AMX-50 Surbaissé

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Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator

General info

The AMX-50 Surbaissé in the garage.

The AMX-50 Surbaissé is a Rank V French heavy tank with a battle rating of 8.0 (AB/RB/SB). It was introduced in Update 1.75 "La Résistance".

The main purpose, usage and tactics recommendations

General play style

The AMX-50 Surbaisse differs from every heavy tank in its general playstyle, since it has rather thin armour which will not protect it against incoming enemy fire, you have to use its medium tank like mobility to perform deadly flank attacks which will often prove very deadly for the enemy team. Indeed, since you can keep up with most medium tanks and even outpace some, especially the British medium tanks, many enemies will find themselves completely caught off guard and at the mercy of your autoloading 120 mm gun which will allow you to kill one tank every 7.5 seconds. The tank is also a great long range sniper (1,500 meters and beyond) as it comes equipped with a rangefinder that will allow you to range very quickly distant targets and deliver deadly and accurate shots upon them, also at such distances your armour will start to be difficult to penetrate for most lower rank gun you'll encounter. Overall this tank, while being a heavy tank, is not meant to be played as such since it does not behave as such. You must use your mobility and your accurate fast firing armament to prove effective against the enemies you'll come across

Vehicle characteristics

On the battlefield, the vehicle is very easy to recognize due to its shape which simply cannot be mistaken for another French tank.

Tactics

Playing the AMX 50 Surbaisse requires 2 things :

  • Good map knowledges
  • Gunnery discipline

As mentioned previously, the AMX 50 Surbaisse is not a heavy, that probably is something you'll learn the hard way while playing your first matches in this tank. You have to play it like a medium tank and you always should try to look for a good flanking route that will eventually get you to a spot where you'll be able to decimate several tanks of the enemy team form the side of from behind. As a result this tank requires a lot of forethinking before deciding which way to go and this decision must be taken in accordance to the map but also in accordance to what nation you face. The tank can also be used as a very effective long range snipers especially in downtiers. The combination of fast firing 120 mm gun and rangefinder can prove very effective especially at range over 1,500 meters where your armour will start to matter especially against lower tiered opponent such as Tiger II's. To turn this vehicle into a deadly sniping machine, it is very much advised to bind rangefinding keys and sight adjustment that are intuitive to you. In this way you will be able to range targets and adjust the gun very accurately in such a way that, with practice and discipline will grant you the ability to deliver shots in a "Point aimed, Point hit" fashion.

Specific enemies worth noting

Every enemy you can encounter which do not result from deliberate uptiers from the enemy can and will easily get through your armour. The tank's armour cannot withstand guns that are more powerful than the German 7.5 cm KwK 42 or the US 90 mm M3 gun

Counter-tactics

In order to counter this tank, you have to counter flank it. When playing Germany, it's always good to have one or two Leopards looking for these guys as these will soon decimate your team if not taken care of. The Leopard 1 is faster than the AMX and can ambush them. It is not advised trying to face them directly head on. You lack the alpha damage while the AMX will simply chop you in two with a 120mm shell. Just ambush them, let them think they are safe and take your time to deliver one accurate shot to the back upper part of their turret, that's where the ammos that are autoloaded in the turret are stored. There will always be ammunition in there and even when facing it from the front, it's advised to aim at the upper part of the turret rather than the lower part.

Pros and cons

Pros:

  • Autoloading 120 mm gun
  • Downtime between shots is minimal
  • Large ammo count per magazine (19 shots)
  • Same stock ammo as the M103
  • Extremely fast turret rotation speed when upgraded, especially for a heavy tank (characteristic of oscillating turrets)
  • Decently fast

Cons:

  • Laughable armour for heavy tank standards at it's BR
  • Gun elevation & depression angles are poor (also characteristic of oscillating turrets)
  • Carrying 2 magazines leaves ammo everywhere in the tank
  • Only 2 ammo choices, AP & HE

Specifications

Arcade Realistic Simulator

Arcade Realistic Simulator

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Armaments

1 x 120 mm SA46 cannon (38 rounds)
1 x 7,5 mm AAT-52 machine gun (3,000 rounds)

Main armament

1 x 120 mm SA46 cannon
  • Ammunition Capacity: 38 Shells
  • Fire Rate: 8 shots per minute
  • Gun Depression: -6°
  • Gun Elevation: 13°
  • Turret Rotation Speed: 17.9°/s (Stock), __._°/s (Upgraded), __._°/s (Prior + Full Crew), __._°/s (Prior + Expert Qualif.), __._°/s (Prior + Ace Qualif.)
  • Reloading Rate: 50.0s (Stock), __._s (Full Crew), __._s (Prior + Expert Qualif.), __._s (Prior + Ace Qualif.)
1 x 120 mm SA46 cannon
  • Ammunition Capacity: 38 Shells
  • Fire Rate: 8 shots per minute
  • Gun Depression: -6°
  • Gun Elevation: 13°
  • Turret Rotation Speed: 17.9°/s (Stock), __._°/s (Upgraded), __._°/s (Prior + Full Crew), __._°/s (Prior + Expert Qualif.), __._°/s (Prior + Ace Qualif.)
  • Reloading Rate: 50.0s (Stock), __._s (Full Crew), __._s (Prior + Expert Qualif.), __._s (Prior + Ace Qualif.)
1 x 120 mm SA46 cannon
  • Ammunition Capacity: 38 Shells
  • Fire Rate: 8 shots per minute
  • Gun Depression: -6°
  • Gun Elevation: 13°
  • Turret Rotation Speed: 17.9°/s (Stock), __._°/s (Upgraded), __._°/s (Prior + Full Crew), __._°/s (Prior + Expert Qualif.), __._°/s (Prior + Ace Qualif.)
  • Reloading Rate: 50.0s (Stock), __._s (Full Crew), __._s (Prior + Expert Qualif.), __._s (Prior + Ace Qualif.)
Ammunition
Ammunition Penetration in mm @ 90° Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Fuse delay in m: Fuse sensitivity in mm: Explosive Mass in
TNT equivalent
in g:
Normalization At 30° from horizontal: Ricochet:
10m 100m 500m 1000m 1500m 2000m 0% 50% 100%
120 mm Obus de rupture 303 302 286 267 251 235 AP 1067 23 N/A N/A N/A ° 42° 27° 19°
120 mm Obus explosif 39 39 39 39 39 39 HE 762 23 0.1 0.1 4,650 +0° 11° 10°
Ammo racks
Ammo racks of the AMX-50 Surbaissé.
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Recommendations Visual
discrepancy
38 XX (X+)  (+)  (+)  (+)  (+)  (+) Turret empty:  () no

Secondary armament

7,5 mm AAT-52 machine gun (coaxial)

Crew

  • Commander
  • Gunner
  • Loader
  • Driver

Total: 4 Crew members

Armour

Notes:

  • Cast homogeneous armour
  • Rolled homogeneous armour (Hull sides, Hull rear, Hull roof)
Armour Front (Slope angle) Sides Rear Roof
Hull 60 mm (30-85°) Front glacis
100 mm (8-57°) Joint plate
60 mm (21-74°) Bottom glacis
30-60 mm (0-23°) Top
30 mm Bottom
30 mm (0-50°) 20 mm
Turret - 60 mm Turret
40-60 mm (0-12°) Turret base
40 mm (0-30°) Turret bustle
20 mm (21-31°) Pivot ball
10 mm (69-76°) Turret underside
20 mm
Armour Sides Roof
Cupola 60 mm 20 mm

Notes:

  • Suspension wheels are 15 mm thick while tracks are 30 mm thick.
  • Wheels are interleaved to offer stacked protection values.

Engine & mobility

Weight: 57.8 ton

Max Speed: __ km/h
Stock

  • Engine Power: ___ hp @ 2800 rpm
  • Power-to-Weight Ratio: __.__ hp/ton
  • Maximum Inclination: __°

Upgraded

  • Engine Power: ___ hp @ 2800 rpm
  • Power-to-Weight Ratio: __.__ hp/ton
  • Maximum Inclination: __°
Weight: 57.8 ton

Max Speed: __ km/h
Stock

  • Engine Power: ___ hp @ 2800 rpm
  • Power-to-Weight Ratio: __.__ hp/ton
  • Maximum Inclination: __°

Upgraded

  • Engine Power: ___ hp @ 2800 rpm
  • Power-to-Weight Ratio: __.__ hp/ton
  • Maximum Inclination: __°
Weight: 57.8 ton

Max Speed: __ km/h
Stock

  • Engine Power: ___ hp @ 2800 rpm
  • Power-to-Weight Ratio: __.__ hp/ton
  • Maximum Inclination: __°

Upgraded

  • Engine Power: ___ hp @ 2800 rpm
  • Power-to-Weight Ratio: __.__ hp/ton
  • Maximum Inclination: __°

Modules and improvements

History of creation and combat usage

Screenshots and fan art

Skins and camouflages for the _____ from live.warthunder.com.

Additional information (links)

[Vehicles] AMX-50 Surbaissé

References


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fr_amx_50_surbaisse.png

Icon-country-fra.png AMX-50 Surbaissé
Nation France
Type Heavy tank
Rank 5
Battle Rating
8.0
8.0
8.0

   Metric✓       Imperial   

   Metric       Imperial✓   

Characteristics
Weight
57,800 kg
127,427 lb
Number of Crew 4
Hull armour thickness
60/30/30/20 mm
2.36/1.18/1.18/0.79 inches
Statistics
Engine power (stock)
1,097 hp
752 hp
752 hp
Engine power (upgraded)
___ hp
850 hp
850 hp
HP/ton ratio (stock)
18.98
19.28
13.01
13.22
13.01
13.22
HP/ton ratio (Upgraded)
__.__
__.__
14.70
14.94
14.70
14.94
Max speed
55 km/h
34 mph
51 km/h
32 mph
51 km/h
32 mph
Main Weapon
1 x 120 mm SA46 Cannon
Ammo stowage 38 rounds
Vertical guidance -8°/14°
Secondary Weapon
1 x 7.5 mm AAT-52 Machine gun
Ammo stowage 3,000 rounds
Mount Coaxial
Economy
Required RP 210,000 RP
Vehicle cost 550,000 SL
Crew training cost 160,000 SL
Max repair cost*
4,970 SL
9,200 SL
8,220 SL
Free repair time (Stock)
6d 18h
12d
13d
Free repair time (Upgraded)
_d __h
_d __h
_d __h
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