Difference between pages "PBJ-1H" and "F4U (Family)"

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{{Specs-Card|code=pbj_1h}}
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{{DISPLAYTITLE:F4U (Family)}}
{{About
 
|about=American 75 mm-armed attacker aircraft '''{{PAGENAME}}'''
 
|other
 
|usage-1=the other variant
 
|link-1=PBJ-1J
 
|usage-2=other vehicles of the family
 
|link-2=B-25 (Family)
 
}}
 
  
== Description ==
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== Development ==
<!--In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.-->
 
  
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
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=== Origin ===
{{break}}
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In 1938 the Navy wanted to find a design for a carrier-based fighter with more performance than the Brewster F2A and Grumman F4F. The design contract was given to Vought, based on their proposal, which featured a plane dependent on the Pratt and Whitney R-2800 engine. The design included an inverted gull wing shape. This was necessary because the engine required a large propeller, which needed a large ground clearance. This would require very long landing gear, except the inverted gull wing shape allowed shorter landing gear, while maintaining the necessary ground clearance. The prototype, named XF4U-1 was armed with 4 machine guns, two .50 caliber machine guns in the wings and 2 .30 caliber machine guns on the engine cowling. The XF4U-1 first flew on May 29, 1940, and became the first single engine plane to fly over 400 mph. Before Vought was allowed to produce the plane though, they had to increase its armament, as it was deemed insufficient based on data from Europe. Its armament was changed to six .50 machine guns, and it was ordered into production. A self-sealing fuel tank in the fuselage above the wings caused the cockpit to be moved aft as well. The Navy ordered 584 F4U-1's on April 2, 1941.
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American attacker {{Battle-rating}}. It was introduced in [[Update 1.41]].
 
  
The PBJ-1H is U.S. Navy variant of the [[B-25J-20|B-25]] which was operated by the U.S. Marine Corps as a ground attacker. This aircraft is a powerful ground strafing machine and due to the weapons package built-in, it can be viewed as a gunship. With eight 12.7 mm machine guns and a 75 mm cannon, most light ground targets such as AAA positions and Artillery positions can be destroyed. The 75 mm T13E1 cannon is similar to the 75 mm M3 on the Sherman tank and shares its powerful support capability. With Armored Targets belt loaded, it can knock out light pillboxes with ease and greater accuracy than bombs in Realistic and Simulator modes. It is even effective against light and medium tanks, although the low fire rate makes it less than ideal for strafing several targets in a short target window. It is recommended to use the virtual cockpit view to aim the main gun. The 12.7 mm guns should be mainly utilized against "soft" targets such as Armored Cars, AAA and Artillery positions, and the 75 mm Gun against hardened targets such as light pillboxes and tanks. That said, the concentrated MG fire can also be used to destroy light pillboxes (with practice), though will require significant ammo usage to do so.
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== In-Game Aircraft ==
  
Despite armament differences, the airframe of the PBJ is still that of the B-25. While this means that it will have a relatively large number of defensive weapons, it also means that it is relatively sluggish compared to other close-support aircraft. It also presents a relatively large and slow-moving, though semi-well-defended target. Beware all variants of the Bell [[P-39N-0|P-39 ''Airacobra'']], [[P-63A-5|P-63 ''Kingcobra'']], [[P-47D-25|P-47 ''Thunderbolt'']], all variants of the [[Me 410 A-1|Me 410s]] and the [[Yak-9T|Yak-9T]]; these aircraft can destroy your aircraft without much difficulty, whereas you will have a difficult time expending numerous 12.7 mm rounds trying to knock them out of the sky or off your tail.
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===Rank II - Aircraft===
  
This aircraft has several weaknesses in which the pilot must be aware of which could be exploited by attacking aircraft. First, the twin rudders in the tail section create gunner dead zones. The rudders will prevent the side gunners and to an extent the dorsal gunner from firing on an enemy attacking from the shadow of either of these two spots. The tail gunner should be able to neutralize this weakness as long as he has not been knocked out. The underside of the aircraft is especially vulnerable as there is no ventral turret and the tail gunner, side gunners only have a limited downward angle in which they can shoot, so it may be best to fly as low as possible in certain circumstances. Even with the great fire-power utilized on this aircraft, the pilot's best bet will be to operate under fighter cover when possible.
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* [[Corsair_F_Mk_II_(Great_Britain)|Corsair F Mk II (Great Britain)]] (''British variant of F4U-1A'')
 +
* [[F4U-1A|F4U-1A]]
 +
* [[F4U-1A_(USMC)|F4U-1A (USMC)]]
 +
* [[F4U-1A_(Japan)|F4U-1A (Japan)]] (''Japanese captured American aircraft'')
  
Other differences from the B-25 are the smaller bomb payload, attacker spawn location (lower altitude than bombers) and the lack of a bomb-sight view for precision bombing.
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===Rank III - Aircraft===
  
== General info ==
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* [[F4U-1C|F4U-1C]]
=== Flight Performance ===
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* [[F4U-1D|F4U-1D]]
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
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* [[F4U-4]]
  
{| class="wikitable" style="text-align:center"
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===Rank IV - Aircraft===
|-
 
! colspan="8" | Characteristics
 
|-
 
! colspan="8" | ''Stock''
 
|-
 
! colspan="2" | Max Speed<br>(km/h at 4,390 m)
 
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" |Take-off run<br>(meters)
 
|-
 
! AB
 
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
|-
 
| 427 || 414 || 5,800 || 38.9 || 33.9 || 4.1 || 5.3 || 850
 
|-
 
! colspan="8" | ''Upgraded''
 
|-
 
! colspan="2" | Max Speed<br>(km/h at 4,390 m)
 
! rowspan="2" |Max altitude (meters)
 
! colspan="2" | Turn time (seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" |Take-off run (meters)
 
|-
 
! AB
 
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
|-
 
| 477 || 451 || 5,800 || 35.2 || 37.0 || 12.8 || 7.7 || 850
 
|-
 
|}
 
  
====Details====
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[[Category:Family pages]]
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="5" | Features
 
|-
 
! Combat flap
 
! Take-off flap
 
! Landing flap
 
! Air brakes
 
! Arrestor gear
 
|-
 
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 
|-
 
|}
 
  
{| class="wikitable" style="text-align:center"
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* [[F4U-4B|F4U-4B]]
|-
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* [[F4U-4B_VMF-214|F4U-4B VMF-214]]
! colspan="5" | Limits
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* [[F4U-7|F4U-7]]
|-
 
! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
 
! rowspan="2" | Combat flap<br> (km/h)
 
! colspan="2" | Max Static G
 
|-
 
! +
 
! -
 
|-
 
| 580 || 350 || 340 || ~4 || ~2
 
|-
 
|}
 
  
{| class="wikitable" style="text-align:center"
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== Design ==
|-
 
! colspan="4" | Optimal velocities
 
|-
 
! Ailerons<br>(km/h)
 
! Rudder<br>(km/h)
 
! Elevators<br>(km/h)
 
! Radiator<br>(km/h)
 
|-
 
| < 300 || < 270 || < 350 || > 240
 
|-
 
|}
 
  
{| class="wikitable" style="text-align:center"
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=== Powerplant ===
|-
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The F4U was powered by a Pratt and Whitney R-2800 engine. This was the most powerful and largest engine available when the F4U was being developed. An engine that powerful required a large propeller, 13 feet and 4 inches in diameter. The propeller was 3 bladed for all versions up until the F4U-4 when it got a 4 bladed propeller.
! colspan="3" | Compressor (RB/SB)
 
|-
 
! colspan="3" | Setting 1
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| 524 m || 3,000 hp || 3,339 hp
 
|-
 
! colspan="3" | Setting 2
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| 3,700 m || 2,700 hp || 3,005 hp
 
|-
 
<!--! colspan="3" | Setting 3
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp
 
|- -->
 
|}
 
  
=== Survivability and armour ===
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=== Wings and Landing Gear ===
<!--Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.-->
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Since the F4U was designed as a carrier-based fighter, the wings needed to be foldable, so the plane would take up less room on an aircraft carrier. In order to allow for the aircraft's wings to fold, the landing gear could not fold into the wings like many aircraft of the day, but would instead need to fold rearward. Unfortunately, due to the humongous 13-foot Hamilton Standard four-bladed propeller, the rearward folding landing gear would need itself to be extremely long in order to maintain propeller arc clearance, threatening the structural stability of the landing gear. To solve all of these problems, the aircraft's wing design was given inverted gull wings, which allowed the length of the landing gear to be reduced.
  
* 8 mm Steel - Lower nose armour plate
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The F4U was very aerodynamic for its time. It utilized spot welding instead of rivets to decrease drag. It was also the first U.S. Navy aircraft to have landing gear that retracted into a fully enclosed wheel well, and the supercharger air intakes were located in the wings, instead of using scoops that protrude from the aircraft. The Corsair also used fabric to cover the parts of the wing aft of the main spar, the ailerons, rudder, and elevators. All of these factors significantly reduced drag, increasing the aerodynamics of the aircraft. Despite this, when using the flaps, the Corsair could still perform carrier landings, as the flaps could be angled at 60° to decrease speed while still maintaining enough lift to properly land.
* 8 mm Steel - Pilot and Co-pilot's seats
 
* 9.5 mm Steel - Fore cockpit armour plate
 
* 9.5 mm Steel - Side armour cockpit plates
 
* 9.5 mm Steel - Cockpit rear plate
 
* 9.5 mm Steel - Dorsal gunner aft plate
 
* 6.35 mm Steel - Side gunners armour plate x 2
 
* 9.5 mm Steel - Tail gunner protective armour plate
 
* 12 mm Bulletproof glass - Dorsal gunner turret
 
* 38 mm Bulletproof glass - Tail gunner canopy
 
  
Rugged, sturdy, though, the PBJ-1H is all of those things. Featuring crew armour protection that outclasses the [[B-17G-60-VE|B-17 ''Flying Fortress'']] in a handier, smaller design, the PBJ-1 is a though nut to crack and even harder to devoid of crew. Calibres above 20 mm are a must for a quick kill, otherwise the PBJ-1H will repay in kind. For going all defence is good, but all offence, too? It is called overkill, of the pursuit fighter.
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=== Technical Issues ===
 +
The F4U was not without its problems. Many of the issues it faced were related to its ability to be used on aircraft carriers such as having an aft placed cockpit and long "nose" at the front of the aircraft. This configuration reduced the pilot's visibility, which was important during carrier landings. In fact, the pilot could not see the Landing Signal Officer (LSO) for much of the landing approach. In addition, the hydraulically powered cowl flaps could potentially splatter hydraulic fluid onto the windscreen, limiting visibility even further. To prevent fluid splattering the solution was to affix the cowl flaps down permanently. The low visibility upon landing was later solved by the Fleet Air Arm of the Royal Navy.
  
The two Wright R-2600 air-cooled radial engines are themself hard to destroy and with dropped payload the PBJ will just keep flying on a single damaged one. Denying underarmed fighters the ability to lethally cripple it. Yet this aurcraft has got one downside: Fuel tanks. While present in all planes, the armour, crew and bomb bay take up all the fuselage. Leaving only space in the wings. A common cause of crash is hence a fire and thus a structural failure of the wingspar.
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In addition to the visibility issues, there were other issues involved with landing on a carrier. During a carrier landing, the right-wing would unexpectedly stall and send the aircraft into a spin. When the throttle was quickly turned up the left-wing would drop very quickly, also causing a spin or causing the pilot to lose control. This issue was fixed by adding a stall strip to the right-wing just outboard of the main armament. This strip was added to the leading edge of the wing and allowed the right-wing to stall at the same point as the left-wing. The hydraulic landing gear would also tend to bounce upon landing. This was solved by adding a "bleeder valve" that released hydraulic pressure gradually, allowing the landing gear to absorb some of the contact with the runway and to prevent bouncing upon landing.
== Armaments ==
 
=== Offensive armament ===
 
<!--Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.-->
 
{{main|T13E1 (75 mm)|Browning M2 (12.7 mm)}}
 
  
The '''''{{PAGENAME}}''''' is armed with:
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=== Performance Against Contemporary Designs ===
 +
The F4U Corsair performed very well against its contemporary rivals. Compared to the Grumman F6F Hellcat, the F4U was significantly faster. Compared to the Republic P-47 Thunderbolt, the F4U was 13 mph slower, but reached its maximum speed at a lower altitude, giving the F4U an advantage at lower altitudes. All three of these planes used the Pratt and Whitney R-2800 engine.
  
* 1 x 75 mm T13E1 cannon (21 rounds)
+
== US World War 2 Statistics ==
* 4 x 12.7 mm Browning M2 machine gun, nose-mounted (400 rpg = 1,600 total)
+
'''General'''
* 4 x 12.7 mm Browning M2 machine gun, cheek-mounted (400 rpg = 1,600 total)
 
  
=== Suspended armament ===
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* '''Total Operational Sorties:''' 64,051
<!--Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.-->
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* '''Percentage of Total USMC and USN Sorties:''' 44%
{{main|AN-M30A1 (100 lb)|AN-M57 (250 lb)|AN-M64A1 (500 lb)}}
+
* '''Sorties from Carrier Decks:''' 9,581 (15%)
 +
* '''Air Victories (Kills):''' 2,140
 +
* '''Total Air Combat Losses:''' 189
 +
* '''Total Ratio of Victories to Losses:''' 11:1
 +
* '''Ratio of Kills to Losses Against A6M Zeros:''' 12:1
 +
* '''Ratio of Kills to Losses Against Ki-84's, N1K-J's and J2M's:''' 6:1
 +
* '''Amount of Bombs Dropped:''' 15,621 Short Tons (14,171 Metric Tons)
 +
* '''Percentage of Bombs Dropped by US Fighters:''' 70%
  
The '''''{{PAGENAME}}''''' can be outfitted with the following ordinance:
+
'''Losses'''
  
* Without load
+
* '''By Aerial Combat:''' 189
* 12 x 100 lb AN-M30A1 bombs (1,200 lb total)
+
* '''By Anti-Aircraft Fire:''' 349
* 8 x 250 lb AN-M57 bombs (2,000 lb total)
+
* '''During Combat Missions:''' 230
* 4 x 500 lb AN-M64A1 bombs (2,000 lb total)
+
* '''During Non-Combat Missions:''' 692
 +
* '''While on the Ground or Aboard Ships:''' 164
  
=== Defensive armament ===
+
== Aces ==
<!--Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.-->
 
{{main|Browning M2 (12.7 mm)}}
 
  
The '''''{{PAGENAME}}''''' is defended by:
+
=== US Navy ===
 +
'''Ira C. Kepford'''
  
* 2 x 12.7 mm Browning M2 machine gun, dorsal turret (400 rpg = 800 total)
+
A member of the famed VF-17 "Jolly Rogers" squadron, Kepford achieved a total of 16 confirmed kills in his F4U-1A.
* 2 x 12.7 mm Browning M2 machine gun, ventral turret (600 rpg = 1,200 total)
 
* 1 x 12.7 mm Browning M2 machine gun, 2 x beam turret (250 rpg)
 
  
== Usage in battles ==
+
'''Roger R. Hedrick'''
''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
 
  
===Manual Engine Control===
+
A member of VF-17, and later the Commanding Officer of VF-84, he got 12 confirmed kills in an F4U-1A and F4U-1D.
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="7" | MEC elements
 
|-
 
! rowspan="2" |Mixer
 
! rowspan="2" |Pitch
 
! colspan="3" |Radiator
 
! rowspan="2" |Supercharger
 
! rowspan="2" |Turbocharger
 
|-
 
! Oil
 
! Water
 
! Type
 
|-
 
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not controllable || rowspan="2" | Not controllable
 
|-
 
|}
 
  
===Modules===
+
'''John T. Blackburn'''
{| class="wikitable"
 
! colspan="1" | Tier
 
! colspan="2" | Flight performance
 
! colspan="1" | Survivability
 
! colspan="2" | Weaponry
 
|-
 
| I
 
| Fuselage Repair
 
| Radiator
 
| Protective Vest
 
| Offensive 12 mm
 
| SBC-25
 
|-
 
| II
 
|
 
| Compressor
 
| Airframe
 
| New 12 mm MGs
 
| MBC-25
 
|-
 
| III
 
| Wings Repair
 
| Engine
 
|
 
| Turret 12 mm
 
| Offensive 75 mm
 
|-
 
| IV
 
|
 
| Engine Injection
 
| Cover
 
| New 12 mm MGs (turret)
 
| New 75 mm Cannons
 
|-
 
|}
 
  
=== Pros and cons ===
+
He was the first Commanding Officer of VF-17, credited with 11 kills in his F4U-1A.
<!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".-->
 
  
'''Pros:'''
+
'''Thomas H. Reidy'''
  
* Immense firepower in the form of eight 12.7 mm machine guns and a 75 mm cannon in the nose
+
A member of VBF-83, he was credited with 10 kills.
* Excellent defensive firepower, utilizing most of the B-25's gun positions
 
* Durable airframe which can withstand numerous hits before going down
 
* Tricycle landing gear makes takeoff and landing easier
 
* 75mm AP-T shells have 50g of explosive filler, so side-shots are mostly one-shot.
 
  
'''Cons'''
+
=== US Marine Corps ===
 +
'''Gregory "Pappy" Boyington'''
  
* 75 mm cannon fires so slow that it is usually impossible to destroy more than 2 tanks when passing over a convoy
+
The Marine Corp's top scoring ace, achieving 22 confirmed kills in an F4U-1A as part of VMF-214.
* Recoil from 75 mm cannon will literally yank the entire plane's nose off target
 
* Default belt for 75mm cannon alternates between HE and APT shells, giving mixed results
 
* Payload is limited compared to B-25 Mitchell and configured as a dive bomber rather than a level bomber
 
* Performance is sluggish at best
 
* Twin tails create a blind spot for gunners, a trait carried by the B-25 family
 
  
== History ==
+
'''Kenneth A. Walsh'''
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
 
  
== Media ==
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He had 21 confirmed kills in an F4U-1 and F4U-4, as part of VMF-124. He later was the Operations Officer of VMF-222.
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
 
  
== See also ==
+
'''James E. Swett'''
<!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
  
* ''reference to the series of the aircraft;''
+
Serving in VMF-221 he was credited with 8.5 kills in an F4U, sharing one A6M "Zero" kill with another pilot. Before he flew the F4U he became an ace in a day by shooting down 7 planes in one action.
* ''links to approximate analogues of other nations and research trees.''-->
 
  
;Aircraft of comparable role, configuration and era
+
'''Archie Donahue'''
  
* de Haviland [[Mosquito (Family)|Mosquito]]
+
He is credited with 12 kills in an F4U while serving in VMF-112.
* Douglas [[DB-7 (Family)|DB-7]] and its many derivatives (such as [[A-20G-25|A-20G]])
 
* Douglas [[A-26 (Family)|A-26 ''Invader'']]
 
* Tupolev [[Tu-2 (Family)|Tu-2]]
 
  
;Other B-25 variants in-game
+
== Notable Squadrons ==
  
* [[B-25J-1]] - In-game early version of B-25J, one less nose-mounted machine gun compared to J-20.
+
=== US Marine Corps ===
* [[B-25J-20]] - Very little difference between the J-1 and J-20, an additional nose-mounted machine gun, slight armour difference.
+
'''VMF-124'''
* [[B-25J-30_(China)|B-25J-30]] (Chinese lend-lease) - Virtually same as J-20 variant.
 
* [[B-25J-30_(USSR)|B-25J-30]] (Soviet lend-lease) - Same as Chinese lend-lease version with the exception it utilises Soviet bombs.
 
* [[PBJ-1J]] - U.S. Marine variant - Identical to PBJ-1H in-flight characteristics and bomb loadout, no 75 mm cannon, a total of 12 nose-mounted machine guns. Lower service ceiling, reduced bomb load compared to J-1, J-20 and J-30 variants, increased armour around the cockpit.
 
  
== External links ==
+
The squadron was declared fully operational on 28 December 1942, even though its pilots only had an average of 25 hours in the Corsair. The first Marine Corsair ace was Kenneth A. Walsh, who had achieved 20 out of his 21 aerial victories as part of VMF-124. The Squadron first fought in the Solomon Islands, and later became the first Marine squadron to be based on an aircraft carrier, along with VMF-213. VMF-124 and VMF-213 became the first Marine squadrons to launch a ground attack off of an aircraft carrier on 3 January 1945, when they struck Formosa and the Ryukyu Islands.
''Paste links to sources and external resources, such as:''
 
  
* ''topic on the official game forum;''
+
'''VMF-214 "Blacksheep"'''
* ''encyclopedia page on the aircraft;''
 
* ''other literature.''
 
  
{{AirManufacturer NAA}}
+
In 1943 the squadron was reinstated under the command of Major Gregory "Pappy" Boyington. They called themselves the Black Sheep. During their combat under Boyington's command, the squadron destroyed or damaged 203 enemy planes, with an official tally of 97 aerial victories. They also destroyed multiple enemy auxiliary ships and enemy installations. The squadron produced nine aces during the war.
{{USA attackers}}
+
 
 +
=== US Navy ===
 +
'''VF-17 "Jolly Rogers"'''
 +
 
 +
VF-17 was the second US Navy squadron to receive F4U-1 Corsair fighters, in 1943. The Corsair had not been cleared for carrier operations by the time VF-17 was equipped with it, and as a result, the squadron operated off of the ground in the Solomon Islands. They amassed 152 aerial victories, and produced 11 aces. The commander of the squadron was Lieutenant Commander John T. Blackburn. Other notable members of the squadron include Ira C. Kepford and Roger R. Hedrick.
 +
 
 +
== Variants ==
 +
 
 +
; XF4U-1
 +
: The prototype for the F4U-1. It had a Pratt and Whitney R-2800 engine.
 +
; F4U-1 (Corsair Mk I)
 +
: The first production F4U. It had the “bird cage” canopy and low seating position. It had a more powerful Pratt and Whitney R-2800-8 engine.
 +
; FG-1
 +
: F4U-1 built by Goodyear for the Marine Corps. They had wings that could not be folded.
 +
; F4U-1A (Corsair Mk II)
 +
: This is not an official designation, but was used post-war to differentiate late production F4U-1s from early production F4U-1s. Mid-to-late production Corsairs saw the canopy changed to a clear-view canopy with only 2 frames in order to increase field of vision, and also a new windscreen that was easier to see through. This allowed the rear-view windows to be removed from the design. The pilot’s seat was also raised, to allow better view over the long nose. This was the first design to incorporate the stall strip on the leading edge of the right wing and the improved landing gear oleo-struts. These changes allowed the Corsair to be used in carrier landings. F4U-1As later incorporated a new R-2800-8W water injected engine, which was more powerful. F4U-1As in FAA service were known as Corsair Mk II, and had 8 in clipped off their wings, in order to fit on the Royal Navy aircraft carriers.
 +
; FG-1A
 +
: F4U-1As built by Goodyear for the Marine Corps. They had wings that could not be folded.
 +
; F3A-1 (Corsair Mk III)
 +
: F4U-1 license-built by Brewster. Poor quality caused the contract to be terminated by the Navy. Known as the Corsair Mk III in FAA service. None of these Corsairs saw frontline service because of their production defects.
 +
; F4U-1B
 +
: F4U-1s modified for Fleet Air Arm usage. This designation was given post-war.
 +
; F4U-1D (Corsair Mk II)
 +
: An F4U-1 with an R-2800-8W water injected engine, which gave 250 hp more power. It could carry double the rockets of the F4U-1A, and as such had to have bomb pylons and rocket tabs bolted onto the plane, causing drag. Despite this, it still had a considerable range, as the ability to mount an additional belly drop tank. It had the “blown” canopy, with only a single piece.
 +
; FG-1D (Corsair Mk IV)
 +
: F4U-1D built by Goodyear. It had the wingtips clipped for FAA service.
 +
; F3A-1D (Corsair Mk III)
 +
: F4U-1D license-built by Brewster. Poor quality caused the contract to be terminated by the Navy. This version, although different than the F3A-1, was still known as the Corsair Mk III in FAA service. It had the wingtips clipped for FAA service.
 +
; F4U-1C
 +
: These were F4U-1Ds but had four 20 mm AN/M2 cannons, instead of six .50 in machine guns. Machine guns were preferred for aerial combat, but the 20 mm cannons were proven in a ground attack role.
 +
; F4U-1P
 +
: An F4U-1 but with photo reconnaissance equipment.
 +
; XF4U-2
 +
: A night fighter variant, with two auxiliary fuel tanks.
 +
; F4U-2
 +
: F4U-1s but with the outboard right machine gun removed and replaced with an Airborne Intercept radar on the outboard starboard wing. It was intended to be a night fighter.
 +
; XF4U-3
 +
: Experimental variant used to test different engines in the Corsair airframe.
 +
; FG-3
 +
: Airframes made by Brewster that were used for the XF4U-3 project.
 +
; XF4U-3B
 +
: Slight modifications were added to the XF4U-3.
 +
; XF4U-4
 +
: This variant incorporated a new engine and cowling.
 +
; F4U-4
 +
: This variant incorporated the new, more powerful, R-2800-18W dual-stage-supercharged engine. The power could be boosted by injecting an alcohol/water concentration to the engine. An air scoop was added to the nose of the plane, and the fuel tanks in the wings were removed. This version had a 4-bladed propeller, instead of a 3-bladed propeller. The windscreen was also changed to flat, bulletproof glass, to reduce distortion.
 +
; F4U-4B
 +
: A version of the F4U-4 modified for FAA use, but was never given to the FAA. Instead, it was used in US service.
 +
; F4U-4C
 +
: F4U-4s with four 20 mm AN/M2 cannons instead of six .50 in machine guns.
 +
; F4U-4E
 +
: Night fighter variant of the F4U-4 with an APS-4 search radar on the starboard wing tip. Many had four 20 mm AN/M2 cannons instead of six .50 in machine guns, but it was not standard.
 +
; F4U-4N
 +
: Night fighter variant of the F4U-4 with an APS-6 search radar on the starboard wing tip. Many had four 20 mm AN/M2 cannons instead of six .50 in machine guns, but it was not standard.
 +
; F4U-4K
 +
: Drone variant of the F4U-4.
 +
; F4U-4P
 +
: Photo reconnaissance variant of the F4U-4.
 +
; XF4U-5
 +
: Had a new engine cowling, among other modifications.
 +
; F4U-5
 +
: A modification of the F4U-4. It incorporated a new R-2800-32(E) engine, a modernized cockpit, all-metal wings, a completely retractable tail wheel, and other modifications.
 +
; F4U-5N
 +
: F4U-5 with a radar.
 +
; F4U-5NL
 +
: Variant of the -5 and -5N modified for operations in a winter environment. It had de-icing boots on the leading edges of the tail and wings.
 +
; F4U-5P
 +
: A long range photo reconnaissance variant of the -5.
 +
; F4U-6/AU-1
 +
: The F4U-6 was a variant designed for ground attack missions for the Marine Corps. It had extra armor for the fuel tank and pilot, and relocated the oil coolers. It also featured a simplified supercharger, in order to optimise it for low altitude flying. It could carry up to 8,200 lbs of bombs, much more than other variants. This caused its top speed to be much lower than other variants. It was later redesignated as the AU-1.
 +
; F4U-7
 +
: An AU-1 modified for use with the French Navy.
 +
; FG-1E
 +
: An FG-1 with radar equipment. Produced by Goodyear.
 +
; FG-1K
 +
: A drone variant of the FG-1.
 +
; FG-3
 +
: An FG-1D with a turbo supercharged engine.
 +
; FG-4
 +
: F4U-4 produced by Goodyear. Never delivered.
 +
; F2G-1
 +
: Goodyear modified F4U-1 with a Pratt and Whitney R-4360, Wasp Major 4-row 28-cylinder radial engine. It had manual-folding wings and a 14 ft propeller. Never entered service.
 +
; F2G-2
 +
: F2G-1 with hydraulically folding wings, a tailhook for carrier landings, and a 13 ft propeller. Never entered service.
 +
 
 +
== Specifications (F4U-4) ==
 +
 
 +
'''General'''
 +
 
 +
* '''Crew:''' One
 +
* '''Length:''' 33 ft 8 in (10.26)
 +
* '''Height:''' 14 ft 9 in (4.5 m)
 +
* '''Wingspan:''' 41 ft 0 in (12.5 m)
 +
* '''Wing Area:''' 314 sq ft (29.17 m<sup>2</sup>)
 +
 
 +
* '''Empty Weight:''' 9,205 lb (4,238 kg)
 +
* '''Max. Takeoff Weight:''' 14,533 lb (6,592 kg)
 +
* '''Powerplant:''' 1 × Pratt and Whitney R-2800-18W radial engine, 2,380 hp (1,770 kw)
 +
* '''Propeller(s):'''
 +
** 3 or 4-bladed
 +
** 13 ft 4 in (4.06 m) diameter
 +
 
 +
'''Performance'''
 +
 
 +
* '''Maximum Speed:''' 446 mph (718 km/h, 388 kn)
 +
* '''Stall Speed:''' 89 mph (143 km/h, 77 kn)
 +
* '''Range:''' 1,005 mi (1,617 km, 873 nmi)
 +
* '''Combat Range:''' 328 mi (528 km, 285 nmi)
 +
* '''Service Ceiling:''' 41,500 ft (12,600 m)
 +
* '''Rate of Climb:''' 4,360 ft/min (22.1 m/s)
 +
 
 +
'''Armament'''
 +
 
 +
* '''Guns:'''
 +
** 6 × .50 in (12.7 mm) M2 Browning machine guns, 400 rounds per gun ''or''
 +
** 4 × .79 in (20 mm) AN/M3 cannons, 231 rounds per gun
 +
* '''Bombs:''' Up to 4,000 pounds (1,800 kg) ''and/or''
 +
* '''Rockets:''' 8 × 5 in (12.7 cm) high velocity aircraft rockets (HVAR)
 +
 
 +
== Operators ==
 +
 
 +
'''Argentina'''[[File:F4U Corsair Operators (2).png|thumb|548x548px|F4U Corsair Operators]]
 +
Argentine Navy operated 26 F4U-5/5N/5NL Corsairs from 1956 to 1968
 +
 
 +
'''Brazil'''
 +
 
 +
Brazilian Navy operated 30 F4U-1D from 1950 to 1976
 +
 
 +
'''Canada'''
 +
 
 +
Royal Canadian Navy operated 130 F4U-1D from 1948 to 1960
 +
 
 +
'''Chile'''
 +
 
 +
Chilean Navy operated 30 F4U-1D and 20 F4U-4 from 1953 to 1978
 +
 
 +
'''El Salvador'''
 +
 
 +
Air Force of El Salvador operated 25 F4U/FG-1D from 1957 to 1976
 +
 
 +
'''France'''
 +
 
 +
French Navy operated 69 AU-1 and 94 F4U-7 from 1954 to 1964
 +
 
 +
'''Honduras'''
 +
 
 +
Honduran Air Force operated 19 from 1956 to 1979
 +
 
 +
'''Netherlands'''
 +
 
 +
Royal Netherlands Navy operated 35 F4U-1D from 1943 to 1956
 +
 
 +
'''New Zealand'''
 +
 
 +
Royal New Zealand Air Force operated 368 F4U-1 and 60 FG-1D from 1944 to 1949
 +
 
 +
'''United Kingdom'''
 +
 
 +
Royal Navy Fleet Air Arm operated 2,012 Corsairs of all types during World War 2, including 95 Corsair I (F4U-1), 510 Corsair II (F4U-1A), 430 Corsair III (F3A-1D), and 977 Corsair IV (FG-1D)
 +
 
 +
'''United States'''
 +
 
 +
United States Navy and Marine Corps operated Corsairs of all production variants from 1942 to 1953

Revision as of 14:25, 31 March 2020

Rank IV USSR | Premium | Golden Eagles
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Development

Origin

In 1938 the Navy wanted to find a design for a carrier-based fighter with more performance than the Brewster F2A and Grumman F4F. The design contract was given to Vought, based on their proposal, which featured a plane dependent on the Pratt and Whitney R-2800 engine. The design included an inverted gull wing shape. This was necessary because the engine required a large propeller, which needed a large ground clearance. This would require very long landing gear, except the inverted gull wing shape allowed shorter landing gear, while maintaining the necessary ground clearance. The prototype, named XF4U-1 was armed with 4 machine guns, two .50 caliber machine guns in the wings and 2 .30 caliber machine guns on the engine cowling. The XF4U-1 first flew on May 29, 1940, and became the first single engine plane to fly over 400 mph. Before Vought was allowed to produce the plane though, they had to increase its armament, as it was deemed insufficient based on data from Europe. Its armament was changed to six .50 machine guns, and it was ordered into production. A self-sealing fuel tank in the fuselage above the wings caused the cockpit to be moved aft as well. The Navy ordered 584 F4U-1's on April 2, 1941.

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Design

Powerplant

The F4U was powered by a Pratt and Whitney R-2800 engine. This was the most powerful and largest engine available when the F4U was being developed. An engine that powerful required a large propeller, 13 feet and 4 inches in diameter. The propeller was 3 bladed for all versions up until the F4U-4 when it got a 4 bladed propeller.

Wings and Landing Gear

Since the F4U was designed as a carrier-based fighter, the wings needed to be foldable, so the plane would take up less room on an aircraft carrier. In order to allow for the aircraft's wings to fold, the landing gear could not fold into the wings like many aircraft of the day, but would instead need to fold rearward. Unfortunately, due to the humongous 13-foot Hamilton Standard four-bladed propeller, the rearward folding landing gear would need itself to be extremely long in order to maintain propeller arc clearance, threatening the structural stability of the landing gear. To solve all of these problems, the aircraft's wing design was given inverted gull wings, which allowed the length of the landing gear to be reduced.

The F4U was very aerodynamic for its time. It utilized spot welding instead of rivets to decrease drag. It was also the first U.S. Navy aircraft to have landing gear that retracted into a fully enclosed wheel well, and the supercharger air intakes were located in the wings, instead of using scoops that protrude from the aircraft. The Corsair also used fabric to cover the parts of the wing aft of the main spar, the ailerons, rudder, and elevators. All of these factors significantly reduced drag, increasing the aerodynamics of the aircraft. Despite this, when using the flaps, the Corsair could still perform carrier landings, as the flaps could be angled at 60° to decrease speed while still maintaining enough lift to properly land.

Technical Issues

The F4U was not without its problems. Many of the issues it faced were related to its ability to be used on aircraft carriers such as having an aft placed cockpit and long "nose" at the front of the aircraft. This configuration reduced the pilot's visibility, which was important during carrier landings. In fact, the pilot could not see the Landing Signal Officer (LSO) for much of the landing approach. In addition, the hydraulically powered cowl flaps could potentially splatter hydraulic fluid onto the windscreen, limiting visibility even further. To prevent fluid splattering the solution was to affix the cowl flaps down permanently. The low visibility upon landing was later solved by the Fleet Air Arm of the Royal Navy.

In addition to the visibility issues, there were other issues involved with landing on a carrier. During a carrier landing, the right-wing would unexpectedly stall and send the aircraft into a spin. When the throttle was quickly turned up the left-wing would drop very quickly, also causing a spin or causing the pilot to lose control. This issue was fixed by adding a stall strip to the right-wing just outboard of the main armament. This strip was added to the leading edge of the wing and allowed the right-wing to stall at the same point as the left-wing. The hydraulic landing gear would also tend to bounce upon landing. This was solved by adding a "bleeder valve" that released hydraulic pressure gradually, allowing the landing gear to absorb some of the contact with the runway and to prevent bouncing upon landing.

Performance Against Contemporary Designs

The F4U Corsair performed very well against its contemporary rivals. Compared to the Grumman F6F Hellcat, the F4U was significantly faster. Compared to the Republic P-47 Thunderbolt, the F4U was 13 mph slower, but reached its maximum speed at a lower altitude, giving the F4U an advantage at lower altitudes. All three of these planes used the Pratt and Whitney R-2800 engine.

US World War 2 Statistics

General

  • Total Operational Sorties: 64,051
  • Percentage of Total USMC and USN Sorties: 44%
  • Sorties from Carrier Decks: 9,581 (15%)
  • Air Victories (Kills): 2,140
  • Total Air Combat Losses: 189
  • Total Ratio of Victories to Losses: 11:1
  • Ratio of Kills to Losses Against A6M Zeros: 12:1
  • Ratio of Kills to Losses Against Ki-84's, N1K-J's and J2M's: 6:1
  • Amount of Bombs Dropped: 15,621 Short Tons (14,171 Metric Tons)
  • Percentage of Bombs Dropped by US Fighters: 70%

Losses

  • By Aerial Combat: 189
  • By Anti-Aircraft Fire: 349
  • During Combat Missions: 230
  • During Non-Combat Missions: 692
  • While on the Ground or Aboard Ships: 164

Aces

US Navy

Ira C. Kepford

A member of the famed VF-17 "Jolly Rogers" squadron, Kepford achieved a total of 16 confirmed kills in his F4U-1A.

Roger R. Hedrick

A member of VF-17, and later the Commanding Officer of VF-84, he got 12 confirmed kills in an F4U-1A and F4U-1D.

John T. Blackburn

He was the first Commanding Officer of VF-17, credited with 11 kills in his F4U-1A.

Thomas H. Reidy

A member of VBF-83, he was credited with 10 kills.

US Marine Corps

Gregory "Pappy" Boyington

The Marine Corp's top scoring ace, achieving 22 confirmed kills in an F4U-1A as part of VMF-214.

Kenneth A. Walsh

He had 21 confirmed kills in an F4U-1 and F4U-4, as part of VMF-124. He later was the Operations Officer of VMF-222.

James E. Swett

Serving in VMF-221 he was credited with 8.5 kills in an F4U, sharing one A6M "Zero" kill with another pilot. Before he flew the F4U he became an ace in a day by shooting down 7 planes in one action.

Archie Donahue

He is credited with 12 kills in an F4U while serving in VMF-112.

Notable Squadrons

US Marine Corps

VMF-124

The squadron was declared fully operational on 28 December 1942, even though its pilots only had an average of 25 hours in the Corsair. The first Marine Corsair ace was Kenneth A. Walsh, who had achieved 20 out of his 21 aerial victories as part of VMF-124. The Squadron first fought in the Solomon Islands, and later became the first Marine squadron to be based on an aircraft carrier, along with VMF-213. VMF-124 and VMF-213 became the first Marine squadrons to launch a ground attack off of an aircraft carrier on 3 January 1945, when they struck Formosa and the Ryukyu Islands.

VMF-214 "Blacksheep"

In 1943 the squadron was reinstated under the command of Major Gregory "Pappy" Boyington. They called themselves the Black Sheep. During their combat under Boyington's command, the squadron destroyed or damaged 203 enemy planes, with an official tally of 97 aerial victories. They also destroyed multiple enemy auxiliary ships and enemy installations. The squadron produced nine aces during the war.

US Navy

VF-17 "Jolly Rogers"

VF-17 was the second US Navy squadron to receive F4U-1 Corsair fighters, in 1943. The Corsair had not been cleared for carrier operations by the time VF-17 was equipped with it, and as a result, the squadron operated off of the ground in the Solomon Islands. They amassed 152 aerial victories, and produced 11 aces. The commander of the squadron was Lieutenant Commander John T. Blackburn. Other notable members of the squadron include Ira C. Kepford and Roger R. Hedrick.

Variants

XF4U-1
The prototype for the F4U-1. It had a Pratt and Whitney R-2800 engine.
F4U-1 (Corsair Mk I)
The first production F4U. It had the “bird cage” canopy and low seating position. It had a more powerful Pratt and Whitney R-2800-8 engine.
FG-1
F4U-1 built by Goodyear for the Marine Corps. They had wings that could not be folded.
F4U-1A (Corsair Mk II)
This is not an official designation, but was used post-war to differentiate late production F4U-1s from early production F4U-1s. Mid-to-late production Corsairs saw the canopy changed to a clear-view canopy with only 2 frames in order to increase field of vision, and also a new windscreen that was easier to see through. This allowed the rear-view windows to be removed from the design. The pilot’s seat was also raised, to allow better view over the long nose. This was the first design to incorporate the stall strip on the leading edge of the right wing and the improved landing gear oleo-struts. These changes allowed the Corsair to be used in carrier landings. F4U-1As later incorporated a new R-2800-8W water injected engine, which was more powerful. F4U-1As in FAA service were known as Corsair Mk II, and had 8 in clipped off their wings, in order to fit on the Royal Navy aircraft carriers.
FG-1A
F4U-1As built by Goodyear for the Marine Corps. They had wings that could not be folded.
F3A-1 (Corsair Mk III)
F4U-1 license-built by Brewster. Poor quality caused the contract to be terminated by the Navy. Known as the Corsair Mk III in FAA service. None of these Corsairs saw frontline service because of their production defects.
F4U-1B
F4U-1s modified for Fleet Air Arm usage. This designation was given post-war.
F4U-1D (Corsair Mk II)
An F4U-1 with an R-2800-8W water injected engine, which gave 250 hp more power. It could carry double the rockets of the F4U-1A, and as such had to have bomb pylons and rocket tabs bolted onto the plane, causing drag. Despite this, it still had a considerable range, as the ability to mount an additional belly drop tank. It had the “blown” canopy, with only a single piece.
FG-1D (Corsair Mk IV)
F4U-1D built by Goodyear. It had the wingtips clipped for FAA service.
F3A-1D (Corsair Mk III)
F4U-1D license-built by Brewster. Poor quality caused the contract to be terminated by the Navy. This version, although different than the F3A-1, was still known as the Corsair Mk III in FAA service. It had the wingtips clipped for FAA service.
F4U-1C
These were F4U-1Ds but had four 20 mm AN/M2 cannons, instead of six .50 in machine guns. Machine guns were preferred for aerial combat, but the 20 mm cannons were proven in a ground attack role.
F4U-1P
An F4U-1 but with photo reconnaissance equipment.
XF4U-2
A night fighter variant, with two auxiliary fuel tanks.
F4U-2
F4U-1s but with the outboard right machine gun removed and replaced with an Airborne Intercept radar on the outboard starboard wing. It was intended to be a night fighter.
XF4U-3
Experimental variant used to test different engines in the Corsair airframe.
FG-3
Airframes made by Brewster that were used for the XF4U-3 project.
XF4U-3B
Slight modifications were added to the XF4U-3.
XF4U-4
This variant incorporated a new engine and cowling.
F4U-4
This variant incorporated the new, more powerful, R-2800-18W dual-stage-supercharged engine. The power could be boosted by injecting an alcohol/water concentration to the engine. An air scoop was added to the nose of the plane, and the fuel tanks in the wings were removed. This version had a 4-bladed propeller, instead of a 3-bladed propeller. The windscreen was also changed to flat, bulletproof glass, to reduce distortion.
F4U-4B
A version of the F4U-4 modified for FAA use, but was never given to the FAA. Instead, it was used in US service.
F4U-4C
F4U-4s with four 20 mm AN/M2 cannons instead of six .50 in machine guns.
F4U-4E
Night fighter variant of the F4U-4 with an APS-4 search radar on the starboard wing tip. Many had four 20 mm AN/M2 cannons instead of six .50 in machine guns, but it was not standard.
F4U-4N
Night fighter variant of the F4U-4 with an APS-6 search radar on the starboard wing tip. Many had four 20 mm AN/M2 cannons instead of six .50 in machine guns, but it was not standard.
F4U-4K
Drone variant of the F4U-4.
F4U-4P
Photo reconnaissance variant of the F4U-4.
XF4U-5
Had a new engine cowling, among other modifications.
F4U-5
A modification of the F4U-4. It incorporated a new R-2800-32(E) engine, a modernized cockpit, all-metal wings, a completely retractable tail wheel, and other modifications.
F4U-5N
F4U-5 with a radar.
F4U-5NL
Variant of the -5 and -5N modified for operations in a winter environment. It had de-icing boots on the leading edges of the tail and wings.
F4U-5P
A long range photo reconnaissance variant of the -5.
F4U-6/AU-1
The F4U-6 was a variant designed for ground attack missions for the Marine Corps. It had extra armor for the fuel tank and pilot, and relocated the oil coolers. It also featured a simplified supercharger, in order to optimise it for low altitude flying. It could carry up to 8,200 lbs of bombs, much more than other variants. This caused its top speed to be much lower than other variants. It was later redesignated as the AU-1.
F4U-7
An AU-1 modified for use with the French Navy.
FG-1E
An FG-1 with radar equipment. Produced by Goodyear.
FG-1K
A drone variant of the FG-1.
FG-3
An FG-1D with a turbo supercharged engine.
FG-4
F4U-4 produced by Goodyear. Never delivered.
F2G-1
Goodyear modified F4U-1 with a Pratt and Whitney R-4360, Wasp Major 4-row 28-cylinder radial engine. It had manual-folding wings and a 14 ft propeller. Never entered service.
F2G-2
F2G-1 with hydraulically folding wings, a tailhook for carrier landings, and a 13 ft propeller. Never entered service.

Specifications (F4U-4)

General

  • Crew: One
  • Length: 33 ft 8 in (10.26)
  • Height: 14 ft 9 in (4.5 m)
  • Wingspan: 41 ft 0 in (12.5 m)
  • Wing Area: 314 sq ft (29.17 m2)
  • Empty Weight: 9,205 lb (4,238 kg)
  • Max. Takeoff Weight: 14,533 lb (6,592 kg)
  • Powerplant: 1 × Pratt and Whitney R-2800-18W radial engine, 2,380 hp (1,770 kw)
  • Propeller(s):
    • 3 or 4-bladed
    • 13 ft 4 in (4.06 m) diameter

Performance

  • Maximum Speed: 446 mph (718 km/h, 388 kn)
  • Stall Speed: 89 mph (143 km/h, 77 kn)
  • Range: 1,005 mi (1,617 km, 873 nmi)
  • Combat Range: 328 mi (528 km, 285 nmi)
  • Service Ceiling: 41,500 ft (12,600 m)
  • Rate of Climb: 4,360 ft/min (22.1 m/s)

Armament

  • Guns:
    • 6 × .50 in (12.7 mm) M2 Browning machine guns, 400 rounds per gun or
    • 4 × .79 in (20 mm) AN/M3 cannons, 231 rounds per gun
  • Bombs: Up to 4,000 pounds (1,800 kg) and/or
  • Rockets: 8 × 5 in (12.7 cm) high velocity aircraft rockets (HVAR)

Operators

Argentina
F4U Corsair Operators

Argentine Navy operated 26 F4U-5/5N/5NL Corsairs from 1956 to 1968

Brazil

Brazilian Navy operated 30 F4U-1D from 1950 to 1976

Canada

Royal Canadian Navy operated 130 F4U-1D from 1948 to 1960

Chile

Chilean Navy operated 30 F4U-1D and 20 F4U-4 from 1953 to 1978

El Salvador

Air Force of El Salvador operated 25 F4U/FG-1D from 1957 to 1976

France

French Navy operated 69 AU-1 and 94 F4U-7 from 1954 to 1964

Honduras

Honduran Air Force operated 19 from 1956 to 1979

Netherlands

Royal Netherlands Navy operated 35 F4U-1D from 1943 to 1956

New Zealand

Royal New Zealand Air Force operated 368 F4U-1 and 60 FG-1D from 1944 to 1949

United Kingdom

Royal Navy Fleet Air Arm operated 2,012 Corsairs of all types during World War 2, including 95 Corsair I (F4U-1), 510 Corsair II (F4U-1A), 430 Corsair III (F3A-1D), and 977 Corsair IV (FG-1D)

United States

United States Navy and Marine Corps operated Corsairs of all production variants from 1942 to 1953