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  • ...47]] Thunderbolt, all variants of the [[Me 410 (Family)|Me 410]] and the [[Yak-9T]]; these aircraft can destroy your aircraft without much difficulty, whe
    15 KB (2,357 words) - 18:52, 19 April 2024
  • ...ll be able to catch you. In addition, aircraft such as the [[Yak-9P]] or [[Yak-9UT]], which wield both [[ShVAK (20 mm)|20 mm]] and either a [[NS-37 (37 mm
    23 KB (3,690 words) - 09:43, 1 April 2024
  • ...ighter, even scoring the first aerial jet-to-jet night victory against a [[Yak-15]] in 03 November 1952. Only one F3D Skyknight was shot down during the r
    18 KB (2,817 words) - 14:10, 23 February 2024
  • ...easy to target and knock out with centreline weaponry like those found on Yak-1s and LaGG-3s
    15 KB (2,294 words) - 17:54, 31 March 2024
  • ...ix "Yak". You especially need to pay attention to the [[Yak-9P]] and the [[Yak-9UT]], which have a mix of 20 mm cannons and a combination of either a 37 m
    18 KB (2,898 words) - 05:57, 5 November 2023
  • ...n confidently outmanoeuvre this plane just because it is twin-engined. The Yak-2 has an amazing turn rate for a heavy fighter, thus the {{PAGENAME}} must
    17 KB (2,644 words) - 13:03, 16 October 2023
  • ...225) to make a diving escape or high-speed pass depending on the scenario. Yak and La series aircraft also suffer from performance issues above 6,000 m, a
    29 KB (4,762 words) - 20:31, 30 March 2024
  • ...nes. The most common enemies to worry about are any plane with the prefix "Yak". Perhaps the most common cause of US teams being defeated by the Soviets,
    18 KB (2,875 words) - 08:21, 31 March 2024
  • ..., which has a 45 mm cannon that can utterly obliterate your plane, and the Yak-9T, which has a 37 mm cannon that will do the same damage to your aircraft.
    22 KB (3,436 words) - 05:31, 17 October 2023
  • ...s a monoplane, try to lure it into a turnfight. If an energy fighter (e.g. Yak-1) uses BnZ tactic on you, do what you do in Arcade/Realistic: roll to one
    24 KB (3,995 words) - 22:38, 19 November 2022
  • ...s a monoplane, try to lure it into a turnfight. If an energy fighter (e.g. Yak-1) uses BnZ tactic on you, do what you do in Arcade/Realistic: roll to one
    22 KB (3,682 words) - 22:38, 19 November 2022
  • ...s a monoplane, try to lure it into a turnfight. If an energy fighter (e.g. Yak-1) uses BnZ tactic on you, do what you do in Arcade/Realistic: roll to one
    27 KB (4,396 words) - 22:37, 19 November 2022
  • ...s a monoplane, try to lure it into a turnfight. If an energy fighter (e.g. Yak-1) uses BnZ tactic on you, do what you do in Arcade/Realistic: roll to one
    25 KB (4,112 words) - 22:36, 19 November 2022
  • ...F-1|the F model]] onward in addition to foreign fighters like the Soviet [[Yak-1]] and its descendants.
    21 KB (3,418 words) - 20:38, 30 March 2024
  • ...raft]], while not faster than the Soviet [[LaGG-3-11|LaGG-3]] and [[Yak-7B|Yak]] fighters, or the American [[F2A-3|F2A Buffalos]] and [[P-36G|P-36 Hawks]]
    17 KB (2,707 words) - 17:25, 29 January 2024
  • ...rally superior to the Emil series in turning and low altitude speed. The [[Yak-1]] is around equal in performance.
    22 KB (3,480 words) - 17:51, 20 April 2023
  • * Yakovlev [[Yak-1 (Family)|Yak-1]] * Yakovlev [[Yak-9]]
    19 KB (3,075 words) - 00:42, 19 January 2024
  • ...d high altitudes. The performance of aircraft like the [[La-5FN]] or the [[Yak-3]] starts to drop at 3,000 m, whilst the Bf 109 G-2 will do perfectly well
    27 KB (4,268 words) - 02:41, 8 August 2023
  • ...ts turning ability. It is not recommended to turn-fight Japanese planes or Yak fighters; if engaged on a turn-fight go to the vertical and use the spiral ...y fighter it can face bar Spitfires and Zeroes (it can even keep up with a Yak-3 provided the fight is a contest of radius and not rate), and thus excels
    23 KB (3,682 words) - 08:07, 7 June 2024
  • * Faster than most opponents, such as the [[Spitfire Mk Vc]], [[Yak-3]], and [[La-5]], especially at altitude
    13 KB (1,997 words) - 17:56, 10 March 2023

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