Difference between pages "T-80B" and "Flakpanzer 341"

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{{Specs-Card|code=ussr_t_80b}}
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{{Specs-Card|code=germ_flakpanzer_V_Coelian}}
  
 
== Description ==
 
== Description ==
 
<!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''-->
 
<!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''-->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
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<!-- [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
{{break}}
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{{break}} -->
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} Soviet medium tank {{Battle-rating}}. It was introduced in [[Update 1.81 "The Valkyries"]].
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The '''{{Specs|name}}''', also known as '''{{PAGENAME}}''', is a rank {{Specs|rank}} German SPAA {{Battle-rating}}. This vehicle was originally introduced as a main tree vehicle, however as of [[Update 1.91 "Night Vision"]] it was shifted to become a gift vehicle for players who previously owned it.
 
 
The T-80B is visually similar to the [[T-64B]], it retains the same rounded turret, sloped frontal armour and skirted sides, as well as the same jacketed 125 mm smoothbore gun. The turret bears different kit, however, such as the use of rounded storage bins and a snorkel tube. The same NSVT 12 mm machine gun is fitted, but this time it is used with 150-round boxes instead of the 100-round boxes found on the T-64B. The T-80B retains the same rubber-mesh screens covering the upper portion of the tracks. The frontal glacis has an additional 30 mm plate of HHRA welded onto it. This replaces the regular V-shaped “splash plate” found on the T-64B. The primary difference between the T-80B and its predecessor is the significantly improved engine which offers increased mobility.
 
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''-->
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''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''
The T-80B encounters the same weaknesses and strengths as the T-64 line does - extremely strong turret cheeks, an average upper front glacis with a large weak spot around the driver's port, and a lack of composite on the lower front plate. It's also vulnerable to the same incoming fire as the T-64B - turret shots will often disable the gun breech; penetrating shots on the hull will often detonate the ammunition in the carousel.
 
  
As with the T-64B, the T-80B is best used in hull-down positions where only the turret is exposed - and unlike the T-64B, it has an acceptable reverse speed for utilising cover.
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''If necessary use a visual template to indicate the most secure and weak zones of the armour.''
  
 
=== Mobility ===
 
=== Mobility ===
<!--''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability as well as the maximum speed forward and backwards.''-->
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''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability as well as the maximum speed forward and backward.''
The T-80B has a turbine engine which produces significantly more power than the T-64B's diesel - top speed and manoeuvrability are both improved thanks to this but the most significant change is the acceleration - the T-80B is able to achieve reasonable speeds both off- and on-road and maintain them much better than the T-64B. More importantly, the reverse speed is nearly doubled from the measly 4km/h on the T-64B to 7km/h - still not ideal but a big improvement.
 
 
 
Thanks to the improvements, the T-80B is a much better match for the Abrams/Challenger/Leopard series - it's still not the fastest but it's a much closer race.
 
  
 
== Armaments ==
 
== Armaments ==
 
=== Main armament ===
 
=== Main armament ===
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
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''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
  
 
=== Additional armament ===
 
=== Additional armament ===
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''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
 
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
  
== Usage in battles ==
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== Usage in the battles ==
<!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
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''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
The T-80B should be played like a T-64B, using your powerful gun and decent armour to pick off enemies in the distance. When needed, the T-80B can perform flanking runs with its decent speed. However, the T-80B should not be played like an M1 Abrams, as the tank will explode when anything penetrates your armour.
 
  
When playing in large maps such as "Kursk" and "Maginot Line" use the mobility of the T-80B to get into a hull-down position and make use of the T-80B's armament as well as its phenomenal turret armour to pick-off faraway enemy tanks. When playing in small maps such as "Normandy" and "Poland", use the mobility of the T-80B to flank enemy tanks as you would with the "M1 Abrams" or similar western MBT.
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=== Pros and cons ===
 
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<!--Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".-->
Some threats to be worried about:
 
 
 
* [[Type 90]] can penetrate any part of your tank and any plausible range. So don't get hit by it. The same goes for AMX-40
 
* An ATGM will result in an ammunition detonation or crew kill. It is extremely important to get the Kontact-1 ERA modification as soon as possible because those ERA blocks will save you from helicopters. If you do not have the ERA modification, pay attention to the skies, try to maintain some sort of cover, as you will usually have 1-3 seconds of reaction time from detecting an ATGM and getting hit by one.
 
  
=== Pros and cons ===
 
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
 
 
'''Pros:'''
 
'''Pros:'''
  
* Very good composite armour
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* Good armour for an anti-aircraft vehicle  
* Powerful main gun with great stabilizers and accuracy
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* Decent turret traverse speed  
* Very good mobility
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* 3.7 cm gun is devastating to enemy aircraft
* Small vehicle
 
* Decent reverse speed of 12 kph
 
* Autoloader like the T-64
 
* Good chemical munitions protection with the ERA upgrade
 
  
 
'''Cons:'''
 
'''Cons:'''
  
* Same autoloader as the T-64, same rate of fire and weak spot
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* Slow reverse speed
* 3 crew member makes it hard to survive on the battlefield
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* Very high repair cost at Arcade Battle
* Bad gun depression, the generic trouble of Soviet tanks
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* Low penetration power on AP shell
* Not a very fast turning turret
 
* Lower frontal hull armour devoid of composite armour
 
* Breech is easily damaged
 
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.''
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''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
  
 
== Media ==
 
== Media ==
<!--''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''-->
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''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
[https://live.warthunder.com/feed/camouflages/?vehicleCountry=ussr&vehicleType=tank&vehicleClass=medium_tank&vehicle=ussr_t_80b '''Skins''' and '''camouflages''' for the T-80B from live.warthunder.com.]
 
  
== See also ==
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== Read also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
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''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
  
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
  
== External links ==
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''ETC.''
<!--''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on tank;''
 
* ''other literature.''-->
 
  
* [https://warthunder.com/en/news/5713-development-char-25t-and-t-80b-en [Devblog<nowiki>]</nowiki> Char 25t and T-80B]
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== Sources ==
* [https://warthunder.com/en/news/5844-development-explosive-reactive-armor-for-the-t-80b-en [Devblog<nowiki>]</nowiki> Explosive Reactive Armor for the T-80B]
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''Paste links to sources and external resources, such as:''
  
{{USSR medium tanks}}
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* ''topic on the official game forum;''
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* ''other literature.''
  
[[Category:ATGM vehicles]]
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{{Germany anti-aircraft vehicles}}

Revision as of 15:12, 18 October 2019

RANK 6 BRITAIN
Rooikat 105 PACK
Flakpanzer 341
germ_flakpanzer_v_coelian.png
Flakpanzer 341
AB RB SB
6.7 6.3 6.3
Class:
Show in game

Description

The 3,7 cm Flakzwilling auf Panther Fahrgestell, Flakpanzer 341, also known as Flakpanzer 341, is a rank IV German SPAA with a battle rating of 6.7 (AB) and 6.3 (RB/SB). This vehicle was originally introduced as a main tree vehicle, however as of Update 1.91 "Night Vision" it was shifted to become a gift vehicle for players who previously owned it.

General info

Survivability and armour

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?

If necessary use a visual template to indicate the most secure and weak zones of the armour.

Mobility

Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability as well as the maximum speed forward and backward.

Armaments

Main armament

Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.

Additional armament

Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.

Machine guns

Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.

Usage in the battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

  • Good armour for an anti-aircraft vehicle
  • Decent turret traverse speed
  • 3.7 cm gun is devastating to enemy aircraft

Cons:

  • Slow reverse speed
  • Very high repair cost at Arcade Battle
  • Low penetration power on AP shell

History

Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

ETC.

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Germany anti-aircraft vehicles
Wheeled  Sd.Kfz.222
Half-track  Sd.Kfz.251/21 · Sd.Kfz. 6/2
Flakpanzer IV  Wirbelwind · Ostwind · Ostwind II · Kugelblitz · Zerstörer 45
Other Flakpanzers  Flakpanzer I · Flakpanzer 38 · Flakpanzer 341
Wiesel AWC  Wiesel 1A4 · Ozelot
Radar SPAAG  Gepard · Gepard 1A2
Missile SPAA  FlaRakPz 1 · FlaRakRad