T-V

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Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator

General info

The T-V «Panther» in the garage.

The T-V (also seen as «Panther» in-game) is a gift Rank III Soviet medium tank with a battle rating of 5.7. It was available as a prize during the 2016 "Thunder League" eSports tournament, first as a giveaway prize for watching the Twitch stream, but then every Dog-Tag owner for the tournament earned one when the tournament prize pool reached its $50,000 goal. Though it has the external looks and automotive performance of a Panther Ausf. A, its firepower is of the in-game Panther Ausf. D due to the lack of APCR ammunition. Either way, as a premium Panther tank in-game, it can prove quite an opponent in the battlefield.

The main purpose, usage and tactics recommendations

General play style

As with all other Panther-series medium tanks, it is best played in a supporting role or as a front-line offensive Tank due to its agility. The cannon mounted is more than forgiving and powerful enough to destroy any potential target, so use it to your advantage; Long-range shooting is effective as the muzzle velocity is extremely high, owing to the long-barreled 75mm, the penetration values are more than capable of punching through any opposing armour, and the shell weight will, if the Shell penetrates, consistently deal decent amounts of Crew and Module damage, if not immediately make the target on combat ineffective.

This tank however, owing to its "Mailbox" gun mantlet design, is not good combatant frontally, especially at its BR; many enemy tanks will find your gun mantlet a juicy target. Never engage in extended frontal skirmishes with enemy tanks; instead, use your high mobility as much as possible. Don't stay in one place as much as possible, shoot and scoot before the enemy can react shoot through your mantlet.

Vehicle characteristics

Tactics

Specific enemies worth noting

Counter-tactics

Pros and cons

Pros:

  • Fast speed
  • Great long range gun
  • Good frontal hull armour
  • Premium RP and credit bonus

Cons:

  • Weak frontal gun mantlet
  • Ammo is easy to detonate
  • Terrible reverse speed
  • Weak sides

Specifications

Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator

Armaments

1 x 7.5 cm KwK 42 cannon (79 Rounds)
1 x 7.92 mm MG 34 machine gun (2,700 Rounds)

Main armament

1 x 7.5 cm KwK 42
  • Ammunition Capacity: 79 Shells
  • Gun Depression: -8°
  • Gun Elevation: 20°
  • Turret Rotation Speed: 14.3°/s (Stock), 19.8°/s (Upgraded), __._°/s (Prior + Full Crew), __._°/s (Prior + Expert Qualif.), __._°/s (Prior + Ace Qualif.)
  • Reloading Rate: 9.6s (Stock), __._s (Full Crew), __._s (Prior + Expert Qualif.), __._s (Prior + Ace Qualif.)
1 x 7.5 cm KwK 42
  • Ammunition Capacity: 79 Shells
  • Gun Depression: -8°
  • Gun Elevation: 20°
  • Turret Rotation Speed: 14.3°/s (Stock), 16.8°/s (Upgraded), __._°/s (Prior + Full Crew), __._°/s (Prior + Expert Qualif.), __._°/s (Prior + Ace Qualif.)
  • Reloading Rate: 9.6s (Stock), __._s (Full Crew), __._s (Prior + Expert Qualif.), __._s (Prior + Ace Qualif.)
1 x 7.5 cm KwK 42
  • Ammunition Capacity: 79 Shells
  • Gun Depression: -8°
  • Gun Elevation: 20°
  • Turret Rotation Speed: 14.3°/s (Stock), 16.8°/s (Upgraded), __._°/s (Prior + Full Crew), __._°/s (Prior + Expert Qualif.), __._°/s (Prior + Ace Qualif.)
  • Reloading Rate: 9.6s (Stock), __._s (Full Crew), __._s (Prior + Expert Qualif.), __._s (Prior + Ace Qualif.)
Ammunition
Ammunition Penetration in mm @ 90° Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Fuse delay
in m:
Fuse sensitivity
in mm:
Explosive Mass in
TNT equivalent
in g:
Normalization At 30°
from horizontal:
Ricochet:
10m 100m 500m 1000m 1500m 2000m 0% 50% 100%
PzGr 39/42 187 185 168 149 132 116 APCBC 935 6.8 1.2 25.0 28.9 +4° 42° 27° 19°
Sprgr. 42 10 10 10 10 10 10 HE 700 5.7 0.1 0.5 725 +0° 11° 10°
Ammo racks
Ammo racks of the Panther.
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
7th
rack empty
8th
rack empty
9th
rack empty
10th
rack empty
Recommendations Visual
discrepancy
79 72 (+7) 64 (+15) 56 (+23) 48 (+31) 40 (+39) 32 (+47) 24 (+55) 16 (+63) (+71) (+78) Center empty: 40 (+39) Yes

Secondary armament

1 x 7.92 mm MG 34 machine gun (coaxial)

Crew

  • Commander
  • Gunner
  • Loader
  • Driver
  • Assistant Driver

Total: 5 Crew members

Armour

Armour type:

  • Rolled homogeneous armour
  • Cast homogeneous armour (Gun mantlet, Cupola)
Armour Front (Slope angle) Sides (Slope angle) Rear (Slope angle) Roof
Hull 80 mm (55°) Front glacis
60 mm (56°) Lower glacis
40 mm (40°) Top
40 + 5 mm Lower
40 mm (29-31°) 16 mm
Turret 100 mm (11°) Turret front
60-100 (7-80°) + 10 mm Gun mantlet
45 mm (24-25°) 45 mm (20-30°) 16 mm
Armour Sides Roof
Cupola 80 mm (15-61°) 16 mm

Notes:

  • Suspension wheels and tracks are 20 mm thick. The interleaved suspension system allows the wheel to stack up, giving around 20 + 20 mm at places.
  • Unlike German Panthers, the T-V's lower side hull Schürzen plates are mostly missing. At the locations they exist on, they provide a 5 mm thick armour plate.
  • Rear parts of the upper side hull armour have tracks attached to it, adding additional 20 mm of armour.
  • Belly armour is 16 mm thick.
  • A 30 mm RHA plate separates the engine compartment from the crew compartment.

Engine & mobility

Weight: 44.8 ton

Max Speed: 61 km/h
Stock

  • Engine Power: 1085 hp @ 3000 rpm
  • Power-to-Weight Ratio: 24.22 hp/ton
  • Maximum Inclination: 40°

Upgraded

  • Engine Power: 1336 hp @ 3000 rpm
  • Power-to-Weight Ratio: 29.82 hp/ton
  • Maximum Inclination: 43°
Weight: 44.8 ton

Max Speed: 55 km/h
Stock

  • Engine Power: 619 hp @ 3000 rpm
  • Power-to-Weight Ratio: 13.82 hp/ton
  • Maximum Inclination: 40°

Upgraded

  • Engine Power: 700 hp @ 3000 rpm
  • Power-to-Weight Ratio: 15.62 hp/ton
  • Maximum Inclination: 41°
Weight: 44.8 ton

Max Speed: 55 km/h
Stock

  • Engine Power: 619 hp @ 3000 rpm
  • Power-to-Weight Ratio: 13.82 hp/ton
  • Maximum Inclination: 40°

Upgraded

  • Engine Power: 700 hp @ 3000 rpm
  • Power-to-Weight Ratio: 15.62 hp/ton
  • Maximum Inclination: 41°

Modules and improvements

Tier Mobility Protection Firepower
I Tracks tank module.jpg Parts tank module.jpg Horizontaldrive tank module.jpg
II Suspension tank module.jpg Brakesystem tank module.jpg FPE tank module.jpg Adjustmentoffire tank module.jpg
III Filters tank module.jpg Crewreplenishment tank module.jpg Elevationmechanism tank module.jpg
IV Transmission tank module.jpg Engine tank module.jpg Artillerysupport tank module.jpg

Recommendation:
As a premium/gift tank, all upgrades are already unlocked. The "Mark of distinction" can be earned, allowing for four decals without using a premium account.

History of creation and combat usage

Captured equipment

In World War II on the Eastern Front, the Soviets captured many equipment from the German army that were either left behind or were repaired after being damaged in combat. The Soviets then used these captured equipment against their former users in the war. This practice is not exclusive to the Soviets, as the German military also used a variety of captured equipment such as Shermans and a variety of Soviet tanks.

The types of equipment the Soviet captured were guns, clothing, materiel, and armoured vehicles. Some of the tanks the Soviets captured were hundreds of Panzer IIIs and some StuG IIIs, Panzer IVs, Panthers, and even the Tiger I and II heavy tanks. The Soviets employed some of the captured tanks into their combat ranks, such as the Panzer IIIs as the T-III, and even the Panthers under the designation T-V (or T-5).[1]

Combat usage

The Soviets usage of the Panthers in their ranks is actually quite rare due to a few reasons, the Panthers were difficult to maintain and added with the lack of logistics from the Soviet industry, there would be a shortage in spare parts, ammunition, and fuel. Several commanders in the 4th Tank Army have low opinion of employing enemy tanks due to these reasons and suggest that if necessary, make use of the Panzer IVs (T-4) instead for the same role. Nevertheless, the 4th Tank Army ended up using the Panthers tank in their own ranks, the only recorded usage of Panthers in a Soviet tank unit.

The Panthers were given to most notably the 62nd Guards Heavy Tank Regiment and the 51st Independent Motorcycle Regiment. The Panthers in these units were only given if in intact conditions and were to be used until they broke down, to which it would be abandoned and the unit refitted with better, more reliable tanks. The units using the Panthers were very aware of the Panther's defects, especially the weak final drive that is the most common mechanical issue on the tank. Despite that, one incident reported that a Panther unit was able to travel 600 km through unfavorable terrain and battle before breaking down with an engine fire (The Panther's final drive's life expectancy was 150 km). The units did not suffer fuel deficiency due to their usage of other gasoline-run Lend-Lease vehicles, giving them more gasoline than a typical Soviet tank unit. The unit also solve their spare parts issue by simply scavenging a second, worn-down Panther for parts to fix a more intact one.[1] There was an attempt to ease the ammo issue by adapting the turret to hold the 85 mm D-5 gun on the Soviet's T-34-85, but this did not go through, possibly due to the inevitable end of the war.[2]

In the battlefield, the Panthers were repainted with very prominent paint jobs and Soviet emblems to avoid being targeted by friendly units with a more common Soviet tanks such as the T-34s. The Panthers were used by the Soviets all the way up to early 1945. After which the remaining Panthers are either stowed away at collection points or sent to scrap yards. Romania received 13 Panther tanks from the Soviet Union in May 1946 and served until 1950.

Screenshots and fan art

Skins and camouflages for the Panther T-V from live.warthunder.com.

Sights

Images

Historical photo of the Soviet-captured Panthers. Note that the very left one is the one seen in-game.

Additional information (links)

References

  1. 1.0 1.1 EnsignExpendable. "Soviet Panthers." For the Record. WordPress, 9 Oct. 2013. Web. 22 Jan. 2017. Website
  2. Tank Archives. "Re-arming German Tanks." Archive Awareness. Blogger.com, 20 May 2013. Web. 22 Jan. 2017. Website
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ussr_pzkpfw_v.png

Icon-country-sov.png T-V «Panther»
Nation USSR (Germany)
Type Medium tank
Rank 3
Battle Rating 5.7

   Metric✓       Imperial   

   Metric       Imperial✓   

Characteristics
Weight
44,800 kg
98,767 lb
Number of Crew 5
Hull armour thickness
80/40/40/16 mm
3.15/1.57/1.57/0.63 inches
Statistics
Engine power (stock)
1,085 hp
619 hp
619 hp
Engine power (upgraded)
1,336 hp
700 hp
700 hp
HP/ton ratio (stock)
24.22
24.61
13.82
14.04
13.82
14.04
HP/ton ratio (Upgraded)
29.82
30.30
15.62
15.87
15.62
15.87
Max speed
61 km/h
38 mph
55 km/h
34 mph
55 km/h
34 mph
Main Weapon
1 x 75 mm KwK 42 Cannon
Ammo stowage 79 rounds
Vertical guidance -8°/20°
Secondary Weapon
1 x MG 34 Machine gun
Ammo stowage 2,700 rounds
Mount Coaxial
Economy
Required RP N/A
Vehicle cost N/A
Crew training cost 10,000 SL
Max repair cost*
3,260 SL
3,550 SL
2,930 SL
Free repair time (Stock)
1d 16h
2d 19h
2d 07h
Free repair time (Upgraded)
13h 32m
22h 34m
18h 24m
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