AMX-30

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This page is about the gift AMX-30 tank. For other vehicles, see AMX-30 (disambiguation)


Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator

General info

The AMX-30 in the garage.

The AMX-30 is a gift Rank V French medium tank with a battle rating of 7.3 (AB/RB/SB). It was introduced in Update 1.77 "Advancing Storm".

The main purpose, usage and tactics recommendations

General play style

The AMX-30 is a similar tank to its younger counterpart, the AMX-30 (1972), with the 20 mm coaxial autocannon replaced by a 12.7 mm heavy machinegun, still able to deal with lightly armoured targets such as SPAA, but doesn't deal the extra punch of an autocannon.

Like the AMX-30 (1972), it lacks a stabilizer and has incredibly weak side armour, but the excellent HEAT shell, comparable to other nations' HEATFS shells, the reasonable front armour (most tanks will still one-shot you though) and the good mobility make up for it.

Vehicle characteristics

The HEAT shell is comparable to other nations' HEATFS shells, and has a good penetration amount (400 mm flat), but will often bounce on angled surfaces. When the shell penetrates, it usually causes enough shrapnel to one-shot a tank. In a fight against lightly armored vehicles, like SPAA, the HEAT round will often cause hull breaks.

The armor only reaches 190mm at some angled parts of the front, the turret goes 100mm at best, some rank I vehicles like the Panzer IV E could take you on frontally and easily win.

The mobility, which is good but unexceptional, can be both a blessing and a curse, since, due to said lack of stabilizer, you will not be able to shoot accurately while on the move. Be wary, also, of your ridiculously tall cupola, you can be destroyed even if you are behind cover just because of it.

Tactics

This tank cannot stand a fight on its own, therefore, only two tactics are viable

First (the most dangerous), you can try getting behind the enemy lines and attacking the SPAA, you will often get hull breaks thanks to the HEAT round, be wary of bushes however, they will stop your HEAT shells, you can attempt to take on enemy tanks, provided it is from the side, and you can hit the ammunition (HEAT will rarely cause fire, and the weak shrapnel makes it hard to take out entire crews).

Second, stay with your team, ideally behind another tank (do NOT lead the formation, it's a death sentence), use your HEAT shells to disable tracks or take out one or two crew members and ease the task of your teammates.

Specific enemies worth noting

Compared to the vehicles it will face, the AMX-30 ranges from Inferior to Harmless, every enemy vehicle should be regarded the same way, as major threats that will destroy it in a couple of hits at best. Aiming for the ammunition is the only way for you.

Counter-tactics

It doesn't take much effort to destroy the AMX-30, a 20mm autocannon burst on the side armor will tear it to shreds, from the front, simply aim at the turret, it is too weak to take any hit. Angle your armor and hide your ammunition, you'll be almost invincible against the subpar HEAT shell.

Pros and cons

Pros:

  • Moderate front armour.
  • Fuel tank armour surrounding frontal ammo rack, much like Cold War Russian tanks.
  • The HEAT shell is comparable to other HEATFS shells of contemporary tanks and can theoretically penetrate up to 400 mm on flat armour.
  • Fairly good mobility

Cons:

  • No kinetic ammunition.
  • Very tall cupola.
  • Only 30-35mm thick side armour.
  • Does not have a stabilizer.
  • Lacks the 20mm Autocannon of its tree counterpart, the AMX-30 (1972)
  • Rear turret bustle is pretty much lathered with ammunition when filled.
  • Fuel tanks everywhere in hull, front and sides, likely to cause fire.
  • HEAT shell will be stopped by any kind of obstacle, which includes (but is not limited to) bushes, trees, fences, wooden houses etc...

Specifications

Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator

Armaments

1 x 105 mm CN-105-F1 cannon (50 rounds)
1 x 12.7 mm M2HB machine gun (800 rounds)
1 x 7.62 mm AAN-F1 machine gun (2,000 rounds)

Main armament

1 x 105 mm CN-105-F1 cannon
  • Ammunition Capacity: 50 Shells
  • Gun Depression: -8°
  • Gun Elevation: 20°
  • Turret Rotation Speed: 17.9°/s (Stock), 24.7°/s (Upgraded), 28.9°/s (Prior + Full Crew), 33.2°/s (Prior + Expert Qualif.), 35.3°/s (Prior + Ace Qualif.)
  • Reloading Rate: 8.7s (Stock), 7.7s (Full Crew), 7.1s (Prior + Expert Qualif.), 6.7s (Prior + Ace Qualif.)
1 x 105 mm CN-105-F1 cannon
  • Ammunition Capacity: 50 Shells
  • Gun Depression: -8°
  • Gun Elevation: 20°
  • Turret Rotation Speed: 17.9°/s (Stock), 22.1°/s (Upgraded), 25.7°/s (Prior + Full Crew), 28.4°/s (Prior + Expert Qualif.), 30.0°/s (Prior + Ace Qualif.)
  • Reloading Rate: 8.7s (Stock), 7.7s (Full Crew), 7.1s (Prior + Expert Qualif.), 6.7s (Prior + Ace Qualif.)
1 x 105 mm CN-105-F1 cannon
  • Ammunition Capacity: 50 Shells
  • Gun Depression: -8°
  • Gun Elevation: 20°
  • Turret Rotation Speed: 17.9°/s (Stock), 22.1°/s (Upgraded), 25.7°/s (Prior + Full Crew), 28.4°/s (Prior + Expert Qualif.), 30.0°/s (Prior + Ace Qualif.)
  • Reloading Rate: 8.7s (Stock), 7.7s (Full Crew), 7.1s (Prior + Expert Qualif.), 6.7s (Prior + Ace Qualif.)
Ammunition
Ammunition Penetration in mm @ 90° Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Fuse delay in m: Fuse sensitivity in mm: Explosive Mass in
TNT equivalent
in g:
Normalization At 30° from horizontal: Ricochet:
10m 100m 500m 1000m 1500m 2000m 0% 50% 100%
OCC 105 F1 400 400 400 400 400 400 HEAT 1,000 11 0.0 0.1 1,020 +0° 62° 69° 73°
OE 105 F1 Mle.60 25 25 25 25 25 25 HE 700 12 0.1 0.1 2,000 +0° 79° 80° 81°
Ammunition Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Screen radius
in m
Screen time
in s
Screen hold time
in s:
Explosive Mass in
TNT equivalent
in g:
OFPH 105 F1 Smoke 700 11 20 5 25 50


Ammo racks
Ammo racks of the AMX-30.
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Recommendations Visual
discrepancy
50 XX (X+)  (+)  (+)  (+)  (+)  (+) Turret empty:  () no

Secondary armament

1 x 12.7 mm M2HB machine gun (coaxial)
1 x 7.62 mm AAN-F1 machine gun (pintle mount)

Crew

  • Commander
  • Gunner
  • Loader
  • Driver

Total: 4 Crew members

Armour

Armour type:

  • Cast homogeneous armour
  • Rolled homogeneous armour (Hull roof, Hull sides)
Armour Front (Slope angle) Sides Rear Roof
Hull 79 mm (57-68°), 50 mm (52-76°) Front glacis
79 mm (0-57°), 30 mm (75°) Lower glacis
35-57 mm (0-35)
30 mm Bottom
25 mm (70°) Belly
30 mm (10°) Top
30 mm Center
25 mm (70°) Bottom
15 mm
8 mm Engine grille
Turret 30-150 mm (0-79°) Gun mantlet
30 mm (61-75°) Turret front top
41.5 mm (19-47°) 30 mm (1-64°)
20 mm (54-64°) Turret underside
20 mm
Armour Sides Roof
Cupola 60 mm 20 mm

Notes:

  • Suspension wheels are 15 mm thick while tracks are 20 mm thick.

Engine & mobility

Weight: 36.0 ton

Max Speed: 72 km/h
Stock

  • Engine Power: 1116 hp @ 2400 rpm
  • Power-to-Weight Ratio: 31.00 hp/ton
  • Maximum Inclination: 27°

Upgraded

  • Engine Power: ___ hp @ 2400 rpm
  • Power-to-Weight Ratio: __.__ hp/ton
  • Maximum Inclination: __°
Weight: 36.0 ton

Max Speed: 65 km/h
Stock

  • Engine Power: 637 hp @ 2400 rpm
  • Power-to-Weight Ratio: 17.69 hp/ton
  • Maximum Inclination: 29°

Upgraded

  • Engine Power: ___ hp @ 2400 rpm
  • Power-to-Weight Ratio: __.__ hp/ton
  • Maximum Inclination: __°
Weight: 36.0 ton

Max Speed: 65 km/h
Stock

  • Engine Power: 637 hp @ 2400 rpm
  • Power-to-Weight Ratio: 17.69 hp/ton
  • Maximum Inclination: 29°

Upgraded

  • Engine Power: ___ hp @ 2400 rpm
  • Power-to-Weight Ratio: __.__ hp/ton
  • Maximum Inclination: __°

Modules and improvements

As a premium tank all upgrades are already unlocked. The "Mark of distinction" can be earned, allowing for four decals without using a premium account.

Tier Mobility Protection Firepower
I Tracks Parts Horizontal drive
II Suspension, Brake system FPE Adjustment of fire, OFPH 105 F1
III Filters Crew replenishment Elevation mechanism, Smoke grenade
IV Transmission, Engine Artillery support, Rangefinder

History of creation and combat usage

Screenshots and fan art

Skins and camouflages for the _____ from live.warthunder.com.

Additional information (links)

References


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fr_amx_30.png
Icon-country-fra.png AMX-30
Nation France
Type Medium tank
Rank 5
Battle Rating
7.3
7.3
7.3

   Metric✓       Imperial   

   Metric       Imperial✓   

Characteristics
Weight
36,000 kg
79,366 lb
Number of Crew 4
Hull armour thickness
79/30/30/15 mm
3.11/1.18/1.18/0.59 inches
Statistics
Engine power (stock)
1,116 hp
637 hp
637 hp
Engine power (upgraded)
____ hp
720 hp
720 hp
HP/ton ratio (stock)
31.00
31.50
17.69
17.98
17.69
17.98
HP/ton ratio (Upgraded)
__.__
__.__
20.00
20.32
20.00
20.32
Max speed
72 km/h
45 mph
65 km/h
40 mph
65 km/h
40 mph
Main Weapon
1 x 105 mm CN-105-F1 Cannon
Ammo stowage 50 rounds
Vertical guidance -8°/20°
Secondary Weapon
1 x 12.7 mm M2HB Heavy machine gun
Ammo stowage 800 rounds
Mount Coaxial
Vertical guidance -8°/40°
1 x 7.62 mm AAN-F1 Machine gun
Ammo stowage 2,000 rounds
Mount Pintle mount
Vertical guidance -10°/45°
Horizontal guidance -120°/120°
Economy
Required RP N/A
Vehicle cost N/A
Crew training cost 10,000 SL
Max repair cost*
2,170 SL
3,520 SL
5,900 SL
Free repair time (Stock)
3d 09h
7d
7d
Free repair time (Upgraded)
_d __h
_d __h
_d __h
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