Difference between pages "F4U (Family)" and "Yak-3 (VK-107)"

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{{DISPLAYTITLE:F4U (Family)}}
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{{Specs-Card|code=yak-3_vk107}}
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{{About
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| about = Soviet premium fighter '''{{PAGENAME}}'''
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| usage = other uses
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| link = Yak-3 (Family)
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}}
  
== Development ==
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== Description ==
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<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
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[[File:GarageImage_Yak-3_VK-107.jpg|420px|thumb|left]]
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{{break}}
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The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} Russian fighter {{Battle-rating}}. This aircraft was introduced in [[Update 1.51 "Cold Steel"]].
  
=== Origin ===
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== General info ==
In 1938 the Navy wanted to find a design for a carrier-based fighter with more performance than the Brewster F2A and Grumman F4F. The design contract was given to Vought, based on their proposal, which featured a plane dependent on the Pratt and Whitney R-2800 engine. The design included an inverted gull wing shape. This was necessary because the engine required a large propeller, which needed a large ground clearance. This would require very long landing gear, except the inverted gull wing shape allowed shorter landing gear, while maintaining the necessary ground clearance. The prototype, named XF4U-1 was armed with 4 machine guns, two .50 caliber machine guns in the wings and 2 .30 caliber machine guns on the engine cowling. The XF4U-1 first flew on May 29, 1940, and became the first single engine plane to fly over 400 mph. Before Vought was allowed to produce the plane though, they had to increase its armament, as it was deemed insufficient based on data from Europe. Its armament was changed to six .50 machine guns, and it was ordered into production. A self-sealing fuel tank in the fuselage above the wings caused the cockpit to be moved aft as well. The Navy ordered 584 F4U-1's on April 2, 1941.
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=== Flight Performance ===
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''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
  
== In-Game Aircraft ==
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{| class="wikitable" style="text-align:center"
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|-
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! colspan="8" | Characteristics
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|-
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! colspan="8" | ''Stock''
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|-
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! colspan="2" | Max Speed<br>(km/h at ?,000 m)
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! rowspan="2" | Max altitude<br>(meters)
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! colspan="2" | Turn time<br>(seconds)
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! colspan="2" | Rate of climb<br>(meters/second)
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! rowspan="2" | Take-off run<br>(meters)
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|-
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! AB
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! RB
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! AB
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! RB
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! AB
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! RB
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|-
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|739||719||10400||18.8||18.9||28.1||23.6||360
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|-
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! colspan="8" | ''Upgraded''
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|-
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! colspan="2" | Max Speed<br>(km/h at ?,000 m)
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! rowspan="2" | Max altitude<br>(meters)
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! colspan="2" | Turn time<br>(seconds)
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! colspan="2" | Rate of climb<br>(meters/second)
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! rowspan="2" | Take-off run<br>(meters)
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|-
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! AB
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! RB
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! AB
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! RB
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! AB
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! RB
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|-
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| ? || ? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || ???
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|-
 +
|}
  
===Rank II - Aircraft===
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====Details====
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{| class="wikitable" style="text-align:center"
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|-
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! colspan="5" | Features
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|-
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! Combat flaps
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! Take-off flaps
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! Landing flaps
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! Air brakes
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! Arrestor gear
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|-
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| X || X || ✓ || X || X    <!-- ✓ -->
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|-
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|}
  
* [[Corsair_F_Mk_II_(Great_Britain)|Corsair F Mk II (Great Britain)]] (''British variant of F4U-1A'')
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{| class="wikitable" style="text-align:center"
* [[F4U-1A|F4U-1A]]
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|-
* [[F4U-1A_(USMC)|F4U-1A (USMC)]]
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! colspan="5" | Limits
* [[F4U-1A_(Japan)|F4U-1A (Japan)]] (''Japanese captured American aircraft'')
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|-
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! rowspan="2" | Wing-break speed<br>(km/h)
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! rowspan="2" | Gear limit<br>(km/h)
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! rowspan="2" | Combat flap<br> (km/h)
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! colspan="2" | Max Static G
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|-
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! +
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! -
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|-
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| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || ??? || ~?? || ~?
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|-
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|}
  
===Rank III - Aircraft===
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{| class="wikitable" style="text-align:center"
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|-
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! colspan="4" | Optimal velocities
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|-
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! Ailerons<br>(km/h)
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! Rudder<br>(km/h)
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! Elevators<br>(km/h)
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! Radiator<br>(km/h)
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|-
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| < ??? || < ??? || < ??? || > ???
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|-
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|}
  
* [[F4U-1C|F4U-1C]]
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{| class="wikitable" style="text-align:center"
* [[F4U-1D|F4U-1D]]
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|-
* [[F4U-4]]
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! colspan="3" | Compressor (RB/SB)
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|-
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! colspan="3" | Setting 1
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|-
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! Optimal altitude
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! 100% Engine power
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! WEP Engine power
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|-
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| ?,??? m || ??? hp || ?,??? hp
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|-
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<!--! colspan="3" | Setting 2
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|-
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! Optimal altitude
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! 100% Engine power
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! WEP Engine power
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|-
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| ?,??? m || ?,??? hp || ?,??? hp
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|-
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! colspan="3" | Setting 3
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|-
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! Optimal altitude
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! 100% Engine power
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! WEP Engine power
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|-
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| ?,??? m || ?,??? hp || ?,??? hp
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|- -->
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|}
  
===Rank IV - Aircraft===
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=== Survivability and armour ===
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''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''
  
[[Category:Family pages]]
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== Armaments ==
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=== Offensive armament ===
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<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
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{{main|B-20M (20 mm)|B-20S (20 mm)}}
  
* [[F4U-4B|F4U-4B]]
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The '''''{{PAGENAME}}''''' is armed with:
* [[F4U-4B_VMF-214|F4U-4B VMF-214]]
 
* [[F4U-7|F4U-7]]
 
  
== Design ==
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* 1 x 20 mm B-20M cannon, nose-mounted (120 rpg)
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* 1 x 20 mm B-20S cannon, nose-mounted (120 rpg)
  
=== Powerplant ===
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== Usage in battles ==
The F4U was powered by a Pratt and Whitney R-2800 engine. This was the most powerful and largest engine available when the F4U was being developed. An engine that powerful required a large propeller, 13 feet and 4 inches in diameter. The propeller was 3 bladed for all versions up until the F4U-4 when it got a 4 bladed propeller.
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''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
  
=== Wings and Landing Gear ===
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===Manual Engine Control===
Since the F4U was designed as a carrier-based fighter, the wings needed to be foldable, so the plane would take up less room on an aircraft carrier. In order to allow for the aircraft's wings to fold, the landing gear could not fold into the wings like many aircraft of the day, but would instead need to fold rearward. Unfortunately, due to the humongous 13-foot Hamilton Standard four-bladed propeller, the rearward folding landing gear would need itself to be extremely long in order to maintain propeller arc clearance, threatening the structural stability of the landing gear. To solve all of these problems, the aircraft's wing design was given inverted gull wings, which allowed the length of the landing gear to be reduced.
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{| class="wikitable" style="text-align:center"
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|-
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! colspan="7" | MEC elements
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|-
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! rowspan="2" | Mixer
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! rowspan="2" | Pitch
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! colspan="3" | Radiator
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! rowspan="2" | Supercharger
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! rowspan="2" | Turbocharger
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|-
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! Oil
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! Water
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! Type
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|-
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| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not controllable || rowspan="2" | Not controllable
 +
|-
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|}
  
The F4U was very aerodynamic for its time. It utilized spot welding instead of rivets to decrease drag. It was also the first U.S. Navy aircraft to have landing gear that retracted into a fully enclosed wheel well, and the supercharger air intakes were located in the wings, instead of using scoops that protrude from the aircraft. The Corsair also used fabric to cover the parts of the wing aft of the main spar, the ailerons, rudder, and elevators. All of these factors significantly reduced drag, increasing the aerodynamics of the aircraft. Despite this, when using the flaps, the Corsair could still perform carrier landings, as the flaps could be angled at 60° to decrease speed while still maintaining enough lift to properly land.
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===Modules===
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{| class="wikitable"
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! colspan="1" | Tier
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! colspan="2" | Flight performance
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! colspan="1" | Survivability
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! colspan="1" | Weaponry
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|-
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| I
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| Fuselage repair
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| Radiator
 +
|
 +
|
 +
|-
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| II
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|
 +
| Compressor
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| Airframe
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| Offensive 20 mm
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|-
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| III
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| Wings repair
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| Engine
 +
|
 +
|
 +
|-
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| IV
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| 100 octane fuel usage
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| Engine injection
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| Cover
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| New 20 mm cannons
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|-
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! colspan="5" |This is a premium vehicle: all modifications are unlocked on purchase
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|-
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|}
  
=== Technical Issues ===
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=== Pros and cons ===
The F4U was not without its problems. Many of the issues it faced were related to its ability to be used on aircraft carriers such as having an aft placed cockpit and long "nose" at the front of the aircraft. This configuration reduced the pilot's visibility, which was important during carrier landings. In fact, the pilot could not see the Landing Signal Officer (LSO) for much of the landing approach. In addition, the hydraulically powered cowl flaps could potentially splatter hydraulic fluid onto the windscreen, limiting visibility even further. To prevent fluid splattering the solution was to affix the cowl flaps down permanently. The low visibility upon landing was later solved by the Fleet Air Arm of the Royal Navy.
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<!-- ''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
In addition to the visibility issues, there were other issues involved with landing on a carrier. During a carrier landing, the right-wing would unexpectedly stall and send the aircraft into a spin. When the throttle was quickly turned up the left-wing would drop very quickly, also causing a spin or causing the pilot to lose control. This issue was fixed by adding a stall strip to the right-wing just outboard of the main armament. This strip was added to the leading edge of the wing and allowed the right-wing to stall at the same point as the left-wing. The hydraulic landing gear would also tend to bounce upon landing. This was solved by adding a "bleeder valve" that released hydraulic pressure gradually, allowing the landing gear to absorb some of the contact with the runway and to prevent bouncing upon landing.
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'''Pros:'''
  
=== Performance Against Contemporary Designs ===
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* Excellent rate of climb
The F4U Corsair performed very well against its contemporary rivals. Compared to the Grumman F6F Hellcat, the F4U was significantly faster. Compared to the Republic P-47 Thunderbolt, the F4U was 13 mph slower, but reached its maximum speed at a lower altitude, giving the F4U an advantage at lower altitudes. All three of these planes used the Pratt and Whitney R-2800 engine.
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* Excellent turn rate
 +
* Excellent acceleration when below 4000 m, it's even faster than some early period jets
 +
* Excellent roll rate
  
== US World War 2 Statistics ==
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'''Cons:'''
'''General'''
 
  
* '''Total Operational Sorties:''' 64,051
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* Low top speed in a dive, the plane rips at 720 km/h
* '''Percentage of Total USMC and USN Sorties:''' 44%
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* Control stiffening when flying above 500 km/h, the roll rate is significantly lower
* '''Sorties from Carrier Decks:''' 9,581 (15%)
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* Bad acceleration when above 5000 m
* '''Air Victories (Kills):''' 2,140
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* Low ammo count, only 120 rounds per gun, often runs out after getting 2-3 kills
* '''Total Air Combat Losses:''' 189
 
* '''Total Ratio of Victories to Losses:''' 11:1
 
* '''Ratio of Kills to Losses Against A6M Zeros:''' 12:1
 
* '''Ratio of Kills to Losses Against Ki-84's, N1K-J's and J2M's:''' 6:1
 
* '''Amount of Bombs Dropped:''' 15,621 Short Tons (14,171 Metric Tons)
 
* '''Percentage of Bombs Dropped by US Fighters:''' 70%
 
  
'''Losses'''
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== History ==
 +
<!--Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).-->
  
* '''By Aerial Combat:''' 189
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The idea to produce a new fighter for the Red Army Air Force went as far back as 1941. It was then that the Yakovlev Design Bureau presented the I-30 prototype, intended an alternative to the earlier Yak-1 design. However, the German invasion of the USSR, as well as aluminium shortages, meant that the project had to be put on hold. Yakovlev resumed the development in 1943 while working on an upgraded version of the Yak-1 fighter. This time, it was decided that a new aircraft should be produced to completely replace the Yak-1 and Yak-7 models.
* '''By Anti-Aircraft Fire:''' 349
 
* '''During Combat Missions:''' 230
 
* '''During Non-Combat Missions:''' 692
 
* '''While on the Ground or Aboard Ships:''' 164
 
  
== Aces ==
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By September 1943, yet another improved variant was ready, designated Yak-1M Dubler, on which the canvas skin on the tail section was replaced with 2mm plywood, and oil and water radiators were improved. The Dubler also had a new mastless antenna, a ring sight instead of a reflector sight, improved armour and a new propeller. Test pilots were impressed by the new prototype. Their report stated in part: "''Yak-1M possessed excellent horizontal, and especially vertical, manoeuvrability. Top speed greatly improved compared to earlier serial-production Yaks. Despite the improved performance, the aircraft remains easy to fly and does not require extensive pilot training''."
  
=== US Navy ===
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The new machine was dubbed as the Yak-3 and entered service with the Red Army Air Force in 1944. The Yak-3 was a further modification of the Yak-1, produced in 1944 and 1945, with a total of 4,848 built, and considered one of the best fighters of the war.
'''Ira C. Kepford'''
 
  
A member of the famed VF-17 "Jolly Rogers" squadron, Kepford achieved a total of 16 confirmed kills in his F4U-1A.
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The new fighter quickly became very popular with Soviet pilots. They highly praised its solid armament of two Berezin UBS 12.7 mm machine guns and one ShVAK 20 mm cannon as well as ease of piloting and superb low-altitude performance. Marcel Albert, the top scoring French ace of World War II, cited the Yak-3 as one of the best fighters of the war, along with the P-51 Mustang and the Supermarine Spitfire. After the war, the Yak-3 was also used by the Air Forces of Socialist Yugoslavia and Poland.<ref name="forum">[https://warthunder.com/en/news/2693--en <nowiki>[Aircraft Profile] Yak-3</nowiki>]</ref>
  
'''Roger R. Hedrick'''
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The Yak-3P was produced from April 1945 until mid-1946, armed with 3 × 20 mm Berezin B-20 cannon with 120 rounds for the middle cannon and 130 RPG for the side weapons. The three-cannon armament with full ammunition load was actually 11 kg (24 lb) lighter than that of a standard Yak-3, and the one-second burst mass of 3.52 kg (7.74 lb) was greater than that of most contemporary fighters. Starting in August 1945, all Yak-3 were produced in the Yak-3P configuration with a total of 596 built.
  
A member of VF-17, and later the Commanding Officer of VF-84, he got 12 confirmed kills in an F4U-1A and F4U-1D.
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=== In-game description ===
 +
"The Yak-3 was a Soviet single-engine fighter of the WWII era. It was the first combat aircraft designed by Alexander Yakovlev's construction bureau. The Yak-3 was a further modification of the Yak-1, produced in 1944 and 1945, with a total of 4,848 built, and considered one of the best fighters of the war. In February 1943, a new Yak-1M variant was completed. It was a further development of the Yak-1, differing from it mainly in lower weight and smaller wing span.  
  
'''John T. Blackburn'''
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By September 1943, yet another improved variant was ready, designated Yak-1M Dubler, on which the canvas skin on the tail section was replaced with 2mm plywood, and oil and water radiators were improved. The Dubler also had a new mastless antenna, a ring sight instead of a reflector sight, improved armor and a new propeller. Test pilots were impressed by the new prototype. Their report stated in part: ""Yak-1M possessed excellent horizontal, and especially vertical, maneuverability. Top speed greatly improved compared to earlier serial-production Yaks. Despite improved performance, the aircraft remains easy to fly and does not require extensive pilot training."" Therefore, the new modification went into production, receiving a new designation, Yak-3.  
  
He was the first Commanding Officer of VF-17, credited with 11 kills in his F4U-1A.
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One of the most memorable air battles for the Yak-3 took place on 16th July 1944, when the plane showed it could confidently engage superior enemy forces. On that day, 10 Yak-3s met 8 Bf-109s and 4 FW-190s, with the battle eventually growing to 18 Soviet and 24 German planes. In the end, 15 German planes were shot down, for the loss of a single Yak-3."
  
'''Thomas H. Reidy'''
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== Media ==
 +
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
  
A member of VBF-83, he was credited with 10 kills.
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== See also ==
 +
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
  
=== US Marine Corps ===
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* ''reference to the series of the aircraft;''
'''Gregory "Pappy" Boyington'''
+
* ''links to approximate analogues of other nations and research trees.''
  
The Marine Corp's top scoring ace, achieving 22 confirmed kills in an F4U-1A as part of VMF-214.
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== External links ==
 +
''Paste links to sources and external resources, such as:''
  
'''Kenneth A. Walsh'''
+
* ''topic on the official game forum;''
 +
* ''encyclopedia page on the aircraft;''
 +
* ''other literature.''
  
He had 21 confirmed kills in an F4U-1 and F4U-4, as part of VMF-124. He later was the Operations Officer of VMF-222.
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{{AirManufacturer Yakovlev}}
 
+
{{USSR fighters}}
'''James E. Swett'''
+
{{USSR premium aircraft}}
 
+
<references />
Serving in VMF-221 he was credited with 8.5 kills in an F4U, sharing one A6M "Zero" kill with another pilot. Before he flew the F4U he became an ace in a day by shooting down 7 planes in one action.
 
 
 
'''Archie Donahue'''
 
 
 
He is credited with 12 kills in an F4U while serving in VMF-112.
 
 
 
== Notable Squadrons ==
 
 
 
=== US Marine Corps ===
 
'''VMF-124'''
 
 
 
The squadron was declared fully operational on 28 December 1942, even though its pilots only had an average of 25 hours in the Corsair. The first Marine Corsair ace was Kenneth A. Walsh, who had achieved 20 out of his 21 aerial victories as part of VMF-124. The Squadron first fought in the Solomon Islands, and later became the first Marine squadron to be based on an aircraft carrier, along with VMF-213. VMF-124 and VMF-213 became the first Marine squadrons to launch a ground attack off of an aircraft carrier on 3 January 1945, when they struck Formosa and the Ryukyu Islands.
 
 
 
'''VMF-214 "Blacksheep"'''
 
 
 
In 1943 the squadron was reinstated under the command of Major Gregory "Pappy" Boyington. They called themselves the Black Sheep. During their combat under Boyington's command, the squadron destroyed or damaged 203 enemy planes, with an official tally of 97 aerial victories. They also destroyed multiple enemy auxiliary ships and enemy installations. The squadron produced nine aces during the war.
 
 
 
=== US Navy ===
 
'''VF-17 "Jolly Rogers"'''
 
 
 
VF-17 was the second US Navy squadron to receive F4U-1 Corsair fighters, in 1943. The Corsair had not been cleared for carrier operations by the time VF-17 was equipped with it, and as a result, the squadron operated off of the ground in the Solomon Islands. They amassed 152 aerial victories, and produced 11 aces. The commander of the squadron was Lieutenant Commander John T. Blackburn. Other notable members of the squadron include Ira C. Kepford and Roger R. Hedrick.
 
 
 
== Variants ==
 
 
 
; XF4U-1
 
: The prototype for the F4U-1. It had a Pratt and Whitney R-2800 engine.
 
; F4U-1 (Corsair Mk I)
 
: The first production F4U. It had the “bird cage” canopy and low seating position. It had a more powerful Pratt and Whitney R-2800-8 engine.
 
; FG-1
 
: F4U-1 built by Goodyear for the Marine Corps. They had wings that could not be folded.
 
; F4U-1A (Corsair Mk II)
 
: This is not an official designation, but was used post-war to differentiate late production F4U-1s from early production F4U-1s. Mid-to-late production Corsairs saw the canopy changed to a clear-view canopy with only 2 frames in order to increase field of vision, and also a new windscreen that was easier to see through. This allowed the rear-view windows to be removed from the design. The pilot’s seat was also raised, to allow better view over the long nose. This was the first design to incorporate the stall strip on the leading edge of the right wing and the improved landing gear oleo-struts. These changes allowed the Corsair to be used in carrier landings. F4U-1As later incorporated a new R-2800-8W water injected engine, which was more powerful. F4U-1As in FAA service were known as Corsair Mk II, and had 8 in clipped off their wings, in order to fit on the Royal Navy aircraft carriers.
 
; FG-1A
 
: F4U-1As built by Goodyear for the Marine Corps. They had wings that could not be folded.
 
; F3A-1 (Corsair Mk III)
 
: F4U-1 license-built by Brewster. Poor quality caused the contract to be terminated by the Navy. Known as the Corsair Mk III in FAA service. None of these Corsairs saw frontline service because of their production defects.
 
; F4U-1B
 
: F4U-1s modified for Fleet Air Arm usage. This designation was given post-war.
 
; F4U-1D (Corsair Mk II)
 
: An F4U-1 with an R-2800-8W water injected engine, which gave 250 hp more power. It could carry double the rockets of the F4U-1A, and as such had to have bomb pylons and rocket tabs bolted onto the plane, causing drag. Despite this, it still had a considerable range, as the ability to mount an additional belly drop tank. It had the “blown” canopy, with only a single piece.
 
; FG-1D (Corsair Mk IV)
 
: F4U-1D built by Goodyear. It had the wingtips clipped for FAA service.
 
; F3A-1D (Corsair Mk III)
 
: F4U-1D license-built by Brewster. Poor quality caused the contract to be terminated by the Navy. This version, although different than the F3A-1, was still known as the Corsair Mk III in FAA service. It had the wingtips clipped for FAA service.
 
; F4U-1C
 
: These were F4U-1Ds but had four 20 mm AN/M2 cannons, instead of six .50 in machine guns. Machine guns were preferred for aerial combat, but the 20 mm cannons were proven in a ground attack role.
 
; F4U-1P
 
: An F4U-1 but with photo reconnaissance equipment.
 
; XF4U-2
 
: A night fighter variant, with two auxiliary fuel tanks.
 
; F4U-2
 
: F4U-1s but with the outboard right machine gun removed and replaced with an Airborne Intercept radar on the outboard starboard wing. It was intended to be a night fighter.
 
; XF4U-3
 
: Experimental variant used to test different engines in the Corsair airframe.
 
; FG-3
 
: Airframes made by Brewster that were used for the XF4U-3 project.
 
; XF4U-3B
 
: Slight modifications were added to the XF4U-3.
 
; XF4U-4
 
: This variant incorporated a new engine and cowling.
 
; F4U-4
 
: This variant incorporated the new, more powerful, R-2800-18W dual-stage-supercharged engine. The power could be boosted by injecting an alcohol/water concentration to the engine. An air scoop was added to the nose of the plane, and the fuel tanks in the wings were removed. This version had a 4-bladed propeller, instead of a 3-bladed propeller. The windscreen was also changed to flat, bulletproof glass, to reduce distortion.
 
; F4U-4B
 
: A version of the F4U-4 modified for FAA use, but was never given to the FAA. Instead, it was used in US service.
 
; F4U-4C
 
: F4U-4s with four 20 mm AN/M2 cannons instead of six .50 in machine guns.
 
; F4U-4E
 
: Night fighter variant of the F4U-4 with an APS-4 search radar on the starboard wing tip. Many had four 20 mm AN/M2 cannons instead of six .50 in machine guns, but it was not standard.
 
; F4U-4N
 
: Night fighter variant of the F4U-4 with an APS-6 search radar on the starboard wing tip. Many had four 20 mm AN/M2 cannons instead of six .50 in machine guns, but it was not standard.
 
; F4U-4K
 
: Drone variant of the F4U-4.
 
; F4U-4P
 
: Photo reconnaissance variant of the F4U-4.
 
; XF4U-5
 
: Had a new engine cowling, among other modifications.
 
; F4U-5
 
: A modification of the F4U-4. It incorporated a new R-2800-32(E) engine, a modernized cockpit, all-metal wings, a completely retractable tail wheel, and other modifications.
 
; F4U-5N
 
: F4U-5 with a radar.
 
; F4U-5NL
 
: Variant of the -5 and -5N modified for operations in a winter environment. It had de-icing boots on the leading edges of the tail and wings.
 
; F4U-5P
 
: A long range photo reconnaissance variant of the -5.
 
; F4U-6/AU-1
 
: The F4U-6 was a variant designed for ground attack missions for the Marine Corps. It had extra armor for the fuel tank and pilot, and relocated the oil coolers. It also featured a simplified supercharger, in order to optimise it for low altitude flying. It could carry up to 8,200 lbs of bombs, much more than other variants. This caused its top speed to be much lower than other variants. It was later redesignated as the AU-1.
 
; F4U-7
 
: An AU-1 modified for use with the French Navy.
 
; FG-1E
 
: An FG-1 with radar equipment. Produced by Goodyear.
 
; FG-1K
 
: A drone variant of the FG-1.
 
; FG-3
 
: An FG-1D with a turbo supercharged engine.
 
; FG-4
 
: F4U-4 produced by Goodyear. Never delivered.
 
; F2G-1
 
: Goodyear modified F4U-1 with a Pratt and Whitney R-4360, Wasp Major 4-row 28-cylinder radial engine. It had manual-folding wings and a 14 ft propeller. Never entered service.
 
; F2G-2
 
: F2G-1 with hydraulically folding wings, a tailhook for carrier landings, and a 13 ft propeller. Never entered service.
 
 
 
== Specifications (F4U-4) ==
 
 
 
'''General'''
 
 
 
* '''Crew:''' One
 
* '''Length:''' 33 ft 8 in (10.26)
 
* '''Height:''' 14 ft 9 in (4.5 m)
 
* '''Wingspan:''' 41 ft 0 in (12.5 m)
 
* '''Wing Area:''' 314 sq ft (29.17 m<sup>2</sup>)
 
 
 
* '''Empty Weight:''' 9,205 lb (4,238 kg)
 
* '''Max. Takeoff Weight:''' 14,533 lb (6,592 kg)
 
* '''Powerplant:''' 1 × Pratt and Whitney R-2800-18W radial engine, 2,380 hp (1,770 kw)
 
* '''Propeller(s):'''
 
** 3 or 4-bladed
 
** 13 ft 4 in (4.06 m) diameter
 
 
 
'''Performance'''
 
 
 
* '''Maximum Speed:''' 446 mph (718 km/h, 388 kn)
 
* '''Stall Speed:''' 89 mph (143 km/h, 77 kn)
 
* '''Range:''' 1,005 mi (1,617 km, 873 nmi)
 
* '''Combat Range:''' 328 mi (528 km, 285 nmi)
 
* '''Service Ceiling:''' 41,500 ft (12,600 m)
 
* '''Rate of Climb:''' 4,360 ft/min (22.1 m/s)
 
 
 
'''Armament'''
 
 
 
* '''Guns:'''
 
** 6 × .50 in (12.7 mm) M2 Browning machine guns, 400 rounds per gun ''or''
 
** 4 × .79 in (20 mm) AN/M3 cannons, 231 rounds per gun
 
* '''Bombs:''' Up to 4,000 pounds (1,800 kg) ''and/or''
 
* '''Rockets:''' 8 × 5 in (12.7 cm) high velocity aircraft rockets (HVAR)
 
 
 
== Operators ==
 
 
 
'''Argentina'''[[File:F4U Corsair Operators (2).png|thumb|548x548px|F4U Corsair Operators]]
 
Argentine Navy operated 26 F4U-5/5N/5NL Corsairs from 1956 to 1968
 
 
 
'''Brazil'''
 
 
 
Brazilian Navy operated 30 F4U-1D from 1950 to 1976
 
 
 
'''Canada'''
 
 
 
Royal Canadian Navy operated 130 F4U-1D from 1948 to 1960
 
 
 
'''Chile'''
 
 
 
Chilean Navy operated 30 F4U-1D and 20 F4U-4 from 1953 to 1978
 
 
 
'''El Salvador'''
 
 
 
Air Force of El Salvador operated 25 F4U/FG-1D from 1957 to 1976
 
 
 
'''France'''
 
 
 
French Navy operated 69 AU-1 and 94 F4U-7 from 1954 to 1964
 
 
 
'''Honduras'''
 
 
 
Honduran Air Force operated 19 from 1956 to 1979
 
 
 
'''Netherlands'''
 
 
 
Royal Netherlands Navy operated 35 F4U-1D from 1943 to 1956
 
 
 
'''New Zealand'''
 
 
 
Royal New Zealand Air Force operated 368 F4U-1 and 60 FG-1D from 1944 to 1949
 
 
 
'''United Kingdom'''
 
 
 
Royal Navy Fleet Air Arm operated 2,012 Corsairs of all types during World War 2, including 95 Corsair I (F4U-1), 510 Corsair II (F4U-1A), 430 Corsair III (F3A-1D), and 977 Corsair IV (FG-1D)
 
 
 
'''United States'''
 
 
 
United States Navy and Marine Corps operated Corsairs of all production variants from 1942 to 1953
 

Revision as of 17:31, 14 July 2020

Yak-3 (VK-107)
yak-3_vk107.png
Yak-3 (VK-107)
AB RB SB
5.7 5.7 6.3
Purchase:6 090 Specs-Card-Eagle.png
Show in game
This page is about the Soviet premium fighter Yak-3 (VK-107). For other uses, see Yak-3 (Family).

Description

GarageImage Yak-3 (VK-107).jpg


The Yak-3 (VK-107) is a premium rank IV Russian fighter with a battle rating of 5.7 (AB/RB) and 6.3 (SB). This aircraft was introduced in Update 1.51 "Cold Steel".

General info

Flight Performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics
Stock
Max Speed
(km/h at ?,000 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
739 719 10400 18.8 18.9 28.1 23.6 360
Upgraded
Max Speed
(km/h at ?,000 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
 ?  ? 10400  ??.?  ??.?  ??.?  ??.?  ???

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
 ??? ~?? ~?
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< ??? < ??? < ??? > ???
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
 ?,??? m  ??? hp  ?,??? hp

Survivability and armour

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.

Armaments

Offensive armament

The Yak-3 (VK-107) is armed with:

  • 1 x 20 mm B-20M cannon, nose-mounted (120 rpg)
  • 1 x 20 mm B-20S cannon, nose-mounted (120 rpg)

Usage in battles

Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable Not controllable Not controllable Separate Not controllable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator
II Compressor Airframe Offensive 20 mm
III Wings repair Engine
IV 100 octane fuel usage Engine injection Cover New 20 mm cannons
This is a premium vehicle: all modifications are unlocked on purchase

Pros and cons

Pros:

  • Excellent rate of climb
  • Excellent turn rate
  • Excellent acceleration when below 4000 m, it's even faster than some early period jets
  • Excellent roll rate

Cons:

  • Low top speed in a dive, the plane rips at 720 km/h
  • Control stiffening when flying above 500 km/h, the roll rate is significantly lower
  • Bad acceleration when above 5000 m
  • Low ammo count, only 120 rounds per gun, often runs out after getting 2-3 kills

History

The idea to produce a new fighter for the Red Army Air Force went as far back as 1941. It was then that the Yakovlev Design Bureau presented the I-30 prototype, intended an alternative to the earlier Yak-1 design. However, the German invasion of the USSR, as well as aluminium shortages, meant that the project had to be put on hold. Yakovlev resumed the development in 1943 while working on an upgraded version of the Yak-1 fighter. This time, it was decided that a new aircraft should be produced to completely replace the Yak-1 and Yak-7 models.

By September 1943, yet another improved variant was ready, designated Yak-1M Dubler, on which the canvas skin on the tail section was replaced with 2mm plywood, and oil and water radiators were improved. The Dubler also had a new mastless antenna, a ring sight instead of a reflector sight, improved armour and a new propeller. Test pilots were impressed by the new prototype. Their report stated in part: "Yak-1M possessed excellent horizontal, and especially vertical, manoeuvrability. Top speed greatly improved compared to earlier serial-production Yaks. Despite the improved performance, the aircraft remains easy to fly and does not require extensive pilot training."

The new machine was dubbed as the Yak-3 and entered service with the Red Army Air Force in 1944. The Yak-3 was a further modification of the Yak-1, produced in 1944 and 1945, with a total of 4,848 built, and considered one of the best fighters of the war.

The new fighter quickly became very popular with Soviet pilots. They highly praised its solid armament of two Berezin UBS 12.7 mm machine guns and one ShVAK 20 mm cannon as well as ease of piloting and superb low-altitude performance. Marcel Albert, the top scoring French ace of World War II, cited the Yak-3 as one of the best fighters of the war, along with the P-51 Mustang and the Supermarine Spitfire. After the war, the Yak-3 was also used by the Air Forces of Socialist Yugoslavia and Poland.[1]

The Yak-3P was produced from April 1945 until mid-1946, armed with 3 × 20 mm Berezin B-20 cannon with 120 rounds for the middle cannon and 130 RPG for the side weapons. The three-cannon armament with full ammunition load was actually 11 kg (24 lb) lighter than that of a standard Yak-3, and the one-second burst mass of 3.52 kg (7.74 lb) was greater than that of most contemporary fighters. Starting in August 1945, all Yak-3 were produced in the Yak-3P configuration with a total of 596 built.

In-game description

"The Yak-3 was a Soviet single-engine fighter of the WWII era. It was the first combat aircraft designed by Alexander Yakovlev's construction bureau. The Yak-3 was a further modification of the Yak-1, produced in 1944 and 1945, with a total of 4,848 built, and considered one of the best fighters of the war. In February 1943, a new Yak-1M variant was completed. It was a further development of the Yak-1, differing from it mainly in lower weight and smaller wing span.

By September 1943, yet another improved variant was ready, designated Yak-1M Dubler, on which the canvas skin on the tail section was replaced with 2mm plywood, and oil and water radiators were improved. The Dubler also had a new mastless antenna, a ring sight instead of a reflector sight, improved armor and a new propeller. Test pilots were impressed by the new prototype. Their report stated in part: ""Yak-1M possessed excellent horizontal, and especially vertical, maneuverability. Top speed greatly improved compared to earlier serial-production Yaks. Despite improved performance, the aircraft remains easy to fly and does not require extensive pilot training."" Therefore, the new modification went into production, receiving a new designation, Yak-3.

One of the most memorable air battles for the Yak-3 took place on 16th July 1944, when the plane showed it could confidently engage superior enemy forces. On that day, 10 Yak-3s met 8 Bf-109s and 4 FW-190s, with the battle eventually growing to 18 Soviet and 24 German planes. In the end, 15 German planes were shot down, for the loss of a single Yak-3."

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


A.S. Yakovlev Design Bureau (Яковлев Опытное конструкторское бюро)
Fighters 
Yak-1  Yak-1 · Yak-1B
Yak-3  Yak-3 · Yak-3 (VK-107) · Yak-3P · Yak-3T · Yak-3U
Yak-7  Yak-7B
Yak-9  Yak-9 · Yak-9B · Yak-9K · Golovachev's Yak-9M · Yak-9P · Yak-9T · Yak-9U · Yak-9UT
Twin-engine fighters  I-29
Jet fighters 
Yak-15  Yak-15P · Yak-15
Yak-17  Yak-17
Yak-23  Yak-23
Yak-30  Yak-30D
Yak-141  Yak-141
Strike aircraft 
Yak-2  Yak-2 KABB
Yak-38  Yak-38 · Yak-38M
Bombers  Yak-4
Jet bombers  Yak-28B
Foreign use  ▄Yak-3 · Challe's ▄Yak-9T · ◔Yak-9P
Captured  ▀Yak-1B

USSR fighters
I-15  I-15 WR · I-15 M-22 · I-15 M-25 · I-15bis · Krasnolutsky's I-15bis
  I-153 M-62 · Zhukovsky's I-153-M62 · I-153P
I-16  I-16 type 5 · I-16 type 10 · I-16 type 18 · I-16 type 24 · I-16 type 27 · I-16 type 28 · I-180S
I-29  I-29
I-185  I-185 (M-71) · I-185 (M-82)
I-225  I-225
ITP  ITP (M-1)
MiG-3  MiG-3-15 · MiG-3-15 (BK) · MiG-3-34
LaGG  I-301 · LaGG-3-4 · LaGG-3-8 · LaGG-3-11 · LaGG-3-23 · LaGG-3-34 · LaGG-3-35 · LaGG-3-66
La  La-5 · La-5F · La-5FN · La-7 · Dolgushin's La-7 · La-7B-20 · La-9 · La-11
Yak-1/7  Yak-1 · Yak-1B · Yak-7B
Yak-3  Yak-3 · Yak-3P · Yak-3T · Yak-3U · Yak-3 (VK-107)
Yak-9  Yak-9 · Yak-9B · Golovachev's Yak-9M · Yak-9T · Yak-9K · Yak-9U · Yak-9UT · Yak-9P
Other countries  ▂P-40E-1 · ▂P-47D-27 · ▂Hurricane Mk IIB · ▂Fw 190 D-9 · ▂Spitfire Mk IXc
P-39  ▂P-39K-1 · ▂Pokryshkin's P-39N-0 · ▂P-39Q-15
P-63  ▂P-63A-5 · ▂P-63A-10 · ▂P-63C-5

USSR premium aircraft
Fighters  Krasnolutsky's I-15bis · I-16 type 28 · Zhukovsky's I-153-M62 · I-153P · I-180S · I-301 · ITP (M-1)
  LaGG-3-4 · LaGG-3-23 · LaGG-3-34 · Dolgushin's La-7 · La-11
  Yak-3 (VK-107) · Yak-3T · Golovachev's Yak-9M
  ▂P-39K-1 · ▂Pokryshkin's P-39N-0 · ▂P-39Q-15 · ▂P-40E-1 · ▂P-47D-27 · ▂P-63A-5 · ▂P-63A-10 · ▂P-63C-5
  ▂Hurricane Mk IIB · ▂Spitfire Mk IXc · ▂Fw 190 D-9
Twin-engine fighters  I-29
Jet fighters  Su-11 · MiG-15bis ISH · MiG-17AS · MiG-21S (R-13-300) · MiG-23ML
Strike aircraft  IL-2M "Avenger" · IL-2 M-82 · IL-8 (1944) · Su-6 · Tandem MAI · TIS MA · Su-8 · Tu-1
  Yak-38 · Su-7BMK · Su-25K · Su-39
Bombers  Po-2M · Be-6 · MBR-2-M-34 · Pe-2-205 · TB-3M-17-32
  ▂PBY-5A Catalina · ▂Hampden TB Mk I · ▂A-20G-30 · ▂B-25J-30