Difference between pages "BMP-2" and "User talk:U38088265"

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{{Specs-Card|code=ussr_bmp_2}}
+
==ammo tables==
{{About
+
''Anyone know where to find/calculate normalisation & ricochet stats?''
| about = Soviet light tank '''{{PAGENAME}}'''
+
Yes I have all the answers you seek(PM me). Although for aircraft guns those stats are basically worthless since you're firing hundreds of rounds so even if 90% of your rounds bounce you're still dealing significant damage.--[[User:U30585107|U30585107]] ([[User talk:U30585107|talk]]) 18:16, 24 May 2019 (UTC)
| usage = the version equipped with a 73 mm cannon
 
| link = BMP-1
 
}}
 
  
== Description ==
+
== Firefox and {{Specs-Link|us_magach_3}} ==
<!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''-->
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{break}}
 
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} Soviet light tank {{Battle-rating}}. It was introduced in [[Update 1.81 "The Valkyries"]].
 
  
== General info ==
+
- What version of Firefox are you using? I am using 67.0 (64-bit) and am not having any issues. There have been known issues in the past where Firefox does break something while Chrome and IE display it correctly. If this continues we can pass up the issue to the Wiki developers and they can look into what might be the issue (usually a minor code fix takes care of the problem). Let us know if you see it here or on any other pages again utilising the specific characters. [[User:U64962917|U64962917]] ([[User talk:U64962917|talk]]) 12:17, 1 June 2019 (UTC)
=== Survivability and armour ===
+
:I'm also on 67.0 (64-bit). It's quite sporadic and seems to have stopped happening on the wiki, but directly searching up the symbol "U+F059" (or any of the other private-use characters) in Google breaks the results page that follows. I believe all the other nation symbols are fine since the characters that they're mapped from unicode symbols that are actively supported by Firefox. Although as I'm writing this the symbol now seems to work elsewhere as well, so I guess I'll consider the issue resolved for now until it pops up again... [[User:U38088265|U38088265]] ([[User talk:U38088265|talk]]) 12:50, 1 June 2019 (UTC)
<!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?
 
  
If necessary use a visual template to indicate the most secure and weak zones of the armour.-->Similarly to its predecessor, the BMP-2 relies on its low profile, decent mobility and spaced out modules as defensive features. The vehicle's internal modules often absorb shots unexpectedly, saving the crew and allowing the BMP to return fire or escape significant harm.
+
== NR-30 (30 mm) Update ==
  
The BMP-2 has optional add-on armour which improves its resistance to heavy machine gun and some light cannon fire from the sides, at the cost of losing its amphibious ability.
+
*Was the change from Type 30-1 (30 mm) to NR-30 (30 mm) in the last update?  Wiki stat card under Russian MiG-19 is listed as Type 30-1 (30 mm) while the German version is the NR-30 (30 mm). Should there maybe be two pages (not sure if same gun just different names or if they are two separate gun types). I hesitate to approve the redirect until this is clarified. I don't have access to the game to see if this info reflects on the ingame stat cards or if they are showing something different than the wiki stat cards. [[User:U64962917|U64962917]] ([[User talk:U64962917|talk]]) 14:47, 18 July 2019 (UTC)
 +
: The game still uses "Type 30-1 (30 mm)", but I added the redirect because the [[NR-30 (30 mm)]] page talks about the Type 30-1 (though very briefly), and they appear to have exactly the same characteristics and parameters (RoF, muzzle velocity, available belts and composition, etc), so I believe they are the same gun but under different names. However, this has not been officially endorsed/contradicted yet.
 +
::Ok, for now, I think it will be best to leave them as two separate pages (that way if someone is searching specifically for the "Type 30-1" it will come up. Easiest thing will probably be to put an "About template" at the top of the page much like the family/disambiguation pages that way it will identify that they are different pages, but similar if not identical guns (other than the name). [[User:U64962917|U64962917]] ([[User talk:U64962917|talk]]) 15:06, 18 July 2019 (UTC)
  
=== Mobility ===
+
== nvd list ==
<!--Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability as well as the maximum speed forward and backward.-->
 
  
The BMP-2's mobility is reasonable, albeit not excellent, at a maximum of 72/65 km/h (AB\RB) on-road, however the vehicle's acceleration and off-road performance leave something to be desired.
+
I've seen the list of NVD you applied to that night vision page, is it 100% accurate? Planning to go and check all the ammunition lists due to APHE change (as well as others), might as well add optic tables everywhere, but going to apply the expanded table where it is applicable, for the base information filling was going to use the list. Although, if you somehow also have resolution numbers somewhere that'd be amazing to use. --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 13:41, 18 October 2019 (UTC)
 
+
: I believe the list is correct, but there may be a couple of inaccuracies and I am currently unable to check any of the vehicles. I will endeavour to correct any mistakes as soon as I find them though. As for resolution numbers, [[User:U13682523]] might be able to help you with that, otherwise I'll see what I can do in the next week or so. -[[User:U38088265|U38088265]] ([[User talk:U38088265|talk]]) 15:11, 18 October 2019 (UTC)
The BMP can swim at 7km/h.
 
 
 
== Armaments ==
 
=== Main armament ===
 
<!--Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.-->
 
{{main|2A42 (30 mm)}}
 
 
 
The Shipunov 2A42 30 mm Autocannon is a very versatile weapon - it is possible to change fire rate for situation and it has vertical guidance of +74 degrees, which makes it good not only for tanks, but for planes and helicopters as well.
 
 
 
The main concern with this powerful main weapon is the ammo capacity. Gun has two firing modes - relatively slow (~200/minute) and extremely fast (~550/minute), while your ammo capacity is 500. To not run out of ammo during battle, one should use full auto mode only when facing certain doom, or sitting in ambush position against unknown enemy.
 
 
 
Its reload rate for the belts is quite fast at 1.15 seconds and it gets a choice of HEF-T, AP-T, and HVAP in belts. Every belt is universal and has at least 1 AP and 1 HE in them,HE belt carrying 2 of HEF-T for 1 AP-T per cycle.
 
 
 
The "APDS" (HVAP) belts have enough penetration to obliterate lighter tanks such as [[Leopard A1A1|Leopard A1A1s]], [[AMX-30B2 BRENUS]]  and [[Warrior]] frontally, however, when engaging other larger targets it's only possible to completely defeat them from the side, though you can still cripple enemy tanks frontally by shooting cannon barrels and tracks.
 
 
 
Main difference of HVAP and APDS of other tanks is that it is '''very''' bad against angled tanks and when attacking tanks on high ground (Refer to the table, to see how bad it can get). Because of that, normally easy targets as [[Striker]] may deflect fire from your main gun when heavily angled. When facing something the main gun cannot deal with, you'll need to use the secondary weapon:
 
 
 
=== Additional armament ===
 
<!--Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.-->
 
 
 
BMP-2 also has ATGM launcher. It's guidance system is semi-automatic, so it's easier to use in RB, and you don't have to research it.
 
 
 
The ATGM is able to penetrate most tanks BMP-2 can meet at its BR and often above when aimed well. The 9M113 is also fairly useable at range, although it generally won't reach sniping helicopters. The BMP only has 4 ATGMs, so it's a good idea to be stringent with them.
 
 
 
4 x 9M113 ATGM
 
 
 
* Guidance type: SACLOS
 
* Firing range: 3 km
 
 
 
=== Ammunition ===
 
Main gun belts:
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="8" |Penetration statistics
 
|-
 
! rowspan="2" data-sort-type="text" |Ammunition
 
! rowspan="2" class="unsortable" |Type of
 
warhead
 
! colspan="6" |'''Penetration''' '''''in mm''''' '''@ 0° / 60°'''
 
|-
 
!10 m
 
!100 m
 
!500 m
 
!1,000 m
 
!1,500 m
 
!2,000 m
 
|-
 
|Default||HEF-I, AP-T||64/ 19||61/ 18||49 / 14||37/ 11||28 / 8||22/ 6
 
|-
 
|30mm HE||HEF-I, AP-T, HEF-T||64/ 19||61/ 18||49 / 14||37/ 11||28 / 8||22/ 6
 
|-
 
|30mm APT
 
|AP-T, HEF-T
 
|64/ 19
 
|61/ 18
 
|49 / 14
 
|37/ 11
 
|28 / 8
 
|22/ 6
 
|-
 
|30mm APDS
 
|HVAP, HEF-T
 
|100 / 40
 
|95 / 38
 
|80 / 32
 
|72 / 29
 
|62 / 25
 
|50 / 22
 
|}
 
ATGM:
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="8" |Penetration statistics
 
|-
 
! rowspan="2" data-sort-type="text" |Ammunition
 
! rowspan="2" class="unsortable" |Type of
 
warhead
 
! colspan="6" |'''Penetration''' '''''in mm''''' '''@ 90°'''
 
|-
 
!10 m
 
!100 m
 
!500 m
 
!1,000 m
 
!1,500 m
 
!2,000 m
 
|-
 
|9M113||AGTM||600||600||600||600||600||600
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="12" |Shell details
 
|-
 
! rowspan="2" data-sort-type="text" |Ammunition
 
! rowspan="2" class="unsortable" |Type of
 
warhead
 
! rowspan="2" |Maximum Velocity
 
in m/s
 
! rowspan="2" |Projectile
 
Mass in kg
 
! rowspan="2" |Range (m)
 
! rowspan="2" |''Fuse delay''
 
''in m:''
 
! rowspan="2" |''Fuse sensitivity''
 
''in mm:''
 
! rowspan="2" |''Explosive Mass in g'' ''(TNT equivalent):''
 
! rowspan="2" |''Normalization At 30°''
 
''from horizontal:''
 
! colspan="3" |''Ricochet:''
 
|-
 
!0%
 
!50%
 
!100%
 
|-
 
|9M113||AGTM||205||14.5||3.000||0.0||0.1||2.750||+0°||80°||82°||90°
 
|}
 
 
 
=== Machine guns ===
 
<!--Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.-->
 
7.62 mm PKT is only used by BMP-2, when it wants to destroy some small fence in it's way, since it makes less noise. Alternatively, it can be used to mark or annoy enemy in Realistic battle. Using it for anything else is pointless, since the main gun does everything better.
 
 
 
== Usage in battles ==
 
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
 
 
 
=== Pros and cons ===
 
<!--Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".-->
 
 
 
'''Pros:'''
 
 
 
*Has more than enough tools to destroy other light vehicles
 
*Can get away with risky jump attacks on almost any opponent
 
*Like BMP-1, can seemingly appear out of nowhere by crossing rivers and other aquatic barriers
 
*Can be used as a SPAA
 
 
 
'''Cons:'''
 
 
 
*Main gun and ATGM have slightly less penetration than adversaries, which leads to trouble against vehicles on high ground
 
*It's easy to run out of ammo, if not specifically managing it
 
*Still has hull break, though some modules can prevent it
 
*Can be easily destroyed by heavy machine guns at close range, if not carrying additional armour
 
 
 
== History ==
 
<!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.''-->
 
The arrival of the BMP-1 infantry combat vehicle in the Soviet Army greatly increased the firepower and mobility of infantry formations on the battlefield. However, there were also significant shortcomings, mainly in the armament department. The 73 mm Grom gun, which was installed on the BMP-1 wasn't particularly efficient against infantry units, tanks and low flying air targets. In addition to this, the flight of the trajectory became impossible to predict if even a small crosswind was present. To account for these issues, a decision was made to create a new vehicle based on the BMP-1 with the automatic rifled gun. Among the several projects carried out, the vehicle designed by Kurganmashzavod engineers was acknowledged to be superior to the rest. The BMP-2, which was put into service in 1977, had a similar design to the BMP-1 in terms of the layout and general configuration. However, the turret underwent significant changes. It now had space for two crew members – the gunner and the commander, and the automatic 30 mm 2A42 gun became its primary armament. Just like its predecessor, the BMP-2 was fitted with a launcher capable of firing either the Konkurs or Fagot anti-tank guided missiles, which the vehicle could deploy when engaging tank units. The vehicle was regarded as fairly successful, and over the years of its service, the BMP-2 underwent a series of modernizations and modifications directed at improving the vehicle’s defences and increasing its destructive capability. The BMP-2 remains in service till now and is in great demand abroad.
 
 
 
''- From [https://warthunder.com/en/news/5750-development-bmp-2-experienced-support-en Devblog]''
 
 
 
== Media ==
 
<!--''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''-->
 
[https://live.warthunder.com/feed/camouflages/?vehicleCountry=ussr&vehicleType=tank&vehicleClass=light_tank&vehicle=ussr_bmp_2 '''Skins''' and '''camouflages''' for the BMP-2 from live.warthunder.com.]
 
 
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
 
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
 
 
== External links ==
 
<!--''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on tank;''
 
* ''other literature.''-->
 
 
 
* [https://warthunder.com/en/news/5750-development-bmp-2-experienced-support-en [Devblog<nowiki>]</nowiki> BMP-2: Experienced Support]
 
 
 
{{USSR light tanks}}
 
[[Category:ATGM vehicles]]
 

Revision as of 15:11, 18 October 2019

VTOL | Rank 5 USA
AV-8A Harrier Pack

ammo tables

Anyone know where to find/calculate normalisation & ricochet stats?

Yes I have all the answers you seek(PM me). Although for aircraft guns those stats are basically worthless since you're firing hundreds of rounds so even if 90% of your rounds bounce you're still dealing significant damage.--blastedryan (talk) 18:16, 24 May 2019 (UTC)

Firefox and ▃Magach 3 (ERA)

- What version of Firefox are you using? I am using 67.0 (64-bit) and am not having any issues. There have been known issues in the past where Firefox does break something while Chrome and IE display it correctly. If this continues we can pass up the issue to the Wiki developers and they can look into what might be the issue (usually a minor code fix takes care of the problem). Let us know if you see it here or on any other pages again utilising the specific characters. AN_TRN_26 (talk) 12:17, 1 June 2019 (UTC)

I'm also on 67.0 (64-bit). It's quite sporadic and seems to have stopped happening on the wiki, but directly searching up the symbol "U+F059" (or any of the other private-use characters) in Google breaks the results page that follows. I believe all the other nation symbols are fine since the characters that they're mapped from unicode symbols that are actively supported by Firefox. Although as I'm writing this the symbol now seems to work elsewhere as well, so I guess I'll consider the issue resolved for now until it pops up again... DnaGonite (talk) 12:50, 1 June 2019 (UTC)

NR-30 (30 mm) Update

  • Was the change from Type 30-1 (30 mm) to NR-30 (30 mm) in the last update? Wiki stat card under Russian MiG-19 is listed as Type 30-1 (30 mm) while the German version is the NR-30 (30 mm). Should there maybe be two pages (not sure if same gun just different names or if they are two separate gun types). I hesitate to approve the redirect until this is clarified. I don't have access to the game to see if this info reflects on the ingame stat cards or if they are showing something different than the wiki stat cards. AN_TRN_26 (talk) 14:47, 18 July 2019 (UTC)
The game still uses "Type 30-1 (30 mm)", but I added the redirect because the NR-30 (30 mm) page talks about the Type 30-1 (though very briefly), and they appear to have exactly the same characteristics and parameters (RoF, muzzle velocity, available belts and composition, etc), so I believe they are the same gun but under different names. However, this has not been officially endorsed/contradicted yet.
Ok, for now, I think it will be best to leave them as two separate pages (that way if someone is searching specifically for the "Type 30-1" it will come up. Easiest thing will probably be to put an "About template" at the top of the page much like the family/disambiguation pages that way it will identify that they are different pages, but similar if not identical guns (other than the name). AN_TRN_26 (talk) 15:06, 18 July 2019 (UTC)

nvd list

I've seen the list of NVD you applied to that night vision page, is it 100% accurate? Planning to go and check all the ammunition lists due to APHE change (as well as others), might as well add optic tables everywhere, but going to apply the expanded table where it is applicable, for the base information filling was going to use the list. Although, if you somehow also have resolution numbers somewhere that'd be amazing to use. --bangerland (talk) 13:41, 18 October 2019 (UTC)

I believe the list is correct, but there may be a couple of inaccuracies and I am currently unable to check any of the vehicles. I will endeavour to correct any mistakes as soon as I find them though. As for resolution numbers, User:Flame2512 might be able to help you with that, otherwise I'll see what I can do in the next week or so. -DnaGonite (talk) 15:11, 18 October 2019 (UTC)