A-36 Apache

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Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator

General info

A-36 Apache in the garage.

The A-36 Apache is a Rank II American attacker with a battle rating of 2.7 (AB/SB) and 3.0 (RB). It was introduced in Update 1.51 "Cold Steel."

The main purpose, usage and tactics recommendations

General play style

The A-36 is the ground strike variant of the P-51 Mustang. Aside from the obvious difference of being able to carry bombs, the A-36 also has air brakes mounted on the wings of the aircraft and is more agile than the P-51. The standard use of the A-36 is to start by bombing, then either to strafe soft ground targets or else to act as a fighter, as the situation requires. It is particularly effective at escort roles, since it can either assist front-line bombers to take out ground units or to engage interceptors as the need arises. Please note that this plane excels at destroying furballs with gun pods attatched. In fact, one could play this plane as a BNZ fighter when gun pods are unlocked.

Tip: taking off in Simulator Battles
Sea-level maximum speed (Auto engine control, no secondary weapons): Altitude: just above sea level (minimum safe altitude: 5m/16ft), 100% throttle, elevator trim: 4% up, aileron trim: 1% left, rudder trim: 0%, you should get a true air speed of 523kph/325mph/282kt. Maximum true speed (Auto engine control, no secondary weapons): Altitude: 1760m/5775ft, 100% throttle, elevator trim: 5% up, aileron trim: 1% left, rudder trim: 0%, you should get a true air speed of 536kph/333mph/289kt.

Vehicle characteristics

The Apache's armament is six 12.7 mm M2 Browning machine guns (with four more M2 available with gun pods), which is respectable for its rank. Further, two of the guns are fitted in the nose (albeit the bottom of the nose). The A-36's nose-mounted guns allow more focused/accurate targeting and a smaller spread of fire. Though the plane can be difficult to handle for a novice pilot, with practice it can be used to great effect. Thus, A-36 pilots should not shy away from assisting friendly fighters if an opportunity arises to do so.

Tactics

The A-36 is quite a unique aircraft for its rank. It is a sleek looking fighter-bomber and should be used as such. It has good speed for its rank and designation, decent armament and a good selection of payloads; the A-36's role varies depending on the game mode you play.

Air Arcade and Air Realistic- In air battles, you can target ground forces with your 50.Cals, equip bombs and take out medium or heavy tanks or you can specialize as a fighter. For a slight performance drop, you can equip the gun pods, which makes this plane absolutely formidable against any aircraft especially during head-on attacks. Fighters and bombers alike will take heavy damage if not fully destroyed by the ten 50. calibre machine guns. Generally, it is best to focus on enemy aircraft in Air Arcade, while leaving the ground attack to more dedicated aircraft.

Ground Realistic- Ground RB allows you to really let the A-36 shine. It performs very well in the fighter Bomber role. If you equip bombs, you can quickly dive into battle, bomb a target and then begin engaging enemy aircraft. If you instead equip the gun pods, you should also equip the ground targets belt. The high amount of AP ammunition allows you to penetrate most German and Japanese vehicles through the roof, while the belt still retains high levels of effectiveness against aircraft, allowing you to be a true multi-role fighter bomber. The gun pods also allow you to hunt heavily armoured aircraft like the IL2.

Specific enemies worth noting

Counter-tactics

Pros and cons

Pros:

  • Decent armament for its rank.
  • Fast bomb reload unlike typical fighters in arcade.
  • Highly agile for an attacker.
  • 2 of the 6 M2 12.7mm machine guns are mounted under the fuselage, increasing accuracy.
  • Superior firepower than most other planes in rank.
  • Very good energy retention for an attacker.
  • Good performance at low altitude.
  • Very good dive speed.
  • Has air brakes.
  • Attacker spawn point, can be used to certain advantage
  • It's a modified version the P-51 making it a decent fighter with the addition of two 12.7 machine guns in the bottom of the nose.
  • Can opt to equip 2 DGP-1, adding further 4 x 12.7mm M2's to it's armament, giving the A-36 a very high burst-mass compared to its contemporaries.

Cons:

  • Fuselage mounted M2's are hooked up to a synchronizer, lowering their effective rate of fire.
  • Carrying payload slows you down
  • Is not a dedicated attacker unlike the A-20G-25
  • Will be easily out turned by fighters of other nations
  • Does not have access to rockets or bombs over 500lb, making it difficult to use against heavily armoured targets.

Specifications

Armaments

Offensive armaments

  • 2 x 12.7 mm M2 Browning machine gun, chin-mounted (300 rpg = 600 total)
  • 4 x 12.7 mm M2 Browning machine gun, wing-mounted (350 rpg = 1,400 total)

Payloads

  • 2 x 100 lb AN-M30A1 bombs
  • 2 x 250 lb AN-M57 bombs
  • 2 x 500 lb AN-M64A1 bombs
  • 4 x 12.7 mm M2 Browning machine gun, wing-mounted (340 rpg = 1360 total)

Armour

  • 38 mm Bulletproof glass in front of pilot.
  • 11.11 mm Steel plate behind pilot.
  • 6.35 mm Steel plate in front of engine.
  • 6.35 mm Steel plate between engine and pilot.

Engine & mobility

Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator


Engine

Name: Allison V-1710-87 12-cylinder inline
  • Cooling type: Water
  • Max power: 974 hp (Stock), 1268 hp (Upgraded)
  • Takeoff power: 1198 hp (Stock), 1493 hp (Upgraded)
  • Mass: 594 kg
Name: Allison V-1710-87 12-cylinder inline
  • Cooling type: Water
  • Max power: 962 hp (Stock), 1100 hp (Upgraded)
  • Takeoff power: 1187 hp (Stock), 1325 hp (Upgraded)
  • Mass: 594 kg
Name: Allison V-1710-87 12-cylinder inline
  • Cooling type: Water
  • Max power: 962 hp (Stock), 1100 hp (Upgraded)
  • Takeoff power: 1187 hp (Stock), 1325 hp (Upgraded)
  • Mass: 594 kg

Stats

Stock
  • Max speed: 559 km/h
    • at height: 1,760 m
  • Max altitude: 9,000 m
  • Turn Time: 23.7 s
  • Rate of Climb: 7.5 m/s
  • Takeoff run: 400 m

Upgraded

  • Max speed: 625 km/h
    • at height: 1,760 m
  • Max altitude: 9,000 m
  • Turn Time: 21.6 s
  • Rate of Climb: 21.2 m/s
  • Takeoff run: 400 m
Stock
  • Max speed: 543 km/h
    • at height: 1,760 m
  • Max altitude: 9,000 m
  • Turn Time: 24.2 s
  • Rate of Climb: 9.4 m/s
  • Takeoff run: 400 m

Upgraded

  • Max speed: 589 km/h
    • at height: 1,760 m
  • Max altitude: 9,000 m
  • Turn Time: 22.3 s
  • Rate of Climb: 13.1 m/s
  • Takeoff run: 400 m
Stock
  • Max speed: 543 km/h
    • at height: 1,760 m
  • Max altitude: 9,000 m
  • Turn Time: 24.2 s
  • Rate of Climb: 9.4 m/s
  • Takeoff run: 400 m

Upgraded

  • Max speed: 589 km/h
    • at height: 1,760 m
  • Max altitude: 9,000 m
  • Turn Time: 22.3 s
  • Rate of Climb: 13.1 m/s
  • Takeoff run: 400 m

Performance

Warning this is still in the test phase and is probably incorrect. Take information with a grain of salt (data taken from 1.55)



0
1
2
3
4
5
6
7
8
9
10
0
0.28
0.56
0.84
1.12
1.4
Horsepower in 1000hp
Altitude in 1000m

Supercharger Stage #1: 100%

Supercharger Stage #1: WEP



Modules and improvements

History of creation and combat usage

Screenshots and fan art

Skins and camouflages for the ___ from live.warthunder.com.

Additional information (links)

References


Horsepower graphSidebar

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p-51_a-36.png

Icon-country-usa.png A-36 Apache
Nation USA
Type Attackers

   Metric✓       Imperial   

   Metric       Imperial✓   

Characteristics
Empty Weight ~3150 kg
Empty Weight + fuel ~3607 kg
Takeoff Weight ~4863 kg
Wing Area ~22 m²
# Flap Positions 3
Number of Engines 1
Air Breaks yes
Arrestor Gear no
Statistics
Power per Engine 1100 hp
WEP Duration infinite
top speed ~555.67 kph at 1760 m
Climb Rate ~13.08 m/s
Turn Time ~28.82 s
Wing loading (Empty) ~144.00 kg/m²
Characteristics
Empty Weight ~6945 lb
Empty Weight + fuel ~7952 lb
Takeoff Weight ~10721 lb
Wing Area ~236 ft²
# Flap Positions 3
Number of Engines 1
Air Breaks yes
Arrestor Gear no
Statistics
Power per Engine 1100 hp
WEP Duration infinite
Top speed ~345.28 mph at 5774 m
Climb Rate 42.92 ft/s
Turn Time 28.82 s
Wing loading (Empty) ~29.49 lb/ft²
Main Weapons
2 x M2/early Browning 300 RPG
4 x M2/early Browning 350 RPG
Payload Option 1
Nothing Loaded Clean Plane
Payload Option 2
2 x 💣 100 lbs AN-M30 Bomb
Payload Option 3
2 x 💣 250 lbs Bomb
Payload Option 4
2 x 💣 500 lbs Bomb
Limits
Max Speed limit 845 kph
Gear lmit 295 kph
Combat Flaps 652 kph
Max static +G's ~17
Max static -G's ~8
Optimal Velocities
Ailerons <600 kph
Rudder <425 kph
Elevators <440 kph
Radiator >210 kph
Limits
Max Speed limit 525 mph
Gear lmit 183 mph
Combat Flaps 405 mph
Max static +G's ~17
Max static -G's ~8
Optimal Velocities
Ailerons <373 mph
Rudder <264 mph
Elevators <273 mph
Radiator >130 mph
Manual Control
Mixer is not controllable
Pitch is controllable
no automatic pitch
Radiator (water) is controllable
Radiator (oil) is not controllable
Oil and water uses combined radiator control
Supercharger is not controllable
Turbocharger is not controllable
Compressor settings 1
Optimal Altitude
2011 m
6598 ft
100% Enginepower 1100 hp
WEP Enginepower 1324 hp
* Warning this is still in the test phase and can be incorrect. Take information with a grain of salt (data from 1.57 initial release)