in 1936.
+
The idea to produce a new fighter for the Red Army Air Force went as far back as 1941. It was then that the Yakovlev Design Bureau presented the I-30 prototype, intended an alternative to the earlier Yak-1 design. However, the German invasion of the USSR, as well as aluminium shortages, meant that the project had to be put on hold. Yakovlev resumed the development in 1943 while working on an upgraded version of the Yak-1 fighter. This time, it was decided that a new aircraft should be produced to completely replace the Yak-1 and Yak-7 models.  
  
===Panzer IV Ausf. F2===
+
By September 1943, yet another improved variant was ready, designated Yak-1M Dubler, on which the canvas skin on the tail section was replaced with 2mm plywood, and oil and water radiators were improved. The Dubler also had a new mastless antenna, a ring sight instead of a reflector sight, improved armour and a new propeller. Test pilots were impressed by the new prototype. Their report stated in part: "''Yak-1M possessed excellent horizontal, and especially vertical, manoeuvrability. Top speed greatly improved compared to earlier serial-production Yaks. Despite the improved performance, the aircraft remains easy to fly and does not require extensive pilot training''."
With the appearance of the Soviet [[T-34 (1941)|T-34]] and [[KV-1 (L-11)|KV-1]] tanks. The [[Pz.IV F1|Panzer IV Ausf. F1]] with its short 75 mm howitzer was upgraded with the KwK 40 L/43, then designating it the '''Panzer IV Ausf. F2'''. The new cannon was able to penetrate 77 mm of armour at 1,800 meters with standard armour-piercing rounds compared to the 43 mm of the howitzer. The new gun helped put the Panzer IV back into balance and could theoretically hold against the T-34s and KV-1s that the Soviets were sending. The Panzer IV Ausf. F2 still retained the 50 mm front armour thickness with 30 mm on the sides.
 
  
Despite the new gun, it had some deficiency on the tank. First is a new weight, the tank now weighed 23.6 tons, and the heavy gun in front made the vehicle nose-heavy, enough that the forward suspension springs were always under compression, causing the tank to sway even without any steering.
+
The new machine was dubbed as the Yak-3 and entered service with the Red Army Air Force in 1944. The Yak-3 was a further modification of the Yak-1, produced in 1944 and 1945, with a total of 4,848 built, and considered one of the best fighters of the war.
  
Most of the F2 variants saw service in either Russia or against the Allies in Africa (though in very small quantities). In Russia, the Ausf. F could penetrate the T-34 at up to 1,600 meters now and took part in Case Blue Offensive. In Africa, the Panzer IV Ausf. F2 could deal with all of the Allied armour available. The venerable [[Matilda Mk II|Matilda]] was no match to its long range gun, and the [[M3 Lee|M3 Lee]] was also helpless.
+
The new fighter quickly became very popular with Soviet pilots. They highly praised its solid armament of two Berezin UBS 12.7 mm machine guns and one ShVAK 20 mm cannon as well as ease of piloting and superb low-altitude performance. Marcel Albert, the top scoring French ace of World War II, cited the Yak-3 as one of the best fighters of the war, along with the P-51 Mustang and the Supermarine Spitfire. After the war, the Yak-3 was also used by the Air Forces of Socialist Yugoslavia and Poland.<ref name="forum">[https://warthunder.com/en/news/2693--en <nowiki>[Aircraft Profile] Yak-3</nowiki>]</ref>
  
The Panzer IV Ausf. F2 still had some faults, and three months after its production started, it was renamed the [[Pz.IV G|Panzer IV Ausf. G]] with a few upgrades.
+
The Yak-3P was produced from April 1945 until mid-1946, armed with 3 × 20 mm Berezin B-20 cannon with 120 rounds for the middle cannon and 130 RPG for the side weapons. The three-cannon armament with full ammunition load was actually 11 kg (24 lb) lighter than that of a standard Yak-3, and the one-second burst mass of 3.52 kg (7.74 lb) was greater than that of most contemporary fighters. Starting in August 1945, all Yak-3 were produced in the Yak-3P configuration with a total of 596 built.
  
 
=== In-game description ===
 
=== In-game description ===
"The next variant of this tank was designed to increase its combat power. A new 75 mm 7,5 cm KwK 40 gun with a long 43-caliber barrel and a muzzle velocity of 770 mps for armor-piercing rounds was developed by designers worked at the companies Krupp and Rheinmetall. The gun's barrel had a characteristic single-chamber muzzle brake and was mounted in a new mantlet with a new TZF 5f sight. A new ammunition stacking system was used, and the amount of ammunition carried was upgraded to 87 rounds, 32 of which were located in the turret. The armor on the gun's recoil devices was modified. This variant's operational weight was 23,000 kilograms.
+
"The Yak-3 was a Soviet single-engine fighter of the WWII era. It was the first combat aircraft designed by Alexander Yakovlev's construction bureau. The Yak-3 was a further modification of the Yak-1, produced in 1944 and 1945, with a total of 4,848 built, and considered one of the best fighters of the war. In February 1943, a new Yak-1M variant was completed. It was a further development of the Yak-1, differing from it mainly in lower weight and smaller wing span.  
 
 
Production began releasing the new tanks in April 1942. The new tanks entered combat in the summer of 1942 and were able to fight the Soviet T-34 and KV, matching their firepower. The new tanks were completely superior to British and American tanks of the day. By July 1942, 175 Pz. IV Ausf. F2 had been manufactured, and another 25 had been converted from the F1. In May 1942, 8 tanks with increased armor thickness were released.
 
 
 
These tanks took part in combat in Africa and on the Eastern Front in 1942 and 1943.
 
  
In September 1942, 10 Ausf. F2 tanks were delivered to Nazi Germany's most loyal ally, Hungary.
+
By September 1943, yet another improved variant was ready, designated Yak-1M Dubler, on which the canvas skin on the tail section was replaced with 2mm plywood, and oil and water radiators were improved. The Dubler also had a new mastless antenna, a ring sight instead of a reflector sight, improved armor and a new propeller. Test pilots were impressed by the new prototype. Their report stated in part: ""Yak-1M possessed excellent horizontal, and especially vertical, maneuverability. Top speed greatly improved compared to earlier serial-production Yaks. Despite improved performance, the aircraft remains easy to fly and does not require extensive pilot training."" Therefore, the new modification went into production, receiving a new designation, Yak-3.  
  
A number of captured tanks were used by the Red Army.
+
One of the most memorable air battles for the Yak-3 took place on 16th July 1944, when the plane showed it could confidently engage superior enemy forces. On that day, 10 Yak-3s met 8 Bf-109s and 4 FW-190s, with the battle eventually growing to 18 Soviet and 24 German planes. In the end, 15 German planes were shot down, for the loss of a single Yak-3."
 
 
Pz.Kpfw. IV Ausf. F2 tanks in use in 1942 and 1943 sported a huge variety of color schemes, since new types of camouflage were being adopted in February 1943."
 
  
 
== Media ==
 
== Media ==
[https://live.warthunder.com/feed/camouflages/?q=%23pz_iv_f2 '''Skins''' and '''camouflages''' for the "Panzer IV F2" from live.warthunder.com.]
+
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
 
 
===Sights===
 
  
* [https://live.warthunder.com/post/675135/en/ RideR2's Realistic gunsight (TZF4a, TZF 5a/b/d/e/f/f2, TZF 9b/b1/c/d, TZF 12/a) for Pzkpfw II, Pzkpfw III, Pzkpfw IV, Pzkpfw V, Pzkpfw VI]
+
== See also ==
 +
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
  
== Read also ==
+
* ''reference to the series of the aircraft;''
<!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
 
* ''reference to the series of the vehicles;''
 
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
''ETC.''-->
 
[http://storage.net-fs.com/hosting/3912593/2/index.htm A 3D camera perspective inside a Panzer IV gunner seat. Panzer IV seems to be F2 or lower due to presence of turret side vision ports.]
 
  
== Sources ==
+
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
  
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 +
* ''encyclopedia page on the aircraft;''
 
* ''other literature.''
 
* ''other literature.''
  
{{Germany medium tanks}}
+
{{AirManufacturer Yakovlev}}
 +
{{USSR fighters}}
 +
{{USSR premium aircraft}}
 +
<references />

Revision as of 17:31, 14 July 2020

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
Yak-3 (VK-107)
yak-3_vk107.png
Yak-3 (VK-107)
AB RB SB
5.7 5.7 6.3
Purchase:6 090 Specs-Card-Eagle.png
Show in game
This page is about the Soviet premium fighter Yak-3 (VK-107). For other uses, see Yak-3 (Family).

Description

GarageImage Yak-3 (VK-107).jpg


The Yak-3 (VK-107) is a premium rank IV Russian fighter with a battle rating of 5.7 (AB/RB) and 6.3 (SB). This aircraft was introduced in Update 1.51 "Cold Steel".

General info

Flight Performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics
Stock
Max Speed
(km/h at ?,000 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
739 719 10400 18.8 18.9 28.1 23.6 360
Upgraded
Max Speed
(km/h at ?,000 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
 ?  ? 10400  ??.?  ??.?  ??.?  ??.?  ???

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
 ??? ~?? ~?
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< ??? < ??? < ??? > ???
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
 ?,??? m  ??? hp  ?,??? hp

Survivability and armour

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.

Armaments

Offensive armament

The Yak-3 (VK-107) is armed with:

  • 1 x 20 mm B-20M cannon, nose-mounted (120 rpg)
  • 1 x 20 mm B-20S cannon, nose-mounted (120 rpg)

Usage in battles

Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable Not controllable Not controllable Separate Not controllable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator
II Compressor Airframe Offensive 20 mm
III Wings repair Engine
IV 100 octane fuel usage Engine injection Cover New 20 mm cannons
This is a premium vehicle: all modifications are unlocked on purchase

Pros and cons

Pros:

  • Excellent rate of climb
  • Excellent turn rate
  • Excellent acceleration when below 4000 m, it's even faster than some early period jets
  • Excellent roll rate

Cons:

  • Low top speed in a dive, the plane rips at 720 km/h
  • Control stiffening when flying above 500 km/h, the roll rate is significantly lower
  • Bad acceleration when above 5000 m
  • Low ammo count, only 120 rounds per gun, often runs out after getting 2-3 kills

History

The idea to produce a new fighter for the Red Army Air Force went as far back as 1941. It was then that the Yakovlev Design Bureau presented the I-30 prototype, intended an alternative to the earlier Yak-1 design. However, the German invasion of the USSR, as well as aluminium shortages, meant that the project had to be put on hold. Yakovlev resumed the development in 1943 while working on an upgraded version of the Yak-1 fighter. This time, it was decided that a new aircraft should be produced to completely replace the Yak-1 and Yak-7 models.

By September 1943, yet another improved variant was ready, designated Yak-1M Dubler, on which the canvas skin on the tail section was replaced with 2mm plywood, and oil and water radiators were improved. The Dubler also had a new mastless antenna, a ring sight instead of a reflector sight, improved armour and a new propeller. Test pilots were impressed by the new prototype. Their report stated in part: "Yak-1M possessed excellent horizontal, and especially vertical, manoeuvrability. Top speed greatly improved compared to earlier serial-production Yaks. Despite the improved performance, the aircraft remains easy to fly and does not require extensive pilot training."

The new machine was dubbed as the Yak-3 and entered service with the Red Army Air Force in 1944. The Yak-3 was a further modification of the Yak-1, produced in 1944 and 1945, with a total of 4,848 built, and considered one of the best fighters of the war.

The new fighter quickly became very popular with Soviet pilots. They highly praised its solid armament of two Berezin UBS 12.7 mm machine guns and one ShVAK 20 mm cannon as well as ease of piloting and superb low-altitude performance. Marcel Albert, the top scoring French ace of World War II, cited the Yak-3 as one of the best fighters of the war, along with the P-51 Mustang and the Supermarine Spitfire. After the war, the Yak-3 was also used by the Air Forces of Socialist Yugoslavia and Poland.[1]

The Yak-3P was produced from April 1945 until mid-1946, armed with 3 × 20 mm Berezin B-20 cannon with 120 rounds for the middle cannon and 130 RPG for the side weapons. The three-cannon armament with full ammunition load was actually 11 kg (24 lb) lighter than that of a standard Yak-3, and the one-second burst mass of 3.52 kg (7.74 lb) was greater than that of most contemporary fighters. Starting in August 1945, all Yak-3 were produced in the Yak-3P configuration with a total of 596 built.

In-game description

"The Yak-3 was a Soviet single-engine fighter of the WWII era. It was the first combat aircraft designed by Alexander Yakovlev's construction bureau. The Yak-3 was a further modification of the Yak-1, produced in 1944 and 1945, with a total of 4,848 built, and considered one of the best fighters of the war. In February 1943, a new Yak-1M variant was completed. It was a further development of the Yak-1, differing from it mainly in lower weight and smaller wing span.

By September 1943, yet another improved variant was ready, designated Yak-1M Dubler, on which the canvas skin on the tail section was replaced with 2mm plywood, and oil and water radiators were improved. The Dubler also had a new mastless antenna, a ring sight instead of a reflector sight, improved armor and a new propeller. Test pilots were impressed by the new prototype. Their report stated in part: ""Yak-1M possessed excellent horizontal, and especially vertical, maneuverability. Top speed greatly improved compared to earlier serial-production Yaks. Despite improved performance, the aircraft remains easy to fly and does not require extensive pilot training."" Therefore, the new modification went into production, receiving a new designation, Yak-3.

One of the most memorable air battles for the Yak-3 took place on 16th July 1944, when the plane showed it could confidently engage superior enemy forces. On that day, 10 Yak-3s met 8 Bf-109s and 4 FW-190s, with the battle eventually growing to 18 Soviet and 24 German planes. In the end, 15 German planes were shot down, for the loss of a single Yak-3."

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


A.S. Yakovlev Design Bureau (Яковлев Опытное конструкторское бюро)
Fighters 
Yak-1  Yak-1 · Yak-1B
Yak-3  Yak-3 · Yak-3 (VK-107) · Yak-3P · Yak-3T · Yak-3U
Yak-7  Yak-7B
Yak-9  Yak-9 · Yak-9B · Yak-9K · Golovachev's Yak-9M · Yak-9P · Yak-9T · Yak-9U · Yak-9UT
Twin-engine fighters  I-29
Jet fighters 
Yak-15  Yak-15P · Yak-15
Yak-17  Yak-17
Yak-23  Yak-23
Yak-30  Yak-30D
Yak-141  Yak-141
Strike aircraft 
Yak-2  Yak-2 KABB
Yak-38  Yak-38 · Yak-38M
Bombers  Yak-4
Jet bombers  Yak-28B
Foreign use  ▄Yak-3 · Challe's ▄Yak-9T · ◔Yak-9P
Captured  ▀Yak-1B

USSR fighters
I-15  I-15 WR · I-15 M-22 · I-15 M-25 · I-15bis · Krasnolutsky's I-15bis
  I-153 M-62 · Zhukovsky's I-153-M62 · I-153P
I-16  I-16 type 5 · I-16 type 10 · I-16 type 18 · I-16 type 24 · I-16 type 27 · I-16 type 28 · I-180S
I-29  I-29
I-185  I-185 (M-71) · I-185 (M-82)
I-225  I-225
ITP  ITP (M-1)
MiG-3  MiG-3-15 · MiG-3-15 (BK) · MiG-3-34
LaGG  I-301 · LaGG-3-4 · LaGG-3-8 · LaGG-3-11 · LaGG-3-23 · LaGG-3-34 · LaGG-3-35 · LaGG-3-66
La  La-5 · La-5F · La-5FN · La-7 · Dolgushin's La-7 · La-7B-20 · La-9 · La-11
Yak-1/7  Yak-1 · Yak-1B · Yak-7B
Yak-3  Yak-3 · Yak-3P · Yak-3T · Yak-3U · Yak-3 (VK-107)
Yak-9  Yak-9 · Yak-9B · Golovachev's Yak-9M · Yak-9T · Yak-9K · Yak-9U · Yak-9UT · Yak-9P
Other countries  ▂P-40E-1 · ▂P-47D-27 · ▂Hurricane Mk IIB · ▂Fw 190 D-9 · ▂Spitfire Mk IXc
P-39  ▂P-39K-1 · ▂Pokryshkin's P-39N-0 · ▂P-39Q-15
P-63  ▂P-63A-5 · ▂P-63A-10 · ▂P-63C-5

USSR premium aircraft
Fighters  Krasnolutsky's I-15bis · I-16 type 28 · Zhukovsky's I-153-M62 · I-153P · I-180S · I-301 · ITP (M-1)
  LaGG-3-4 · LaGG-3-23 · LaGG-3-34 · Dolgushin's La-7 · La-11
  Yak-3 (VK-107) · Yak-3T · Golovachev's Yak-9M
  ▂P-39K-1 · ▂Pokryshkin's P-39N-0 · ▂P-39Q-15 · ▂P-40E-1 · ▂P-47D-27 · ▂P-63A-5 · ▂P-63A-10 · ▂P-63C-5
  ▂Hurricane Mk IIB · ▂Spitfire Mk IXc · ▂Fw 190 D-9
Twin-engine fighters  I-29
Jet fighters  Su-11 · MiG-15bis ISH · MiG-17AS · MiG-21S (R-13-300) · MiG-23ML
Strike aircraft  IL-2M "Avenger" · IL-2 M-82 · IL-8 (1944) · Su-6 · Tandem MAI · TIS MA · Su-8 · Tu-1
  Yak-38 · Su-7BMK · Su-25K · Su-39
Bombers  Po-2M · Be-6 · MBR-2-M-34 · Pe-2-205 · TB-3M-17-32
  ▂PBY-5A Catalina · ▂Hampden TB Mk I · ▂A-20G-30 · ▂B-25J-30